| OLD | NEW |
| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "base/basictypes.h" | 5 #include "base/basictypes.h" |
| 6 #include "base/logging.h" | 6 #include "base/logging.h" |
| 7 #include "base/memory/scoped_ptr.h" | 7 #include "base/memory/scoped_ptr.h" |
| 8 #include "base/message_loop/message_loop.h" | 8 #include "base/message_loop/message_loop.h" |
| 9 #include "content/browser/renderer_host/input/timeout_monitor.h" | 9 #include "content/browser/renderer_host/input/timeout_monitor.h" |
| 10 #include "content/browser/renderer_host/input/touch_event_queue.h" | 10 #include "content/browser/renderer_host/input/touch_event_queue.h" |
| (...skipping 16 matching lines...) Expand all Loading... |
| 27 public: | 27 public: |
| 28 TouchEventQueueTest() | 28 TouchEventQueueTest() |
| 29 : sent_event_count_(0), | 29 : sent_event_count_(0), |
| 30 acked_event_count_(0), | 30 acked_event_count_(0), |
| 31 last_acked_event_state_(INPUT_EVENT_ACK_STATE_UNKNOWN) {} | 31 last_acked_event_state_(INPUT_EVENT_ACK_STATE_UNKNOWN) {} |
| 32 | 32 |
| 33 virtual ~TouchEventQueueTest() {} | 33 virtual ~TouchEventQueueTest() {} |
| 34 | 34 |
| 35 // testing::Test | 35 // testing::Test |
| 36 virtual void SetUp() OVERRIDE { | 36 virtual void SetUp() OVERRIDE { |
| 37 queue_.reset(new TouchEventQueue(this)); | 37 queue_.reset(new TouchEventQueue( |
| 38 this, TouchEventQueue::TOUCH_SCROLLING_MODE_DEFAULT)); |
| 38 queue_->OnHasTouchEventHandlers(true); | 39 queue_->OnHasTouchEventHandlers(true); |
| 39 } | 40 } |
| 40 | 41 |
| 42 virtual void SetTouchScrollingMode(TouchEventQueue::TouchScrollingMode mode) { |
| 43 queue_.reset(new TouchEventQueue(this, mode)); |
| 44 queue_->OnHasTouchEventHandlers(true); |
| 45 } |
| 46 |
| 41 virtual void TearDown() OVERRIDE { | 47 virtual void TearDown() OVERRIDE { |
| 42 queue_.reset(); | 48 queue_.reset(); |
| 43 } | 49 } |
| 44 | 50 |
| 45 // TouchEventQueueClient | 51 // TouchEventQueueClient |
| 46 virtual void SendTouchEventImmediately( | 52 virtual void SendTouchEventImmediately( |
| 47 const TouchEventWithLatencyInfo& event) OVERRIDE { | 53 const TouchEventWithLatencyInfo& event) OVERRIDE { |
| 48 ++sent_event_count_; | 54 ++sent_event_count_; |
| 49 last_sent_event_ = event.event; | 55 last_sent_event_ = event.event; |
| 50 if (sync_ack_result_) | 56 if (sync_ack_result_) |
| 51 SendTouchEventACK(*sync_ack_result_.Pass()); | 57 SendTouchEventAck(*sync_ack_result_.Pass()); |
| 52 } | 58 } |
| 53 | 59 |
| 54 virtual void OnTouchEventAck( | 60 virtual void OnTouchEventAck( |
| 55 const TouchEventWithLatencyInfo& event, | 61 const TouchEventWithLatencyInfo& event, |
| 56 InputEventAckState ack_result) OVERRIDE { | 62 InputEventAckState ack_result) OVERRIDE { |
| 57 ++acked_event_count_; | 63 ++acked_event_count_; |
| 58 last_acked_event_ = event.event; | 64 last_acked_event_ = event.event; |
| 59 last_acked_event_state_ = ack_result; | 65 last_acked_event_state_ = ack_result; |
| 60 if (followup_touch_event_) { | 66 if (followup_touch_event_) { |
| 61 scoped_ptr<WebTouchEvent> followup_touch_event = | 67 scoped_ptr<WebTouchEvent> followup_touch_event = |
| (...skipping 23 matching lines...) Expand all Loading... |
| 85 queue_->QueueEvent(TouchEventWithLatencyInfo(event, ui::LatencyInfo())); | 91 queue_->QueueEvent(TouchEventWithLatencyInfo(event, ui::LatencyInfo())); |
| 86 } | 92 } |
| 87 | 93 |
| 88 void SendGestureEvent(WebInputEvent::Type type) { | 94 void SendGestureEvent(WebInputEvent::Type type) { |
| 89 WebGestureEvent event; | 95 WebGestureEvent event; |
| 90 event.type = type; | 96 event.type = type; |
| 91 queue_->OnGestureScrollEvent( | 97 queue_->OnGestureScrollEvent( |
| 92 GestureEventWithLatencyInfo(event, ui::LatencyInfo())); | 98 GestureEventWithLatencyInfo(event, ui::LatencyInfo())); |
| 93 } | 99 } |
| 94 | 100 |
| 95 void SendTouchEventACK(InputEventAckState ack_result) { | 101 void SendTouchEventAck(InputEventAckState ack_result) { |
| 96 queue_->ProcessTouchAck(ack_result, ui::LatencyInfo()); | 102 queue_->ProcessTouchAck(ack_result, ui::LatencyInfo()); |
| 97 } | 103 } |
| 98 | 104 |
| 105 void SendGestureEventAck(WebInputEvent::Type type, |
| 106 InputEventAckState ack_result) { |
| 107 blink::WebGestureEvent gesture_event; |
| 108 gesture_event.type = type; |
| 109 GestureEventWithLatencyInfo event(gesture_event, ui::LatencyInfo()); |
| 110 queue_->OnGestureEventAck(event, ack_result); |
| 111 } |
| 112 |
| 99 void SetFollowupEvent(const WebTouchEvent& event) { | 113 void SetFollowupEvent(const WebTouchEvent& event) { |
| 100 followup_touch_event_.reset(new WebTouchEvent(event)); | 114 followup_touch_event_.reset(new WebTouchEvent(event)); |
| 101 } | 115 } |
| 102 | 116 |
| 103 void SetFollowupEvent(const WebGestureEvent& event) { | 117 void SetFollowupEvent(const WebGestureEvent& event) { |
| 104 followup_gesture_event_.reset(new WebGestureEvent(event)); | 118 followup_gesture_event_.reset(new WebGestureEvent(event)); |
| 105 } | 119 } |
| 106 | 120 |
| 107 void SetSyncAckResult(InputEventAckState sync_ack_result) { | 121 void SetSyncAckResult(InputEventAckState sync_ack_result) { |
| 108 sync_ack_result_.reset(new InputEventAckState(sync_ack_result)); | 122 sync_ack_result_.reset(new InputEventAckState(sync_ack_result)); |
| (...skipping 94 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 203 PressTouchPoint(1, 1); | 217 PressTouchPoint(1, 1); |
| 204 EXPECT_EQ(1U, queued_event_count()); | 218 EXPECT_EQ(1U, queued_event_count()); |
| 205 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 219 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 206 | 220 |
| 207 // The second touch should not be sent since one is already in queue. | 221 // The second touch should not be sent since one is already in queue. |
| 208 MoveTouchPoint(0, 5, 5); | 222 MoveTouchPoint(0, 5, 5); |
| 209 EXPECT_EQ(2U, queued_event_count()); | 223 EXPECT_EQ(2U, queued_event_count()); |
| 210 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 224 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
| 211 | 225 |
| 212 // Receive an ACK for the first touch-event. | 226 // Receive an ACK for the first touch-event. |
| 213 SendTouchEventACK(INPUT_EVENT_ACK_STATE_CONSUMED); | 227 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); |
| 214 EXPECT_EQ(1U, queued_event_count()); | 228 EXPECT_EQ(1U, queued_event_count()); |
| 215 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 229 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 216 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 230 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 217 EXPECT_EQ(WebInputEvent::TouchStart, acked_event().type); | 231 EXPECT_EQ(WebInputEvent::TouchStart, acked_event().type); |
| 218 | 232 |
| 219 // Receive an ACK for the second touch-event. | 233 // Receive an ACK for the second touch-event. |
| 220 SendTouchEventACK(INPUT_EVENT_ACK_STATE_CONSUMED); | 234 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); |
| 221 EXPECT_EQ(0U, queued_event_count()); | 235 EXPECT_EQ(0U, queued_event_count()); |
| 222 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 236 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
| 223 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 237 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 224 EXPECT_EQ(WebInputEvent::TouchMove, acked_event().type); | 238 EXPECT_EQ(WebInputEvent::TouchMove, acked_event().type); |
| 225 } | 239 } |
| 226 | 240 |
| 227 // Tests that the touch-queue is emptied if a page stops listening for touch | 241 // Tests that the touch-queue is emptied if a page stops listening for touch |
| 228 // events. | 242 // events. |
| 229 TEST_F(TouchEventQueueTest, QueueFlushedWhenHandlersRemoved) { | 243 TEST_F(TouchEventQueueTest, QueueFlushedWhenHandlersRemoved) { |
| 230 OnHasTouchEventHandlers(true); | 244 OnHasTouchEventHandlers(true); |
| (...skipping 10 matching lines...) Expand all Loading... |
| 241 for (int i = 5; i < 15; ++i) { | 255 for (int i = 5; i < 15; ++i) { |
| 242 PressTouchPoint(1, 1); | 256 PressTouchPoint(1, 1); |
| 243 MoveTouchPoint(0, i, i); | 257 MoveTouchPoint(0, i, i); |
| 244 ReleaseTouchPoint(0); | 258 ReleaseTouchPoint(0); |
| 245 } | 259 } |
| 246 EXPECT_EQ(32U, queued_event_count()); | 260 EXPECT_EQ(32U, queued_event_count()); |
| 247 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 261 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
| 248 | 262 |
| 249 // Receive an ACK for the first touch-event. One of the queued touch-event | 263 // Receive an ACK for the first touch-event. One of the queued touch-event |
| 250 // should be forwarded. | 264 // should be forwarded. |
| 251 SendTouchEventACK(INPUT_EVENT_ACK_STATE_CONSUMED); | 265 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); |
| 252 EXPECT_EQ(31U, queued_event_count()); | 266 EXPECT_EQ(31U, queued_event_count()); |
| 253 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 267 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 254 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 268 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 255 EXPECT_EQ(WebInputEvent::TouchStart, acked_event().type); | 269 EXPECT_EQ(WebInputEvent::TouchStart, acked_event().type); |
| 256 | 270 |
| 257 // Flush the queue. The touch-event queue should now be emptied, but none of | 271 // Flush the queue. The touch-event queue should now be emptied, but none of |
| 258 // the queued touch-events should be sent to the renderer. | 272 // the queued touch-events should be sent to the renderer. |
| 259 OnHasTouchEventHandlers(false); | 273 OnHasTouchEventHandlers(false); |
| 260 EXPECT_EQ(0U, queued_event_count()); | 274 EXPECT_EQ(0U, queued_event_count()); |
| 261 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 275 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
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| 302 EXPECT_EQ(2U, queued_event_count()); | 316 EXPECT_EQ(2U, queued_event_count()); |
| 303 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | 317 EXPECT_EQ(0U, GetAndResetAckedEventCount()); |
| 304 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 318 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
| 305 | 319 |
| 306 // Touch handle deregistration should flush the queue. | 320 // Touch handle deregistration should flush the queue. |
| 307 OnHasTouchEventHandlers(false); | 321 OnHasTouchEventHandlers(false); |
| 308 EXPECT_EQ(2U, GetAndResetAckedEventCount()); | 322 EXPECT_EQ(2U, GetAndResetAckedEventCount()); |
| 309 EXPECT_EQ(0U, queued_event_count()); | 323 EXPECT_EQ(0U, queued_event_count()); |
| 310 | 324 |
| 311 // The ack should be ignored as the touch queue is now empty. | 325 // The ack should be ignored as the touch queue is now empty. |
