| OLD | NEW |
| 1 // Copyright (c) 2015 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef GL_GLEXT_PROTOTYPES | 5 #ifndef GL_GLEXT_PROTOTYPES |
| 6 #define GL_GLEXT_PROTOTYPES | 6 #define GL_GLEXT_PROTOTYPES |
| 7 #endif | 7 #endif |
| 8 | 8 |
| 9 #include <GLES2/gl2.h> | 9 #include <GLES2/gl2.h> |
| 10 #include <GLES2/gl2ext.h> | 10 #include <GLES2/gl2ext.h> |
| 11 #include <GLES2/gl2extchromium.h> | 11 #include <GLES2/gl2extchromium.h> |
| 12 #include <stdint.h> | 12 #include <stdint.h> |
| 13 | 13 |
| 14 #include "gpu/command_buffer/tests/gl_manager.h" | 14 #include "gpu/command_buffer/tests/gl_manager.h" |
| 15 #include "gpu/command_buffer/tests/gl_test_utils.h" | 15 #include "gpu/command_buffer/tests/gl_test_utils.h" |
| 16 #include "testing/gmock/include/gmock/gmock.h" | 16 #include "testing/gmock/include/gmock/gmock.h" |
| 17 #include "testing/gtest/include/gtest/gtest.h" | 17 #include "testing/gtest/include/gtest/gtest.h" |
| 18 | 18 |
| 19 #define SHADER(src) #src | 19 #define SHADER(src) #src |
| 20 | 20 |
| 21 namespace gpu { | 21 namespace gpu { |
| 22 | 22 |
| 23 namespace { | 23 namespace { |
| 24 | 24 |
| 25 enum CopyType { TexImage, TexSubImage }; | |
| 26 const CopyType kCopyTypes[] = { | |
| 27 TexImage, | |
| 28 TexSubImage, | |
| 29 }; | |
| 30 | |
| 31 const uint8_t kCompressedImageColor[4] = {255u, 0u, 0u, 255u}; | 25 const uint8_t kCompressedImageColor[4] = {255u, 0u, 0u, 255u}; |
| 32 | 26 |
| 33 // Single compressed ATC block of source pixels all set to: | 27 // Single compressed ATC block of source pixels all set to: |
| 34 // kCompressedImageColor. | 28 // kCompressedImageColor. |
| 35 const uint8_t kCompressedImageATC[8] = {0x0, 0x7c, 0x0, 0xf8, | 29 const uint8_t kCompressedImageATC[8] = {0x0, 0x7c, 0x0, 0xf8, |
| 36 0x55, 0x55, 0x55, 0x55}; | 30 0x55, 0x55, 0x55, 0x55}; |
| 37 | 31 |
| 38 // Single compressed ATCIA block of source pixels all set to: | 32 // Single compressed ATCIA block of source pixels all set to: |
| 39 // kCompressedImageColor. | 33 // kCompressedImageColor. |
| 40 const uint8_t kCompressedImageATCIA[16] = {0xff, 0xff, 0x0, 0x0, 0x0, 0x0, | 34 const uint8_t kCompressedImageATCIA[16] = {0xff, 0xff, 0x0, 0x0, 0x0, 0x0, |
| 41 0x0, 0x0, 0x0, 0x7c, 0x0, 0xf8, | 35 0x0, 0x0, 0x0, 0x7c, 0x0, 0xf8, |
| 42 0x55, 0x55, 0x55, 0x55}; | 36 0x55, 0x55, 0x55, 0x55}; |
| 43 | 37 |
| 44 // Single compressed DXT1 block of source pixels all set to: | 38 // Single compressed DXT1 block of source pixels all set to: |
| 45 // kCompressedImageColor. | 39 // kCompressedImageColor. |
| 46 const uint8_t kCompressedImageDXT1[8] = {0x00, 0xf8, 0x00, 0xf8, | 40 const uint8_t kCompressedImageDXT1[8] = {0x00, 0xf8, 0x00, 0xf8, |
| 47 0xaa, 0xaa, 0xaa, 0xaa}; | 41 0xaa, 0xaa, 0xaa, 0xaa}; |
| 48 | 42 |
| 49 // Four compressed DXT1 blocks solidly colored in red, green, blue and black: | |
| 50 // [R][G] | |
| 51 // [B][b] | |
| 52 const uint8_t kCompressedImageDXT1RGB[32] = { | |
| 53 0x0, 0xf8, 0x0, 0xf8, 0xaa, 0xaa, 0xaa, 0xaa, 0xe0, 0x7, 0xe0, | |
| 54 0x7, 0xaa, 0xaa, 0xaa, 0xaa, 0x1f, 0x0, 0x1f, 0x0, 0xaa, 0xaa, | |
| 55 0xaa, 0xaa, 0x0, 0x0, 0x0, 0x0, 0xaa, 0xaa, 0xaa, 0xaa}; | |
| 56 | |
