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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkBitmap.h" | 8 #include "SkBitmap.h" |
9 #include "SkCanvas.h" | 9 #include "SkCanvas.h" |
10 #include "SkData.h" | 10 #include "SkData.h" |
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75 if (mask & SkMatrix::kPerspective_Mask) { | 75 if (mask & SkMatrix::kPerspective_Mask) { |
76 mat->setPerspX(rand.nextSScalar1()); | 76 mat->setPerspX(rand.nextSScalar1()); |
77 mat->setPerspY(rand.nextSScalar1()); | 77 mat->setPerspY(rand.nextSScalar1()); |
78 } | 78 } |
79 } | 79 } |
80 | 80 |
81 static void rand_size(SkISize* size, SkRandom& rand) { | 81 static void rand_size(SkISize* size, SkRandom& rand) { |
82 size->set(rand.nextU() & 0xFFFF, rand.nextU() & 0xFFFF); | 82 size->set(rand.nextU() & 0xFFFF, rand.nextU() & 0xFFFF); |
83 } | 83 } |
84 | 84 |
85 static bool treat_as_sprite(const SkMatrix& mat, const SkISize& size, | |
86 unsigned bits) { | |
87 return SkTreatAsSprite(mat, size.width(), size.height(), bits); | |
88 } | |
89 | |
90 static void test_treatAsSprite(skiatest::Reporter* reporter) { | 85 static void test_treatAsSprite(skiatest::Reporter* reporter) { |
91 const unsigned bilerBits = kSkSubPixelBitsForBilerp; | |
92 | |
93 SkMatrix mat; | 86 SkMatrix mat; |
94 SkISize size; | 87 SkISize size; |
95 SkRandom rand; | 88 SkRandom rand; |
96 | 89 |
97 // assert: translate-only no-filter can always be treated as sprite | 90 SkPaint noaaPaint; |
| 91 SkPaint aaPaint; |
| 92 aaPaint.setAntiAlias(true); |
| 93 |
| 94 // assert: translate-only no-aa can always be treated as sprite |
98 for (int i = 0; i < 1000; ++i) { | 95 for (int i = 0; i < 1000; ++i) { |
99 rand_matrix(&mat, rand, SkMatrix::kTranslate_Mask); | 96 rand_matrix(&mat, rand, SkMatrix::kTranslate_Mask); |
100 for (int j = 0; j < 1000; ++j) { | 97 for (int j = 0; j < 1000; ++j) { |
101 rand_size(&size, rand); | 98 rand_size(&size, rand); |
102 REPORTER_ASSERT(reporter, treat_as_sprite(mat, size, 0)); | 99 REPORTER_ASSERT(reporter, SkTreatAsSprite(mat, size, noaaPaint)); |
103 } | 100 } |
104 } | 101 } |
105 | 102 |
106 // assert: rotate/perspect is never treated as sprite | 103 // assert: rotate/perspect is never treated as sprite |
107 for (int i = 0; i < 1000; ++i) { | 104 for (int i = 0; i < 1000; ++i) { |
108 rand_matrix(&mat, rand, SkMatrix::kAffine_Mask | SkMatrix::kPerspective_
Mask); | 105 rand_matrix(&mat, rand, SkMatrix::kAffine_Mask | SkMatrix::kPerspective_
Mask); |
109 for (int j = 0; j < 1000; ++j) { | 106 for (int j = 0; j < 1000; ++j) { |
110 rand_size(&size, rand); | 107 rand_size(&size, rand); |
111 REPORTER_ASSERT(reporter, !treat_as_sprite(mat, size, 0)); | 108 REPORTER_ASSERT(reporter, !SkTreatAsSprite(mat, size, aaPaint)); |
112 REPORTER_ASSERT(reporter, !treat_as_sprite(mat, size, bilerBits)); | 109 REPORTER_ASSERT(reporter, !SkTreatAsSprite(mat, size, noaaPaint)); |
113 } | 110 } |
114 } | 111 } |
115 | 112 |
116 size.set(500, 600); | 113 size.set(500, 600); |
117 | 114 |
118 const SkScalar tooMuchSubpixel = 100.1f; | 115 const SkScalar tooMuchSubpixel = 100.1f; |
119 mat.setTranslate(tooMuchSubpixel, 0); | 116 mat.setTranslate(tooMuchSubpixel, 0); |
120 REPORTER_ASSERT(reporter, !treat_as_sprite(mat, size, bilerBits)); | 117 REPORTER_ASSERT(reporter, !SkTreatAsSprite(mat, size, aaPaint)); |
121 mat.setTranslate(0, tooMuchSubpixel); | 118 mat.setTranslate(0, tooMuchSubpixel); |
122 REPORTER_ASSERT(reporter, !treat_as_sprite(mat, size, bilerBits)); | 119 REPORTER_ASSERT(reporter, !SkTreatAsSprite(mat, size, aaPaint)); |
123 | 120 |
124 const SkScalar tinySubPixel = 100.02f; | 121 const SkScalar tinySubPixel = 100.001f; |