| 312 SendTouchEventACK(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS); | 326 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS); |
| 313 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | 327 EXPECT_EQ(0U, GetAndResetAckedEventCount()); |
| 314 EXPECT_EQ(0U, queued_event_count()); | 328 EXPECT_EQ(0U, queued_event_count()); |
| 315 | 329 |
| 316 // Events should be dropped while there is no touch handler. | 330 // Events should be dropped while there is no touch handler. |
| 317 MoveTouchPoint(0, 10, 10); | 331 MoveTouchPoint(0, 10, 10); |
| 318 EXPECT_EQ(0U, queued_event_count()); | 332 EXPECT_EQ(0U, queued_event_count()); |
| 319 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 333 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 320 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 334 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
| 321 | 335 |
| 322 // Simulate touch handler registration in the middle of a touch sequence. | 336 // Simulate touch handler registration in the middle of a touch sequence. |
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| 344 // touch-move events should be coalesced into a single event. | 358 // touch-move events should be coalesced into a single event. |
| 345 for (int i = 5; i < 15; ++i) | 359 for (int i = 5; i < 15; ++i) |
| 346 MoveTouchPoint(0, i, i); | 360 MoveTouchPoint(0, i, i); |
| 347 | 361 |
| 348 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 362 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
| 349 ReleaseTouchPoint(0); | 363 ReleaseTouchPoint(0); |
| 350 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 364 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
| 351 EXPECT_EQ(3U, queued_event_count()); | 365 EXPECT_EQ(3U, queued_event_count()); |
| 352 | 366 |
| 353 // ACK the press. Coalesced touch-move events should be sent. | 367 // ACK the press. Coalesced touch-move events should be sent. |
| 354 SendTouchEventACK(INPUT_EVENT_ACK_STATE_CONSUMED); | 368 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); |
| 355 EXPECT_EQ(2U, queued_event_count()); | 369 EXPECT_EQ(2U, queued_event_count()); |
| 356 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 370 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 357 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 371 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 358 EXPECT_EQ(WebInputEvent::TouchStart, acked_event().type); | 372 EXPECT_EQ(WebInputEvent::TouchStart, acked_event().type); |
| 359 EXPECT_EQ(INPUT_EVENT_ACK_STATE_CONSUMED, acked_event_state()); | 373 EXPECT_EQ(INPUT_EVENT_ACK_STATE_CONSUMED, acked_event_state()); |
| 360 | 374 |
| 361 // ACK the moves. | 375 // ACK the moves. |
| 362 SendTouchEventACK(INPUT_EVENT_ACK_STATE_CONSUMED); | 376 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); |
| 363 EXPECT_EQ(1U, queued_event_count()); | 377 EXPECT_EQ(1U, queued_event_count()); |
| 364 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 378 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 365 EXPECT_EQ(10U, GetAndResetAckedEventCount()); | 379 EXPECT_EQ(10U, GetAndResetAckedEventCount()); |
| 366 EXPECT_EQ(WebInputEvent::TouchMove, acked_event().type); | 380 EXPECT_EQ(WebInputEvent::TouchMove, acked_event().type); |
| 367 | 381 |
| 368 // ACK the release. | 382 // ACK the release. |
| 369 SendTouchEventACK(INPUT_EVENT_ACK_STATE_CONSUMED); | 383 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); |
| 370 EXPECT_EQ(0U, queued_event_count()); | 384 EXPECT_EQ(0U, queued_event_count()); |
| 371 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 385 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
| 372 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 386 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 373 EXPECT_EQ(WebInputEvent::TouchEnd, acked_event().type); | 387 EXPECT_EQ(WebInputEvent::TouchEnd, acked_event().type); |
| 374 } | 388 } |
| 375 | 389 |
| 376 // Tests that an event that has already been sent but hasn't been ack'ed yet | 390 // Tests that an event that has already been sent but hasn't been ack'ed yet |
| 377 // doesn't get coalesced with newer events. | 391 // doesn't get coalesced with newer events. |
| 378 TEST_F(TouchEventQueueTest, SentTouchEventDoesNotCoalesce) { | 392 TEST_F(TouchEventQueueTest, SentTouchEventDoesNotCoalesce) { |
| 379 // Send a touch-press event. | 393 // Send a touch-press event. |
| 380 PressTouchPoint(1, 1); | 394 PressTouchPoint(1, 1); |
| 381 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 395 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 382 | 396 |
| 383 // Send a few touch-move events, followed by a touch-release event. All the | 397 // Send a few touch-move events, followed by a touch-release event. All the |
| 384 // touch-move events should be coalesced into a single event. | 398 // touch-move events should be coalesced into a single event. |
| 385 for (int i = 5; i < 15; ++i) | 399 for (int i = 5; i < 15; ++i) |
| 386 MoveTouchPoint(0, i, i); | 400 MoveTouchPoint(0, i, i); |
| 387 | 401 |
| 388 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 402 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
| 389 EXPECT_EQ(2U, queued_event_count()); | 403 EXPECT_EQ(2U, queued_event_count()); |
| 390 | 404 |
| 391 SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 405 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 392 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 406 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 393 EXPECT_EQ(1U, queued_event_count()); | 407 EXPECT_EQ(1U, queued_event_count()); |
| 394 | 408 |
| 395 // The coalesced touch-move event has been sent to the renderer. Any new | 409 // The coalesced touch-move event has been sent to the renderer. Any new |
| 396 // touch-move event should not be coalesced with the sent event. | 410 // touch-move event should not be coalesced with the sent event. |
| 397 MoveTouchPoint(0, 5, 5); | 411 MoveTouchPoint(0, 5, 5); |
| 398 EXPECT_EQ(2U, queued_event_count()); | 412 EXPECT_EQ(2U, queued_event_count()); |
| 399 | 413 |
| 400 MoveTouchPoint(0, 7, 7); | 414 MoveTouchPoint(0, 7, 7); |
| 401 EXPECT_EQ(2U, queued_event_count()); | 415 EXPECT_EQ(2U, queued_event_count()); |
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| 443 PressTouchPoint(1, 1); | 457 PressTouchPoint(1, 1); |
| 444 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 458 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 445 EXPECT_EQ(1U, queued_event_count()); | 459 EXPECT_EQ(1U, queued_event_count()); |
| 446 | 460 |
| 447 MoveTouchPoint(0, 10, 10); | 461 MoveTouchPoint(0, 10, 10); |
| 448 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 462 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
| 449 EXPECT_EQ(2U, queued_event_count()); | 463 EXPECT_EQ(2U, queued_event_count()); |
| 450 | 464 |
| 451 // Receive an ACK for the press. This should cause the queued touch-move to | 465 // Receive an ACK for the press. This should cause the queued touch-move to |
| 452 // be sent to the renderer. | 466 // be sent to the renderer. |
| 453 SendTouchEventACK(INPUT_EVENT_ACK_STATE_CONSUMED); | 467 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); |
| 454 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 468 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 455 EXPECT_EQ(1U, queued_event_count()); | 469 EXPECT_EQ(1U, queued_event_count()); |
| 456 | 470 |
| 457 OnHasTouchEventHandlers(false); | 471 OnHasTouchEventHandlers(false); |
| 458 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 472 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
| 459 EXPECT_EQ(0U, queued_event_count()); | 473 EXPECT_EQ(0U, queued_event_count()); |
| 460 | 474 |
| 461 // Now receive an ACK for the move. | 475 // Now receive an ACK for the move. |
| 462 SendTouchEventACK(INPUT_EVENT_ACK_STATE_CONSUMED); | 476 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); |
| 463 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 477 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
| 464 EXPECT_EQ(0U, queued_event_count()); | 478 EXPECT_EQ(0U, queued_event_count()); |
| 465 } | 479 } |
| 466 | 480 |
| 467 // Tests that touch-move events are not sent to the renderer if the preceding | 481 // Tests that touch-move events are not sent to the renderer if the preceding |
| 468 // touch-press event did not have a consumer (and consequently, did not hit the | 482 // touch-press event did not have a consumer (and consequently, did not hit the |
| 469 // main thread in the renderer). Also tests that all queued/coalesced touch | 483 // main thread in the renderer). Also tests that all queued/coalesced touch |
| 470 // events are flushed immediately when the ACK for the touch-press comes back | 484 // events are flushed immediately when the ACK for the touch-press comes back |
| 471 // with NO_CONSUMER status. | 485 // with NO_CONSUMER status. |
| 472 TEST_F(TouchEventQueueTest, NoConsumer) { | 486 TEST_F(TouchEventQueueTest, NoConsumer) { |
| 473 // The first touch-press should reach the renderer. | 487 // The first touch-press should reach the renderer. |
| 474 PressTouchPoint(1, 1); | 488 PressTouchPoint(1, 1); |
| 475 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 489 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 476 | 490 |
| 477 // The second touch should not be sent since one is already in queue. | 491 // The second touch should not be sent since one is already in queue. |
| 478 MoveTouchPoint(0, 5, 5); | 492 MoveTouchPoint(0, 5, 5); |
| 479 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 493 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
| 480 EXPECT_EQ(2U, queued_event_count()); | 494 EXPECT_EQ(2U, queued_event_count()); |
| 481 | 495 |
| 482 // Receive an ACK for the first touch-event. This should release the queued | 496 // Receive an ACK for the first touch-event. This should release the queued |
| 483 // touch-event, but it should not be sent to the renderer. | 497 // touch-event, but it should not be sent to the renderer. |
| 484 SendTouchEventACK(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS); | 498 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS); |
| 485 EXPECT_EQ(0U, queued_event_count()); | 499 EXPECT_EQ(0U, queued_event_count()); |
| 486 EXPECT_EQ(WebInputEvent::TouchMove, acked_event().type); | 500 EXPECT_EQ(WebInputEvent::TouchMove, acked_event().type); |
| 487 EXPECT_EQ(2U, GetAndResetAckedEventCount()); | 501 EXPECT_EQ(2U, GetAndResetAckedEventCount()); |
| 488 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 502 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
| 489 | 503 |
| 490 // Send a release event. This should not reach the renderer. | 504 // Send a release event. This should not reach the renderer. |
| 491 ReleaseTouchPoint(0); | 505 ReleaseTouchPoint(0); |
