| OLD | NEW |
| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "base/basictypes.h" | 5 #include "base/basictypes.h" |
| 6 #include "base/logging.h" | 6 #include "base/logging.h" |
| 7 #include "base/memory/scoped_ptr.h" | 7 #include "base/memory/scoped_ptr.h" |
| 8 #include "base/message_loop/message_loop.h" | 8 #include "base/message_loop/message_loop.h" |
| 9 #include "content/browser/renderer_host/input/timeout_monitor.h" | 9 #include "content/browser/renderer_host/input/timeout_monitor.h" |
| 10 #include "content/browser/renderer_host/input/touch_event_queue.h" | 10 #include "content/browser/renderer_host/input/touch_event_queue.h" |
| (...skipping 20 matching lines...) Expand all Loading... |
| 31 last_acked_event_state_(INPUT_EVENT_ACK_STATE_UNKNOWN) {} | 31 last_acked_event_state_(INPUT_EVENT_ACK_STATE_UNKNOWN) {} |
| 32 | 32 |
| 33 virtual ~TouchEventQueueTest() {} | 33 virtual ~TouchEventQueueTest() {} |
| 34 | 34 |
| 35 // testing::Test | 35 // testing::Test |
| 36 virtual void SetUp() OVERRIDE { | 36 virtual void SetUp() OVERRIDE { |
| 37 queue_.reset(new TouchEventQueue(this)); | 37 queue_.reset(new TouchEventQueue(this)); |
| 38 queue_->OnHasTouchEventHandlers(true); | 38 queue_->OnHasTouchEventHandlers(true); |
| 39 } | 39 } |
| 40 | 40 |
| 41 virtual void SetTouchScrollingMode(TouchEventQueue::TouchScrollingMode mode) { |
| 42 queue_.reset(new TouchEventQueue(this, mode)); |
| 43 queue_->OnHasTouchEventHandlers(true); |
| 44 } |
| 45 |
| 41 virtual void TearDown() OVERRIDE { | 46 virtual void TearDown() OVERRIDE { |
| 42 queue_.reset(); | 47 queue_.reset(); |
| 43 } | 48 } |
| 44 | 49 |
| 45 // TouchEventQueueClient | 50 // TouchEventQueueClient |
| 46 virtual void SendTouchEventImmediately( | 51 virtual void SendTouchEventImmediately( |
| 47 const TouchEventWithLatencyInfo& event) OVERRIDE { | 52 const TouchEventWithLatencyInfo& event) OVERRIDE { |
| 48 ++sent_event_count_; | 53 ++sent_event_count_; |
| 49 last_sent_event_ = event.event; | 54 last_sent_event_ = event.event; |
| 50 if (sync_ack_result_) | 55 if (sync_ack_result_) |
| 51 SendTouchEventACK(*sync_ack_result_.Pass()); | 56 SendTouchEventAck(*sync_ack_result_.Pass()); |
| 52 } | 57 } |
| 53 | 58 |
| 54 virtual void OnTouchEventAck( | 59 virtual void OnTouchEventAck( |
| 55 const TouchEventWithLatencyInfo& event, | 60 const TouchEventWithLatencyInfo& event, |
| 56 InputEventAckState ack_result) OVERRIDE { | 61 InputEventAckState ack_result) OVERRIDE { |
| 57 ++acked_event_count_; | 62 ++acked_event_count_; |
| 58 last_acked_event_ = event.event; | 63 last_acked_event_ = event.event; |
| 59 last_acked_event_state_ = ack_result; | 64 last_acked_event_state_ = ack_result; |
| 60 if (followup_touch_event_) { | 65 if (followup_touch_event_) { |
| 61 scoped_ptr<WebTouchEvent> followup_touch_event = | 66 scoped_ptr<WebTouchEvent> followup_touch_event = |
| (...skipping 23 matching lines...) Expand all Loading... |
| 85 queue_->QueueEvent(TouchEventWithLatencyInfo(event, ui::LatencyInfo())); | 90 queue_->QueueEvent(TouchEventWithLatencyInfo(event, ui::LatencyInfo())); |
| 86 } | 91 } |
| 87 | 92 |
| 88 void SendGestureEvent(WebInputEvent::Type type) { | 93 void SendGestureEvent(WebInputEvent::Type type) { |
| 89 WebGestureEvent event; | 94 WebGestureEvent event; |
| 90 event.type = type; | 95 event.type = type; |
| 91 queue_->OnGestureScrollEvent( | 96 queue_->OnGestureScrollEvent( |
| 92 GestureEventWithLatencyInfo(event, ui::LatencyInfo())); | 97 GestureEventWithLatencyInfo(event, ui::LatencyInfo())); |
| 93 } | 98 } |
| 94 | 99 |
| 95 void SendTouchEventACK(InputEventAckState ack_result) { | 100 void SendTouchEventAck(InputEventAckState ack_result) { |
| 96 queue_->ProcessTouchAck(ack_result, ui::LatencyInfo()); | 101 queue_->ProcessTouchAck(ack_result, ui::LatencyInfo()); |
| 97 } | 102 } |
| 98 | 103 |
| 104 void SendGestureEventAck(WebInputEvent::Type type, |
| 105 InputEventAckState ack_result) { |
| 106 blink::WebGestureEvent gesture_event; |
| 107 gesture_event.type = type; |
| 108 GestureEventWithLatencyInfo event(gesture_event, ui::LatencyInfo()); |
| 109 queue_->OnGestureEventAck(event, ack_result); |
| 110 } |
| 111 |
| 99 void SetFollowupEvent(const WebTouchEvent& event) { | 112 void SetFollowupEvent(const WebTouchEvent& event) { |
| 100 followup_touch_event_.reset(new WebTouchEvent(event)); | 113 followup_touch_event_.reset(new WebTouchEvent(event)); |
| 101 } | 114 } |
| 102 | 115 |
| 103 void SetFollowupEvent(const WebGestureEvent& event) { | 116 void SetFollowupEvent(const WebGestureEvent& event) { |
| 104 followup_gesture_event_.reset(new WebGestureEvent(event)); | 117 followup_gesture_event_.reset(new WebGestureEvent(event)); |
| 105 } | 118 } |
| 106 | 119 |
| 107 void SetSyncAckResult(InputEventAckState sync_ack_result) { | 120 void SetSyncAckResult(InputEventAckState sync_ack_result) { |
| 108 sync_ack_result_.reset(new InputEventAckState(sync_ack_result)); | 121 sync_ack_result_.reset(new InputEventAckState(sync_ack_result)); |
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| 203 PressTouchPoint(1, 1); | 216 PressTouchPoint(1, 1); |
| 204 EXPECT_EQ(1U, queued_event_count()); | 217 EXPECT_EQ(1U, queued_event_count()); |
| 205 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 218 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 206 | 219 |
| 207 // The second touch should not be sent since one is already in queue. | 220 // The second touch should not be sent since one is already in queue. |
| 208 MoveTouchPoint(0, 5, 5); | 221 MoveTouchPoint(0, 5, 5); |
| 209 EXPECT_EQ(2U, queued_event_count()); | 222 EXPECT_EQ(2U, queued_event_count()); |
| 210 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 223 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
| 211 | 224 |
| 212 // Receive an ACK for the first touch-event. | 225 // Receive an ACK for the first touch-event. |
| 213 SendTouchEventACK(INPUT_EVENT_ACK_STATE_CONSUMED); | 226 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); |
| 214 EXPECT_EQ(1U, queued_event_count()); | 227 EXPECT_EQ(1U, queued_event_count()); |
| 215 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 228 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 216 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 229 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 217 EXPECT_EQ(WebInputEvent::TouchStart, acked_event().type); | 230 EXPECT_EQ(WebInputEvent::TouchStart, acked_event().type); |
| 218 | 231 |
| 219 // Receive an ACK for the second touch-event. | 232 // Receive an ACK for the second touch-event. |
| 220 SendTouchEventACK(INPUT_EVENT_ACK_STATE_CONSUMED); | 233 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); |
| 221 EXPECT_EQ(0U, queued_event_count()); | 234 EXPECT_EQ(0U, queued_event_count()); |
| 222 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 235 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
| 223 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 236 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 224 EXPECT_EQ(WebInputEvent::TouchMove, acked_event().type); | 237 EXPECT_EQ(WebInputEvent::TouchMove, acked_event().type); |
| 225 } | 238 } |
| 226 | 239 |
| 227 // Tests that the touch-queue is emptied if a page stops listening for touch | 240 // Tests that the touch-queue is emptied if a page stops listening for touch |
| 228 // events. | 241 // events. |
| 229 TEST_F(TouchEventQueueTest, QueueFlushedWhenHandlersRemoved) { | 242 TEST_F(TouchEventQueueTest, QueueFlushedWhenHandlersRemoved) { |
| 230 OnHasTouchEventHandlers(true); | 243 OnHasTouchEventHandlers(true); |
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| 241 for (int i = 5; i < 15; ++i) { | 254 for (int i = 5; i < 15; ++i) { |
| 242 PressTouchPoint(1, 1); | 255 PressTouchPoint(1, 1); |
| 243 MoveTouchPoint(0, i, i); | 256 MoveTouchPoint(0, i, i); |
| 244 ReleaseTouchPoint(0); | 257 ReleaseTouchPoint(0); |
| 245 } | 258 } |
| 246 EXPECT_EQ(32U, queued_event_count()); | 259 EXPECT_EQ(32U, queued_event_count()); |
| 247 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 260 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
| 248 | 261 |
| 249 // Receive an ACK for the first touch-event. One of the queued touch-event | 262 // Receive an ACK for the first touch-event. One of the queued touch-event |
| 250 // should be forwarded. | 263 // should be forwarded. |
| 251 SendTouchEventACK(INPUT_EVENT_ACK_STATE_CONSUMED); | 264 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); |
| 252 EXPECT_EQ(31U, queued_event_count()); | 265 EXPECT_EQ(31U, queued_event_count()); |
| 253 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 266 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 254 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 267 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 255 EXPECT_EQ(WebInputEvent::TouchStart, acked_event().type); | 268 EXPECT_EQ(WebInputEvent::TouchStart, acked_event().type); |
| 256 | 269 |
| 257 // Flush the queue. The touch-event queue should now be emptied, but none of | 270 // Flush the queue. The touch-event queue should now be emptied, but none of |
| 258 // the queued touch-events should be sent to the renderer. | 271 // the queued touch-events should be sent to the renderer. |
| 259 OnHasTouchEventHandlers(false); | 272 OnHasTouchEventHandlers(false); |
| 260 EXPECT_EQ(0U, queued_event_count()); | 273 EXPECT_EQ(0U, queued_event_count()); |
| 261 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 274 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
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| 302 EXPECT_EQ(2U, queued_event_count()); | 315 EXPECT_EQ(2U, queued_event_count()); |
| 303 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | 316 EXPECT_EQ(0U, GetAndResetAckedEventCount()); |
| 304 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 317 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
| 305 | 318 |
| 306 // Touch handle deregistration should flush the queue. | 319 // Touch handle deregistration should flush the queue. |
| 307 OnHasTouchEventHandlers(false); | 320 OnHasTouchEventHandlers(false); |
| 308 EXPECT_EQ(2U, GetAndResetAckedEventCount()); | 321 EXPECT_EQ(2U, GetAndResetAckedEventCount()); |
| 309 EXPECT_EQ(0U, queued_event_count()); | 322 EXPECT_EQ(0U, queued_event_count()); |
| 310 | 323 |
| 311 // The ack should be ignored as the touch queue is now empty. | 324 // The ack should be ignored as the touch queue is now empty. |
| 312 SendTouchEventACK(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS); | 325 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS); |
| 313 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | 326 EXPECT_EQ(0U, GetAndResetAckedEventCount()); |
| 314 EXPECT_EQ(0U, queued_event_count()); | 327 EXPECT_EQ(0U, queued_event_count()); |