| 57 // Single compressed DXT5 block of source pixels all set to: | 43 // Single compressed DXT5 block of source pixels all set to: |
| 58 // kCompressedImageColor. | 44 // kCompressedImageColor. |
| 59 const uint8_t kCompressedImageDXT5[16] = {0xff, 0xff, 0x0, 0x0, 0x0, 0x0, | 45 const uint8_t kCompressedImageDXT5[16] = {0xff, 0xff, 0x0, 0x0, 0x0, 0x0, |
| 60 0x0, 0x0, 0x0, 0xf8, 0x0, 0xf8, | 46 0x0, 0x0, 0x0, 0xf8, 0x0, 0xf8, |
| 61 0xaa, 0xaa, 0xaa, 0xaa}; | 47 0xaa, 0xaa, 0xaa, 0xaa}; |
| 62 | 48 |
| 63 // Single compressed DXT1 block of source pixels all set to: | 49 // Single compressed DXT1 block of source pixels all set to: |
| 64 // kCompressedImageColor. | 50 // kCompressedImageColor. |
| 65 const uint8_t kCompressedImageETC1[8] = {0x0, 0x0, 0xf8, 0x2, | 51 const uint8_t kCompressedImageETC1[8] = {0x0, 0x0, 0xf8, 0x2, |
| 66 0xff, 0xff, 0x0, 0x0}; | 52 0xff, 0xff, 0x0, 0x0}; |
| 67 | 53 |
| 68 // Single block of zeroes, used for texture pre-allocation. | |
| 69 const uint8_t kInvalidCompressedImage[8] = {0x0, 0x0, 0x0, 0x0, | |
| 70 0x0, 0x0, 0x0, 0x0}; | |
| 71 | |
| 72 // Four blocks of zeroes, used for texture pre-allocation. | |
| 73 const uint8_t kInvalidCompressedImageLarge[32] = { | |
| 74 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, | |
| 75 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, | |
| 76 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0}; | |
| 77 | |
| 78 void glEnableDisable(GLint param, GLboolean value) { | 54 void glEnableDisable(GLint param, GLboolean value) { |
| 79 if (value) | 55 if (value) |
| 80 glEnable(param); | 56 glEnable(param); |
| 81 else | 57 else |
| 82 glDisable(param); | 58 glDisable(param); |
| 83 } | 59 } |
| 84 | 60 |
| 85 } // unnamed namespace | 61 } // unnamed namespace |
| 86 | 62 |
| 87 // A collection of tests that exercise the GL_CHROMIUM_copy_texture extension. | 63 // A collection of tests that exercise the GL_CHROMIUM_copy_texture extension. |
| 88 class GLCompressedCopyTextureCHROMIUMTest | 64 class GLCompressedCopyTextureCHROMIUMTest |
| 89 : public testing::Test, | 65 : public testing::Test { |
| 90 public ::testing::WithParamInterface<CopyType> { | |
| 91 protected: | 66 protected: |
| 92 void SetUp() override { | 67 void SetUp() override { |
| 93 gl_.Initialize(GLManager::Options()); | 68 gl_.Initialize(GLManager::Options()); |
| 94 | 69 |
| 95 glGenTextures(2, textures_); | 70 glGenTextures(2, textures_); |
| 96 } | 71 } |
| 97 | 72 |
| 98 void TearDown() override { | 73 void TearDown() override { |
| 99 glDeleteTextures(2, textures_); | 74 glDeleteTextures(2, textures_); |
| 100 gl_.Destroy(); | 75 gl_.Destroy(); |
| (...skipping 17 matching lines...) Expand all Loading... |
| 118 } | 93 } |
| 119 ); | 94 ); |
| 120 return GLTestHelper::LoadProgram(v_shader_src, f_shader_src); | 95 return GLTestHelper::LoadProgram(v_shader_src, f_shader_src); |
| 121 } | 96 } |
| 122 | 97 |
| 123 GLManager gl_; | 98 GLManager gl_; |
| 124 GLuint textures_[2]; | 99 GLuint textures_[2]; |
| 125 GLuint framebuffer_id_; | 100 GLuint framebuffer_id_; |
| 126 }; | 101 }; |
| 127 | 102 |
| 128 INSTANTIATE_TEST_CASE_P(CopyType, | |
| 129 GLCompressedCopyTextureCHROMIUMTest, | |
| 130 ::testing::ValuesIn(kCopyTypes)); | |
| 131 | |