| 492 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 506 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
| 493 EXPECT_EQ(WebInputEvent::TouchEnd, acked_event().type); | 507 EXPECT_EQ(WebInputEvent::TouchEnd, acked_event().type); |
| 494 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 508 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 495 | 509 |
| 496 // Send a press-event, followed by move and release events, and another press | 510 // Send a press-event, followed by move and release events, and another press |
| 497 // event, before the ACK for the first press event comes back. All of the | 511 // event, before the ACK for the first press event comes back. All of the |
| 498 // events should be queued first. After the NO_CONSUMER ack for the first | 512 // events should be queued first. After the NO_CONSUMER ack for the first |
| 499 // touch-press, all events upto the second touch-press should be flushed. | 513 // touch-press, all events upto the second touch-press should be flushed. |
| 500 PressTouchPoint(10, 10); | 514 PressTouchPoint(10, 10); |
| 501 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 515 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 502 | 516 |
| 503 MoveTouchPoint(0, 5, 5); | 517 MoveTouchPoint(0, 5, 5); |
| 504 MoveTouchPoint(0, 6, 5); | 518 MoveTouchPoint(0, 6, 5); |
| 505 ReleaseTouchPoint(0); | 519 ReleaseTouchPoint(0); |
| 506 | 520 |
| 507 PressTouchPoint(6, 5); | 521 PressTouchPoint(6, 5); |
| 508 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 522 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
| 509 // The queue should hold the first sent touch-press event, the coalesced | 523 // The queue should hold the first sent touch-press event, the coalesced |
| 510 // touch-move event, the touch-end event and the second touch-press event. | 524 // touch-move event, the touch-end event and the second touch-press event. |
| 511 EXPECT_EQ(4U, queued_event_count()); | 525 EXPECT_EQ(4U, queued_event_count()); |
| 512 | 526 |
| 513 SendTouchEventACK(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS); | 527 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS); |
| 514 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 528 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 515 EXPECT_EQ(WebInputEvent::TouchEnd, acked_event().type); | 529 EXPECT_EQ(WebInputEvent::TouchEnd, acked_event().type); |
| 516 EXPECT_EQ(4U, GetAndResetAckedEventCount()); | 530 EXPECT_EQ(4U, GetAndResetAckedEventCount()); |
| 517 EXPECT_EQ(1U, queued_event_count()); | 531 EXPECT_EQ(1U, queued_event_count()); |
| 518 | 532 |
| 519 // ACK the second press event as NO_CONSUMER too. | 533 // ACK the second press event as NO_CONSUMER too. |
| 520 SendTouchEventACK(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS); | 534 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS); |
| 521 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 535 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
| 522 EXPECT_EQ(WebInputEvent::TouchStart, acked_event().type); | 536 EXPECT_EQ(WebInputEvent::TouchStart, acked_event().type); |
| 523 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 537 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 524 EXPECT_EQ(0U, queued_event_count()); | 538 EXPECT_EQ(0U, queued_event_count()); |
| 525 | 539 |
| 526 // Send a second press event. Even though the first touch had NO_CONSUMER, | 540 // Send a second press event. Even though the first touch had NO_CONSUMER, |
| 527 // this press event should reach the renderer. | 541 // this press event should reach the renderer. |
| 528 PressTouchPoint(1, 1); | 542 PressTouchPoint(1, 1); |
| 529 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 543 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 530 EXPECT_EQ(1U, queued_event_count()); | 544 EXPECT_EQ(1U, queued_event_count()); |
| (...skipping 19 matching lines...) Expand all Loading... |
| 550 | 564 |
| 551 // Since the first touch-press is still pending ACK, no other event should | 565 // Since the first touch-press is still pending ACK, no other event should |
| 552 // have been sent to the renderer. | 566 // have been sent to the renderer. |
| 553 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 567 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
| 554 // The queue includes the two presses, the first touch-move of the first | 568 // The queue includes the two presses, the first touch-move of the first |
| 555 // point, and a coalesced touch-move of both points. | 569 // point, and a coalesced touch-move of both points. |
| 556 EXPECT_EQ(4U, queued_event_count()); | 570 EXPECT_EQ(4U, queued_event_count()); |
| 557 | 571 |
| 558 // ACK the first press as CONSUMED. This should cause the first touch-move of | 572 // ACK the first press as CONSUMED. This should cause the first touch-move of |
| 559 // the first touch-point to be dispatched. | 573 // the first touch-point to be dispatched. |
| 560 SendTouchEventACK(INPUT_EVENT_ACK_STATE_CONSUMED); | 574 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); |
| 561 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 575 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 562 EXPECT_EQ(3U, queued_event_count()); | 576 EXPECT_EQ(3U, queued_event_count()); |
| 563 | 577 |
| 564 // ACK the first move as CONSUMED. | 578 // ACK the first move as CONSUMED. |
| 565 SendTouchEventACK(INPUT_EVENT_ACK_STATE_CONSUMED); | 579 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); |
| 566 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 580 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 567 EXPECT_EQ(2U, queued_event_count()); | 581 EXPECT_EQ(2U, queued_event_count()); |
| 568 | 582 |
| 569 // ACK the second press as NO_CONSUMER_EXISTS. This will dequeue the coalesced | 583 // ACK the second press as NO_CONSUMER_EXISTS. This will dequeue the coalesced |
| 570 // touch-move event (which contains both touch points). Although the second | 584 // touch-move event (which contains both touch points). Although the second |
| 571 // touch-point does not need to be sent to the renderer, the first touch-point | 585 // touch-point does not need to be sent to the renderer, the first touch-point |
| 572 // did move, and so the coalesced touch-event will be sent to the renderer. | 586 // did move, and so the coalesced touch-event will be sent to the renderer. |
| 573 SendTouchEventACK(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS); | 587 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS); |
| 574 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 588 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 575 EXPECT_EQ(1U, queued_event_count()); | 589 EXPECT_EQ(1U, queued_event_count()); |
| 576 | 590 |
| 577 // ACK the coalesced move as NOT_CONSUMED. | 591 // ACK the coalesced move as NOT_CONSUMED. |
| 578 SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 592 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 579 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 593 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
| 580 EXPECT_EQ(0U, queued_event_count()); | 594 EXPECT_EQ(0U, queued_event_count()); |
| 581 | 595 |
| 582 // Move just the second touch point. Because the first touch point did not | 596 // Move just the second touch point. Because the first touch point did not |
| 583 // move, this event should not reach the renderer. | 597 // move, this event should not reach the renderer. |
| 584 MoveTouchPoint(1, 30, 30); | 598 MoveTouchPoint(1, 30, 30); |
| 585 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 599 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
| 586 EXPECT_EQ(0U, queued_event_count()); | 600 EXPECT_EQ(0U, queued_event_count()); |
| 587 | 601 |
| 588 // Move just the first touch point. This should reach the renderer. | 602 // Move just the first touch point. This should reach the renderer. |
| 589 MoveTouchPoint(0, 10, 10); | 603 MoveTouchPoint(0, 10, 10); |
| 590 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 604 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 591 EXPECT_EQ(1U, queued_event_count()); | 605 EXPECT_EQ(1U, queued_event_count()); |
| 592 | 606 |
| 593 // Move both fingers. This event should reach the renderer (after the ACK of | 607 // Move both fingers. This event should reach the renderer (after the ACK of |
| 594 // the previous move event is received), because the first touch point did | 608 // the previous move event is received), because the first touch point did |
| 595 // move. | 609 // move. |
| 596 MoveTouchPoints(0, 15, 15, 1, 25, 25); | 610 MoveTouchPoints(0, 15, 15, 1, 25, 25); |
| 597 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 611 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
| 598 | 612 |
| 599 SendTouchEventACK(INPUT_EVENT_ACK_STATE_CONSUMED); | 613 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); |
| 600 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 614 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 601 EXPECT_EQ(1U, queued_event_count()); | 615 EXPECT_EQ(1U, queued_event_count()); |
| 602 | 616 |
| 603 SendTouchEventACK(INPUT_EVENT_ACK_STATE_CONSUMED); | 617 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); |
| 604 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 618 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
| 605 EXPECT_EQ(0U, queued_event_count()); | 619 EXPECT_EQ(0U, queued_event_count()); |
| 606 | 620 |
| 607 // Release the first finger. Then move the second finger around some, then | 621 // Release the first finger. Then move the second finger around some, then |
| 608 // press another finger. Once the release event is ACKed, the move events of | 622 // press another finger. Once the release event is ACKed, the move events of |
| 609 // the second finger should be immediately released to the view, and the | 623 // the second finger should be immediately released to the view, and the |
| 610 // touch-press event should be dispatched to the renderer. | 624 // touch-press event should be dispatched to the renderer. |
| 611 ReleaseTouchPoint(0); | 625 ReleaseTouchPoint(0); |
| 612 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 626 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 613 EXPECT_EQ(1U, queued_event_count()); | 627 EXPECT_EQ(1U, queued_event_count()); |
| 614 | 628 |
| 615 MoveTouchPoint(1, 40, 40); | 629 MoveTouchPoint(1, 40, 40); |
| 616 | 630 |
| 617 MoveTouchPoint(1, 50, 50); | 631 MoveTouchPoint(1, 50, 50); |
| 618 | 632 |
| 619 PressTouchPoint(1, 1); | 633 PressTouchPoint(1, 1); |
| 620 | 634 |
| 621 MoveTouchPoint(1, 30, 30); | 635 MoveTouchPoint(1, 30, 30); |
| 622 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 636 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
| 623 EXPECT_EQ(4U, queued_event_count()); | 637 EXPECT_EQ(4U, queued_event_count()); |
