| Index: src/core/SkScaleToSides.h
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| diff --git a/src/core/SkScaleToSides.h b/src/core/SkScaleToSides.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..cd44ccea9374a9be307ae8b42728a14fd1261ea7
|
| --- /dev/null
|
| +++ b/src/core/SkScaleToSides.h
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| @@ -0,0 +1,61 @@
|
| +/*
|
| + * Copyright 2016 Google Inc.
|
| + *
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| + * Use of this source code is governed by a BSD-style license that can be
|
| + * found in the LICENSE file.
|
| + */
|
| +
|
| +#ifndef SkScaleToSides_DEFINED
|
| +#define SkScaleToSides_DEFINED
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| +
|
| +#include <cmath>
|
| +#include "SkScalar.h"
|
| +#include "SkTypes.h"
|
| +
|
| +class ScaleToSides {
|
| +public:
|
| + // This code assumes that a and b fit in in a float, and therefore the resulting smaller value
|
| + // of a and b will fit in a float. The side of the rectangle may be larger than a float.
|
| + // Scale must be less than or equal to the ratio limit / (*a + *b).
|
| + // This code assumes that NaN and Inf are never passed in.
|
| + static void AdjustRadii(double limit, double scale, SkScalar* a, SkScalar* b) {
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| + SkASSERTF(scale < 1.0 && scale > 0.0, "scale: %g", scale);
|
| +
|
| + *a *= scale;
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| + *b *= scale;
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| +
|
| + // This check is conservative. (double)*a + (double)*b >= (double)(*a + *b)
|
| + if ((double)*a + (double)*b > limit) {
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| + float* minRadius = a;
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| + float* maxRadius = b;
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| +
|
| + // Force minRadius to be the smaller of the two.
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| + if (*minRadius > *maxRadius) {
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| + SkTSwap(minRadius, maxRadius);
|
| + }
|
| +
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| + // newMinRadius must be float in order to give the actual value of the radius.
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| + // The newMinRadius will always be smaller than limit. The largest that minRadius can be
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| + // is 1/2 the ratio of minRadius : (minRadius + maxRadius), therefore in the resulting
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| + // division, minRadius can be no larger than 1/2 limit + ULP.
|
| + float newMinRadius = *minRadius;
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| +
|
| + // Because newMaxRadius is the result of a double to float conversion, it can be larger
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| + // than limit, but only by one ULP.
|
| + float newMaxRadius = (float)(limit - newMinRadius);
|
| +
|
| + // If newMaxRadius is larger than the same value as a double, then it needs to be
|
| + // reduced by one ULP to be less than limit - newMinRadius.
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| + // Note: nexttowardf is a c99 call and should be std::nexttoward, but this is not
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| + // implemented in the ARM compiler.
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| + if ((double)newMaxRadius + (double)newMinRadius > limit) {
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| + newMaxRadius = nexttowardf(newMaxRadius, 0.0);
|
| + }
|
| + *maxRadius = newMaxRadius;
|
| + }
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| +
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| + SkASSERTF(*a >= 0.0f && *b >= 0.0f, "a: %g, b: %g", *a, *b);
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| + SkASSERTF((*a + *b) <= limit, "limit: %g, a: %g, b: %g", limit, *a, *b);
|
| + }
|
| +};
|
| +#endif // ScaleToSides_DEFINED
|
|
|