125 mat.setTranslate(tinySubPixel, 0); | 122 mat.setTranslate(tinySubPixel, 0); |
126 REPORTER_ASSERT(reporter, treat_as_sprite(mat, size, bilerBits)); | 123 REPORTER_ASSERT(reporter, SkTreatAsSprite(mat, size, aaPaint)); |
127 mat.setTranslate(0, tinySubPixel); | 124 mat.setTranslate(0, tinySubPixel); |
128 REPORTER_ASSERT(reporter, treat_as_sprite(mat, size, bilerBits)); | 125 REPORTER_ASSERT(reporter, SkTreatAsSprite(mat, size, aaPaint)); |
129 | 126 |
130 const SkScalar twoThirds = SK_Scalar1 * 2 / 3; | 127 const SkScalar twoThirds = SK_Scalar1 * 2 / 3; |
131 const SkScalar bigScale = (size.width() + twoThirds) / size.width(); | 128 const SkScalar bigScale = (size.width() + twoThirds) / size.width(); |
132 mat.setScale(bigScale, bigScale); | 129 mat.setScale(bigScale, bigScale); |
133 REPORTER_ASSERT(reporter, !treat_as_sprite(mat, size, false)); | 130 REPORTER_ASSERT(reporter, !SkTreatAsSprite(mat, size, noaaPaint)); |
134 REPORTER_ASSERT(reporter, !treat_as_sprite(mat, size, bilerBits)); | 131 REPORTER_ASSERT(reporter, !SkTreatAsSprite(mat, size, aaPaint)); |
135 | 132 |
136 const SkScalar oneThird = SK_Scalar1 / 3; | 133 const SkScalar oneThird = SK_Scalar1 / 3; |
137 const SkScalar smallScale = (size.width() + oneThird) / size.width(); | 134 const SkScalar smallScale = (size.width() + oneThird) / size.width(); |
138 mat.setScale(smallScale, smallScale); | 135 mat.setScale(smallScale, smallScale); |
139 REPORTER_ASSERT(reporter, treat_as_sprite(mat, size, false)); | 136 REPORTER_ASSERT(reporter, SkTreatAsSprite(mat, size, noaaPaint)); |
140 REPORTER_ASSERT(reporter, !treat_as_sprite(mat, size, bilerBits)); | 137 REPORTER_ASSERT(reporter, !SkTreatAsSprite(mat, size, aaPaint)); |
141 | 138 |
142 const SkScalar oneFortyth = SK_Scalar1 / 40; | 139 const SkScalar tinyScale = (size.width() + 0.001f) / size.width(); |
143 const SkScalar tinyScale = (size.width() + oneFortyth) / size.width(); | |
144 mat.setScale(tinyScale, tinyScale); | 140 mat.setScale(tinyScale, tinyScale); |
145 REPORTER_ASSERT(reporter, treat_as_sprite(mat, size, false)); | 141 REPORTER_ASSERT(reporter, SkTreatAsSprite(mat, size, noaaPaint)); |
146 REPORTER_ASSERT(reporter, treat_as_sprite(mat, size, bilerBits)); | 142 REPORTER_ASSERT(reporter, SkTreatAsSprite(mat, size, aaPaint)); |
147 } | 143 } |
148 | 144 |
149 static void assert_ifDrawnTo(skiatest::Reporter* reporter, | 145 static void assert_ifDrawnTo(skiatest::Reporter* reporter, |
150 const SkBitmap& bm, bool shouldBeDrawn) { | 146 const SkBitmap& bm, bool shouldBeDrawn) { |
151 for (int y = 0; y < bm.height(); ++y) { | 147 for (int y = 0; y < bm.height(); ++y) { |
152 for (int x = 0; x < bm.width(); ++x) { | 148 for (int x = 0; x < bm.width(); ++x) { |
153 if (shouldBeDrawn) { | 149 if (shouldBeDrawn) { |
154 if (SK_ColorTRANSPARENT == *bm.getAddr32(x, y)) { | 150 if (SK_ColorTRANSPARENT == *bm.getAddr32(x, y)) { |
155 REPORTER_ASSERT(reporter, false); | 151 REPORTER_ASSERT(reporter, false); |
156 return; | 152 return; |
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307 | 303 |
308 // ensure that we draw nothing if srcR does not intersect the bitmap | 304 // ensure that we draw nothing if srcR does not intersect the bitmap |
309 REPORTER_ASSERT(reporter, check_for_all_zeros(dst)); | 305 REPORTER_ASSERT(reporter, check_for_all_zeros(dst)); |
310 | 306 |
311 test_nan_antihair(); | 307 test_nan_antihair(); |
312 test_giantrepeat_crbug118018(reporter); | 308 test_giantrepeat_crbug118018(reporter); |
313 | 309 |
314 test_treatAsSprite(reporter); | 310 test_treatAsSprite(reporter); |
315 test_faulty_pixelref(reporter); | 311 test_faulty_pixelref(reporter); |
316 } | 312 } |
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