| 132 // Test to ensure that the basic functionality of the extension works. | 103 // Test to ensure that the basic functionality of the extension works. |
| 133 TEST_P(GLCompressedCopyTextureCHROMIUMTest, Basic) { | 104 TEST_F(GLCompressedCopyTextureCHROMIUMTest, Basic) { |
| 134 if (!GLTestHelper::HasExtension("GL_EXT_texture_compression_dxt1")) { | 105 if (!GLTestHelper::HasExtension("GL_EXT_texture_compression_dxt1")) { |
| 135 LOG(INFO) << | 106 LOG(INFO) << |
| 136 "GL_EXT_texture_compression_dxt1 not supported. Skipping test..."; | 107 "GL_EXT_texture_compression_dxt1 not supported. Skipping test..."; |
| 137 return; | 108 return; |
| 138 } | 109 } |
| 139 | 110 |
| 140 CopyType copy_type = GetParam(); | |
| 141 | |
| 142 glBindTexture(GL_TEXTURE_2D, textures_[0]); | 111 glBindTexture(GL_TEXTURE_2D, textures_[0]); |
| 143 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); | 112 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
| 144 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); | 113 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
| 145 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); | 114 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
| 146 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); | 115 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
| 147 glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, | 116 glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, |
| 148 4, 4, 0, | 117 4, 4, 0, |
| 149 sizeof(kCompressedImageDXT1), kCompressedImageDXT1); | 118 sizeof(kCompressedImageDXT1), kCompressedImageDXT1); |
| 150 EXPECT_TRUE(glGetError() == GL_NO_ERROR); | 119 EXPECT_TRUE(glGetError() == GL_NO_ERROR); |
| 151 | 120 |
| 152 glBindTexture(GL_TEXTURE_2D, textures_[1]); | 121 glBindTexture(GL_TEXTURE_2D, textures_[1]); |
| 153 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); | 122 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
| 154 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); | 123 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
| 155 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); | 124 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
| 156 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); | 125 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
| 157 if (copy_type == TexImage) { | 126 glCompressedCopyTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1]); |
| 158 glCompressedCopyTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1]); | |
| 159 } else { | |
| 160 glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, | |
| 161 4, 4, 0, | |
| 162 sizeof(kInvalidCompressedImage), | |
| 163 kInvalidCompressedImage); | |
| 164 | |
| 165 glCompressedCopySubTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], | |
| 166 textures_[1], 0, 0, 0, 0, 4, 4); | |
| 167 } | |
| 168 EXPECT_TRUE(glGetError() == GL_NO_ERROR); | 127 EXPECT_TRUE(glGetError() == GL_NO_ERROR); |
| 169 | 128 |
| 170 // Load shader program. | 129 // Load shader program. |
| 171 GLuint program = LoadProgram(); | 130 GLuint program = LoadProgram(); |
| 172 ASSERT_NE(program, 0u); | 131 ASSERT_NE(program, 0u); |
| 173 GLint position_loc = glGetAttribLocation(program, "a_position"); | 132 GLint position_loc = glGetAttribLocation(program, "a_position"); |
