Chromium Code Reviews| Index: content/browser/renderer_host/input/touch_disposition_gesture_filter.cc |
| diff --git a/content/browser/renderer_host/input/touch_disposition_gesture_filter.cc b/content/browser/renderer_host/input/touch_disposition_gesture_filter.cc |
| index 35db76779b68b34b26912e864c09b3983abf38ee..067293b5e0d9585225c54564c9a753c33ff07c7c 100644 |
| --- a/content/browser/renderer_host/input/touch_disposition_gesture_filter.cc |
| +++ b/content/browser/renderer_host/input/touch_disposition_gesture_filter.cc |
| @@ -41,23 +41,19 @@ TouchDispositionGestureFilter::~TouchDispositionGestureFilter() {} |
| TouchDispositionGestureFilter::PacketResult |
| TouchDispositionGestureFilter::OnGestureEventPacket( |
| const GestureEventPacket& packet) { |
| - if (packet.gesture_source() == GestureEventPacket::INVALID) |
| + if (packet.gesture_source() == GestureEventPacket::INVALID) |
| return INVALID_PACKET_TYPE; |
| - if (packet.gesture_source() == GestureEventPacket::TOUCH_BEGIN) |
| + if (packet.gesture_source() == GestureEventPacket::TOUCH_SEQUENCE_BEGIN) |
| sequences_.push(GestureSequence()); |
| - if (IsEmpty()) |
| + if (packet.gesture_source() == GestureEventPacket::OUT_OF_ORDER || IsEmpty()) |
| return INVALID_PACKET_ORDER; |
| - if (packet.gesture_source() == GestureEventPacket::TOUCH_TIMEOUT) { |
| - // Handle the timeout packet immediately if the packet preceding the |
| - // timeout has already been dispatched. |
| - if (Tail().IsEmpty()) { |
| - if (!Tail().IsGesturePrevented()) |
| - SendPacket(packet); |
| - return SUCCESS; |
| - } |
| + if (packet.gesture_source() == GestureEventPacket::TOUCH_TIMEOUT && |
| + Tail().IsEmpty()) { |
| + FilterAndSendPacket(packet, Tail(), INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| + return SUCCESS; |
| } |
| Tail().Push(packet); |
| @@ -70,14 +66,7 @@ void TouchDispositionGestureFilter::OnTouchEventAck( |
| if (IsEmpty() || (Head().IsEmpty() && sequences_.size() == 1)) |
| return; |
| - if (Head().IsEmpty()) { |
| - CancelTapIfNecessary(); |
| - CancelFlingIfNecessary(); |
| - sequences_.pop(); |
| - } |
| - |
| GestureSequence& sequence = Head(); |
| - sequence.UpdateState(ack_state); |
| // Dispatch the packet corresponding to the ack'ed touch, as well as any |
| // additional timeout-based packets queued before the ack was received. |
| @@ -85,36 +74,56 @@ void TouchDispositionGestureFilter::OnTouchEventAck( |
| while (!sequence.IsEmpty()) { |
| const GestureEventPacket& packet = sequence.Front(); |
| - if (packet.gesture_source() == GestureEventPacket::TOUCH_BEGIN || |
| - packet.gesture_source() == GestureEventPacket::TOUCH) { |
| + if(packet.gesture_source() == GestureEventPacket::TOUCH_SEQUENCE_BEGIN) |
| + CancelFlingIfNecessary(); |
| + |
| + if (packet.gesture_source() == GestureEventPacket::TOUCH_SEQUENCE_BEGIN || |
| + packet.gesture_source() == GestureEventPacket::TOUCH_SEQUENCE_END || |
| + packet.gesture_source() == GestureEventPacket::TOUCH_BEGIN || |
| + packet.gesture_source() == GestureEventPacket::TOUCH_MOVE || |
| + packet.gesture_source() == GestureEventPacket::TOUCH_END) { |
| // We should handle at most one touch-based packet corresponding to a |
| // given ack. |
| if (touch_packet_for_current_ack_handled) |
| break; |
| + sequence.UpdateState(packet.gesture_source(), ack_state); |
| touch_packet_for_current_ack_handled = true; |
| } |
| + FilterAndSendPacket(packet, sequence, ack_state); |
| - if (!sequence.IsGesturePrevented()) |
| - SendPacket(packet); |
| - |
| + GestureEventPacket::GestureSource gesture_source = packet.gesture_source(); |
| sequence.Pop(); |
| + |
| + if (gesture_source == GestureEventPacket::TOUCH_SEQUENCE_END) { |
| + DCHECK(Head().IsEmpty()); |
| + CancelTapIfNecessary(); |
|
jdduke (slow)
2014/02/13 16:53:06
I'm not sure we can cancel the tap here... With th
tdresser
2014/02/13 18:14:09
Done.