| 315 | 328 |
| 316 // Events should be dropped while there is no touch handler. | 329 // Events should be dropped while there is no touch handler. |
| 317 MoveTouchPoint(0, 10, 10); | 330 MoveTouchPoint(0, 10, 10); |
| 318 EXPECT_EQ(0U, queued_event_count()); | 331 EXPECT_EQ(0U, queued_event_count()); |
| 319 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 332 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 320 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 333 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
| 321 | 334 |
| 322 // Simulate touch handler registration in the middle of a touch sequence. | 335 // Simulate touch handler registration in the middle of a touch sequence. |
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| 344 // touch-move events should be coalesced into a single event. | 357 // touch-move events should be coalesced into a single event. |
| 345 for (int i = 5; i < 15; ++i) | 358 for (int i = 5; i < 15; ++i) |
| 346 MoveTouchPoint(0, i, i); | 359 MoveTouchPoint(0, i, i); |
| 347 | 360 |
| 348 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 361 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
| 349 ReleaseTouchPoint(0); | 362 ReleaseTouchPoint(0); |
| 350 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 363 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
| 351 EXPECT_EQ(3U, queued_event_count()); | 364 EXPECT_EQ(3U, queued_event_count()); |
| 352 | 365 |
| 353 // ACK the press. Coalesced touch-move events should be sent. | 366 // ACK the press. Coalesced touch-move events should be sent. |
| 354 SendTouchEventACK(INPUT_EVENT_ACK_STATE_CONSUMED); | 367 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); |
| 355 EXPECT_EQ(2U, queued_event_count()); | 368 EXPECT_EQ(2U, queued_event_count()); |
| 356 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 369 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 357 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 370 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 358 EXPECT_EQ(WebInputEvent::TouchStart, acked_event().type); | 371 EXPECT_EQ(WebInputEvent::TouchStart, acked_event().type); |
| 359 EXPECT_EQ(INPUT_EVENT_ACK_STATE_CONSUMED, acked_event_state()); | 372 EXPECT_EQ(INPUT_EVENT_ACK_STATE_CONSUMED, acked_event_state()); |
| 360 | 373 |
| 361 // ACK the moves. | 374 // ACK the moves. |
| 362 SendTouchEventACK(INPUT_EVENT_ACK_STATE_CONSUMED); | 375 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); |
| 363 EXPECT_EQ(1U, queued_event_count()); | 376 EXPECT_EQ(1U, queued_event_count()); |
| 364 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 377 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 365 EXPECT_EQ(10U, GetAndResetAckedEventCount()); | 378 EXPECT_EQ(10U, GetAndResetAckedEventCount()); |
| 366 EXPECT_EQ(WebInputEvent::TouchMove, acked_event().type); | 379 EXPECT_EQ(WebInputEvent::TouchMove, acked_event().type); |
| 367 | 380 |
| 368 // ACK the release. | 381 // ACK the release. |
| 369 SendTouchEventACK(INPUT_EVENT_ACK_STATE_CONSUMED); | 382 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); |
| 370 EXPECT_EQ(0U, queued_event_count()); | 383 EXPECT_EQ(0U, queued_event_count()); |
| 371 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 384 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
| 372 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 385 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 373 EXPECT_EQ(WebInputEvent::TouchEnd, acked_event().type); | 386 EXPECT_EQ(WebInputEvent::TouchEnd, acked_event().type); |
| 374 } | 387 } |
| 375 | 388 |
| 376 // Tests that an event that has already been sent but hasn't been ack'ed yet | 389 // Tests that an event that has already been sent but hasn't been ack'ed yet |
| 377 // doesn't get coalesced with newer events. | 390 // doesn't get coalesced with newer events. |
| 378 TEST_F(TouchEventQueueTest, SentTouchEventDoesNotCoalesce) { | 391 TEST_F(TouchEventQueueTest, SentTouchEventDoesNotCoalesce) { |
| 379 // Send a touch-press event. | 392 // Send a touch-press event. |
| 380 PressTouchPoint(1, 1); | 393 PressTouchPoint(1, 1); |
| 381 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 394 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 382 | 395 |
| 383 // Send a few touch-move events, followed by a touch-release event. All the | 396 // Send a few touch-move events, followed by a touch-release event. All the |
| 384 // touch-move events should be coalesced into a single event. | 397 // touch-move events should be coalesced into a single event. |
| 385 for (int i = 5; i < 15; ++i) | 398 for (int i = 5; i < 15; ++i) |
| 386 MoveTouchPoint(0, i, i); | 399 MoveTouchPoint(0, i, i); |
| 387 | 400 |
| 388 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 401 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
| 389 EXPECT_EQ(2U, queued_event_count()); | 402 EXPECT_EQ(2U, queued_event_count()); |
| 390 | 403 |
| 391 SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 404 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 392 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 405 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 393 EXPECT_EQ(1U, queued_event_count()); | 406 EXPECT_EQ(1U, queued_event_count()); |
| 394 | 407 |
| 395 // The coalesced touch-move event has been sent to the renderer. Any new | 408 // The coalesced touch-move event has been sent to the renderer. Any new |
| 396 // touch-move event should not be coalesced with the sent event. | 409 // touch-move event should not be coalesced with the sent event. |
| 397 MoveTouchPoint(0, 5, 5); | 410 MoveTouchPoint(0, 5, 5); |
| 398 EXPECT_EQ(2U, queued_event_count()); | 411 EXPECT_EQ(2U, queued_event_count()); |
| 399 | 412 |
| 400 MoveTouchPoint(0, 7, 7); | 413 MoveTouchPoint(0, 7, 7); |
| 401 EXPECT_EQ(2U, queued_event_count()); | 414 EXPECT_EQ(2U, queued_event_count()); |
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| 443 PressTouchPoint(1, 1); | 456 PressTouchPoint(1, 1); |
| 444 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 457 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 445 EXPECT_EQ(1U, queued_event_count()); | 458 EXPECT_EQ(1U, queued_event_count()); |
| 446 | 459 |
| 447 MoveTouchPoint(0, 10, 10); | 460 MoveTouchPoint(0, 10, 10); |
| 448 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 461 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
| 449 EXPECT_EQ(2U, queued_event_count()); | 462 EXPECT_EQ(2U, queued_event_count()); |
| 450 | 463 |
| 451 // Receive an ACK for the press. This should cause the queued touch-move to | 464 // Receive an ACK for the press. This should cause the queued touch-move to |
| 452 // be sent to the renderer. | 465 // be sent to the renderer. |
| 453 SendTouchEventACK(INPUT_EVENT_ACK_STATE_CONSUMED); | 466 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); |
| 454 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 467 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 455 EXPECT_EQ(1U, queued_event_count()); | 468 EXPECT_EQ(1U, queued_event_count()); |
| 456 | 469 |
| 457 OnHasTouchEventHandlers(false); | 470 OnHasTouchEventHandlers(false); |
| 458 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 471 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
| 459 EXPECT_EQ(0U, queued_event_count()); | 472 EXPECT_EQ(0U, queued_event_count()); |
| 460 | 473 |
| 461 // Now receive an ACK for the move. | 474 // Now receive an ACK for the move. |
| 462 SendTouchEventACK(INPUT_EVENT_ACK_STATE_CONSUMED); | 475 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); |
| 463 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 476 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
| 464 EXPECT_EQ(0U, queued_event_count()); | 477 EXPECT_EQ(0U, queued_event_count()); |
| 465 } | 478 } |
| 466 | 479 |
| 467 // Tests that touch-move events are not sent to the renderer if the preceding | 480 // Tests that touch-move events are not sent to the renderer if the preceding |
| 468 // touch-press event did not have a consumer (and consequently, did not hit the | 481 // touch-press event did not have a consumer (and consequently, did not hit the |
| 469 // main thread in the renderer). Also tests that all queued/coalesced touch | 482 // main thread in the renderer). Also tests that all queued/coalesced touch |
| 470 // events are flushed immediately when the ACK for the touch-press comes back | 483 // events are flushed immediately when the ACK for the touch-press comes back |
| 471 // with NO_CONSUMER status. | 484 // with NO_CONSUMER status. |
| 472 TEST_F(TouchEventQueueTest, NoConsumer) { | 485 TEST_F(TouchEventQueueTest, NoConsumer) { |
| 473 // The first touch-press should reach the renderer. | 486 // The first touch-press should reach the renderer. |
| 474 PressTouchPoint(1, 1); | 487 PressTouchPoint(1, 1); |
| 475 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 488 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 476 | 489 |
| 477 // The second touch should not be sent since one is already in queue. | 490 // The second touch should not be sent since one is already in queue. |
| 478 MoveTouchPoint(0, 5, 5); | 491 MoveTouchPoint(0, 5, 5); |
| 479 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 492 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
| 480 EXPECT_EQ(2U, queued_event_count()); | 493 EXPECT_EQ(2U, queued_event_count()); |
| 481 | 494 |
| 482 // Receive an ACK for the first touch-event. This should release the queued | 495 // Receive an ACK for the first touch-event. This should release the queued |
| 483 // touch-event, but it should not be sent to the renderer. | 496 // touch-event, but it should not be sent to the renderer. |
| 484 SendTouchEventACK(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS); | 497 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS); |
| 485 EXPECT_EQ(0U, queued_event_count()); | 498 EXPECT_EQ(0U, queued_event_count()); |
| 486 EXPECT_EQ(WebInputEvent::TouchMove, acked_event().type); | 499 EXPECT_EQ(WebInputEvent::TouchMove, acked_event().type); |
| 487 EXPECT_EQ(2U, GetAndResetAckedEventCount()); | 500 EXPECT_EQ(2U, GetAndResetAckedEventCount()); |
| 488 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 501 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
| 489 | 502 |
| 490 // Send a release event. This should not reach the renderer. | 503 // Send a release event. This should not reach the renderer. |
| 491 ReleaseTouchPoint(0); | 504 ReleaseTouchPoint(0); |
| 492 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 505 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
| 493 EXPECT_EQ(WebInputEvent::TouchEnd, acked_event().type); | 506 EXPECT_EQ(WebInputEvent::TouchEnd, acked_event().type); |