| 174 GLint texture_loc = glGetUniformLocation(program, "u_texture"); | 133 GLint texture_loc = glGetUniformLocation(program, "u_texture"); |
| 175 ASSERT_NE(position_loc, -1); | 134 ASSERT_NE(position_loc, -1); |
| 176 ASSERT_NE(texture_loc, -1); | 135 ASSERT_NE(texture_loc, -1); |
| 177 glUseProgram(program); | 136 glUseProgram(program); |
| 178 | 137 |
| 179 // Load geometry. | 138 // Load geometry. |
| 180 GLuint vbo = GLTestHelper::SetupUnitQuad(position_loc); | 139 GLuint vbo = GLTestHelper::SetupUnitQuad(position_loc); |
| 181 ASSERT_NE(vbo, 0u); | 140 ASSERT_NE(vbo, 0u); |
| 182 | 141 |
| 183 // Load texture. | 142 // Load texture. |
| 184 glActiveTexture(GL_TEXTURE0); | 143 glActiveTexture(GL_TEXTURE0); |
| 185 glBindTexture(GL_TEXTURE_2D, textures_[1]); | 144 glBindTexture(GL_TEXTURE_2D, textures_[1]); |
| 186 glUniform1i(texture_loc, 0); | 145 glUniform1i(texture_loc, 0); |
| 187 | 146 |
| 188 // Draw. | 147 // Draw. |
| 189 glDrawArrays(GL_TRIANGLES, 0, 6); | 148 glDrawArrays(GL_TRIANGLES, 0, 6); |
| 190 glFlush(); | 149 glFlush(); |
| 191 | 150 |
| 192 GLTestHelper::CheckPixels(0, 0, 4, 4, 0, kCompressedImageColor); | 151 GLTestHelper::CheckPixels(0, 0, 4, 4, 0, kCompressedImageColor); |
| 193 EXPECT_TRUE(GL_NO_ERROR == glGetError()); | 152 EXPECT_TRUE(GL_NO_ERROR == glGetError()); |
| 194 } | 153 } |
| 195 | 154 |
| 196 TEST_P(GLCompressedCopyTextureCHROMIUMTest, InternalFormat) { | 155 TEST_F(GLCompressedCopyTextureCHROMIUMTest, InternalFormat) { |
| 197 CopyType copy_type = GetParam(); | |
| 198 | |
| 199 struct Image { | 156 struct Image { |
| 200 const GLint format; | 157 const GLint format; |
| 201 const uint8_t* data; | 158 const uint8_t* data; |
| 202 const GLsizei data_size; | 159 const GLsizei data_size; |
| 203 | 160 |
| 204 Image(const GLint format, const uint8_t* data, const GLsizei data_size) | 161 Image(const GLint format, const uint8_t* data, const GLsizei data_size) |
| 205 : format(format), data(data), data_size(data_size) {} | 162 : format(format), data(data), data_size(data_size) {} |
| 206 }; | 163 }; |
| 207 std::vector<scoped_ptr<Image>> supported_formats; | 164 std::vector<scoped_ptr<Image>> supported_formats; |
| 208 | 165 |
| 209 if ((GLTestHelper::HasExtension("GL_AMD_compressed_ATC_texture") || | 166 if (GLTestHelper::HasExtension("GL_AMD_compressed_ATC_texture") || |
| 210 GLTestHelper::HasExtension("GL_ATI_texture_compression_atitc")) && | 167 GLTestHelper::HasExtension("GL_ATI_texture_compression_atitc")) { |
| 211 copy_type != TexSubImage) { | |
| 212 supported_formats.push_back(make_scoped_ptr(new Image( | 168 supported_formats.push_back(make_scoped_ptr(new Image( |
| 213 GL_ATC_RGB_AMD, | 169 GL_ATC_RGB_AMD, |
| 214 kCompressedImageATC, | 170 kCompressedImageATC, |
| 215 sizeof(kCompressedImageATC)))); | 171 sizeof(kCompressedImageATC)))); |
| 216 supported_formats.push_back(make_scoped_ptr(new Image( | 172 supported_formats.push_back(make_scoped_ptr(new Image( |
| 217 GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD, | 173 GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD, |
| 218 kCompressedImageATCIA, | 174 kCompressedImageATCIA, |
| 219 sizeof(kCompressedImageATCIA)))); | 175 sizeof(kCompressedImageATCIA)))); |