| 624 | 638 |
| 625 SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 639 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 626 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 640 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 627 EXPECT_EQ(2U, queued_event_count()); | 641 EXPECT_EQ(2U, queued_event_count()); |
| 628 EXPECT_EQ(WebInputEvent::TouchMove, acked_event().type); | 642 EXPECT_EQ(WebInputEvent::TouchMove, acked_event().type); |
| 629 | 643 |
| 630 // ACK the press with NO_CONSUMED_EXISTS. This should release the queued | 644 // ACK the press with NO_CONSUMED_EXISTS. This should release the queued |
| 631 // touch-move events to the view. | 645 // touch-move events to the view. |
| 632 SendTouchEventACK(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS); | 646 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS); |
| 633 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 647 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
| 634 EXPECT_EQ(0U, queued_event_count()); | 648 EXPECT_EQ(0U, queued_event_count()); |
| 635 EXPECT_EQ(WebInputEvent::TouchMove, acked_event().type); | 649 EXPECT_EQ(WebInputEvent::TouchMove, acked_event().type); |
| 636 | 650 |
| 637 ReleaseTouchPoint(2); | 651 ReleaseTouchPoint(2); |
| 638 ReleaseTouchPoint(1); | 652 ReleaseTouchPoint(1); |
| 639 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 653 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
| 640 EXPECT_EQ(0U, queued_event_count()); | 654 EXPECT_EQ(0U, queued_event_count()); |
| 641 } | 655 } |
| 642 | 656 |
| 643 // Tests that touch-event's enqueued via a touch ack are properly handled. | 657 // Tests that touch-event's enqueued via a touch ack are properly handled. |
| 644 TEST_F(TouchEventQueueTest, AckWithFollowupEvents) { | 658 TEST_F(TouchEventQueueTest, AckWithFollowupEvents) { |
| 645 // Queue a touch down. | 659 // Queue a touch down. |
| 646 PressTouchPoint(1, 1); | 660 PressTouchPoint(1, 1); |
| 647 EXPECT_EQ(1U, queued_event_count()); | 661 EXPECT_EQ(1U, queued_event_count()); |
| 648 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 662 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 649 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | 663 EXPECT_EQ(0U, GetAndResetAckedEventCount()); |
| 650 | 664 |
| 651 // Create a touch event that will be queued synchronously by a touch ack. | 665 // Create a touch event that will be queued synchronously by a touch ack. |
| 652 // Note, this will be triggered by all subsequent touch acks. | 666 // Note, this will be triggered by all subsequent touch acks. |
| 653 WebTouchEvent followup_event; | 667 WebTouchEvent followup_event; |
| 654 followup_event.type = WebInputEvent::TouchStart; | 668 followup_event.type = WebInputEvent::TouchStart; |
| 655 followup_event.touchesLength = 1; | 669 followup_event.touchesLength = 1; |
| 656 followup_event.touches[0].id = 1; | 670 followup_event.touches[0].id = 1; |
| 657 followup_event.touches[0].state = WebTouchPoint::StatePressed; | 671 followup_event.touches[0].state = WebTouchPoint::StatePressed; |
| 658 SetFollowupEvent(followup_event); | 672 SetFollowupEvent(followup_event); |
| 659 | 673 |
| 660 // Receive an ACK for the press. This should cause the followup touch-move to | 674 // Receive an ACK for the press. This should cause the followup touch-move to |
| 661 // be sent to the renderer. | 675 // be sent to the renderer. |
| 662 SendTouchEventACK(INPUT_EVENT_ACK_STATE_CONSUMED); | 676 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); |
| 663 EXPECT_EQ(1U, queued_event_count()); | 677 EXPECT_EQ(1U, queued_event_count()); |
| 664 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 678 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 665 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 679 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 666 EXPECT_EQ(INPUT_EVENT_ACK_STATE_CONSUMED, acked_event_state()); | 680 EXPECT_EQ(INPUT_EVENT_ACK_STATE_CONSUMED, acked_event_state()); |
| 667 EXPECT_EQ(WebInputEvent::TouchStart, acked_event().type); | 681 EXPECT_EQ(WebInputEvent::TouchStart, acked_event().type); |
| 668 | 682 |
| 669 // Queue another event. | 683 // Queue another event. |
| 670 MoveTouchPoint(0, 2, 2); | 684 MoveTouchPoint(0, 2, 2); |
| 671 EXPECT_EQ(2U, queued_event_count()); | 685 EXPECT_EQ(2U, queued_event_count()); |
| 672 | 686 |
| 673 // Receive an ACK for the touch-move followup event. This should cause the | 687 // Receive an ACK for the touch-move followup event. This should cause the |
| 674 // subsequent touch move event be sent to the renderer. | 688 // subsequent touch move event be sent to the renderer. |
| 675 SendTouchEventACK(INPUT_EVENT_ACK_STATE_CONSUMED); | 689 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); |
| 676 EXPECT_EQ(1U, queued_event_count()); | 690 EXPECT_EQ(1U, queued_event_count()); |
| 677 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 691 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 678 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 692 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 679 } | 693 } |
| 680 | 694 |
| 681 // Tests that touch-events can be synchronously ack'ed. | 695 // Tests that touch-events can be synchronously ack'ed. |
| 682 TEST_F(TouchEventQueueTest, SynchronousAcks) { | 696 TEST_F(TouchEventQueueTest, SynchronousAcks) { |
| 683 // TouchStart | 697 // TouchStart |
| 684 SetSyncAckResult(INPUT_EVENT_ACK_STATE_CONSUMED); | 698 SetSyncAckResult(INPUT_EVENT_ACK_STATE_CONSUMED); |
| 685 PressTouchPoint(1, 1); | 699 PressTouchPoint(1, 1); |
| (...skipping 10 matching lines...) Expand all Loading... |
| 696 | 710 |
| 697 // TouchEnd | 711 // TouchEnd |
| 698 SetSyncAckResult(INPUT_EVENT_ACK_STATE_CONSUMED); | 712 SetSyncAckResult(INPUT_EVENT_ACK_STATE_CONSUMED); |
| 699 ReleaseTouchPoint(0); | 713 ReleaseTouchPoint(0); |
| 700 EXPECT_EQ(0U, queued_event_count()); | 714 EXPECT_EQ(0U, queued_event_count()); |
| 701 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 715 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 702 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 716 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 703 | 717 |
| 704 // TouchCancel (first inserting a TouchStart so the TouchCancel will be sent) | 718 // TouchCancel (first inserting a TouchStart so the TouchCancel will be sent) |
| 705 PressTouchPoint(1, 1); | 719 PressTouchPoint(1, 1); |
| 706 SendTouchEventACK(INPUT_EVENT_ACK_STATE_CONSUMED); | 720 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); |
| 707 EXPECT_EQ(0U, queued_event_count()); | 721 EXPECT_EQ(0U, queued_event_count()); |
| 708 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 722 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 709 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 723 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 710 | 724 |
| 711 SetSyncAckResult(INPUT_EVENT_ACK_STATE_CONSUMED); | 725 SetSyncAckResult(INPUT_EVENT_ACK_STATE_CONSUMED); |
| 712 CancelTouchPoint(0); | 726 CancelTouchPoint(0); |
| 713 EXPECT_EQ(0U, queued_event_count()); | 727 EXPECT_EQ(0U, queued_event_count()); |
| 714 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 728 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 715 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 729 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 716 } | 730 } |
| (...skipping 42 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 759 // TouchEnd should not be sent to renderer. | 773 // TouchEnd should not be sent to renderer. |
| 760 ReleaseTouchPoint(0); | 774 ReleaseTouchPoint(0); |
| 761 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 775 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
| 762 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 776 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 763 | 777 |
| 764 // Enable TouchEvent forwarding. | 778 // Enable TouchEvent forwarding. |
| 765 OnHasTouchEventHandlers(true); | 779 OnHasTouchEventHandlers(true); |
| 766 | 780 |
| 767 PressTouchPoint(80, 10); | 781 PressTouchPoint(80, 10); |
| 768 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 782 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 769 SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 783 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 770 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 784 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 771 | 785 |
| 772 MoveTouchPoint(0, 80, 20); | 786 MoveTouchPoint(0, 80, 20); |
| 773 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 787 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 774 SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 788 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 775 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 789 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 776 | 790 |
| 777 ReleaseTouchPoint(0); | 791 ReleaseTouchPoint(0); |
| 778 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 792 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 779 SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 793 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 780 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 794 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 781 } | 795 } |
| 782 | 796 |
| 783 // Tests that no TouchEvents are sent to renderer during scrolling. | 797 // Tests that no TouchEvents are sent to renderer during scrolling. |
| 784 TEST_F(TouchEventQueueTest, NoTouchOnScroll) { | 798 TEST_F(TouchEventQueueTest, NoTouchOnScroll) { |
| 785 // Queue a TouchStart. | 799 // Queue a TouchStart. |
| 786 PressTouchPoint(0, 1); | 800 PressTouchPoint(0, 1); |
| 787 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 801 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 788 SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 802 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 789 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 803 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 790 | 804 |
| 791 MoveTouchPoint(0, 20, 5); | 805 MoveTouchPoint(0, 20, 5); |
| 792 EXPECT_EQ(1U, queued_event_count()); | 806 EXPECT_EQ(1U, queued_event_count()); |
| 793 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 807 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 794 | 808 |
| 795 // Queue another TouchStart. | 809 // Queue another TouchStart. |
| 796 PressTouchPoint(20, 20); | 810 PressTouchPoint(20, 20); |
| 797 EXPECT_EQ(2U, queued_event_count()); | 811 EXPECT_EQ(2U, queued_event_count()); |
| 798 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 812 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
| 799 EXPECT_EQ(WebInputEvent::TouchStart, latest_event().type); | 813 EXPECT_EQ(WebInputEvent::TouchStart, latest_event().type); |