| 494 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 507 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 495 | 508 |
| 496 // Send a press-event, followed by move and release events, and another press | 509 // Send a press-event, followed by move and release events, and another press |
| 497 // event, before the ACK for the first press event comes back. All of the | 510 // event, before the ACK for the first press event comes back. All of the |
| 498 // events should be queued first. After the NO_CONSUMER ack for the first | 511 // events should be queued first. After the NO_CONSUMER ack for the first |
| 499 // touch-press, all events upto the second touch-press should be flushed. | 512 // touch-press, all events upto the second touch-press should be flushed. |
| 500 PressTouchPoint(10, 10); | 513 PressTouchPoint(10, 10); |
| 501 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 514 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 502 | 515 |
| 503 MoveTouchPoint(0, 5, 5); | 516 MoveTouchPoint(0, 5, 5); |
| 504 MoveTouchPoint(0, 6, 5); | 517 MoveTouchPoint(0, 6, 5); |
| 505 ReleaseTouchPoint(0); | 518 ReleaseTouchPoint(0); |
| 506 | 519 |
| 507 PressTouchPoint(6, 5); | 520 PressTouchPoint(6, 5); |
| 508 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 521 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
| 509 // The queue should hold the first sent touch-press event, the coalesced | 522 // The queue should hold the first sent touch-press event, the coalesced |
| 510 // touch-move event, the touch-end event and the second touch-press event. | 523 // touch-move event, the touch-end event and the second touch-press event. |
| 511 EXPECT_EQ(4U, queued_event_count()); | 524 EXPECT_EQ(4U, queued_event_count()); |
| 512 | 525 |
| 513 SendTouchEventACK(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS); | 526 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS); |
| 514 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 527 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 515 EXPECT_EQ(WebInputEvent::TouchEnd, acked_event().type); | 528 EXPECT_EQ(WebInputEvent::TouchEnd, acked_event().type); |
| 516 EXPECT_EQ(4U, GetAndResetAckedEventCount()); | 529 EXPECT_EQ(4U, GetAndResetAckedEventCount()); |
| 517 EXPECT_EQ(1U, queued_event_count()); | 530 EXPECT_EQ(1U, queued_event_count()); |
| 518 | 531 |
| 519 // ACK the second press event as NO_CONSUMER too. | 532 // ACK the second press event as NO_CONSUMER too. |
| 520 SendTouchEventACK(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS); | 533 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS); |
| 521 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 534 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
| 522 EXPECT_EQ(WebInputEvent::TouchStart, acked_event().type); | 535 EXPECT_EQ(WebInputEvent::TouchStart, acked_event().type); |
| 523 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 536 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 524 EXPECT_EQ(0U, queued_event_count()); | 537 EXPECT_EQ(0U, queued_event_count()); |
| 525 | 538 |
| 526 // Send a second press event. Even though the first touch had NO_CONSUMER, | 539 // Send a second press event. Even though the first touch had NO_CONSUMER, |
| 527 // this press event should reach the renderer. | 540 // this press event should reach the renderer. |
| 528 PressTouchPoint(1, 1); | 541 PressTouchPoint(1, 1); |
| 529 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 542 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 530 EXPECT_EQ(1U, queued_event_count()); | 543 EXPECT_EQ(1U, queued_event_count()); |
| (...skipping 19 matching lines...) Expand all Loading... |
| 550 | 563 |
| 551 // Since the first touch-press is still pending ACK, no other event should | 564 // Since the first touch-press is still pending ACK, no other event should |
| 552 // have been sent to the renderer. | 565 // have been sent to the renderer. |
| 553 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 566 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
| 554 // The queue includes the two presses, the first touch-move of the first | 567 // The queue includes the two presses, the first touch-move of the first |
| 555 // point, and a coalesced touch-move of both points. | 568 // point, and a coalesced touch-move of both points. |
| 556 EXPECT_EQ(4U, queued_event_count()); | 569 EXPECT_EQ(4U, queued_event_count()); |
| 557 | 570 |
| 558 // ACK the first press as CONSUMED. This should cause the first touch-move of | 571 // ACK the first press as CONSUMED. This should cause the first touch-move of |
| 559 // the first touch-point to be dispatched. | 572 // the first touch-point to be dispatched. |
| 560 SendTouchEventACK(INPUT_EVENT_ACK_STATE_CONSUMED); | 573 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); |
| 561 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 574 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 562 EXPECT_EQ(3U, queued_event_count()); | 575 EXPECT_EQ(3U, queued_event_count()); |
| 563 | 576 |
| 564 // ACK the first move as CONSUMED. | 577 // ACK the first move as CONSUMED. |
| 565 SendTouchEventACK(INPUT_EVENT_ACK_STATE_CONSUMED); | 578 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); |
| 566 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 579 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 567 EXPECT_EQ(2U, queued_event_count()); | 580 EXPECT_EQ(2U, queued_event_count()); |
| 568 | 581 |
| 569 // ACK the second press as NO_CONSUMER_EXISTS. This will dequeue the coalesced | 582 // ACK the second press as NO_CONSUMER_EXISTS. This will dequeue the coalesced |
| 570 // touch-move event (which contains both touch points). Although the second | 583 // touch-move event (which contains both touch points). Although the second |
| 571 // touch-point does not need to be sent to the renderer, the first touch-point | 584 // touch-point does not need to be sent to the renderer, the first touch-point |
| 572 // did move, and so the coalesced touch-event will be sent to the renderer. | 585 // did move, and so the coalesced touch-event will be sent to the renderer. |
| 573 SendTouchEventACK(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS); | 586 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS); |
| 574 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 587 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 575 EXPECT_EQ(1U, queued_event_count()); | 588 EXPECT_EQ(1U, queued_event_count()); |
| 576 | 589 |
| 577 // ACK the coalesced move as NOT_CONSUMED. | 590 // ACK the coalesced move as NOT_CONSUMED. |
| 578 SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 591 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 579 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 592 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
| 580 EXPECT_EQ(0U, queued_event_count()); | 593 EXPECT_EQ(0U, queued_event_count()); |
| 581 | 594 |
| 582 // Move just the second touch point. Because the first touch point did not | 595 // Move just the second touch point. Because the first touch point did not |
| 583 // move, this event should not reach the renderer. | 596 // move, this event should not reach the renderer. |
| 584 MoveTouchPoint(1, 30, 30); | 597 MoveTouchPoint(1, 30, 30); |
| 585 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 598 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
| 586 EXPECT_EQ(0U, queued_event_count()); | 599 EXPECT_EQ(0U, queued_event_count()); |
| 587 | 600 |
| 588 // Move just the first touch point. This should reach the renderer. | 601 // Move just the first touch point. This should reach the renderer. |
| 589 MoveTouchPoint(0, 10, 10); | 602 MoveTouchPoint(0, 10, 10); |
| 590 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 603 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 591 EXPECT_EQ(1U, queued_event_count()); | 604 EXPECT_EQ(1U, queued_event_count()); |
| 592 | 605 |
| 593 // Move both fingers. This event should reach the renderer (after the ACK of | 606 // Move both fingers. This event should reach the renderer (after the ACK of |
| 594 // the previous move event is received), because the first touch point did | 607 // the previous move event is received), because the first touch point did |
| 595 // move. | 608 // move. |
| 596 MoveTouchPoints(0, 15, 15, 1, 25, 25); | 609 MoveTouchPoints(0, 15, 15, 1, 25, 25); |
| 597 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 610 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
| 598 | 611 |
| 599 SendTouchEventACK(INPUT_EVENT_ACK_STATE_CONSUMED); | 612 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); |
| 600 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 613 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 601 EXPECT_EQ(1U, queued_event_count()); | 614 EXPECT_EQ(1U, queued_event_count()); |
| 602 | 615 |
| 603 SendTouchEventACK(INPUT_EVENT_ACK_STATE_CONSUMED); | 616 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); |
| 604 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 617 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
| 605 EXPECT_EQ(0U, queued_event_count()); | 618 EXPECT_EQ(0U, queued_event_count()); |
| 606 | 619 |
| 607 // Release the first finger. Then move the second finger around some, then | 620 // Release the first finger. Then move the second finger around some, then |
| 608 // press another finger. Once the release event is ACKed, the move events of | 621 // press another finger. Once the release event is ACKed, the move events of |
| 609 // the second finger should be immediately released to the view, and the | 622 // the second finger should be immediately released to the view, and the |
| 610 // touch-press event should be dispatched to the renderer. | 623 // touch-press event should be dispatched to the renderer. |
| 611 ReleaseTouchPoint(0); | 624 ReleaseTouchPoint(0); |
| 612 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 625 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 613 EXPECT_EQ(1U, queued_event_count()); | 626 EXPECT_EQ(1U, queued_event_count()); |
| 614 | 627 |
| 615 MoveTouchPoint(1, 40, 40); | 628 MoveTouchPoint(1, 40, 40); |
| 616 | 629 |
| 617 MoveTouchPoint(1, 50, 50); | 630 MoveTouchPoint(1, 50, 50); |
| 618 | 631 |
| 619 PressTouchPoint(1, 1); | 632 PressTouchPoint(1, 1); |
| 620 | 633 |
| 621 MoveTouchPoint(1, 30, 30); | 634 MoveTouchPoint(1, 30, 30); |
| 622 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 635 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
| 623 EXPECT_EQ(4U, queued_event_count()); | 636 EXPECT_EQ(4U, queued_event_count()); |
| 624 | 637 |