| 220 } | 176 } |
| 221 if (GLTestHelper::HasExtension("GL_EXT_texture_compression_dxt1")) { | 177 if (GLTestHelper::HasExtension("GL_EXT_texture_compression_dxt1")) { |
| 222 supported_formats.push_back(make_scoped_ptr(new Image( | 178 supported_formats.push_back(make_scoped_ptr(new Image( |
| 223 GL_COMPRESSED_RGB_S3TC_DXT1_EXT, | 179 GL_COMPRESSED_RGB_S3TC_DXT1_EXT, |
| 224 kCompressedImageDXT1, | 180 kCompressedImageDXT1, |
| 225 sizeof(kCompressedImageDXT1)))); | 181 sizeof(kCompressedImageDXT1)))); |
| 226 } | 182 } |
| 227 if (GLTestHelper::HasExtension("GL_ANGLE_texture_compression_dxt5") || | 183 if (GLTestHelper::HasExtension("GL_ANGLE_texture_compression_dxt5") || |
| 228 GLTestHelper::HasExtension("GL_EXT_texture_compression_s3tc")) { | 184 GLTestHelper::HasExtension("GL_EXT_texture_compression_s3tc")) { |
| 229 supported_formats.push_back(make_scoped_ptr(new Image( | 185 supported_formats.push_back(make_scoped_ptr(new Image( |
| 230 GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, | 186 GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, |
| 231 kCompressedImageDXT5, | 187 kCompressedImageDXT5, |
| 232 sizeof(kCompressedImageDXT5)))); | 188 sizeof(kCompressedImageDXT5)))); |
| 233 } | 189 } |
| 234 if (GLTestHelper::HasExtension("GL_OES_compressed_ETC1_RGB8_texture") && | 190 if (GLTestHelper::HasExtension("GL_OES_compressed_ETC1_RGB8_texture")) { |
| 235 copy_type != TexSubImage) { | |
| 236 supported_formats.push_back(make_scoped_ptr(new Image( | 191 supported_formats.push_back(make_scoped_ptr(new Image( |
| 237 GL_ETC1_RGB8_OES, | 192 GL_ETC1_RGB8_OES, |
| 238 kCompressedImageETC1, | 193 kCompressedImageETC1, |
| 239 sizeof(kCompressedImageETC1)))); | 194 sizeof(kCompressedImageETC1)))); |
| 240 } | 195 } |
| 241 | 196 |
| 242 for (const auto& image : supported_formats) { | 197 for (const auto& image : supported_formats) { |
| 243 glBindTexture(GL_TEXTURE_2D, textures_[0]); | 198 glBindTexture(GL_TEXTURE_2D, textures_[0]); |
| 244 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); | 199 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
| 245 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); | 200 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
| 246 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); | 201 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
| 247 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); | 202 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
| 248 glCompressedTexImage2D(GL_TEXTURE_2D, 0, image->format, | 203 glCompressedTexImage2D(GL_TEXTURE_2D, 0, image->format, |
| 249 4, 4, 0, image->data_size, image->data); | 204 4, 4, 0, image->data_size, image->data); |
| 250 EXPECT_TRUE(GL_NO_ERROR == glGetError()); | 205 EXPECT_TRUE(GL_NO_ERROR == glGetError()); |
| 251 | 206 |
| 252 glBindTexture(GL_TEXTURE_2D, textures_[1]); | 207 glBindTexture(GL_TEXTURE_2D, textures_[1]); |
| 253 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); | 208 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
| 254 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); | 209 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
| 255 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); | 210 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
