Index: cc/layers/layer_iterator.cc |
diff --git a/cc/layers/layer_iterator.cc b/cc/layers/layer_iterator.cc |
deleted file mode 100644 |
index a52c3f1f39a1b89b71f838ca5d8deab7e20a92c4..0000000000000000000000000000000000000000 |
--- a/cc/layers/layer_iterator.cc |
+++ /dev/null |
@@ -1,130 +0,0 @@ |
-// Copyright 2012 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#include "cc/layers/layer_iterator.h" |
- |
-#include <vector> |
- |
-#include "cc/layers/layer.h" |
-#include "cc/layers/layer_impl.h" |
-#include "cc/layers/render_surface.h" |
-#include "cc/layers/render_surface_impl.h" |
- |
-namespace cc { |
- |
-template <typename LayerType, |
- typename LayerList, |
- typename RenderSurfaceType, |
- typename ActionType> |
-void LayerIteratorActions::FrontToBack::Begin( |
- LayerIterator<LayerType, LayerList, RenderSurfaceType, ActionType>* it) { |
- it->target_render_surface_layer_index_ = 0; |
- it->current_layer_index_ = it->target_render_surface_children().size() - 1; |
- GoToHighestInSubtree(it); |
-} |
- |
-template <typename LayerType, |
- typename LayerList, |
- typename RenderSurfaceType, |
- typename ActionType> |
-void LayerIteratorActions::FrontToBack::End( |
- LayerIterator<LayerType, LayerList, RenderSurfaceType, ActionType>* it) { |
- it->target_render_surface_layer_index_ = |
- LayerIteratorValue::kInvalidTargetRenderSurfaceLayerIndex; |
- it->current_layer_index_ = 0; |
-} |
- |
-template <typename LayerType, |
- typename LayerList, |
- typename RenderSurfaceType, |
- typename ActionType> |
-void LayerIteratorActions::FrontToBack::Next( |
- LayerIterator<LayerType, LayerList, RenderSurfaceType, ActionType>* it) { |
- // Moves to the previous layer in the current RS layer list. |
- // Then we check if the new current layer has its own RS, |
- // in which case there are things in that RS layer list that are higher, |
- // so we find the highest layer in that subtree. |
- // If we move back past the front of the list, |
- // we jump up to the previous RS layer list, picking up again where we |
- // had previously recursed into the current RS layer list. |
- |
- if (!it->current_layer_represents_target_render_surface()) { |
- // Subtracting one here will eventually cause the current layer |
- // to become that layer representing the target render surface. |
- --it->current_layer_index_; |
- GoToHighestInSubtree(it); |
- } else { |
- while (it->current_layer_represents_target_render_surface()) { |
- if (!it->target_render_surface_layer_index_) { |
- // End of the list |
- it->target_render_surface_layer_index_ = |
- LayerIteratorValue::kInvalidTargetRenderSurfaceLayerIndex; |
- it->current_layer_index_ = 0; |
- return; |
- } |
- it->target_render_surface_layer_index_ = it->target_render_surface() |
- ->target_render_surface_layer_index_history_; |
- it->current_layer_index_ = |
- it->target_render_surface()->current_layer_index_history_; |
- } |
- } |
-} |
- |
-template <typename LayerType, |
- typename LayerList, |
- typename RenderSurfaceType, |
- typename ActionType> |
-void LayerIteratorActions::FrontToBack::GoToHighestInSubtree( |
- LayerIterator<LayerType, LayerList, RenderSurfaceType, ActionType>* it) { |
- if (it->current_layer_represents_target_render_surface()) |
- return; |
- while (it->current_layer_represents_contributing_render_surface()) { |
- // Save where we were in the current target surface, move to the next one, |
- // and save the target surface that we came from there |
- // so we can go back to it. |
- it->target_render_surface()->current_layer_index_history_ = |
- it->current_layer_index_; |
- int previous_target_render_surface_layer = |
- it->target_render_surface_layer_index_; |
- |
- for (LayerType* layer = it->current_layer(); |
- it->target_render_surface_layer() != layer; |
- ++it->target_render_surface_layer_index_) { |
- } |
- it->current_layer_index_ = it->target_render_surface_children().size() - 1; |
- |
- it->target_render_surface()->target_render_surface_layer_index_history_ = |
- previous_target_render_surface_layer; |
- } |
-} |
- |
-// Declare each of the above functions for Layer and LayerImpl classes |
-// so that they are linked. |
-template CC_EXPORT void LayerIteratorActions::FrontToBack::Next( |
- LayerIterator<Layer, RenderSurfaceLayerList, RenderSurface, FrontToBack>* |
- it); |
-template CC_EXPORT void LayerIteratorActions::FrontToBack::End( |
- LayerIterator<Layer, RenderSurfaceLayerList, RenderSurface, FrontToBack>* |
- it); |
-template CC_EXPORT void LayerIteratorActions::FrontToBack::Begin( |
- LayerIterator<Layer, RenderSurfaceLayerList, RenderSurface, FrontToBack>* |
- it); |
-template CC_EXPORT void LayerIteratorActions::FrontToBack::GoToHighestInSubtree( |
- LayerIterator<Layer, RenderSurfaceLayerList, RenderSurface, FrontToBack>* |
- it); |
- |
-template CC_EXPORT void LayerIteratorActions::FrontToBack::Next( |
- LayerIterator<LayerImpl, LayerImplList, RenderSurfaceImpl, FrontToBack>* |
- it); |
-template CC_EXPORT void LayerIteratorActions::FrontToBack::End( |
- LayerIterator<LayerImpl, LayerImplList, RenderSurfaceImpl, FrontToBack>* |
- it); |
-template CC_EXPORT void LayerIteratorActions::FrontToBack::Begin( |
- LayerIterator<LayerImpl, LayerImplList, RenderSurfaceImpl, FrontToBack>* |
- it); |
-template CC_EXPORT void LayerIteratorActions::FrontToBack::GoToHighestInSubtree( |
- LayerIterator<LayerImpl, LayerImplList, RenderSurfaceImpl, FrontToBack>* |
- it); |
- |
-} // namespace cc |