| 800 | 814 |
| 801 // GestureScrollBegin inserts a synthetic TouchCancel before the TouchStart. | 815 // GestureScrollBegin inserts a synthetic TouchCancel before the TouchStart. |
| 802 WebGestureEvent followup_scroll; | 816 WebGestureEvent followup_scroll; |
| 803 followup_scroll.type = WebInputEvent::GestureScrollBegin; | 817 followup_scroll.type = WebInputEvent::GestureScrollBegin; |
| 804 SetFollowupEvent(followup_scroll); | 818 SetFollowupEvent(followup_scroll); |
| 805 SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 819 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 806 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 820 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 807 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 821 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 808 EXPECT_EQ(2U, queued_event_count()); | 822 EXPECT_EQ(2U, queued_event_count()); |
| 809 EXPECT_EQ(WebInputEvent::TouchCancel, sent_event().type); | 823 EXPECT_EQ(WebInputEvent::TouchCancel, sent_event().type); |
| 810 EXPECT_EQ(WebInputEvent::TouchStart, latest_event().type); | 824 EXPECT_EQ(WebInputEvent::TouchStart, latest_event().type); |
| 811 | 825 |
| 812 // Acking the TouchCancel will result in dispatch of the next TouchStart. | 826 // Acking the TouchCancel will result in dispatch of the next TouchStart. |
| 813 SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 827 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 814 // The synthetic TouchCancel should not reach client, only the TouchStart. | 828 // The synthetic TouchCancel should not reach client, only the TouchStart. |
| 815 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 829 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 816 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 830 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
| 817 EXPECT_EQ(WebInputEvent::TouchStart, acked_event().type); | 831 EXPECT_EQ(WebInputEvent::TouchStart, acked_event().type); |
| 818 | 832 |
| 819 // TouchMove should not be sent to the renderer. | 833 // TouchMove should not be sent to the renderer. |
| 820 MoveTouchPoint(0, 30, 5); | 834 MoveTouchPoint(0, 30, 5); |
| 821 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 835 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 822 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 836 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
| 823 EXPECT_EQ(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS, acked_event_state()); | 837 EXPECT_EQ(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS, acked_event_state()); |
| 824 | 838 |
| 825 // GestureScrollUpdates should not change affect touch forwarding. | 839 // GestureScrollUpdates should not change affect touch forwarding. |
| 826 SendGestureEvent(WebInputEvent::GestureScrollUpdate); | 840 SendGestureEvent(WebInputEvent::GestureScrollUpdate); |
| 827 | 841 |
| 828 // TouchEnd should not be sent to the renderer. | 842 // TouchEnd should not be sent to the renderer. |
| 829 ReleaseTouchPoint(0); | 843 ReleaseTouchPoint(0); |
| 830 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 844 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 831 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 845 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
| 832 EXPECT_EQ(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS, acked_event_state()); | 846 EXPECT_EQ(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS, acked_event_state()); |
| 833 | 847 |
| 834 ReleaseTouchPoint(0); | 848 ReleaseTouchPoint(0); |
| 835 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 849 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 836 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 850 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
| 837 EXPECT_EQ(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS, acked_event_state()); | 851 EXPECT_EQ(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS, acked_event_state()); |
| 838 | 852 |
| 839 // Touch events from a new gesture sequence should be forwarded normally. | 853 // Touch events from a new gesture sequence should be forwarded normally. |
| 840 PressTouchPoint(80, 10); | 854 PressTouchPoint(80, 10); |
| 841 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 855 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 842 SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 856 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 843 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 857 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 844 | 858 |
| 845 MoveTouchPoint(0, 80, 20); | 859 MoveTouchPoint(0, 80, 20); |
| 846 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 860 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 847 SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 861 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 848 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 862 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 849 | 863 |
| 850 ReleaseTouchPoint(0); | 864 ReleaseTouchPoint(0); |
| 851 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 865 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 852 SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 866 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 853 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 867 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 854 } | 868 } |
| 855 | 869 |
| 856 // Tests that a scroll event will not insert a synthetic TouchCancel if there | 870 // Tests that a scroll event will not insert a synthetic TouchCancel if there |
| 857 // was no consumer for the current touch sequence. | 871 // was no consumer for the current touch sequence. |
| 858 TEST_F(TouchEventQueueTest, NoTouchCancelOnScrollIfNoConsumer) { | 872 TEST_F(TouchEventQueueTest, NoTouchCancelOnScrollIfNoConsumer) { |
| 859 // Queue a TouchStart. | 873 // Queue a TouchStart. |
| 860 PressTouchPoint(0, 1); | 874 PressTouchPoint(0, 1); |
| 861 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 875 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 862 SendTouchEventACK(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS); | 876 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS); |
| 863 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 877 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 864 EXPECT_EQ(WebInputEvent::TouchStart, sent_event().type); | 878 EXPECT_EQ(WebInputEvent::TouchStart, sent_event().type); |
| 865 | 879 |
| 866 // Queue a TouchMove that turns into a GestureScrollBegin. | 880 // Queue a TouchMove that turns into a GestureScrollBegin. |
| 867 WebGestureEvent followup_scroll; | 881 WebGestureEvent followup_scroll; |
| 868 followup_scroll.type = WebInputEvent::GestureScrollBegin; | 882 followup_scroll.type = WebInputEvent::GestureScrollBegin; |
| 869 SetFollowupEvent(followup_scroll); | 883 SetFollowupEvent(followup_scroll); |
| 870 MoveTouchPoint(0, 20, 5); | 884 MoveTouchPoint(0, 20, 5); |
| 871 | 885 |
| 872 // The TouchMove has no consumer, and should be ack'ed immediately. However, | 886 // The TouchMove has no consumer, and should be ack'ed immediately. However, |
| (...skipping 13 matching lines...) Expand all Loading... |
| 886 | 900 |
| 887 // TouchEnd should not be sent to the renderer. | 901 // TouchEnd should not be sent to the renderer. |
| 888 ReleaseTouchPoint(0); | 902 ReleaseTouchPoint(0); |
| 889 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 903 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 890 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 904 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
| 891 EXPECT_EQ(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS, acked_event_state()); | 905 EXPECT_EQ(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS, acked_event_state()); |
| 892 | 906 |
| 893 // Touch events from a new gesture sequence should be forwarded normally. | 907 // Touch events from a new gesture sequence should be forwarded normally. |
| 894 PressTouchPoint(80, 10); | 908 PressTouchPoint(80, 10); |
| 895 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 909 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 896 SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 910 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 897 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 911 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 898 } | 912 } |
| 899 | 913 |
| 900 // Tests that IsTouchStartPendingAck works correctly. | 914 // Tests that IsTouchStartPendingAck works correctly. |
| 901 TEST_F(TouchEventQueueTest, PendingStart) { | 915 TEST_F(TouchEventQueueTest, PendingStart) { |
| 902 | 916 |
| 903 EXPECT_FALSE(IsPendingAckTouchStart()); | 917 EXPECT_FALSE(IsPendingAckTouchStart()); |
| 904 | 918 |
| 905 // Send the touchstart for one point (#1). | 919 // Send the touchstart for one point (#1). |
| 906 PressTouchPoint(1, 1); | 920 PressTouchPoint(1, 1); |
| 907 EXPECT_EQ(1U, queued_event_count()); | 921 EXPECT_EQ(1U, queued_event_count()); |
| 908 EXPECT_TRUE(IsPendingAckTouchStart()); | 922 EXPECT_TRUE(IsPendingAckTouchStart()); |
| 909 | 923 |
| 910 // Send a touchmove for that point (#2). | 924 // Send a touchmove for that point (#2). |
| 911 MoveTouchPoint(0, 5, 5); | 925 MoveTouchPoint(0, 5, 5); |
| 912 EXPECT_EQ(2U, queued_event_count()); | 926 EXPECT_EQ(2U, queued_event_count()); |
| 913 EXPECT_TRUE(IsPendingAckTouchStart()); | 927 EXPECT_TRUE(IsPendingAckTouchStart()); |
| 914 | 928 |
| 915 // Ack the touchstart (#1). | 929 // Ack the touchstart (#1). |
| 916 SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 930 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 917 EXPECT_EQ(1U, queued_event_count()); | 931 EXPECT_EQ(1U, queued_event_count()); |
| 918 EXPECT_FALSE(IsPendingAckTouchStart()); | 932 EXPECT_FALSE(IsPendingAckTouchStart()); |
| 919 | 933 |
| 920 // Send a touchstart for another point (#3). | 934 // Send a touchstart for another point (#3). |
| 921 PressTouchPoint(10, 10); | 935 PressTouchPoint(10, 10); |
| 922 EXPECT_EQ(2U, queued_event_count()); | 936 EXPECT_EQ(2U, queued_event_count()); |
| 923 EXPECT_FALSE(IsPendingAckTouchStart()); | 937 EXPECT_FALSE(IsPendingAckTouchStart()); |
| 924 | 938 |
| 925 // Ack the touchmove (#2). | 939 // Ack the touchmove (#2). |
| 926 SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 940 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 927 EXPECT_EQ(1U, queued_event_count()); | 941 EXPECT_EQ(1U, queued_event_count()); |
| 928 EXPECT_TRUE(IsPendingAckTouchStart()); | 942 EXPECT_TRUE(IsPendingAckTouchStart()); |
| 929 | 943 |
| 930 // Send a touchstart for a third point (#4). | 944 // Send a touchstart for a third point (#4). |