| 625 SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 638 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 626 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 639 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 627 EXPECT_EQ(2U, queued_event_count()); | 640 EXPECT_EQ(2U, queued_event_count()); |
| 628 EXPECT_EQ(WebInputEvent::TouchMove, acked_event().type); | 641 EXPECT_EQ(WebInputEvent::TouchMove, acked_event().type); |
| 629 | 642 |
| 630 // ACK the press with NO_CONSUMED_EXISTS. This should release the queued | 643 // ACK the press with NO_CONSUMED_EXISTS. This should release the queued |
| 631 // touch-move events to the view. | 644 // touch-move events to the view. |
| 632 SendTouchEventACK(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS); | 645 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS); |
| 633 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 646 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
| 634 EXPECT_EQ(0U, queued_event_count()); | 647 EXPECT_EQ(0U, queued_event_count()); |
| 635 EXPECT_EQ(WebInputEvent::TouchMove, acked_event().type); | 648 EXPECT_EQ(WebInputEvent::TouchMove, acked_event().type); |
| 636 | 649 |
| 637 ReleaseTouchPoint(2); | 650 ReleaseTouchPoint(2); |
| 638 ReleaseTouchPoint(1); | 651 ReleaseTouchPoint(1); |
| 639 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 652 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
| 640 EXPECT_EQ(0U, queued_event_count()); | 653 EXPECT_EQ(0U, queued_event_count()); |
| 641 } | 654 } |
| 642 | 655 |
| 643 // Tests that touch-event's enqueued via a touch ack are properly handled. | 656 // Tests that touch-event's enqueued via a touch ack are properly handled. |
| 644 TEST_F(TouchEventQueueTest, AckWithFollowupEvents) { | 657 TEST_F(TouchEventQueueTest, AckWithFollowupEvents) { |
| 645 // Queue a touch down. | 658 // Queue a touch down. |
| 646 PressTouchPoint(1, 1); | 659 PressTouchPoint(1, 1); |
| 647 EXPECT_EQ(1U, queued_event_count()); | 660 EXPECT_EQ(1U, queued_event_count()); |
| 648 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 661 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 649 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | 662 EXPECT_EQ(0U, GetAndResetAckedEventCount()); |
| 650 | 663 |
| 651 // Create a touch event that will be queued synchronously by a touch ack. | 664 // Create a touch event that will be queued synchronously by a touch ack. |
| 652 // Note, this will be triggered by all subsequent touch acks. | 665 // Note, this will be triggered by all subsequent touch acks. |
| 653 WebTouchEvent followup_event; | 666 WebTouchEvent followup_event; |
| 654 followup_event.type = WebInputEvent::TouchStart; | 667 followup_event.type = WebInputEvent::TouchStart; |
| 655 followup_event.touchesLength = 1; | 668 followup_event.touchesLength = 1; |
| 656 followup_event.touches[0].id = 1; | 669 followup_event.touches[0].id = 1; |
| 657 followup_event.touches[0].state = WebTouchPoint::StatePressed; | 670 followup_event.touches[0].state = WebTouchPoint::StatePressed; |
| 658 SetFollowupEvent(followup_event); | 671 SetFollowupEvent(followup_event); |
| 659 | 672 |
| 660 // Receive an ACK for the press. This should cause the followup touch-move to | 673 // Receive an ACK for the press. This should cause the followup touch-move to |
| 661 // be sent to the renderer. | 674 // be sent to the renderer. |
| 662 SendTouchEventACK(INPUT_EVENT_ACK_STATE_CONSUMED); | 675 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); |
| 663 EXPECT_EQ(1U, queued_event_count()); | 676 EXPECT_EQ(1U, queued_event_count()); |
| 664 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 677 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 665 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 678 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 666 EXPECT_EQ(INPUT_EVENT_ACK_STATE_CONSUMED, acked_event_state()); | 679 EXPECT_EQ(INPUT_EVENT_ACK_STATE_CONSUMED, acked_event_state()); |
| 667 EXPECT_EQ(WebInputEvent::TouchStart, acked_event().type); | 680 EXPECT_EQ(WebInputEvent::TouchStart, acked_event().type); |
| 668 | 681 |
| 669 // Queue another event. | 682 // Queue another event. |
| 670 MoveTouchPoint(0, 2, 2); | 683 MoveTouchPoint(0, 2, 2); |
| 671 EXPECT_EQ(2U, queued_event_count()); | 684 EXPECT_EQ(2U, queued_event_count()); |
| 672 | 685 |
| 673 // Receive an ACK for the touch-move followup event. This should cause the | 686 // Receive an ACK for the touch-move followup event. This should cause the |
| 674 // subsequent touch move event be sent to the renderer. | 687 // subsequent touch move event be sent to the renderer. |
| 675 SendTouchEventACK(INPUT_EVENT_ACK_STATE_CONSUMED); | 688 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); |
| 676 EXPECT_EQ(1U, queued_event_count()); | 689 EXPECT_EQ(1U, queued_event_count()); |
| 677 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 690 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 678 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 691 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 679 } | 692 } |
| 680 | 693 |
| 681 // Tests that touch-events can be synchronously ack'ed. | 694 // Tests that touch-events can be synchronously ack'ed. |
| 682 TEST_F(TouchEventQueueTest, SynchronousAcks) { | 695 TEST_F(TouchEventQueueTest, SynchronousAcks) { |
| 683 // TouchStart | 696 // TouchStart |
| 684 SetSyncAckResult(INPUT_EVENT_ACK_STATE_CONSUMED); | 697 SetSyncAckResult(INPUT_EVENT_ACK_STATE_CONSUMED); |
| 685 PressTouchPoint(1, 1); | 698 PressTouchPoint(1, 1); |
| (...skipping 10 matching lines...) Expand all Loading... |
| 696 | 709 |
| 697 // TouchEnd | 710 // TouchEnd |
| 698 SetSyncAckResult(INPUT_EVENT_ACK_STATE_CONSUMED); | 711 SetSyncAckResult(INPUT_EVENT_ACK_STATE_CONSUMED); |
| 699 ReleaseTouchPoint(0); | 712 ReleaseTouchPoint(0); |
| 700 EXPECT_EQ(0U, queued_event_count()); | 713 EXPECT_EQ(0U, queued_event_count()); |
| 701 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 714 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 702 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 715 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 703 | 716 |
| 704 // TouchCancel (first inserting a TouchStart so the TouchCancel will be sent) | 717 // TouchCancel (first inserting a TouchStart so the TouchCancel will be sent) |
| 705 PressTouchPoint(1, 1); | 718 PressTouchPoint(1, 1); |
| 706 SendTouchEventACK(INPUT_EVENT_ACK_STATE_CONSUMED); | 719 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); |
| 707 EXPECT_EQ(0U, queued_event_count()); | 720 EXPECT_EQ(0U, queued_event_count()); |
| 708 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 721 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 709 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 722 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 710 | 723 |
| 711 SetSyncAckResult(INPUT_EVENT_ACK_STATE_CONSUMED); | 724 SetSyncAckResult(INPUT_EVENT_ACK_STATE_CONSUMED); |
| 712 CancelTouchPoint(0); | 725 CancelTouchPoint(0); |
| 713 EXPECT_EQ(0U, queued_event_count()); | 726 EXPECT_EQ(0U, queued_event_count()); |
| 714 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 727 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 715 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 728 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 716 } | 729 } |
| (...skipping 42 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 759 // TouchEnd should not be sent to renderer. | 772 // TouchEnd should not be sent to renderer. |
| 760 ReleaseTouchPoint(0); | 773 ReleaseTouchPoint(0); |
| 761 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 774 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
| 762 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 775 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 763 | 776 |
| 764 // Enable TouchEvent forwarding. | 777 // Enable TouchEvent forwarding. |
| 765 OnHasTouchEventHandlers(true); | 778 OnHasTouchEventHandlers(true); |
| 766 | 779 |
| 767 PressTouchPoint(80, 10); | 780 PressTouchPoint(80, 10); |
| 768 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 781 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 769 SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 782 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 770 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 783 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 771 | 784 |
| 772 MoveTouchPoint(0, 80, 20); | 785 MoveTouchPoint(0, 80, 20); |
| 773 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 786 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 774 SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 787 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 775 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 788 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 776 | 789 |
| 777 ReleaseTouchPoint(0); | 790 ReleaseTouchPoint(0); |
| 778 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 791 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 779 SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 792 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 780 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 793 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 781 } | 794 } |
| 782 | 795 |
| 783 // Tests that no TouchEvents are sent to renderer during scrolling. | 796 // Tests that no TouchEvents are sent to renderer during scrolling. |
| 784 TEST_F(TouchEventQueueTest, NoTouchOnScroll) { | 797 TEST_F(TouchEventQueueTest, NoTouchOnScroll) { |
| 785 // Queue a TouchStart. | 798 // Queue a TouchStart. |
| 786 PressTouchPoint(0, 1); | 799 PressTouchPoint(0, 1); |
| 787 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 800 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 788 SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 801 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 789 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 802 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 790 | 803 |
| 791 MoveTouchPoint(0, 20, 5); | 804 MoveTouchPoint(0, 20, 5); |
| 792 EXPECT_EQ(1U, queued_event_count()); | 805 EXPECT_EQ(1U, queued_event_count()); |
| 793 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 806 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 794 | 807 |
| 795 // Queue another TouchStart. | 808 // Queue another TouchStart. |
| 796 PressTouchPoint(20, 20); | 809 PressTouchPoint(20, 20); |
| 797 EXPECT_EQ(2U, queued_event_count()); | 810 EXPECT_EQ(2U, queued_event_count()); |
| 798 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 811 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
| 799 EXPECT_EQ(WebInputEvent::TouchStart, latest_event().type); | 812 EXPECT_EQ(WebInputEvent::TouchStart, latest_event().type); |
| 800 | 813 |
| 801 // GestureScrollBegin inserts a synthetic TouchCancel before the TouchStart. | 814 // GestureScrollBegin inserts a synthetic TouchCancel before the TouchStart. |
