Index: content/browser/renderer_host/input/touch_disposition_gesture_filter.cc |
diff --git a/content/browser/renderer_host/input/touch_disposition_gesture_filter.cc b/content/browser/renderer_host/input/touch_disposition_gesture_filter.cc |
index 35db76779b68b34b26912e864c09b3983abf38ee..067293b5e0d9585225c54564c9a753c33ff07c7c 100644 |
--- a/content/browser/renderer_host/input/touch_disposition_gesture_filter.cc |
+++ b/content/browser/renderer_host/input/touch_disposition_gesture_filter.cc |
@@ -41,23 +41,19 @@ TouchDispositionGestureFilter::~TouchDispositionGestureFilter() {} |
TouchDispositionGestureFilter::PacketResult |
TouchDispositionGestureFilter::OnGestureEventPacket( |
const GestureEventPacket& packet) { |
- if (packet.gesture_source() == GestureEventPacket::INVALID) |
+ if (packet.gesture_source() == GestureEventPacket::INVALID) |
return INVALID_PACKET_TYPE; |
- if (packet.gesture_source() == GestureEventPacket::TOUCH_BEGIN) |
+ if (packet.gesture_source() == GestureEventPacket::TOUCH_SEQUENCE_BEGIN) |
sequences_.push(GestureSequence()); |
- if (IsEmpty()) |
+ if (packet.gesture_source() == GestureEventPacket::OUT_OF_ORDER || IsEmpty()) |
return INVALID_PACKET_ORDER; |
- if (packet.gesture_source() == GestureEventPacket::TOUCH_TIMEOUT) { |
- // Handle the timeout packet immediately if the packet preceding the |
- // timeout has already been dispatched. |
- if (Tail().IsEmpty()) { |
- if (!Tail().IsGesturePrevented()) |
- SendPacket(packet); |
- return SUCCESS; |
- } |
+ if (packet.gesture_source() == GestureEventPacket::TOUCH_TIMEOUT && |
+ Tail().IsEmpty()) { |
+ FilterAndSendPacket(packet, Tail(), INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
+ return SUCCESS; |
} |
Tail().Push(packet); |
@@ -70,14 +66,7 @@ void TouchDispositionGestureFilter::OnTouchEventAck( |
if (IsEmpty() || (Head().IsEmpty() && sequences_.size() == 1)) |
return; |
- if (Head().IsEmpty()) { |
- CancelTapIfNecessary(); |
- CancelFlingIfNecessary(); |
- sequences_.pop(); |
- } |
- |
GestureSequence& sequence = Head(); |
- sequence.UpdateState(ack_state); |
// Dispatch the packet corresponding to the ack'ed touch, as well as any |
// additional timeout-based packets queued before the ack was received. |
@@ -85,36 +74,56 @@ void TouchDispositionGestureFilter::OnTouchEventAck( |
while (!sequence.IsEmpty()) { |
const GestureEventPacket& packet = sequence.Front(); |
- if (packet.gesture_source() == GestureEventPacket::TOUCH_BEGIN || |
- packet.gesture_source() == GestureEventPacket::TOUCH) { |
+ if(packet.gesture_source() == GestureEventPacket::TOUCH_SEQUENCE_BEGIN) |
+ CancelFlingIfNecessary(); |
+ |
+ if (packet.gesture_source() == GestureEventPacket::TOUCH_SEQUENCE_BEGIN || |
+ packet.gesture_source() == GestureEventPacket::TOUCH_SEQUENCE_END || |
+ packet.gesture_source() == GestureEventPacket::TOUCH_BEGIN || |
+ packet.gesture_source() == GestureEventPacket::TOUCH_MOVE || |
+ packet.gesture_source() == GestureEventPacket::TOUCH_END) { |
// We should handle at most one touch-based packet corresponding to a |
// given ack. |
if (touch_packet_for_current_ack_handled) |
break; |
+ sequence.UpdateState(packet.gesture_source(), ack_state); |
touch_packet_for_current_ack_handled = true; |
} |
+ FilterAndSendPacket(packet, sequence, ack_state); |
- if (!sequence.IsGesturePrevented()) |
- SendPacket(packet); |
- |
+ GestureEventPacket::GestureSource gesture_source = packet.gesture_source(); |
sequence.Pop(); |
+ |
+ if (gesture_source == GestureEventPacket::TOUCH_SEQUENCE_END) { |
+ DCHECK(Head().IsEmpty()); |
+ CancelTapIfNecessary(); |
jdduke (slow)
2014/02/13 16:53:06
I'm not sure we can cancel the tap here... With th
tdresser
2014/02/13 18:14:09
Done.
