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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/browser/renderer_host/input/touch_event_queue.h" | 5 #include "content/browser/renderer_host/input/touch_event_queue.h" |
6 | 6 |
7 #include "base/auto_reset.h" | 7 #include "base/auto_reset.h" |
8 #include "base/command_line.h" | 8 #include "base/command_line.h" |
9 #include "base/debug/trace_event.h" | 9 #include "base/debug/trace_event.h" |
10 #include "base/stl_util.h" | 10 #include "base/stl_util.h" |
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285 // This is the list of the original events that were coalesced. | 285 // This is the list of the original events that were coalesced. |
286 WebTouchEventWithLatencyList events_; | 286 WebTouchEventWithLatencyList events_; |
287 | 287 |
288 // If |ignore_ack_| is true, don't send this touch event to client | 288 // If |ignore_ack_| is true, don't send this touch event to client |
289 // when the event is acked. | 289 // when the event is acked. |
290 bool ignore_ack_; | 290 bool ignore_ack_; |
291 | 291 |
292 DISALLOW_COPY_AND_ASSIGN(CoalescedWebTouchEvent); | 292 DISALLOW_COPY_AND_ASSIGN(CoalescedWebTouchEvent); |
293 }; | 293 }; |
294 | 294 |
295 TouchEventQueue::TouchEventQueue(TouchEventQueueClient* client) | 295 TouchEventQueue::TouchEventQueue(TouchEventQueueClient* client, |
| 296 TouchScrollingMode mode) |
296 : client_(client), | 297 : client_(client), |
297 dispatching_touch_ack_(NULL), | 298 dispatching_touch_ack_(NULL), |
298 dispatching_touch_(false), | 299 dispatching_touch_(false), |
299 touch_filtering_state_(TOUCH_FILTERING_STATE_DEFAULT), | 300 touch_filtering_state_(TOUCH_FILTERING_STATE_DEFAULT), |
300 ack_timeout_enabled_(false) { | 301 ack_timeout_enabled_(false), |
| 302 touch_scrolling_mode_(mode), |
| 303 absorbing_touch_moves_(false) { |
301 DCHECK(client); | 304 DCHECK(client); |
302 } | 305 } |
303 | 306 |
304 TouchEventQueue::~TouchEventQueue() { | 307 TouchEventQueue::~TouchEventQueue() { |
305 if (!touch_queue_.empty()) | 308 if (!touch_queue_.empty()) |
306 STLDeleteElements(&touch_queue_); | 309 STLDeleteElements(&touch_queue_); |
307 } | 310 } |
308 | 311 |
309 void TouchEventQueue::QueueEvent(const TouchEventWithLatencyInfo& event) { | 312 void TouchEventQueue::QueueEvent(const TouchEventWithLatencyInfo& event) { |
310 TRACE_EVENT0("input", "TouchEventQueue::QueueEvent"); | 313 TRACE_EVENT0("input", "TouchEventQueue::QueueEvent"); |
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394 TRACE_EVENT0("input", "TouchEventQueue::ForwardToRenderer"); | 397 TRACE_EVENT0("input", "TouchEventQueue::ForwardToRenderer"); |
395 | 398 |
396 DCHECK(!dispatching_touch_); | 399 DCHECK(!dispatching_touch_); |
397 DCHECK_NE(touch_filtering_state_, DROP_ALL_TOUCHES); | 400 DCHECK_NE(touch_filtering_state_, DROP_ALL_TOUCHES); |
398 | 401 |
399 if (IsNewTouchSequence(touch.event)) { | 402 if (IsNewTouchSequence(touch.event)) { |
400 touch_filtering_state_ = | 403 touch_filtering_state_ = |
401 ack_timeout_enabled_ ? FORWARD_TOUCHES_UNTIL_TIMEOUT | 404 ack_timeout_enabled_ ? FORWARD_TOUCHES_UNTIL_TIMEOUT |
402 : FORWARD_ALL_TOUCHES; | 405 : FORWARD_ALL_TOUCHES; |
403 touch_ack_states_.clear(); | 406 touch_ack_states_.clear(); |
| 407 absorbing_touch_moves_ = false; |
404 } | 408 } |
405 | 409 |
406 // A synchronous ack will reset |dispatching_touch_|, in which case | 410 // A synchronous ack will reset |dispatching_touch_|, in which case |
407 // the touch timeout should not be started. | 411 // the touch timeout should not be started. |
408 base::AutoReset<bool> dispatching_touch(&dispatching_touch_, true); | 412 base::AutoReset<bool> dispatching_touch(&dispatching_touch_, true); |