| 931 PressTouchPoint(15, 15); | 945 PressTouchPoint(15, 15); |
| 932 EXPECT_EQ(2U, queued_event_count()); | 946 EXPECT_EQ(2U, queued_event_count()); |
| 933 EXPECT_TRUE(IsPendingAckTouchStart()); | 947 EXPECT_TRUE(IsPendingAckTouchStart()); |
| 934 | 948 |
| 935 // Ack the touchstart for the second point (#3). | 949 // Ack the touchstart for the second point (#3). |
| 936 SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 950 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 937 EXPECT_EQ(1U, queued_event_count()); | 951 EXPECT_EQ(1U, queued_event_count()); |
| 938 EXPECT_TRUE(IsPendingAckTouchStart()); | 952 EXPECT_TRUE(IsPendingAckTouchStart()); |
| 939 | 953 |
| 940 // Ack the touchstart for the third point (#4). | 954 // Ack the touchstart for the third point (#4). |
| 941 SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 955 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 942 EXPECT_EQ(0U, queued_event_count()); | 956 EXPECT_EQ(0U, queued_event_count()); |
| 943 EXPECT_FALSE(IsPendingAckTouchStart()); | 957 EXPECT_FALSE(IsPendingAckTouchStart()); |
| 944 } | 958 } |
| 945 | 959 |
| 946 // Tests that the touch timeout is started when sending certain touch types. | 960 // Tests that the touch timeout is started when sending certain touch types. |
| 947 TEST_F(TouchEventQueueTest, TouchTimeoutTypes) { | 961 TEST_F(TouchEventQueueTest, TouchTimeoutTypes) { |
| 948 SetUpForTimeoutTesting(kDefaultTouchTimeoutDelayMs); | 962 SetUpForTimeoutTesting(kDefaultTouchTimeoutDelayMs); |
| 949 | 963 |
| 950 // Sending a TouchStart will start the timeout. | 964 // Sending a TouchStart will start the timeout. |
| 951 PressTouchPoint(0, 1); | 965 PressTouchPoint(0, 1); |
| 952 EXPECT_TRUE(IsTimeoutRunning()); | 966 EXPECT_TRUE(IsTimeoutRunning()); |
| 953 SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 967 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 954 EXPECT_FALSE(IsTimeoutRunning()); | 968 EXPECT_FALSE(IsTimeoutRunning()); |
| 955 | 969 |
| 956 // A TouchMove should start the timeout. | 970 // A TouchMove should start the timeout. |
| 957 MoveTouchPoint(0, 5, 5); | 971 MoveTouchPoint(0, 5, 5); |
| 958 EXPECT_TRUE(IsTimeoutRunning()); | 972 EXPECT_TRUE(IsTimeoutRunning()); |
| 959 SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 973 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 960 EXPECT_FALSE(IsTimeoutRunning()); | 974 EXPECT_FALSE(IsTimeoutRunning()); |
| 961 | 975 |
| 962 // A TouchEnd should not start the timeout. | 976 // A TouchEnd should not start the timeout. |
| 963 ReleaseTouchPoint(0); | 977 ReleaseTouchPoint(0); |
| 964 EXPECT_FALSE(IsTimeoutRunning()); | 978 EXPECT_FALSE(IsTimeoutRunning()); |
| 965 SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 979 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 966 EXPECT_FALSE(IsTimeoutRunning()); | 980 EXPECT_FALSE(IsTimeoutRunning()); |
| 967 | 981 |
| 968 // A TouchCancel should not start the timeout. | 982 // A TouchCancel should not start the timeout. |
| 969 PressTouchPoint(0, 1); | 983 PressTouchPoint(0, 1); |
| 970 SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 984 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 971 ASSERT_FALSE(IsTimeoutRunning()); | 985 ASSERT_FALSE(IsTimeoutRunning()); |
| 972 CancelTouchPoint(0); | 986 CancelTouchPoint(0); |
| 973 EXPECT_FALSE(IsTimeoutRunning()); | 987 EXPECT_FALSE(IsTimeoutRunning()); |
| 974 SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 988 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 975 EXPECT_FALSE(IsTimeoutRunning()); | 989 EXPECT_FALSE(IsTimeoutRunning()); |
| 976 } | 990 } |
| 977 | 991 |
| 978 // Tests that a delayed TouchEvent ack will trigger a TouchCancel timeout, | 992 // Tests that a delayed TouchEvent ack will trigger a TouchCancel timeout, |
| 979 // disabling touch forwarding until the next TouchStart is received after | 993 // disabling touch forwarding until the next TouchStart is received after |
| 980 // the timeout events are ack'ed. | 994 // the timeout events are ack'ed. |
| 981 TEST_F(TouchEventQueueTest, TouchTimeoutBasic) { | 995 TEST_F(TouchEventQueueTest, TouchTimeoutBasic) { |
| 982 SetUpForTimeoutTesting(kDefaultTouchTimeoutDelayMs); | 996 SetUpForTimeoutTesting(kDefaultTouchTimeoutDelayMs); |
| 983 | 997 |
| 984 // Queue a TouchStart. | 998 // Queue a TouchStart. |
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| 997 base::MessageLoop::current()->Run(); | 1011 base::MessageLoop::current()->Run(); |
| 998 | 1012 |
| 999 // The timeout should have fired, synthetically ack'ing the timed-out event. | 1013 // The timeout should have fired, synthetically ack'ing the timed-out event. |
| 1000 // TouchEvent forwarding is disabled until the ack is received for the | 1014 // TouchEvent forwarding is disabled until the ack is received for the |
| 1001 // timed-out event and the future cancel event. | 1015 // timed-out event and the future cancel event. |
| 1002 EXPECT_FALSE(IsTimeoutRunning()); | 1016 EXPECT_FALSE(IsTimeoutRunning()); |
| 1003 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 1017 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
| 1004 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 1018 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 1005 | 1019 |
| 1006 // Ack'ing the original event should trigger a cancel event. | 1020 // Ack'ing the original event should trigger a cancel event. |
| 1007 SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 1021 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 1008 EXPECT_FALSE(IsTimeoutRunning()); | 1022 EXPECT_FALSE(IsTimeoutRunning()); |
| 1009 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | 1023 EXPECT_EQ(0U, GetAndResetAckedEventCount()); |
| 1010 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 1024 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 1011 | 1025 |
| 1012 // Touch events should not be forwarded until we receive the cancel acks. | 1026 // Touch events should not be forwarded until we receive the cancel acks. |
| 1013 MoveTouchPoint(0, 1, 1); | 1027 MoveTouchPoint(0, 1, 1); |
| 1014 ASSERT_EQ(0U, GetAndResetSentEventCount()); | 1028 ASSERT_EQ(0U, GetAndResetSentEventCount()); |
| 1015 ASSERT_EQ(1U, GetAndResetAckedEventCount()); | 1029 ASSERT_EQ(1U, GetAndResetAckedEventCount()); |
| 1016 | 1030 |
| 1017 ReleaseTouchPoint(0); | 1031 ReleaseTouchPoint(0); |
| 1018 ASSERT_EQ(0U, GetAndResetSentEventCount()); | 1032 ASSERT_EQ(0U, GetAndResetSentEventCount()); |
| 1019 ASSERT_EQ(1U, GetAndResetAckedEventCount()); | 1033 ASSERT_EQ(1U, GetAndResetAckedEventCount()); |
| 1020 | 1034 |
| 1021 // The synthetic TouchCancel ack should not reach the client, but should | 1035 // The synthetic TouchCancel ack should not reach the client, but should |
| 1022 // resume touch forwarding. | 1036 // resume touch forwarding. |
| 1023 SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 1037 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 1024 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 1038 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
| 1025 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | 1039 EXPECT_EQ(0U, GetAndResetAckedEventCount()); |
| 1026 | 1040 |
| 1027 // Subsequent events should be handled normally. | 1041 // Subsequent events should be handled normally. |
| 1028 PressTouchPoint(0, 1); | 1042 PressTouchPoint(0, 1); |
| 1029 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 1043 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 1030 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | 1044 EXPECT_EQ(0U, GetAndResetAckedEventCount()); |
| 1031 } | 1045 } |
| 1032 | 1046 |
| 1033 // Tests that the timeout is never started if the renderer consumes | 1047 // Tests that the timeout is never started if the renderer consumes |
| 1034 // a TouchEvent from the current touch sequence. | 1048 // a TouchEvent from the current touch sequence. |
| 1035 TEST_F(TouchEventQueueTest, NoTouchTimeoutIfRendererIsConsumingGesture) { | 1049 TEST_F(TouchEventQueueTest, NoTouchTimeoutIfRendererIsConsumingGesture) { |
| 1036 SetUpForTimeoutTesting(kDefaultTouchTimeoutDelayMs); | 1050 SetUpForTimeoutTesting(kDefaultTouchTimeoutDelayMs); |
| 1037 | 1051 |
| 1038 // Queue a TouchStart. | 1052 // Queue a TouchStart. |
| 1039 PressTouchPoint(0, 1); | 1053 PressTouchPoint(0, 1); |
| 1040 ASSERT_TRUE(IsTimeoutRunning()); | 1054 ASSERT_TRUE(IsTimeoutRunning()); |
| 1041 | 1055 |
| 1042 // Mark the event as consumed. This should prevent the timeout from | 1056 // Mark the event as consumed. This should prevent the timeout from |
| 1043 // being activated on subsequent TouchEvents in this gesture. | 1057 // being activated on subsequent TouchEvents in this gesture. |
| 1044 SendTouchEventACK(INPUT_EVENT_ACK_STATE_CONSUMED); | 1058 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); |
| 1045 EXPECT_FALSE(IsTimeoutRunning()); | 1059 EXPECT_FALSE(IsTimeoutRunning()); |
| 1046 | 1060 |
| 1047 // A TouchMove should not start the timeout. | 1061 // A TouchMove should not start the timeout. |
| 1048 MoveTouchPoint(0, 5, 5); | 1062 MoveTouchPoint(0, 5, 5); |
| 1049 EXPECT_FALSE(IsTimeoutRunning()); | 1063 EXPECT_FALSE(IsTimeoutRunning()); |
| 1050 SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 1064 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 1051 | 1065 |
| 1052 // A secondary TouchStart should not start the timeout. | 1066 // A secondary TouchStart should not start the timeout. |
| 1053 PressTouchPoint(1, 0); | 1067 PressTouchPoint(1, 0); |
| 1054 EXPECT_FALSE(IsTimeoutRunning()); | 1068 EXPECT_FALSE(IsTimeoutRunning()); |
| 1055 SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 1069 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 1056 | 1070 |
| 1057 // A TouchEnd should not start the timeout. | 1071 // A TouchEnd should not start the timeout. |
| 1058 ReleaseTouchPoint(1); | 1072 ReleaseTouchPoint(1); |
| 1059 EXPECT_FALSE(IsTimeoutRunning()); | 1073 EXPECT_FALSE(IsTimeoutRunning()); |
| 1060 SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 1074 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 1061 | 1075 |
| 1062 // A TouchCancel should not start the timeout. | 1076 // A TouchCancel should not start the timeout. |
| 1063 CancelTouchPoint(0); | 1077 CancelTouchPoint(0); |
| 1064 EXPECT_FALSE(IsTimeoutRunning()); | 1078 EXPECT_FALSE(IsTimeoutRunning()); |
| 1065 } | 1079 } |
| 1066 | 1080 |
| 1067 // Tests that the timeout is never started if the ack is synchronous. | 1081 // Tests that the timeout is never started if the ack is synchronous. |
| 1068 TEST_F(TouchEventQueueTest, NoTouchTimeoutIfAckIsSynchronous) { | 1082 TEST_F(TouchEventQueueTest, NoTouchTimeoutIfAckIsSynchronous) { |
| 1069 SetUpForTimeoutTesting(kDefaultTouchTimeoutDelayMs); | 1083 SetUpForTimeoutTesting(kDefaultTouchTimeoutDelayMs); |