| 802 WebGestureEvent followup_scroll; | 815 WebGestureEvent followup_scroll; |
| 803 followup_scroll.type = WebInputEvent::GestureScrollBegin; | 816 followup_scroll.type = WebInputEvent::GestureScrollBegin; |
| 804 SetFollowupEvent(followup_scroll); | 817 SetFollowupEvent(followup_scroll); |
| 805 SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 818 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 806 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 819 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 807 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 820 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 808 EXPECT_EQ(2U, queued_event_count()); | 821 EXPECT_EQ(2U, queued_event_count()); |
| 809 EXPECT_EQ(WebInputEvent::TouchCancel, sent_event().type); | 822 EXPECT_EQ(WebInputEvent::TouchCancel, sent_event().type); |
| 810 EXPECT_EQ(WebInputEvent::TouchStart, latest_event().type); | 823 EXPECT_EQ(WebInputEvent::TouchStart, latest_event().type); |
| 811 | 824 |
| 812 // Acking the TouchCancel will result in dispatch of the next TouchStart. | 825 // Acking the TouchCancel will result in dispatch of the next TouchStart. |
| 813 SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 826 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 814 // The synthetic TouchCancel should not reach client, only the TouchStart. | 827 // The synthetic TouchCancel should not reach client, only the TouchStart. |
| 815 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 828 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 816 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 829 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
| 817 EXPECT_EQ(WebInputEvent::TouchStart, acked_event().type); | 830 EXPECT_EQ(WebInputEvent::TouchStart, acked_event().type); |
| 818 | 831 |
| 819 // TouchMove should not be sent to the renderer. | 832 // TouchMove should not be sent to the renderer. |
| 820 MoveTouchPoint(0, 30, 5); | 833 MoveTouchPoint(0, 30, 5); |
| 821 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 834 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 822 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 835 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
| 823 EXPECT_EQ(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS, acked_event_state()); | 836 EXPECT_EQ(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS, acked_event_state()); |
| 824 | 837 |
| 825 // GestureScrollUpdates should not change affect touch forwarding. | 838 // GestureScrollUpdates should not change affect touch forwarding. |
| 826 SendGestureEvent(WebInputEvent::GestureScrollUpdate); | 839 SendGestureEvent(WebInputEvent::GestureScrollUpdate); |
| 827 | 840 |
| 828 // TouchEnd should not be sent to the renderer. | 841 // TouchEnd should not be sent to the renderer. |
| 829 ReleaseTouchPoint(0); | 842 ReleaseTouchPoint(0); |
| 830 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 843 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 831 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 844 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
| 832 EXPECT_EQ(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS, acked_event_state()); | 845 EXPECT_EQ(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS, acked_event_state()); |
| 833 | 846 |
| 834 ReleaseTouchPoint(0); | 847 ReleaseTouchPoint(0); |
| 835 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 848 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 836 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 849 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
| 837 EXPECT_EQ(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS, acked_event_state()); | 850 EXPECT_EQ(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS, acked_event_state()); |
| 838 | 851 |
| 839 // Touch events from a new gesture sequence should be forwarded normally. | 852 // Touch events from a new gesture sequence should be forwarded normally. |
| 840 PressTouchPoint(80, 10); | 853 PressTouchPoint(80, 10); |
| 841 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 854 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 842 SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 855 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 843 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 856 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 844 | 857 |
| 845 MoveTouchPoint(0, 80, 20); | 858 MoveTouchPoint(0, 80, 20); |
| 846 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 859 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 847 SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 860 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 848 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 861 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 849 | 862 |
| 850 ReleaseTouchPoint(0); | 863 ReleaseTouchPoint(0); |
| 851 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 864 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 852 SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 865 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 853 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 866 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 854 } | 867 } |
| 855 | 868 |
| 856 // Tests that a scroll event will not insert a synthetic TouchCancel if there | 869 // Tests that a scroll event will not insert a synthetic TouchCancel if there |
| 857 // was no consumer for the current touch sequence. | 870 // was no consumer for the current touch sequence. |
| 858 TEST_F(TouchEventQueueTest, NoTouchCancelOnScrollIfNoConsumer) { | 871 TEST_F(TouchEventQueueTest, NoTouchCancelOnScrollIfNoConsumer) { |
| 859 // Queue a TouchStart. | 872 // Queue a TouchStart. |
| 860 PressTouchPoint(0, 1); | 873 PressTouchPoint(0, 1); |
| 861 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 874 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 862 SendTouchEventACK(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS); | 875 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS); |
| 863 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 876 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 864 EXPECT_EQ(WebInputEvent::TouchStart, sent_event().type); | 877 EXPECT_EQ(WebInputEvent::TouchStart, sent_event().type); |
| 865 | 878 |
| 866 // Queue a TouchMove that turns into a GestureScrollBegin. | 879 // Queue a TouchMove that turns into a GestureScrollBegin. |
| 867 WebGestureEvent followup_scroll; | 880 WebGestureEvent followup_scroll; |
| 868 followup_scroll.type = WebInputEvent::GestureScrollBegin; | 881 followup_scroll.type = WebInputEvent::GestureScrollBegin; |
| 869 SetFollowupEvent(followup_scroll); | 882 SetFollowupEvent(followup_scroll); |
| 870 MoveTouchPoint(0, 20, 5); | 883 MoveTouchPoint(0, 20, 5); |
| 871 | 884 |
| 872 // The TouchMove has no consumer, and should be ack'ed immediately. However, | 885 // The TouchMove has no consumer, and should be ack'ed immediately. However, |
| (...skipping 13 matching lines...) Expand all Loading... |
| 886 | 899 |
| 887 // TouchEnd should not be sent to the renderer. | 900 // TouchEnd should not be sent to the renderer. |
| 888 ReleaseTouchPoint(0); | 901 ReleaseTouchPoint(0); |
| 889 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 902 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 890 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 903 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
| 891 EXPECT_EQ(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS, acked_event_state()); | 904 EXPECT_EQ(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS, acked_event_state()); |
| 892 | 905 |
| 893 // Touch events from a new gesture sequence should be forwarded normally. | 906 // Touch events from a new gesture sequence should be forwarded normally. |
| 894 PressTouchPoint(80, 10); | 907 PressTouchPoint(80, 10); |
| 895 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 908 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 896 SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 909 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 897 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 910 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 898 } | 911 } |
| 899 | 912 |
| 900 // Tests that IsTouchStartPendingAck works correctly. | 913 // Tests that IsTouchStartPendingAck works correctly. |
| 901 TEST_F(TouchEventQueueTest, PendingStart) { | 914 TEST_F(TouchEventQueueTest, PendingStart) { |
| 902 | 915 |
| 903 EXPECT_FALSE(IsPendingAckTouchStart()); | 916 EXPECT_FALSE(IsPendingAckTouchStart()); |
| 904 | 917 |
| 905 // Send the touchstart for one point (#1). | 918 // Send the touchstart for one point (#1). |
| 906 PressTouchPoint(1, 1); | 919 PressTouchPoint(1, 1); |
| 907 EXPECT_EQ(1U, queued_event_count()); | 920 EXPECT_EQ(1U, queued_event_count()); |
| 908 EXPECT_TRUE(IsPendingAckTouchStart()); | 921 EXPECT_TRUE(IsPendingAckTouchStart()); |
| 909 | 922 |
| 910 // Send a touchmove for that point (#2). | 923 // Send a touchmove for that point (#2). |
| 911 MoveTouchPoint(0, 5, 5); | 924 MoveTouchPoint(0, 5, 5); |
| 912 EXPECT_EQ(2U, queued_event_count()); | 925 EXPECT_EQ(2U, queued_event_count()); |
| 913 EXPECT_TRUE(IsPendingAckTouchStart()); | 926 EXPECT_TRUE(IsPendingAckTouchStart()); |
| 914 | 927 |
| 915 // Ack the touchstart (#1). | 928 // Ack the touchstart (#1). |
| 916 SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 929 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 917 EXPECT_EQ(1U, queued_event_count()); | 930 EXPECT_EQ(1U, queued_event_count()); |
| 918 EXPECT_FALSE(IsPendingAckTouchStart()); | 931 EXPECT_FALSE(IsPendingAckTouchStart()); |
| 919 | 932 |
| 920 // Send a touchstart for another point (#3). | 933 // Send a touchstart for another point (#3). |
| 921 PressTouchPoint(10, 10); | 934 PressTouchPoint(10, 10); |
| 922 EXPECT_EQ(2U, queued_event_count()); | 935 EXPECT_EQ(2U, queued_event_count()); |
| 923 EXPECT_FALSE(IsPendingAckTouchStart()); | 936 EXPECT_FALSE(IsPendingAckTouchStart()); |
| 924 | 937 |
| 925 // Ack the touchmove (#2). | 938 // Ack the touchmove (#2). |
| 926 SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 939 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 927 EXPECT_EQ(1U, queued_event_count()); | 940 EXPECT_EQ(1U, queued_event_count()); |
| 928 EXPECT_TRUE(IsPendingAckTouchStart()); | 941 EXPECT_TRUE(IsPendingAckTouchStart()); |
| 929 | 942 |
| 930 // Send a touchstart for a third point (#4). | 943 // Send a touchstart for a third point (#4). |
| 931 PressTouchPoint(15, 15); | 944 PressTouchPoint(15, 15); |
| 932 EXPECT_EQ(2U, queued_event_count()); | 945 EXPECT_EQ(2U, queued_event_count()); |