409 client_->SendTouchEventImmediately(touch); | 413 client_->SendTouchEventImmediately(touch); |
410 if (dispatching_touch_ && | 414 if (dispatching_touch_ && |
411 touch_filtering_state_ == FORWARD_TOUCHES_UNTIL_TIMEOUT && | 415 touch_filtering_state_ == FORWARD_TOUCHES_UNTIL_TIMEOUT && |
412 ShouldTouchTypeTriggerTimeout(touch.event.type)) { | 416 ShouldTouchTypeTriggerTimeout(touch.event.type)) { |
413 DCHECK(timeout_handler_); | 417 DCHECK(timeout_handler_); |
414 timeout_handler_->Start(touch); | 418 timeout_handler_->Start(touch); |
415 } | 419 } |
416 } | 420 } |
417 | 421 |
418 void TouchEventQueue::OnGestureScrollEvent( | 422 void TouchEventQueue::OnGestureScrollEvent( |
419 const GestureEventWithLatencyInfo& gesture_event) { | 423 const GestureEventWithLatencyInfo& gesture_event) { |
420 if (gesture_event.event.type != blink::WebInputEvent::GestureScrollBegin) | 424 if (gesture_event.event.type != blink::WebInputEvent::GestureScrollBegin) |
421 return; | 425 return; |
422 | 426 |
| 427 if (touch_scrolling_mode_ != TOUCH_SCROLLING_MODE_TOUCHCANCEL) |
| 428 return; |
| 429 |
423 // We assume that scroll events are generated synchronously from | 430 // We assume that scroll events are generated synchronously from |
424 // dispatching a touch event ack. This allows us to generate a synthetic | 431 // dispatching a touch event ack. This allows us to generate a synthetic |
425 // cancel event that has the same touch ids as the touch event that | 432 // cancel event that has the same touch ids as the touch event that |
426 // is being acked. Otherwise, we don't perform the touch-cancel optimization. | 433 // is being acked. Otherwise, we don't perform the touch-cancel optimization. |
427 if (!dispatching_touch_ack_) | 434 if (!dispatching_touch_ack_) |
428 return; | 435 return; |
429 | 436 |
430 if (touch_filtering_state_ == DROP_TOUCHES_IN_SEQUENCE) | 437 if (touch_filtering_state_ == DROP_TOUCHES_IN_SEQUENCE) |
431 return; | 438 return; |
432 | 439 |
433 touch_filtering_state_ = DROP_TOUCHES_IN_SEQUENCE; | 440 touch_filtering_state_ = DROP_TOUCHES_IN_SEQUENCE; |
434 | 441 |
435 // Fake a TouchCancel to cancel the touch points of the touch event | 442 // Fake a TouchCancel to cancel the touch points of the touch event |
436 // that is currently being acked. | 443 // that is currently being acked. |
437 // Note: |dispatching_touch_ack_| is non-null when we reach here, meaning we | 444 // Note: |dispatching_touch_ack_| is non-null when we reach here, meaning we |
438 // are in the scope of PopTouchEventToClient() and that no touch event | 445 // are in the scope of PopTouchEventToClient() and that no touch event |
439 // in the queue is waiting for ack from renderer. So we can just insert | 446 // in the queue is waiting for ack from renderer. So we can just insert |
440 // the touch cancel at the beginning of the queue. | 447 // the touch cancel at the beginning of the queue. |
441 touch_queue_.push_front(new CoalescedWebTouchEvent( | 448 touch_queue_.push_front(new CoalescedWebTouchEvent( |
442 ObtainCancelEventForTouchEvent( | 449 ObtainCancelEventForTouchEvent( |
443 dispatching_touch_ack_->coalesced_event()), true)); | 450 dispatching_touch_ack_->coalesced_event()), true)); |
444 } | 451 } |
445 | 452 |
| 453 void TouchEventQueue::OnGestureEventAck( |
| 454 const GestureEventWithLatencyInfo& event, |
| 455 InputEventAckState ack_result) { |
| 456 if (touch_scrolling_mode_ != TOUCH_SCROLLING_MODE_ABSORB_TOUCHMOVE) |
| 457 return; |
| 458 |
| 459 if (event.event.type != blink::WebInputEvent::GestureScrollUpdate) |
| 460 return; |
| 461 |
| 462 // Suspend sending touchmove events as long as the scroll events are handled. |
| 463 // Note that there's no guarantee that this ACK is for the most recent |