| 1070 | 1084 |
| (...skipping 39 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 1110 base::TimeDelta::FromMilliseconds(kDefaultTouchTimeoutDelayMs * 2)); | 1124 base::TimeDelta::FromMilliseconds(kDefaultTouchTimeoutDelayMs * 2)); |
| 1111 base::MessageLoop::current()->Run(); | 1125 base::MessageLoop::current()->Run(); |
| 1112 | 1126 |
| 1113 // The timeout should have fired, disabling touch forwarding until both acks | 1127 // The timeout should have fired, disabling touch forwarding until both acks |
| 1114 // are received, acking the timed out event. | 1128 // are received, acking the timed out event. |
| 1115 EXPECT_FALSE(IsTimeoutRunning()); | 1129 EXPECT_FALSE(IsTimeoutRunning()); |
| 1116 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 1130 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
| 1117 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 1131 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 1118 | 1132 |
| 1119 // Ack the original event, triggering a TouchCancel. | 1133 // Ack the original event, triggering a TouchCancel. |
| 1120 SendTouchEventACK(INPUT_EVENT_ACK_STATE_CONSUMED); | 1134 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); |
| 1121 EXPECT_FALSE(IsTimeoutRunning()); | 1135 EXPECT_FALSE(IsTimeoutRunning()); |
| 1122 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 1136 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 1123 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | 1137 EXPECT_EQ(0U, GetAndResetAckedEventCount()); |
| 1124 | 1138 |
| 1125 // Ack the cancel event. Normally, this would resume touch forwarding, | 1139 // Ack the cancel event. Normally, this would resume touch forwarding, |
| 1126 // but we're still within a scroll gesture so it remains disabled. | 1140 // but we're still within a scroll gesture so it remains disabled. |
| 1127 SendTouchEventACK(INPUT_EVENT_ACK_STATE_CONSUMED); | 1141 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); |
| 1128 EXPECT_FALSE(IsTimeoutRunning()); | 1142 EXPECT_FALSE(IsTimeoutRunning()); |
| 1129 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 1143 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
| 1130 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | 1144 EXPECT_EQ(0U, GetAndResetAckedEventCount()); |
| 1131 | 1145 |
| 1132 // Try to forward touch events for the current sequence. | 1146 // Try to forward touch events for the current sequence. |
| 1133 GetAndResetSentEventCount(); | 1147 GetAndResetSentEventCount(); |
| 1134 GetAndResetAckedEventCount(); | 1148 GetAndResetAckedEventCount(); |
| 1135 MoveTouchPoint(0, 1, 1); | 1149 MoveTouchPoint(0, 1, 1); |
| 1136 ReleaseTouchPoint(0); | 1150 ReleaseTouchPoint(0); |
| 1137 EXPECT_FALSE(IsTimeoutRunning()); | 1151 EXPECT_FALSE(IsTimeoutRunning()); |
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| 1186 // Now end the scroll sequence. Events will not be forwarded until the two | 1200 // Now end the scroll sequence. Events will not be forwarded until the two |
| 1187 // outstanding touch acks are received. | 1201 // outstanding touch acks are received. |
| 1188 SendGestureEvent(blink::WebInputEvent::GestureScrollEnd); | 1202 SendGestureEvent(blink::WebInputEvent::GestureScrollEnd); |
| 1189 MoveTouchPoint(0, 2, 2); | 1203 MoveTouchPoint(0, 2, 2); |
| 1190 ReleaseTouchPoint(0); | 1204 ReleaseTouchPoint(0); |
| 1191 EXPECT_FALSE(IsTimeoutRunning()); | 1205 EXPECT_FALSE(IsTimeoutRunning()); |
| 1192 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 1206 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
| 1193 EXPECT_EQ(2U, GetAndResetAckedEventCount()); | 1207 EXPECT_EQ(2U, GetAndResetAckedEventCount()); |
| 1194 | 1208 |
| 1195 // Ack the original event, triggering a cancel. | 1209 // Ack the original event, triggering a cancel. |
| 1196 SendTouchEventACK(INPUT_EVENT_ACK_STATE_CONSUMED); | 1210 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); |
| 1197 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 1211 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 1198 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | 1212 EXPECT_EQ(0U, GetAndResetAckedEventCount()); |
| 1199 | 1213 |
| 1200 // Ack the cancel event, resuming touch forwarding. | 1214 // Ack the cancel event, resuming touch forwarding. |
| 1201 SendTouchEventACK(INPUT_EVENT_ACK_STATE_CONSUMED); | 1215 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); |
| 1202 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 1216 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
| 1203 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | 1217 EXPECT_EQ(0U, GetAndResetAckedEventCount()); |
| 1204 | 1218 |
| 1205 PressTouchPoint(0, 1); | 1219 PressTouchPoint(0, 1); |
| 1206 EXPECT_TRUE(IsTimeoutRunning()); | 1220 EXPECT_TRUE(IsTimeoutRunning()); |
| 1207 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 1221 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 1208 } | 1222 } |
| 1209 | 1223 |
| 1210 // Tests that a delayed TouchEvent ack will not trigger a TouchCancel timeout if | 1224 // Tests that a delayed TouchEvent ack will not trigger a TouchCancel timeout if |
| 1211 // the timed-out event had no consumer. | 1225 // the timed-out event had no consumer. |
| (...skipping 20 matching lines...) Expand all Loading... |
| 1232 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 1246 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 1233 | 1247 |
| 1234 // Touch events should not be forwarded until we receive the original ack. | 1248 // Touch events should not be forwarded until we receive the original ack. |
| 1235 MoveTouchPoint(0, 1, 1); | 1249 MoveTouchPoint(0, 1, 1); |
| 1236 ReleaseTouchPoint(0); | 1250 ReleaseTouchPoint(0); |
| 1237 ASSERT_EQ(0U, GetAndResetSentEventCount()); | 1251 ASSERT_EQ(0U, GetAndResetSentEventCount()); |
| 1238 ASSERT_EQ(2U, GetAndResetAckedEventCount()); | 1252 ASSERT_EQ(2U, GetAndResetAckedEventCount()); |
| 1239 | 1253 |
| 1240 // Ack'ing the original event should not trigger a cancel event, as the | 1254 // Ack'ing the original event should not trigger a cancel event, as the |
| 1241 // TouchStart had no consumer. However, it should re-enable touch forwarding. | 1255 // TouchStart had no consumer. However, it should re-enable touch forwarding. |
| 1242 SendTouchEventACK(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS); | 1256 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS); |
| 1243 EXPECT_FALSE(IsTimeoutRunning()); | 1257 EXPECT_FALSE(IsTimeoutRunning()); |
| 1244 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | 1258 EXPECT_EQ(0U, GetAndResetAckedEventCount()); |
| 1245 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 1259 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
| 1246 | 1260 |
| 1247 // Subsequent events should be handled normally. | 1261 // Subsequent events should be handled normally. |
| 1248 PressTouchPoint(0, 1); | 1262 PressTouchPoint(0, 1); |
| 1249 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 1263 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 1250 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | 1264 EXPECT_EQ(0U, GetAndResetAckedEventCount()); |
| 1251 } | 1265 } |
| 1252 | 1266 |
| 1253 // Tests that TouchMove's are dropped if within the slop suppression region | 1267 // Tests that TouchMove's are dropped if within the slop suppression region |
| 1254 // for an unconsumed TouchStart | 1268 // for an unconsumed TouchStart |
| 1255 TEST_F(TouchEventQueueTest, TouchMoveSuppressionWithinSlopRegion) { | 1269 TEST_F(TouchEventQueueTest, TouchMoveSuppressionWithinSlopRegion) { |
| 1256 const double kSlopLengthDips = 10.; | 1270 const double kSlopLengthDips = 10.; |
| 1257 const double kHalfSlopLengthDips = kSlopLengthDips / 2; | 1271 const double kHalfSlopLengthDips = kSlopLengthDips / 2; |
| 1258 SetUpForTouchMoveSlopTesting(kSlopLengthDips); | 1272 SetUpForTouchMoveSlopTesting(kSlopLengthDips); |
| 1259 | 1273 |
| 1260 // Queue a TouchStart. | 1274 // Queue a TouchStart. |
| 1261 PressTouchPoint(0, 0); | 1275 PressTouchPoint(0, 0); |
| 1262 SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 1276 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 1263 ASSERT_EQ(1U, GetAndResetSentEventCount()); | 1277 ASSERT_EQ(1U, GetAndResetSentEventCount()); |
| 1264 ASSERT_EQ(1U, GetAndResetAckedEventCount()); | 1278 ASSERT_EQ(1U, GetAndResetAckedEventCount()); |
| 1265 | 1279 |
| 1266 // TouchMove's within the region should be suppressed. | 1280 // TouchMove's within the region should be suppressed. |
| 1267 MoveTouchPoint(0, 0, kHalfSlopLengthDips); | 1281 MoveTouchPoint(0, 0, kHalfSlopLengthDips); |
| 1268 EXPECT_EQ(0U, queued_event_count()); | 1282 EXPECT_EQ(0U, queued_event_count()); |
| 1269 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 1283 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
| 1270 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 1284 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 1271 EXPECT_EQ(INPUT_EVENT_ACK_STATE_NOT_CONSUMED, acked_event_state()); | 1285 EXPECT_EQ(INPUT_EVENT_ACK_STATE_NOT_CONSUMED, acked_event_state()); |
| 1272 | 1286 |
| (...skipping 13 matching lines...) Expand all Loading... |
| 1286 // TouchMove's should be suppressed. | 1300 // TouchMove's should be suppressed. |
| 1287 // TODO(jdduke): Remove ceil with adoption of floating point touch coords, | 1301 // TODO(jdduke): Remove ceil with adoption of floating point touch coords, |
| 1288 // crbug/336807. | 1302 // crbug/336807. |
| 1289 const double kFortyFiveDegreeSlopLengthXY = | 1303 const double kFortyFiveDegreeSlopLengthXY = |
| 1290 std::ceil(kSlopLengthDips * std::sqrt(2.) / 2.); | 1304 std::ceil(kSlopLengthDips * std::sqrt(2.) / 2.); |
| 1291 MoveTouchPoint(0, kFortyFiveDegreeSlopLengthXY + .1, | 1305 MoveTouchPoint(0, kFortyFiveDegreeSlopLengthXY + .1, |
| 1292 kFortyFiveDegreeSlopLengthXY + .1); | 1306 kFortyFiveDegreeSlopLengthXY + .1); |
| 1293 EXPECT_EQ(1U, queued_event_count()); | 1307 EXPECT_EQ(1U, queued_event_count()); |
| 1294 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 1308 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 1295 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | 1309 EXPECT_EQ(0U, GetAndResetAckedEventCount()); |
| 1296 SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 1310 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 1297 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 1311 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 1298 | 1312 |
| 1299 // Even TouchMove's within the original slop region should now be forwarded. | 1313 // Even TouchMove's within the original slop region should now be forwarded. |
| 1300 MoveTouchPoint(0, 0, 0); | 1314 MoveTouchPoint(0, 0, 0); |
| 1301 EXPECT_EQ(1U, queued_event_count()); | 1315 EXPECT_EQ(1U, queued_event_count()); |