|
| + sequences_.pop(); |
| + } |
| } |
| DCHECK(touch_packet_for_current_ack_handled); |
| - |
| - // Immediately cancel a TapDown if TouchStart went unconsumed, but a |
| - // subsequent TouchMove is consumed. |
| - if (sequence.IsGesturePrevented()) |
| - CancelTapIfNecessary(); |
| } |
| bool TouchDispositionGestureFilter::IsEmpty() const { |
| return sequences_.empty(); |
| } |
| -void TouchDispositionGestureFilter::SendPacket( |
| - const GestureEventPacket& packet) { |
| - for (size_t i = 0; i < packet.gesture_count(); ++i) |
| - SendGesture(packet.gesture(i)); |
| +void TouchDispositionGestureFilter::FilterAndSendPacket( |
| + const GestureEventPacket& packet, |
| + const GestureSequence& sequence, |
| + InputEventAckState ack_state) { |
| + for (size_t i = 0; i < packet.gesture_count(); ++i) { |
| + const blink::WebGestureEvent& gesture = packet.gesture(i); |
| + bool dropped = IsGesturePrevented( |
| + gesture.type, ack_state, sequence.state()); |
| + if (!dropped) |
| + SendGesture(gesture); |
| + else |
| + CancelTapIfNecessary(); |
| + if (dropped) |
| + last_event_of_type_dropped_.insert(gesture.type); |
| + else |
| + last_event_of_type_dropped_.erase(gesture.type); |
| + } |
| } |
| void TouchDispositionGestureFilter::SendGesture(const WebGestureEvent& event) { |
| @@ -124,6 +133,7 @@ void TouchDispositionGestureFilter::SendGesture(const WebGestureEvent& event) { |
| CancelFlingIfNecessary(); |
| break; |
| case WebInputEvent::GestureTapDown: |
| + DCHECK(!needs_tap_ending_event_); |
|
jdduke (slow)
2014/02/13 16:53:06
As noted above, we may need to switch this to |Can
tdresser
2014/02/13 18:14:09
This will have been handled above in the Head().Is
|
| needs_tap_ending_event_ = true; |
| break; |
| case WebInputEvent::GestureTapCancel: |
| @@ -177,11 +187,7 @@ TouchDispositionGestureFilter::Tail() { |
| return sequences_.back(); |
| } |
| - |
| -// TouchDispositionGestureFilter::GestureSequence |
| - |
| -TouchDispositionGestureFilter::GestureSequence::GestureSequence() |
| - : state_(PENDING) {} |
| +TouchDispositionGestureFilter::GestureSequence::GestureSequence() {} |
| TouchDispositionGestureFilter::GestureSequence::~GestureSequence() {} |
| @@ -202,25 +208,93 @@ TouchDispositionGestureFilter::GestureSequence::Front() const { |
| } |
| void TouchDispositionGestureFilter::GestureSequence::UpdateState( |
| + GestureEventPacket::GestureSource gesture_source, |
| InputEventAckState ack_state) { |
| DCHECK_NE(INPUT_EVENT_ACK_STATE_UNKNOWN, ack_state); |
| // Permanent states will not be affected by subsequent ack's. |
| - if (state_ != PENDING && state_ != ALLOWED_UNTIL_PREVENTED) |
| + if (state_.no_consumer || (state_.start_consumed && state_.move_consumed)) |
| return; |
| // |NO_CONSUMER| should only be effective when the *first* touch is ack'ed. |
| - if (state_ == PENDING && |
| - ack_state == INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS) |
| - state_ = ALWAYS_ALLOWED; |
| - else if (ack_state == INPUT_EVENT_ACK_STATE_CONSUMED) |
| - state_ = ALWAYS_PREVENTED; |
| - else |
| - state_ = ALLOWED_UNTIL_PREVENTED; |
| -} |
| - |
| -bool TouchDispositionGestureFilter::GestureSequence::IsGesturePrevented() |
| - const { |
| - return state_ == ALWAYS_PREVENTED; |
| + if (!state_.seen_ack && |
| + ack_state == INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS) { |
| + state_.no_consumer = true; |