|
+ sequences_.pop(); |
+ } |
} |
DCHECK(touch_packet_for_current_ack_handled); |
- |
- // Immediately cancel a TapDown if TouchStart went unconsumed, but a |
- // subsequent TouchMove is consumed. |
- if (sequence.IsGesturePrevented()) |
- CancelTapIfNecessary(); |
} |
bool TouchDispositionGestureFilter::IsEmpty() const { |
return sequences_.empty(); |
} |
-void TouchDispositionGestureFilter::SendPacket( |
- const GestureEventPacket& packet) { |
- for (size_t i = 0; i < packet.gesture_count(); ++i) |
- SendGesture(packet.gesture(i)); |
+void TouchDispositionGestureFilter::FilterAndSendPacket( |
+ const GestureEventPacket& packet, |
+ const GestureSequence& sequence, |
+ InputEventAckState ack_state) { |
+ for (size_t i = 0; i < packet.gesture_count(); ++i) { |
+ const blink::WebGestureEvent& gesture = packet.gesture(i); |
+ bool dropped = IsGesturePrevented( |
+ gesture.type, ack_state, sequence.state()); |
+ if (!dropped) |
+ SendGesture(gesture); |
+ else |
+ CancelTapIfNecessary(); |
+ if (dropped) |
+ last_event_of_type_dropped_.insert(gesture.type); |
+ else |
+ last_event_of_type_dropped_.erase(gesture.type); |
+ } |
} |
void TouchDispositionGestureFilter::SendGesture(const WebGestureEvent& event) { |
@@ -124,6 +133,7 @@ void TouchDispositionGestureFilter::SendGesture(const WebGestureEvent& event) { |
CancelFlingIfNecessary(); |
break; |
case WebInputEvent::GestureTapDown: |
+ DCHECK(!needs_tap_ending_event_); |
jdduke (slow)
2014/02/13 16:53:06
As noted above, we may need to switch this to |Can
tdresser
2014/02/13 18:14:09
This will have been handled above in the Head().Is
|
needs_tap_ending_event_ = true; |
break; |
case WebInputEvent::GestureTapCancel: |
@@ -177,11 +187,7 @@ TouchDispositionGestureFilter::Tail() { |
return sequences_.back(); |
} |
- |
-// TouchDispositionGestureFilter::GestureSequence |
- |
-TouchDispositionGestureFilter::GestureSequence::GestureSequence() |
- : state_(PENDING) {} |
+TouchDispositionGestureFilter::GestureSequence::GestureSequence() {} |
TouchDispositionGestureFilter::GestureSequence::~GestureSequence() {} |
@@ -202,25 +208,93 @@ TouchDispositionGestureFilter::GestureSequence::Front() const { |
} |
void TouchDispositionGestureFilter::GestureSequence::UpdateState( |
+ GestureEventPacket::GestureSource gesture_source, |
InputEventAckState ack_state) { |
DCHECK_NE(INPUT_EVENT_ACK_STATE_UNKNOWN, ack_state); |
// Permanent states will not be affected by subsequent ack's. |
- if (state_ != PENDING && state_ != ALLOWED_UNTIL_PREVENTED) |
+ if (state_.no_consumer || (state_.start_consumed && state_.move_consumed)) |
return; |
// |NO_CONSUMER| should only be effective when the *first* touch is ack'ed. |
- if (state_ == PENDING && |
- ack_state == INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS) |
- state_ = ALWAYS_ALLOWED; |
- else if (ack_state == INPUT_EVENT_ACK_STATE_CONSUMED) |
- state_ = ALWAYS_PREVENTED; |
- else |
- state_ = ALLOWED_UNTIL_PREVENTED; |
-} |
- |
-bool TouchDispositionGestureFilter::GestureSequence::IsGesturePrevented() |
- const { |
- return state_ == ALWAYS_PREVENTED; |
+ if (!state_.seen_ack && |
+ ack_state == INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS) { |
+ state_.no_consumer = true; |