| 933 EXPECT_TRUE(IsPendingAckTouchStart()); | 946 EXPECT_TRUE(IsPendingAckTouchStart()); |
| 934 | 947 |
| 935 // Ack the touchstart for the second point (#3). | 948 // Ack the touchstart for the second point (#3). |
| 936 SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 949 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 937 EXPECT_EQ(1U, queued_event_count()); | 950 EXPECT_EQ(1U, queued_event_count()); |
| 938 EXPECT_TRUE(IsPendingAckTouchStart()); | 951 EXPECT_TRUE(IsPendingAckTouchStart()); |
| 939 | 952 |
| 940 // Ack the touchstart for the third point (#4). | 953 // Ack the touchstart for the third point (#4). |
| 941 SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 954 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 942 EXPECT_EQ(0U, queued_event_count()); | 955 EXPECT_EQ(0U, queued_event_count()); |
| 943 EXPECT_FALSE(IsPendingAckTouchStart()); | 956 EXPECT_FALSE(IsPendingAckTouchStart()); |
| 944 } | 957 } |
| 945 | 958 |
| 946 // Tests that the touch timeout is started when sending certain touch types. | 959 // Tests that the touch timeout is started when sending certain touch types. |
| 947 TEST_F(TouchEventQueueTest, TouchTimeoutTypes) { | 960 TEST_F(TouchEventQueueTest, TouchTimeoutTypes) { |
| 948 SetUpForTimeoutTesting(kDefaultTouchTimeoutDelayMs); | 961 SetUpForTimeoutTesting(kDefaultTouchTimeoutDelayMs); |
| 949 | 962 |
| 950 // Sending a TouchStart will start the timeout. | 963 // Sending a TouchStart will start the timeout. |
| 951 PressTouchPoint(0, 1); | 964 PressTouchPoint(0, 1); |
| 952 EXPECT_TRUE(IsTimeoutRunning()); | 965 EXPECT_TRUE(IsTimeoutRunning()); |
| 953 SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 966 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 954 EXPECT_FALSE(IsTimeoutRunning()); | 967 EXPECT_FALSE(IsTimeoutRunning()); |
| 955 | 968 |
| 956 // A TouchMove should start the timeout. | 969 // A TouchMove should start the timeout. |
| 957 MoveTouchPoint(0, 5, 5); | 970 MoveTouchPoint(0, 5, 5); |
| 958 EXPECT_TRUE(IsTimeoutRunning()); | 971 EXPECT_TRUE(IsTimeoutRunning()); |
| 959 SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 972 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 960 EXPECT_FALSE(IsTimeoutRunning()); | 973 EXPECT_FALSE(IsTimeoutRunning()); |
| 961 | 974 |
| 962 // A TouchEnd should not start the timeout. | 975 // A TouchEnd should not start the timeout. |
| 963 ReleaseTouchPoint(0); | 976 ReleaseTouchPoint(0); |
| 964 EXPECT_FALSE(IsTimeoutRunning()); | 977 EXPECT_FALSE(IsTimeoutRunning()); |
| 965 SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 978 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 966 EXPECT_FALSE(IsTimeoutRunning()); | 979 EXPECT_FALSE(IsTimeoutRunning()); |
| 967 | 980 |
| 968 // A TouchCancel should not start the timeout. | 981 // A TouchCancel should not start the timeout. |
| 969 PressTouchPoint(0, 1); | 982 PressTouchPoint(0, 1); |
| 970 SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 983 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 971 ASSERT_FALSE(IsTimeoutRunning()); | 984 ASSERT_FALSE(IsTimeoutRunning()); |
| 972 CancelTouchPoint(0); | 985 CancelTouchPoint(0); |
| 973 EXPECT_FALSE(IsTimeoutRunning()); | 986 EXPECT_FALSE(IsTimeoutRunning()); |
| 974 SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 987 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 975 EXPECT_FALSE(IsTimeoutRunning()); | 988 EXPECT_FALSE(IsTimeoutRunning()); |
| 976 } | 989 } |
| 977 | 990 |
| 978 // Tests that a delayed TouchEvent ack will trigger a TouchCancel timeout, | 991 // Tests that a delayed TouchEvent ack will trigger a TouchCancel timeout, |
| 979 // disabling touch forwarding until the next TouchStart is received after | 992 // disabling touch forwarding until the next TouchStart is received after |
| 980 // the timeout events are ack'ed. | 993 // the timeout events are ack'ed. |
| 981 TEST_F(TouchEventQueueTest, TouchTimeoutBasic) { | 994 TEST_F(TouchEventQueueTest, TouchTimeoutBasic) { |
| 982 SetUpForTimeoutTesting(kDefaultTouchTimeoutDelayMs); | 995 SetUpForTimeoutTesting(kDefaultTouchTimeoutDelayMs); |
| 983 | 996 |
| 984 // Queue a TouchStart. | 997 // Queue a TouchStart. |
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| 997 base::MessageLoop::current()->Run(); | 1010 base::MessageLoop::current()->Run(); |
| 998 | 1011 |
| 999 // The timeout should have fired, synthetically ack'ing the timed-out event. | 1012 // The timeout should have fired, synthetically ack'ing the timed-out event. |
| 1000 // TouchEvent forwarding is disabled until the ack is received for the | 1013 // TouchEvent forwarding is disabled until the ack is received for the |
| 1001 // timed-out event and the future cancel event. | 1014 // timed-out event and the future cancel event. |
| 1002 EXPECT_FALSE(IsTimeoutRunning()); | 1015 EXPECT_FALSE(IsTimeoutRunning()); |
| 1003 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 1016 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
| 1004 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 1017 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 1005 | 1018 |
| 1006 // Ack'ing the original event should trigger a cancel event. | 1019 // Ack'ing the original event should trigger a cancel event. |
| 1007 SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 1020 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 1008 EXPECT_FALSE(IsTimeoutRunning()); | 1021 EXPECT_FALSE(IsTimeoutRunning()); |
| 1009 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | 1022 EXPECT_EQ(0U, GetAndResetAckedEventCount()); |
| 1010 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 1023 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 1011 | 1024 |
| 1012 // Touch events should not be forwarded until we receive the cancel acks. | 1025 // Touch events should not be forwarded until we receive the cancel acks. |
| 1013 MoveTouchPoint(0, 1, 1); | 1026 MoveTouchPoint(0, 1, 1); |
| 1014 ASSERT_EQ(0U, GetAndResetSentEventCount()); | 1027 ASSERT_EQ(0U, GetAndResetSentEventCount()); |
| 1015 ASSERT_EQ(1U, GetAndResetAckedEventCount()); | 1028 ASSERT_EQ(1U, GetAndResetAckedEventCount()); |
| 1016 | 1029 |
| 1017 ReleaseTouchPoint(0); | 1030 ReleaseTouchPoint(0); |
| 1018 ASSERT_EQ(0U, GetAndResetSentEventCount()); | 1031 ASSERT_EQ(0U, GetAndResetSentEventCount()); |
| 1019 ASSERT_EQ(1U, GetAndResetAckedEventCount()); | 1032 ASSERT_EQ(1U, GetAndResetAckedEventCount()); |
| 1020 | 1033 |
| 1021 // The synthetic TouchCancel ack should not reach the client, but should | 1034 // The synthetic TouchCancel ack should not reach the client, but should |
| 1022 // resume touch forwarding. | 1035 // resume touch forwarding. |
| 1023 SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 1036 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 1024 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 1037 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
| 1025 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | 1038 EXPECT_EQ(0U, GetAndResetAckedEventCount()); |
| 1026 | 1039 |
| 1027 // Subsequent events should be handled normally. | 1040 // Subsequent events should be handled normally. |
| 1028 PressTouchPoint(0, 1); | 1041 PressTouchPoint(0, 1); |
| 1029 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 1042 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 1030 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | 1043 EXPECT_EQ(0U, GetAndResetAckedEventCount()); |
| 1031 } | 1044 } |
| 1032 | 1045 |
| 1033 // Tests that the timeout is never started if the renderer consumes | 1046 // Tests that the timeout is never started if the renderer consumes |
| 1034 // a TouchEvent from the current touch sequence. | 1047 // a TouchEvent from the current touch sequence. |
| 1035 TEST_F(TouchEventQueueTest, NoTouchTimeoutIfRendererIsConsumingGesture) { | 1048 TEST_F(TouchEventQueueTest, NoTouchTimeoutIfRendererIsConsumingGesture) { |
| 1036 SetUpForTimeoutTesting(kDefaultTouchTimeoutDelayMs); | 1049 SetUpForTimeoutTesting(kDefaultTouchTimeoutDelayMs); |
| 1037 | 1050 |
| 1038 // Queue a TouchStart. | 1051 // Queue a TouchStart. |
| 1039 PressTouchPoint(0, 1); | 1052 PressTouchPoint(0, 1); |
| 1040 ASSERT_TRUE(IsTimeoutRunning()); | 1053 ASSERT_TRUE(IsTimeoutRunning()); |
| 1041 | 1054 |
| 1042 // Mark the event as consumed. This should prevent the timeout from | 1055 // Mark the event as consumed. This should prevent the timeout from |
| 1043 // being activated on subsequent TouchEvents in this gesture. | 1056 // being activated on subsequent TouchEvents in this gesture. |
| 1044 SendTouchEventACK(INPUT_EVENT_ACK_STATE_CONSUMED); | 1057 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); |
| 1045 EXPECT_FALSE(IsTimeoutRunning()); | 1058 EXPECT_FALSE(IsTimeoutRunning()); |
| 1046 | 1059 |
| 1047 // A TouchMove should not start the timeout. | 1060 // A TouchMove should not start the timeout. |
| 1048 MoveTouchPoint(0, 5, 5); | 1061 MoveTouchPoint(0, 5, 5); |
| 1049 EXPECT_FALSE(IsTimeoutRunning()); | 1062 EXPECT_FALSE(IsTimeoutRunning()); |
| 1050 SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 1063 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 1051 | 1064 |
| 1052 // A secondary TouchStart should not start the timeout. | 1065 // A secondary TouchStart should not start the timeout. |
| 1053 PressTouchPoint(1, 0); | 1066 PressTouchPoint(1, 0); |
| 1054 EXPECT_FALSE(IsTimeoutRunning()); | 1067 EXPECT_FALSE(IsTimeoutRunning()); |
| 1055 SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 1068 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 1056 | 1069 |
| 1057 // A TouchEnd should not start the timeout. | 1070 // A TouchEnd should not start the timeout. |
| 1058 ReleaseTouchPoint(1); | 1071 ReleaseTouchPoint(1); |
| 1059 EXPECT_FALSE(IsTimeoutRunning()); | 1072 EXPECT_FALSE(IsTimeoutRunning()); |
| 1060 SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 1073 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 1061 | 1074 |
| 1062 // A TouchCancel should not start the timeout. | 1075 // A TouchCancel should not start the timeout. |
| 1063 CancelTouchPoint(0); | 1076 CancelTouchPoint(0); |
| 1064 EXPECT_FALSE(IsTimeoutRunning()); | 1077 EXPECT_FALSE(IsTimeoutRunning()); |
| 1065 } | 1078 } |
| 1066 | 1079 |
| 1067 // Tests that the timeout is never started if the ack is synchronous. | 1080 // Tests that the timeout is never started if the ack is synchronous. |
| 1068 TEST_F(TouchEventQueueTest, NoTouchTimeoutIfAckIsSynchronous) { | 1081 TEST_F(TouchEventQueueTest, NoTouchTimeoutIfAckIsSynchronous) { |
| 1069 SetUpForTimeoutTesting(kDefaultTouchTimeoutDelayMs); | 1082 SetUpForTimeoutTesting(kDefaultTouchTimeoutDelayMs); |
| 1070 | 1083 |
