| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef SkMatrixUtils_DEFINED | 8 #ifndef SkMatrixUtils_DEFINED |
| 9 #define SkMatrixUtils_DEFINED | 9 #define SkMatrixUtils_DEFINED |
| 10 | 10 |
| 11 #include "SkMatrix.h" | 11 #include "SkSize.h" |
| 12 |
| 13 class SkMatrix; |
| 14 class SkPaint; |
| 12 | 15 |
| 13 /** | 16 /** |
| 14 * Number of subpixel bits used in skia's bilerp. | 17 * Given a matrix, size and paint, return true if the computed dst-rect would |
| 15 * See SkBitmapProcState_procs.h and SkBitmapProcState_filter.h | |
| 16 */ | |
| 17 #define kSkSubPixelBitsForBilerp 4 | |
| 18 | |
| 19 /** | |
| 20 * Given a matrix and width/height, return true if the computed dst-rect would | |
| 21 * align such that there is a 1-to-1 coorspondence between src and dst pixels. | 18 * align such that there is a 1-to-1 coorspondence between src and dst pixels. |
| 22 * This can be called by drawing code to see if drawBitmap can be turned into | 19 * This can be called by drawing code to see if drawBitmap can be turned into |
| 23 * drawSprite (which is faster). | 20 * drawSprite (which is faster). |
| 24 * | 21 * |
| 25 * The src-rect is defined to be { 0, 0, width, height } | 22 * The src-rect is defined to be { 0, 0, size.width(), size.height() } |
| 26 * | |
| 27 * The "closeness" test is based on the subpixelBits parameter. Pass 0 for | |
| 28 * round-to-nearest behavior (e.g. nearest neighbor sampling). Pass the number | |
| 29 * of subpixel-bits to simulate filtering. | |
| 30 */ | 23 */ |
| 31 bool SkTreatAsSprite(const SkMatrix&, int width, int height, | 24 bool SkTreatAsSprite(const SkMatrix&, const SkISize& size, const SkPaint& paint)
; |
| 32 unsigned subpixelBits); | |
| 33 | |
| 34 /** | |
| 35 * Calls SkTreatAsSprite() with default subpixelBits value to match Skia's | |
| 36 * filter-bitmap implementation (i.e. kSkSubPixelBitsForBilerp). | |
| 37 */ | |
| 38 static inline bool SkTreatAsSpriteFilter(const SkMatrix& matrix, | |
| 39 int width, int height) { | |
| 40 return SkTreatAsSprite(matrix, width, height, kSkSubPixelBitsForBilerp); | |
| 41 } | |
| 42 | 25 |
| 43 /** Decomposes the upper-left 2x2 of the matrix into a rotation (represented by | 26 /** Decomposes the upper-left 2x2 of the matrix into a rotation (represented by |
| 44 the cosine and sine of the rotation angle), followed by a non-uniform scale, | 27 the cosine and sine of the rotation angle), followed by a non-uniform scale, |
| 45 followed by another rotation. If there is a reflection, one of the scale | 28 followed by another rotation. If there is a reflection, one of the scale |
| 46 factors will be negative. | 29 factors will be negative. |
| 47 Returns true if successful. Returns false if the matrix is degenerate. | 30 Returns true if successful. Returns false if the matrix is degenerate. |
| 48 */ | 31 */ |
| 49 bool SkDecomposeUpper2x2(const SkMatrix& matrix, | 32 bool SkDecomposeUpper2x2(const SkMatrix& matrix, |
| 50 SkPoint* rotation1, | 33 SkPoint* rotation1, |
| 51 SkPoint* scale, | 34 SkPoint* scale, |
| 52 SkPoint* rotation2); | 35 SkPoint* rotation2); |
| 53 | 36 |
| 54 #endif | 37 #endif |
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