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Side by Side Diff: include/gpu/GrTextureAccess.h

Issue 1567733005: Add a class representing texture swizzle. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Add .a for color table FP texture reads. Created 4 years, 11 months ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrTextureAccess_DEFINED 8 #ifndef GrTextureAccess_DEFINED
9 #define GrTextureAccess_DEFINED 9 #define GrTextureAccess_DEFINED
10 10
11 #include "GrGpuResourceRef.h" 11 #include "GrGpuResourceRef.h"
12 #include "GrTexture.h" 12 #include "GrTexture.h"
13 #include "GrTextureParams.h" 13 #include "GrTextureParams.h"
14 #include "SkRefCnt.h" 14 #include "SkRefCnt.h"
15 #include "SkShader.h" 15 #include "SkShader.h"
16 16
17 /** A class representing the swizzle access pattern for a texture. Note that if the texture is 17 /**
18 * an alpha-only texture then the alpha channel is substituted for other compon ents. Any mangling 18 * Used to represent a texture that is required by a GrProcessor. It holds a GrT exture along with
19 * to handle the r,g,b->a conversions for alpha textures is automatically inclu ded in the stage 19 * an associated GrTextureParams
20 * key. However, if a GrProcessor uses different swizzles based on its input th en it must
21 * consider that variation in its key-generation.
22 */ 20 */
23 class GrTextureAccess : public SkNoncopyable { 21 class GrTextureAccess : public SkNoncopyable {
24 public: 22 public:
25 /** 23 /**
26 * A default GrTextureAccess must have reset() called on it in a GrProcessor subclass's 24 * Must be initialized before adding to a GrProcessor's texture access list.
27 * constructor if it will be accessible via GrProcessor::textureAccess().
28 */ 25 */
29 GrTextureAccess(); 26 GrTextureAccess();
30 27
31 /**
32 * Uses the default swizzle, "rgba".
33 */
34 GrTextureAccess(GrTexture*, const GrTextureParams&); 28 GrTextureAccess(GrTexture*, const GrTextureParams&);
29
35 explicit GrTextureAccess(GrTexture*, 30 explicit GrTextureAccess(GrTexture*,
36 GrTextureParams::FilterMode = GrTextureParams::kNon e_FilterMode, 31 GrTextureParams::FilterMode = GrTextureParams::kNon e_FilterMode,
37 SkShader::TileMode tileXAndY = SkShader::kClamp_Til eMode); 32 SkShader::TileMode tileXAndY = SkShader::kClamp_Til eMode);
38 33
39 /**
40 * swizzle must be a string between one and four (inclusive) characters cont aining only 'r',
41 * 'g', 'b', and/or 'a'.
42 */
43 GrTextureAccess(GrTexture*, const char* swizzle, const GrTextureParams&);
44 GrTextureAccess(GrTexture*,
45 const char* swizzle,
46 GrTextureParams::FilterMode = GrTextureParams::kNone_FilterM ode,
47 SkShader::TileMode tileXAndY = SkShader::kClamp_TileMode);
48
49 void reset(GrTexture*, const GrTextureParams&); 34 void reset(GrTexture*, const GrTextureParams&);
50 void reset(GrTexture*, 35 void reset(GrTexture*,
51 GrTextureParams::FilterMode = GrTextureParams::kNone_FilterMode, 36 GrTextureParams::FilterMode = GrTextureParams::kNone_FilterMode,
52 SkShader::TileMode tileXAndY = SkShader::kClamp_TileMode); 37 SkShader::TileMode tileXAndY = SkShader::kClamp_TileMode);
53 void reset(GrTexture*, const char* swizzle, const GrTextureParams&);
54 void reset(GrTexture*,
55 const char* swizzle,
56 GrTextureParams::FilterMode = GrTextureParams::kNone_FilterMode,
57 SkShader::TileMode tileXAndY = SkShader::kClamp_TileMode);
58 38
59 bool operator== (const GrTextureAccess& other) const { 39 bool operator==(const GrTextureAccess& that) const {
60 #ifdef SK_DEBUG 40 return this->getTexture() == that.getTexture() && fParams == that.fParam s;
61 // below assumes all chars in fSwizzle are initialized even if string is < 4 chars long.
62 SkASSERT(memcmp(fSwizzle, other.fSwizzle, sizeof(fSwizzle)-1) ==
63 strcmp(fSwizzle, other.fSwizzle));
64 #endif
65 return fParams == other.fParams &&
66 (this->getTexture() == other.getTexture()) &&
67 (0 == memcmp(fSwizzle, other.fSwizzle, sizeof(fSwizzle)-1));
68 } 41 }
69 42
70 bool operator!= (const GrTextureAccess& other) const { return !(*this == oth er); } 43 bool operator!=(const GrTextureAccess& other) const { return !(*this == othe r); }
71 44
72 GrTexture* getTexture() const { return fTexture.get(); } 45 GrTexture* getTexture() const { return fTexture.get(); }
73 46
74 /** 47 /**
75 * For internal use by GrProcessor. 48 * For internal use by GrProcessor.
76 */ 49 */
77 const GrGpuResourceRef* getProgramTexture() const { return &fTexture; } 50 const GrGpuResourceRef* getProgramTexture() const { return &fTexture; }
78 51
79 /**
80 * Returns a string representing the swizzle. The string is is null-terminat ed.
81 */
82 const char* getSwizzle() const { return fSwizzle; }
83
84 /** Returns a mask indicating which components are referenced in the swizzle . The return
85 is a bitfield of GrColorComponentFlags. */
86 uint32_t swizzleMask() const { return fSwizzleMask; }
87
88 const GrTextureParams& getParams() const { return fParams; } 52 const GrTextureParams& getParams() const { return fParams; }
89 53
90 private: 54 private:
91 void setSwizzle(const char*);
92 55
93 typedef GrTGpuResourceRef<GrTexture> ProgramTexture; 56 typedef GrTGpuResourceRef<GrTexture> ProgramTexture;
94 57
95 ProgramTexture fTexture; 58 ProgramTexture fTexture;
96 GrTextureParams fParams; 59 GrTextureParams fParams;
97 uint32_t fSwizzleMask;
98 char fSwizzle[5];
99 60
100 typedef SkNoncopyable INHERITED; 61 typedef SkNoncopyable INHERITED;
101 }; 62 };
102 63
103 #endif 64 #endif
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