| (...skipping 39 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 1110 base::TimeDelta::FromMilliseconds(kDefaultTouchTimeoutDelayMs * 2)); | 1123 base::TimeDelta::FromMilliseconds(kDefaultTouchTimeoutDelayMs * 2)); |
| 1111 base::MessageLoop::current()->Run(); | 1124 base::MessageLoop::current()->Run(); |
| 1112 | 1125 |
| 1113 // The timeout should have fired, disabling touch forwarding until both acks | 1126 // The timeout should have fired, disabling touch forwarding until both acks |
| 1114 // are received, acking the timed out event. | 1127 // are received, acking the timed out event. |
| 1115 EXPECT_FALSE(IsTimeoutRunning()); | 1128 EXPECT_FALSE(IsTimeoutRunning()); |
| 1116 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 1129 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
| 1117 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 1130 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 1118 | 1131 |
| 1119 // Ack the original event, triggering a TouchCancel. | 1132 // Ack the original event, triggering a TouchCancel. |
| 1120 SendTouchEventACK(INPUT_EVENT_ACK_STATE_CONSUMED); | 1133 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); |
| 1121 EXPECT_FALSE(IsTimeoutRunning()); | 1134 EXPECT_FALSE(IsTimeoutRunning()); |
| 1122 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 1135 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 1123 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | 1136 EXPECT_EQ(0U, GetAndResetAckedEventCount()); |
| 1124 | 1137 |
| 1125 // Ack the cancel event. Normally, this would resume touch forwarding, | 1138 // Ack the cancel event. Normally, this would resume touch forwarding, |
| 1126 // but we're still within a scroll gesture so it remains disabled. | 1139 // but we're still within a scroll gesture so it remains disabled. |
| 1127 SendTouchEventACK(INPUT_EVENT_ACK_STATE_CONSUMED); | 1140 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); |
| 1128 EXPECT_FALSE(IsTimeoutRunning()); | 1141 EXPECT_FALSE(IsTimeoutRunning()); |
| 1129 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 1142 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
| 1130 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | 1143 EXPECT_EQ(0U, GetAndResetAckedEventCount()); |
| 1131 | 1144 |
| 1132 // Try to forward touch events for the current sequence. | 1145 // Try to forward touch events for the current sequence. |
| 1133 GetAndResetSentEventCount(); | 1146 GetAndResetSentEventCount(); |
| 1134 GetAndResetAckedEventCount(); | 1147 GetAndResetAckedEventCount(); |
| 1135 MoveTouchPoint(0, 1, 1); | 1148 MoveTouchPoint(0, 1, 1); |
| 1136 ReleaseTouchPoint(0); | 1149 ReleaseTouchPoint(0); |
| 1137 EXPECT_FALSE(IsTimeoutRunning()); | 1150 EXPECT_FALSE(IsTimeoutRunning()); |
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| 1186 // Now end the scroll sequence. Events will not be forwarded until the two | 1199 // Now end the scroll sequence. Events will not be forwarded until the two |
| 1187 // outstanding touch acks are received. | 1200 // outstanding touch acks are received. |
| 1188 SendGestureEvent(blink::WebInputEvent::GestureScrollEnd); | 1201 SendGestureEvent(blink::WebInputEvent::GestureScrollEnd); |
| 1189 MoveTouchPoint(0, 2, 2); | 1202 MoveTouchPoint(0, 2, 2); |
| 1190 ReleaseTouchPoint(0); | 1203 ReleaseTouchPoint(0); |
| 1191 EXPECT_FALSE(IsTimeoutRunning()); | 1204 EXPECT_FALSE(IsTimeoutRunning()); |
| 1192 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 1205 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
| 1193 EXPECT_EQ(2U, GetAndResetAckedEventCount()); | 1206 EXPECT_EQ(2U, GetAndResetAckedEventCount()); |
| 1194 | 1207 |
| 1195 // Ack the original event, triggering a cancel. | 1208 // Ack the original event, triggering a cancel. |
| 1196 SendTouchEventACK(INPUT_EVENT_ACK_STATE_CONSUMED); | 1209 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); |
| 1197 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 1210 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 1198 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | 1211 EXPECT_EQ(0U, GetAndResetAckedEventCount()); |
| 1199 | 1212 |
| 1200 // Ack the cancel event, resuming touch forwarding. | 1213 // Ack the cancel event, resuming touch forwarding. |
| 1201 SendTouchEventACK(INPUT_EVENT_ACK_STATE_CONSUMED); | 1214 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); |
| 1202 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 1215 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
| 1203 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | 1216 EXPECT_EQ(0U, GetAndResetAckedEventCount()); |
| 1204 | 1217 |
| 1205 PressTouchPoint(0, 1); | 1218 PressTouchPoint(0, 1); |
| 1206 EXPECT_TRUE(IsTimeoutRunning()); | 1219 EXPECT_TRUE(IsTimeoutRunning()); |
| 1207 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 1220 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 1208 } | 1221 } |
| 1209 | 1222 |
| 1210 // Tests that a delayed TouchEvent ack will not trigger a TouchCancel timeout if | 1223 // Tests that a delayed TouchEvent ack will not trigger a TouchCancel timeout if |
| 1211 // the timed-out event had no consumer. | 1224 // the timed-out event had no consumer. |
| (...skipping 20 matching lines...) Expand all Loading... |
| 1232 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 1245 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 1233 | 1246 |
| 1234 // Touch events should not be forwarded until we receive the original ack. | 1247 // Touch events should not be forwarded until we receive the original ack. |
| 1235 MoveTouchPoint(0, 1, 1); | 1248 MoveTouchPoint(0, 1, 1); |
| 1236 ReleaseTouchPoint(0); | 1249 ReleaseTouchPoint(0); |
| 1237 ASSERT_EQ(0U, GetAndResetSentEventCount()); | 1250 ASSERT_EQ(0U, GetAndResetSentEventCount()); |
| 1238 ASSERT_EQ(2U, GetAndResetAckedEventCount()); | 1251 ASSERT_EQ(2U, GetAndResetAckedEventCount()); |
| 1239 | 1252 |
| 1240 // Ack'ing the original event should not trigger a cancel event, as the | 1253 // Ack'ing the original event should not trigger a cancel event, as the |
| 1241 // TouchStart had no consumer. However, it should re-enable touch forwarding. | 1254 // TouchStart had no consumer. However, it should re-enable touch forwarding. |
| 1242 SendTouchEventACK(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS); | 1255 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS); |
| 1243 EXPECT_FALSE(IsTimeoutRunning()); | 1256 EXPECT_FALSE(IsTimeoutRunning()); |
| 1244 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | 1257 EXPECT_EQ(0U, GetAndResetAckedEventCount()); |
| 1245 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 1258 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
| 1246 | 1259 |
| 1247 // Subsequent events should be handled normally. | 1260 // Subsequent events should be handled normally. |
| 1248 PressTouchPoint(0, 1); | 1261 PressTouchPoint(0, 1); |
| 1249 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 1262 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 1250 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | 1263 EXPECT_EQ(0U, GetAndResetAckedEventCount()); |
| 1251 } | 1264 } |
| 1252 | 1265 |
| 1253 // Tests that TouchMove's are dropped if within the slop suppression region | 1266 // Tests that TouchMove's are dropped if within the slop suppression region |
| 1254 // for an unconsumed TouchStart | 1267 // for an unconsumed TouchStart |
| 1255 TEST_F(TouchEventQueueTest, TouchMoveSuppressionWithinSlopRegion) { | 1268 TEST_F(TouchEventQueueTest, TouchMoveSuppressionWithinSlopRegion) { |
| 1256 const double kSlopLengthDips = 10.; | 1269 const double kSlopLengthDips = 10.; |
| 1257 const double kHalfSlopLengthDips = kSlopLengthDips / 2; | 1270 const double kHalfSlopLengthDips = kSlopLengthDips / 2; |
| 1258 SetUpForTouchMoveSlopTesting(kSlopLengthDips); | 1271 SetUpForTouchMoveSlopTesting(kSlopLengthDips); |
| 1259 | 1272 |
| 1260 // Queue a TouchStart. | 1273 // Queue a TouchStart. |
| 1261 PressTouchPoint(0, 0); | 1274 PressTouchPoint(0, 0); |
| 1262 SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 1275 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 1263 ASSERT_EQ(1U, GetAndResetSentEventCount()); | 1276 ASSERT_EQ(1U, GetAndResetSentEventCount()); |
| 1264 ASSERT_EQ(1U, GetAndResetAckedEventCount()); | 1277 ASSERT_EQ(1U, GetAndResetAckedEventCount()); |
| 1265 | 1278 |
| 1266 // TouchMove's within the region should be suppressed. | 1279 // TouchMove's within the region should be suppressed. |
| 1267 MoveTouchPoint(0, 0, kHalfSlopLengthDips); | 1280 MoveTouchPoint(0, 0, kHalfSlopLengthDips); |
| 1268 EXPECT_EQ(0U, queued_event_count()); | 1281 EXPECT_EQ(0U, queued_event_count()); |
| 1269 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 1282 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
| 1270 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 1283 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 1271 EXPECT_EQ(INPUT_EVENT_ACK_STATE_NOT_CONSUMED, acked_event_state()); | 1284 EXPECT_EQ(INPUT_EVENT_ACK_STATE_NOT_CONSUMED, acked_event_state()); |
| 1272 | 1285 |
| (...skipping 13 matching lines...) Expand all Loading... |
| 1286 // TouchMove's should be suppressed. | 1299 // TouchMove's should be suppressed. |
| 1287 // TODO(jdduke): Remove ceil with adoption of floating point touch coords, | 1300 // TODO(jdduke): Remove ceil with adoption of floating point touch coords, |
| 1288 // crbug/336807. | 1301 // crbug/336807. |
| 1289 const double kFortyFiveDegreeSlopLengthXY = | 1302 const double kFortyFiveDegreeSlopLengthXY = |
| 1290 std::ceil(kSlopLengthDips * std::sqrt(2.) / 2.); | 1303 std::ceil(kSlopLengthDips * std::sqrt(2.) / 2.); |
| 1291 MoveTouchPoint(0, kFortyFiveDegreeSlopLengthXY + .1, | 1304 MoveTouchPoint(0, kFortyFiveDegreeSlopLengthXY + .1, |
| 1292 kFortyFiveDegreeSlopLengthXY + .1); | 1305 kFortyFiveDegreeSlopLengthXY + .1); |
| 1293 EXPECT_EQ(1U, queued_event_count()); | 1306 EXPECT_EQ(1U, queued_event_count()); |
| 1294 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 1307 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 1295 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | 1308 EXPECT_EQ(0U, GetAndResetAckedEventCount()); |
| 1296 SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 1309 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 1297 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 1310 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 1298 | 1311 |
| 1299 // Even TouchMove's within the original slop region should now be forwarded. | 1312 // Even TouchMove's within the original slop region should now be forwarded. |
| 1300 MoveTouchPoint(0, 0, 0); | 1313 MoveTouchPoint(0, 0, 0); |
| 1301 EXPECT_EQ(1U, queued_event_count()); | 1314 EXPECT_EQ(1U, queued_event_count()); |