| + } else if (ack_state == INPUT_EVENT_ACK_STATE_CONSUMED) { |
| + if (gesture_source == GestureEventPacket::TOUCH_SEQUENCE_BEGIN || |
| + gesture_source == GestureEventPacket::TOUCH_BEGIN) { |
| + state_.start_consumed = true; |
| + } else if (gesture_source == GestureEventPacket::TOUCH_MOVE) { |
| + state_.move_consumed = true; |
| + } |
| + } |
| + state_.seen_ack = true; |
| +} |
| + |
| +bool TouchDispositionGestureFilter::IsGesturePrevented( |
|
jdduke (slow)
2014/02/13 16:53:06
This is another mostly static function that we sho
tdresser
2014/02/13 18:14:09
This would require making GestureHandlingState pub
|
| + WebInputEvent::Type gesture_type, |
| + InputEventAckState current, |
| + const GestureSequence::GestureHandlingState& state) const { |
| + |
| + if (state.no_consumer) |
| + return false; |
| + |
| + DispositionHandlingInfo disposition_handling_info = |
| + GetDispositionHandlingInfo(gesture_type); |
| + |
| + int required_touches = disposition_handling_info.required_touches; |
| + bool current_consumed = current == INPUT_EVENT_ACK_STATE_CONSUMED; |
| + if ((required_touches & RT_START && state.start_consumed) || |
| + (required_touches & RT_MOVE && state.move_consumed) || |
| + (required_touches & RT_CURRENT && current_consumed) || |
| + (last_event_of_type_dropped_.count( |
| + disposition_handling_info.antecedent_event_type))) { |
| + return true; |
| + } |
| + return false; |
| +} |
| + |
| +TouchDispositionGestureFilter::DispositionHandlingInfo |
| +TouchDispositionGestureFilter::GetDispositionHandlingInfo( |
| + blink::WebInputEvent::Type type) const { |
| + switch (type) { |
| + case WebInputEvent::GestureTapDown: |
| + return Info(RT_START); |
| + case WebInputEvent::GestureTapCancel: |
| + return Info(RT_START); |
| + case WebInputEvent::GestureShowPress: |
| + return Info(RT_START); |
| + case WebInputEvent::GestureLongPress: |
| + return Info(RT_START); |
| + case WebInputEvent::GestureLongTap: |
| + return Info(RT_START | RT_CURRENT); |
| + case WebInputEvent::GestureTap: |
| + return Info(RT_START | RT_CURRENT, WebInputEvent::GestureTapUnconfirmed); |
| + case WebInputEvent::GestureTwoFingerTap: |
| + return Info(RT_START | RT_CURRENT); |
| + case WebInputEvent::GestureTapUnconfirmed: |
| + return Info(RT_START | RT_CURRENT); |
| + case WebInputEvent::GestureDoubleTap: |
| + return Info(RT_START | RT_CURRENT, WebInputEvent::GestureTapUnconfirmed); |
| + case WebInputEvent::GestureScrollBegin: |
| + return Info(RT_START | RT_MOVE); |
| + case WebInputEvent::GestureScrollUpdate: |
| + return Info(RT_CURRENT, WebInputEvent::GestureScrollBegin); |
| + case WebInputEvent::GestureScrollEnd: |
| + return Info(RT_NONE, WebInputEvent::GestureScrollBegin); |
| + case WebInputEvent::GestureFlingStart: |
| + return Info(RT_NONE, WebInputEvent::GestureScrollBegin); |
| + case WebInputEvent::GestureFlingCancel: |
| + return Info(RT_NONE, WebInputEvent::GestureFlingStart); |
| + case WebInputEvent::GesturePinchBegin: |
| + return Info(RT_START, WebInputEvent::GestureScrollBegin); |
| + case WebInputEvent::GesturePinchUpdate: |
| + return Info(RT_CURRENT, WebInputEvent::GesturePinchBegin); |
| + case WebInputEvent::GesturePinchEnd: |
| + return Info(RT_NONE, WebInputEvent::GesturePinchBegin); |
| + default: |
| + NOTREACHED(); |
| + return Info(RT_NONE); |
| + } |
| } |
| bool TouchDispositionGestureFilter::GestureSequence::IsEmpty() const { |