+ } else if (ack_state == INPUT_EVENT_ACK_STATE_CONSUMED) { |
+ if (gesture_source == GestureEventPacket::TOUCH_SEQUENCE_BEGIN || |
+ gesture_source == GestureEventPacket::TOUCH_BEGIN) { |
+ state_.start_consumed = true; |
+ } else if (gesture_source == GestureEventPacket::TOUCH_MOVE) { |
+ state_.move_consumed = true; |
+ } |
+ } |
+ state_.seen_ack = true; |
+} |
+ |
+bool TouchDispositionGestureFilter::IsGesturePrevented( |
jdduke (slow)
2014/02/13 16:53:06
This is another mostly static function that we sho
tdresser
2014/02/13 18:14:09
This would require making GestureHandlingState pub
|
+ WebInputEvent::Type gesture_type, |
+ InputEventAckState current, |
+ const GestureSequence::GestureHandlingState& state) const { |
+ |
+ if (state.no_consumer) |
+ return false; |
+ |
+ DispositionHandlingInfo disposition_handling_info = |
+ GetDispositionHandlingInfo(gesture_type); |
+ |
+ int required_touches = disposition_handling_info.required_touches; |
+ bool current_consumed = current == INPUT_EVENT_ACK_STATE_CONSUMED; |
+ if ((required_touches & RT_START && state.start_consumed) || |
+ (required_touches & RT_MOVE && state.move_consumed) || |
+ (required_touches & RT_CURRENT && current_consumed) || |
+ (last_event_of_type_dropped_.count( |
+ disposition_handling_info.antecedent_event_type))) { |
+ return true; |
+ } |
+ return false; |
+} |
+ |
+TouchDispositionGestureFilter::DispositionHandlingInfo |
+TouchDispositionGestureFilter::GetDispositionHandlingInfo( |
+ blink::WebInputEvent::Type type) const { |
+ switch (type) { |
+ case WebInputEvent::GestureTapDown: |
+ return Info(RT_START); |
+ case WebInputEvent::GestureTapCancel: |
+ return Info(RT_START); |
+ case WebInputEvent::GestureShowPress: |
+ return Info(RT_START); |
+ case WebInputEvent::GestureLongPress: |
+ return Info(RT_START); |
+ case WebInputEvent::GestureLongTap: |
+ return Info(RT_START | RT_CURRENT); |
+ case WebInputEvent::GestureTap: |
+ return Info(RT_START | RT_CURRENT, WebInputEvent::GestureTapUnconfirmed); |
+ case WebInputEvent::GestureTwoFingerTap: |
+ return Info(RT_START | RT_CURRENT); |
+ case WebInputEvent::GestureTapUnconfirmed: |
+ return Info(RT_START | RT_CURRENT); |
+ case WebInputEvent::GestureDoubleTap: |
+ return Info(RT_START | RT_CURRENT, WebInputEvent::GestureTapUnconfirmed); |
+ case WebInputEvent::GestureScrollBegin: |
+ return Info(RT_START | RT_MOVE); |
+ case WebInputEvent::GestureScrollUpdate: |
+ return Info(RT_CURRENT, WebInputEvent::GestureScrollBegin); |
+ case WebInputEvent::GestureScrollEnd: |
+ return Info(RT_NONE, WebInputEvent::GestureScrollBegin); |
+ case WebInputEvent::GestureFlingStart: |
+ return Info(RT_NONE, WebInputEvent::GestureScrollBegin); |
+ case WebInputEvent::GestureFlingCancel: |
+ return Info(RT_NONE, WebInputEvent::GestureFlingStart); |
+ case WebInputEvent::GesturePinchBegin: |
+ return Info(RT_START, WebInputEvent::GestureScrollBegin); |
+ case WebInputEvent::GesturePinchUpdate: |
+ return Info(RT_CURRENT, WebInputEvent::GesturePinchBegin); |
+ case WebInputEvent::GesturePinchEnd: |
+ return Info(RT_NONE, WebInputEvent::GesturePinchBegin); |
+ default: |
+ NOTREACHED(); |
+ return Info(RT_NONE); |
+ } |
} |
bool TouchDispositionGestureFilter::GestureSequence::IsEmpty() const { |