| 1302 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 1315 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 1303 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | 1316 EXPECT_EQ(0U, GetAndResetAckedEventCount()); |
| 1304 SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 1317 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 1305 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 1318 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 1306 | 1319 |
| 1307 // A new touch sequence should reset suppression. | 1320 // A new touch sequence should reset suppression. |
| 1308 ReleaseTouchPoint(0); | 1321 ReleaseTouchPoint(0); |
| 1309 PressTouchPoint(0, 0); | 1322 PressTouchPoint(0, 0); |
| 1310 SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 1323 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 1311 SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 1324 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 1312 ASSERT_EQ(2U, GetAndResetSentEventCount()); | 1325 ASSERT_EQ(2U, GetAndResetSentEventCount()); |
| 1313 ASSERT_EQ(2U, GetAndResetAckedEventCount()); | 1326 ASSERT_EQ(2U, GetAndResetAckedEventCount()); |
| 1314 ASSERT_EQ(0U, queued_event_count()); | 1327 ASSERT_EQ(0U, queued_event_count()); |
| 1315 | 1328 |
| 1316 // The slop region is boundary-inclusive. | 1329 // The slop region is boundary-inclusive. |
| 1317 MoveTouchPoint(0, kSlopLengthDips, 0); | 1330 MoveTouchPoint(0, kSlopLengthDips, 0); |
| 1318 EXPECT_EQ(0U, queued_event_count()); | 1331 EXPECT_EQ(0U, queued_event_count()); |
| 1319 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 1332 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
| 1320 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 1333 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 1321 | 1334 |
| 1322 MoveTouchPoint(0, kSlopLengthDips + 1., 0); | 1335 MoveTouchPoint(0, kSlopLengthDips + 1., 0); |
| 1323 EXPECT_EQ(1U, queued_event_count()); | 1336 EXPECT_EQ(1U, queued_event_count()); |
| 1324 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 1337 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 1325 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | 1338 EXPECT_EQ(0U, GetAndResetAckedEventCount()); |
| 1326 } | 1339 } |
| 1327 | 1340 |
| 1328 // Tests that TouchMove's are not dropped within the slop suppression region if | 1341 // Tests that TouchMove's are not dropped within the slop suppression region if |
| 1329 // the touchstart was consumed. | 1342 // the touchstart was consumed. |
| 1330 TEST_F(TouchEventQueueTest, NoTouchMoveSuppressionAfterTouchConsumed) { | 1343 TEST_F(TouchEventQueueTest, NoTouchMoveSuppressionAfterTouchConsumed) { |
| 1331 const double kSlopLengthDips = 10.; | 1344 const double kSlopLengthDips = 10.; |
| 1332 const double kHalfSlopLengthDips = kSlopLengthDips / 2; | 1345 const double kHalfSlopLengthDips = kSlopLengthDips / 2; |
| 1333 SetUpForTouchMoveSlopTesting(kSlopLengthDips); | 1346 SetUpForTouchMoveSlopTesting(kSlopLengthDips); |
| 1334 | 1347 |
| 1335 // Queue a TouchStart. | 1348 // Queue a TouchStart. |
| 1336 PressTouchPoint(0, 1); | 1349 PressTouchPoint(0, 1); |
| 1337 SendTouchEventACK(INPUT_EVENT_ACK_STATE_CONSUMED); | 1350 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); |
| 1338 ASSERT_EQ(1U, GetAndResetSentEventCount()); | 1351 ASSERT_EQ(1U, GetAndResetSentEventCount()); |
| 1339 ASSERT_EQ(1U, GetAndResetAckedEventCount()); | 1352 ASSERT_EQ(1U, GetAndResetAckedEventCount()); |
| 1340 | 1353 |
| 1341 // TouchMove's within the region should not be suppressed, as a touch was | 1354 // TouchMove's within the region should not be suppressed, as a touch was |
| 1342 // consumed. | 1355 // consumed. |
| 1343 MoveTouchPoint(0, 0, kHalfSlopLengthDips); | 1356 MoveTouchPoint(0, 0, kHalfSlopLengthDips); |
| 1344 EXPECT_EQ(1U, queued_event_count()); | 1357 EXPECT_EQ(1U, queued_event_count()); |
| 1345 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 1358 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 1346 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | 1359 EXPECT_EQ(0U, GetAndResetAckedEventCount()); |
| 1347 } | 1360 } |
| 1348 | 1361 |
| 1349 // Tests that TouchMove's are not dropped if a secondary pointer is present | 1362 // Tests that TouchMove's are not dropped if a secondary pointer is present |
| 1350 // during any movement. | 1363 // during any movement. |
| 1351 TEST_F(TouchEventQueueTest, NoTouchMoveSuppressionAfterMultiTouch) { | 1364 TEST_F(TouchEventQueueTest, NoTouchMoveSuppressionAfterMultiTouch) { |
| 1352 const double kSlopLengthDips = 10.; | 1365 const double kSlopLengthDips = 10.; |
| 1353 const double kHalfSlopLengthDips = kSlopLengthDips / 2; | 1366 const double kHalfSlopLengthDips = kSlopLengthDips / 2; |
| 1354 const double kDoubleSlopLengthDips = 10.; | 1367 const double kDoubleSlopLengthDips = 10.; |
| 1355 SetUpForTouchMoveSlopTesting(kSlopLengthDips); | 1368 SetUpForTouchMoveSlopTesting(kSlopLengthDips); |
| 1356 | 1369 |
| 1357 // Queue a TouchStart. | 1370 // Queue a TouchStart. |
| 1358 PressTouchPoint(0, 1); | 1371 PressTouchPoint(0, 1); |
| 1359 SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 1372 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 1360 ASSERT_EQ(1U, GetAndResetSentEventCount()); | 1373 ASSERT_EQ(1U, GetAndResetSentEventCount()); |
| 1361 ASSERT_EQ(1U, GetAndResetAckedEventCount()); | 1374 ASSERT_EQ(1U, GetAndResetAckedEventCount()); |
| 1362 | 1375 |
| 1363 // TouchMove's within the region should be suppressed. | 1376 // TouchMove's within the region should be suppressed. |
| 1364 MoveTouchPoint(0, 0, kHalfSlopLengthDips); | 1377 MoveTouchPoint(0, 0, kHalfSlopLengthDips); |
| 1365 EXPECT_EQ(0U, queued_event_count()); | 1378 EXPECT_EQ(0U, queued_event_count()); |
| 1366 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 1379 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
| 1367 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 1380 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 1368 | 1381 |
| 1369 // Simulate a secondary pointer press. | 1382 // Simulate a secondary pointer press. |
| 1370 PressTouchPoint(kDoubleSlopLengthDips, 0); | 1383 PressTouchPoint(kDoubleSlopLengthDips, 0); |
| 1371 SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 1384 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 1372 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 1385 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 1373 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 1386 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 1374 | 1387 |
| 1375 // TouchMove with a secondary pointer should not be suppressed. | 1388 // TouchMove with a secondary pointer should not be suppressed. |
| 1376 MoveTouchPoint(1, kDoubleSlopLengthDips, 0); | 1389 MoveTouchPoint(1, kDoubleSlopLengthDips, 0); |
| 1377 EXPECT_EQ(1U, queued_event_count()); | 1390 EXPECT_EQ(1U, queued_event_count()); |
| 1378 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 1391 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 1379 SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 1392 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 1380 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 1393 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 1381 | 1394 |
| 1382 // Release the secondary pointer. | 1395 // Release the secondary pointer. |
| 1383 ReleaseTouchPoint(0); | 1396 ReleaseTouchPoint(0); |
| 1384 SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 1397 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 1385 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 1398 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 1386 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 1399 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 1387 | 1400 |
| 1388 // TouchMove's should not should be suppressed, even with the original | 1401 // TouchMove's should not should be suppressed, even with the original |
| 1389 // unmoved pointer. | 1402 // unmoved pointer. |
| 1390 MoveTouchPoint(0, 0, 0); | 1403 MoveTouchPoint(0, 0, 0); |
| 1391 EXPECT_EQ(1U, queued_event_count()); | 1404 EXPECT_EQ(1U, queued_event_count()); |
| 1392 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 1405 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 1393 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | 1406 EXPECT_EQ(0U, GetAndResetAckedEventCount()); |
| 1394 } | 1407 } |
| 1395 | 1408 |
| 1409 TEST_F(TouchEventQueueTest, SyncTouchMoveDoesntCancelTouchOnScroll) { |
| 1410 SetTouchScrollingMode(TouchEventQueue::TOUCH_SCROLLING_MODE_SYNC_TOUCHMOVE); |
| 1411 // Queue a TouchStart. |
| 1412 PressTouchPoint(0, 1); |
| 1413 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 1414 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 1415 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 1416 |
| 1417 MoveTouchPoint(0, 20, 5); |
| 1418 EXPECT_EQ(1U, queued_event_count()); |
| 1419 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 1420 |
| 1421 // GestureScrollBegin doesn't insert a synthetic TouchCancel. |
| 1422 WebGestureEvent followup_scroll; |
| 1423 followup_scroll.type = WebInputEvent::GestureScrollBegin; |
| 1424 SetFollowupEvent(followup_scroll); |
| 1425 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 1426 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
| 1427 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 1428 EXPECT_EQ(0U, queued_event_count()); |
| 1429 } |
| 1430 |
| 1431 TEST_F(TouchEventQueueTest, TouchAbsorption) { |
| 1432 SetTouchScrollingMode(TouchEventQueue::TOUCH_SCROLLING_MODE_ABSORB_TOUCHMOVE); |
| 1433 // Queue a TouchStart. |
| 1434 PressTouchPoint(0, 1); |
| 1435 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 1436 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 1437 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 1438 |
| 1439 for (int i = 0; i < 3; ++i) { |
| 1440 SendGestureEventAck(WebInputEvent::GestureScrollUpdate, |
| 1441 INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 1442 |
| 1443 MoveTouchPoint(0, 20, 5); |
| 1444 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 1445 EXPECT_EQ(0U, queued_event_count()); |
| 1446 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 1447 |
| 1448 // Consuming a scroll event prevents the next touch moves from being |
| 1449 // dispatched. |
| 1450 SendGestureEventAck(WebInputEvent::GestureScrollUpdate, |
| 1451 INPUT_EVENT_ACK_STATE_CONSUMED); |
| 1452 MoveTouchPoint(0, 20, 5); |
| 1453 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 1454 EXPECT_EQ(0U, queued_event_count()); |
| 1455 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
| 1456 } |
| 1457 } |
| 1458 |
| 1396 } // namespace content | 1459 } // namespace content |
| OLD | NEW |