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Issue 1565983002: Add librt to default libs on linux (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 11 months ago
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1 # Copyright (c) 2013 The Chromium Authors. All rights reserved. 1 # Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 # Use of this source code is governed by a BSD-style license that can be 2 # Use of this source code is governed by a BSD-style license that can be
3 # found in the LICENSE file. 3 # found in the LICENSE file.
4 4
5 import("//build/config/allocator.gni") 5 import("//build/config/allocator.gni")
6 import("//build/config/chrome_build.gni") 6 import("//build/config/chrome_build.gni")
7 import("//build/config/chromecast_build.gni") 7 import("//build/config/chromecast_build.gni")
8 import("//build/config/crypto.gni") 8 import("//build/config/crypto.gni")
9 import("//build/config/features.gni") 9 import("//build/config/features.gni")
10 import("//build/config/sanitizers/sanitizers.gni") 10 import("//build/config/sanitizers/sanitizers.gni")
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381 } else if (is_ios) { 381 } else if (is_ios) {
382 # The libraries listed here will be specified for both the target and the 382 # The libraries listed here will be specified for both the target and the
383 # host. Only the common ones should be listed here. 383 # host. Only the common ones should be listed here.
384 libs = [ 384 libs = [
385 "CoreFoundation.framework", 385 "CoreFoundation.framework",
386 "CoreGraphics.framework", 386 "CoreGraphics.framework",
387 "CoreText.framework", 387 "CoreText.framework",
388 "Foundation.framework", 388 "Foundation.framework",
389 ] 389 ]
390 } else if (is_linux) { 390 } else if (is_linux) {
391 libs = [ "dl" ] 391 libs = [
392 "dl",
393 "rt",
394 ]
392 } 395 }
393 } 396 }
394 397
395 # Executable configs ----------------------------------------------------------- 398 # Executable configs -----------------------------------------------------------
396 399
397 # Windows linker setup for EXEs and DLLs. 400 # Windows linker setup for EXEs and DLLs.
398 if (is_win) { 401 if (is_win) {
399 _windows_linker_configs = [ 402 _windows_linker_configs = [
400 "//build/config/win:sdk_link", 403 "//build/config/win:sdk_link",
401 "//build/config/win:common_linker_setup", 404 "//build/config/win:common_linker_setup",
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469 # This error doesn't happen every time. In VS2013, it seems if the .pch 472 # This error doesn't happen every time. In VS2013, it seems if the .pch
470 # file doesn't exist, no error will be generated (probably MS tested this 473 # file doesn't exist, no error will be generated (probably MS tested this
471 # case but forgot the other one?). To reproduce this error, do a build, 474 # case but forgot the other one?). To reproduce this error, do a build,
472 # then delete the precompile.c.obj file, then build again. 475 # then delete the precompile.c.obj file, then build again.
473 cflags_c = [ "/wd4206" ] 476 cflags_c = [ "/wd4206" ]
474 } else if (is_mac && !is_official_build && !use_goma) { 477 } else if (is_mac && !is_official_build && !use_goma) {
475 precompiled_header = "build/precompile.h" 478 precompiled_header = "build/precompile.h"
476 precompiled_source = "//build/precompile.h" 479 precompiled_source = "//build/precompile.h"
477 } 480 }
478 } 481 }
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