| 464 // gesture event (or even part of the current sequence). Worse case, the |
| 465 // delay in updating the absorption state should onl result in minor UI |
| 466 // glitches. |
| 467 // TODO(rbyers): Define precise timing requirements and potentially implement |
| 468 // mitigations for races. |
| 469 absorbing_touch_moves_ = (ack_result == INPUT_EVENT_ACK_STATE_CONSUMED); |
| 470 } |
| 471 |
446 void TouchEventQueue::OnHasTouchEventHandlers(bool has_handlers) { | 472 void TouchEventQueue::OnHasTouchEventHandlers(bool has_handlers) { |
447 DCHECK(!dispatching_touch_ack_); | 473 DCHECK(!dispatching_touch_ack_); |
448 DCHECK(!dispatching_touch_); | 474 DCHECK(!dispatching_touch_); |
449 | 475 |
450 if (has_handlers) { | 476 if (has_handlers) { |
451 if (touch_filtering_state_ == DROP_ALL_TOUCHES) { | 477 if (touch_filtering_state_ == DROP_ALL_TOUCHES) { |
452 // If no touch handler was previously registered, ensure that we don't | 478 // If no touch handler was previously registered, ensure that we don't |
453 // send a partial touch sequence to the renderer. | 479 // send a partial touch sequence to the renderer. |
454 DCHECK(touch_queue_.empty()); | 480 DCHECK(touch_queue_.empty()); |
455 touch_filtering_state_ = DROP_TOUCHES_IN_SEQUENCE; | 481 touch_filtering_state_ = DROP_TOUCHES_IN_SEQUENCE; |
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561 if (touch_filtering_state_ == DROP_ALL_TOUCHES) | 587 if (touch_filtering_state_ == DROP_ALL_TOUCHES) |
562 return ACK_WITH_NO_CONSUMER_EXISTS; | 588 return ACK_WITH_NO_CONSUMER_EXISTS; |
563 | 589 |
564 if (touch_filtering_state_ == DROP_TOUCHES_IN_SEQUENCE && | 590 if (touch_filtering_state_ == DROP_TOUCHES_IN_SEQUENCE && |
565 event.type != WebInputEvent::TouchCancel) { | 591 event.type != WebInputEvent::TouchCancel) { |
566 if (IsNewTouchSequence(event)) | 592 if (IsNewTouchSequence(event)) |
567 return FORWARD_TO_RENDERER; | 593 return FORWARD_TO_RENDERER; |
568 return ACK_WITH_NOT_CONSUMED; | 594 return ACK_WITH_NOT_CONSUMED; |
569 } | 595 } |
570 | 596 |
| 597 if (absorbing_touch_moves_ && event.type == WebInputEvent::TouchMove) |
| 598 return ACK_WITH_NOT_CONSUMED; |
| 599 |
571 // Touch press events should always be forwarded to the renderer. | 600 // Touch press events should always be forwarded to the renderer. |
572 if (event.type == WebInputEvent::TouchStart) | 601 if (event.type == WebInputEvent::TouchStart) |
573 return FORWARD_TO_RENDERER; | 602 return FORWARD_TO_RENDERER; |
574 | 603 |
575 for (unsigned int i = 0; i < event.touchesLength; ++i) { | 604 for (unsigned int i = 0; i < event.touchesLength; ++i) { |
576 const WebTouchPoint& point = event.touches[i]; | 605 const WebTouchPoint& point = event.touches[i]; |
577 // If a point has been stationary, then don't take it into account. | 606 // If a point has been stationary, then don't take it into account. |
578 if (point.state == WebTouchPoint::StateStationary) | 607 if (point.state == WebTouchPoint::StateStationary) |
579 continue; | 608 continue; |
580 | 609 |
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607 } else if (event.type == WebInputEvent::TouchStart) { | 636 } else if (event.type == WebInputEvent::TouchStart) { |
608 for (unsigned i = 0; i < event.touchesLength; ++i) { | 637 for (unsigned i = 0; i < event.touchesLength; ++i) { |
609 const WebTouchPoint& point = event.touches[i]; | 638 const WebTouchPoint& point = event.touches[i]; |
610 if (point.state == WebTouchPoint::StatePressed) | 639 if (point.state == WebTouchPoint::StatePressed) |
611 touch_ack_states_[point.id] = ack_result; | 640 touch_ack_states_[point.id] = ack_result; |
612 } | 641 } |
613 } | 642 } |
614 } | 643 } |
615 | 644 |
616 } // namespace content | 645 } // namespace content |
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