| 1302 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 1316 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 1303 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | 1317 EXPECT_EQ(0U, GetAndResetAckedEventCount()); |
| 1304 SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 1318 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 1305 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 1319 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 1306 | 1320 |
| 1307 // A new touch sequence should reset suppression. | 1321 // A new touch sequence should reset suppression. |
| 1308 ReleaseTouchPoint(0); | 1322 ReleaseTouchPoint(0); |
| 1309 PressTouchPoint(0, 0); | 1323 PressTouchPoint(0, 0); |
| 1310 SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 1324 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 1311 SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 1325 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 1312 ASSERT_EQ(2U, GetAndResetSentEventCount()); | 1326 ASSERT_EQ(2U, GetAndResetSentEventCount()); |
| 1313 ASSERT_EQ(2U, GetAndResetAckedEventCount()); | 1327 ASSERT_EQ(2U, GetAndResetAckedEventCount()); |
| 1314 ASSERT_EQ(0U, queued_event_count()); | 1328 ASSERT_EQ(0U, queued_event_count()); |
| 1315 | 1329 |
| 1316 // The slop region is boundary-inclusive. | 1330 // The slop region is boundary-inclusive. |
| 1317 MoveTouchPoint(0, kSlopLengthDips, 0); | 1331 MoveTouchPoint(0, kSlopLengthDips, 0); |
| 1318 EXPECT_EQ(0U, queued_event_count()); | 1332 EXPECT_EQ(0U, queued_event_count()); |
| 1319 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 1333 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
| 1320 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 1334 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 1321 | 1335 |
| 1322 MoveTouchPoint(0, kSlopLengthDips + 1., 0); | 1336 MoveTouchPoint(0, kSlopLengthDips + 1., 0); |
| 1323 EXPECT_EQ(1U, queued_event_count()); | 1337 EXPECT_EQ(1U, queued_event_count()); |
| 1324 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 1338 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 1325 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | 1339 EXPECT_EQ(0U, GetAndResetAckedEventCount()); |
| 1326 } | 1340 } |
| 1327 | 1341 |
| 1328 // Tests that TouchMove's are not dropped within the slop suppression region if | 1342 // Tests that TouchMove's are not dropped within the slop suppression region if |
| 1329 // the touchstart was consumed. | 1343 // the touchstart was consumed. |
| 1330 TEST_F(TouchEventQueueTest, NoTouchMoveSuppressionAfterTouchConsumed) { | 1344 TEST_F(TouchEventQueueTest, NoTouchMoveSuppressionAfterTouchConsumed) { |
| 1331 const double kSlopLengthDips = 10.; | 1345 const double kSlopLengthDips = 10.; |
| 1332 const double kHalfSlopLengthDips = kSlopLengthDips / 2; | 1346 const double kHalfSlopLengthDips = kSlopLengthDips / 2; |
| 1333 SetUpForTouchMoveSlopTesting(kSlopLengthDips); | 1347 SetUpForTouchMoveSlopTesting(kSlopLengthDips); |
| 1334 | 1348 |
| 1335 // Queue a TouchStart. | 1349 // Queue a TouchStart. |
| 1336 PressTouchPoint(0, 1); | 1350 PressTouchPoint(0, 1); |
| 1337 SendTouchEventACK(INPUT_EVENT_ACK_STATE_CONSUMED); | 1351 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); |
| 1338 ASSERT_EQ(1U, GetAndResetSentEventCount()); | 1352 ASSERT_EQ(1U, GetAndResetSentEventCount()); |
| 1339 ASSERT_EQ(1U, GetAndResetAckedEventCount()); | 1353 ASSERT_EQ(1U, GetAndResetAckedEventCount()); |
| 1340 | 1354 |
| 1341 // TouchMove's within the region should not be suppressed, as a touch was | 1355 // TouchMove's within the region should not be suppressed, as a touch was |
| 1342 // consumed. | 1356 // consumed. |
| 1343 MoveTouchPoint(0, 0, kHalfSlopLengthDips); | 1357 MoveTouchPoint(0, 0, kHalfSlopLengthDips); |
| 1344 EXPECT_EQ(1U, queued_event_count()); | 1358 EXPECT_EQ(1U, queued_event_count()); |
| 1345 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 1359 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 1346 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | 1360 EXPECT_EQ(0U, GetAndResetAckedEventCount()); |
| 1347 } | 1361 } |
| 1348 | 1362 |
| 1349 // Tests that TouchMove's are not dropped if a secondary pointer is present | 1363 // Tests that TouchMove's are not dropped if a secondary pointer is present |
| 1350 // during any movement. | 1364 // during any movement. |
| 1351 TEST_F(TouchEventQueueTest, NoTouchMoveSuppressionAfterMultiTouch) { | 1365 TEST_F(TouchEventQueueTest, NoTouchMoveSuppressionAfterMultiTouch) { |
| 1352 const double kSlopLengthDips = 10.; | 1366 const double kSlopLengthDips = 10.; |
| 1353 const double kHalfSlopLengthDips = kSlopLengthDips / 2; | 1367 const double kHalfSlopLengthDips = kSlopLengthDips / 2; |
| 1354 const double kDoubleSlopLengthDips = 10.; | 1368 const double kDoubleSlopLengthDips = 10.; |
| 1355 SetUpForTouchMoveSlopTesting(kSlopLengthDips); | 1369 SetUpForTouchMoveSlopTesting(kSlopLengthDips); |
| 1356 | 1370 |
| 1357 // Queue a TouchStart. | 1371 // Queue a TouchStart. |
| 1358 PressTouchPoint(0, 1); | 1372 PressTouchPoint(0, 1); |
| 1359 SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 1373 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 1360 ASSERT_EQ(1U, GetAndResetSentEventCount()); | 1374 ASSERT_EQ(1U, GetAndResetSentEventCount()); |
| 1361 ASSERT_EQ(1U, GetAndResetAckedEventCount()); | 1375 ASSERT_EQ(1U, GetAndResetAckedEventCount()); |
| 1362 | 1376 |
| 1363 // TouchMove's within the region should be suppressed. | 1377 // TouchMove's within the region should be suppressed. |
| 1364 MoveTouchPoint(0, 0, kHalfSlopLengthDips); | 1378 MoveTouchPoint(0, 0, kHalfSlopLengthDips); |
| 1365 EXPECT_EQ(0U, queued_event_count()); | 1379 EXPECT_EQ(0U, queued_event_count()); |
| 1366 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 1380 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
| 1367 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 1381 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 1368 | 1382 |
| 1369 // Simulate a secondary pointer press. | 1383 // Simulate a secondary pointer press. |
| 1370 PressTouchPoint(kDoubleSlopLengthDips, 0); | 1384 PressTouchPoint(kDoubleSlopLengthDips, 0); |
| 1371 SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 1385 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 1372 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 1386 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 1373 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 1387 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 1374 | 1388 |
| 1375 // TouchMove with a secondary pointer should not be suppressed. | 1389 // TouchMove with a secondary pointer should not be suppressed. |
| 1376 MoveTouchPoint(1, kDoubleSlopLengthDips, 0); | 1390 MoveTouchPoint(1, kDoubleSlopLengthDips, 0); |
| 1377 EXPECT_EQ(1U, queued_event_count()); | 1391 EXPECT_EQ(1U, queued_event_count()); |
| 1378 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 1392 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 1379 SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 1393 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 1380 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 1394 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 1381 | 1395 |
| 1382 // Release the secondary pointer. | 1396 // Release the secondary pointer. |
| 1383 ReleaseTouchPoint(0); | 1397 ReleaseTouchPoint(0); |
| 1384 SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 1398 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 1385 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 1399 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 1386 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 1400 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 1387 | 1401 |
| 1388 // TouchMove's should not should be suppressed, even with the original | 1402 // TouchMove's should not should be suppressed, even with the original |
| 1389 // unmoved pointer. | 1403 // unmoved pointer. |
| 1390 MoveTouchPoint(0, 0, 0); | 1404 MoveTouchPoint(0, 0, 0); |
| 1391 EXPECT_EQ(1U, queued_event_count()); | 1405 EXPECT_EQ(1U, queued_event_count()); |
| 1392 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 1406 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 1393 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | 1407 EXPECT_EQ(0U, GetAndResetAckedEventCount()); |
| 1394 } | 1408 } |
| 1395 | 1409 |
| 1410 TEST_F(TouchEventQueueTest, SyncTouchMoveDoesntCancelTouchOnScroll) { |
| 1411 SetTouchScrollingMode(TouchEventQueue::TOUCH_SCROLLING_MODE_SYNC_TOUCHMOVE); |
| 1412 // Queue a TouchStart. |
| 1413 PressTouchPoint(0, 1); |
| 1414 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 1415 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 1416 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 1417 |
| 1418 MoveTouchPoint(0, 20, 5); |
| 1419 EXPECT_EQ(1U, queued_event_count()); |
| 1420 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 1421 |
| 1422 // GestureScrollBegin doesn't insert a synthetic TouchCancel. |
| 1423 WebGestureEvent followup_scroll; |
| 1424 followup_scroll.type = WebInputEvent::GestureScrollBegin; |
| 1425 SetFollowupEvent(followup_scroll); |
| 1426 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 1427 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
| 1428 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 1429 EXPECT_EQ(0U, queued_event_count()); |
| 1430 } |
| 1431 |
| 1432 TEST_F(TouchEventQueueTest, TouchAbsorption) { |
| 1433 SetTouchScrollingMode(TouchEventQueue::TOUCH_SCROLLING_MODE_ABSORB_TOUCHMOVE); |
| 1434 // Queue a TouchStart. |
| 1435 PressTouchPoint(0, 1); |
| 1436 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 1437 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 1438 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 1439 |
| 1440 for (int i = 0; i < 3; ++i) { |
| 1441 SendGestureEventAck(WebInputEvent::GestureScrollUpdate, |
| 1442 INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 1443 |
| 1444 MoveTouchPoint(0, 20, 5); |
| 1445 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 1446 EXPECT_EQ(0U, queued_event_count()); |
| 1447 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 1448 |
| 1449 // Consuming a scroll event prevents the next touch moves from being |
| 1450 // dispatched. |
| 1451 SendGestureEventAck(WebInputEvent::GestureScrollUpdate, |
| 1452 INPUT_EVENT_ACK_STATE_CONSUMED); |
| 1453 MoveTouchPoint(0, 20, 5); |
| 1454 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 1455 EXPECT_EQ(0U, queued_event_count()); |
| 1456 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
| 1457 } |
| 1458 } |
| 1459 |
| 1396 } // namespace content | 1460 } // namespace content |
| OLD | NEW |