| 256 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); | 211 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
| 257 if (copy_type == TexImage) { | 212 glCompressedCopyTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1]); |
| 258 glCompressedCopyTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], | |
| 259 textures_[1]); | |
| 260 } else { | |
| 261 glCompressedTexImage2D(GL_TEXTURE_2D, 0, image->format, 4, 4, 0, | |
| 262 sizeof(kInvalidCompressedImage), | |
| 263 kInvalidCompressedImage); | |
| 264 | |
| 265 glCompressedCopySubTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], | |
| 266 textures_[1], 0, 0, 0, 0, 4, 4); | |
| 267 } | |
| 268 EXPECT_TRUE(GL_NO_ERROR == glGetError()); | 213 EXPECT_TRUE(GL_NO_ERROR == glGetError()); |
| 269 } | 214 } |
| 270 } | 215 } |
| 271 | 216 |
| 272 TEST_P(GLCompressedCopyTextureCHROMIUMTest, InternalFormatNotSupported) { | 217 TEST_F(GLCompressedCopyTextureCHROMIUMTest, InternalFormatNotSupported) { |
| 273 if (!GLTestHelper::HasExtension("GL_EXT_texture_compression_dxt1")) { | 218 if (!GLTestHelper::HasExtension("GL_EXT_texture_compression_dxt1")) { |
| 274 LOG(INFO) << | 219 LOG(INFO) << |
| 275 "GL_EXT_texture_compression_dxt1 not supported. Skipping test..."; | 220 "GL_EXT_texture_compression_dxt1 not supported. Skipping test..."; |
| 276 return; | 221 return; |
| 277 } | 222 } |
| 278 | 223 |
| 279 CopyType copy_type = GetParam(); | |
| 280 | |
| 281 const uint8_t kUncompressedPixels[1 * 4] = {255u, 0u, 0u, 255u}; | 224 const uint8_t kUncompressedPixels[1 * 4] = {255u, 0u, 0u, 255u}; |
| 282 | 225 |
| 283 glBindTexture(GL_TEXTURE_2D, textures_[0]); | 226 glBindTexture(GL_TEXTURE_2D, textures_[0]); |
| 284 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); | 227 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
| 285 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); | 228 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
| 286 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); | 229 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
| 287 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); | 230 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
| 288 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, | 231 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, |
| 289 kUncompressedPixels); | 232 kUncompressedPixels); |
| 290 EXPECT_TRUE(glGetError() == GL_NO_ERROR); | 233 EXPECT_TRUE(glGetError() == GL_NO_ERROR); |
| 291 | 234 |
| 292 glBindTexture(GL_TEXTURE_2D, textures_[1]); | 235 glBindTexture(GL_TEXTURE_2D, textures_[1]); |
| 293 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); | 236 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
| 294 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); | 237 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
| 295 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); | 238 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
| 296 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); | 239 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
| 297 | 240 |
| 298 // Check that the GL_RGBA format reports an error. | 241 // Check that the GL_RGBA format reports an error. |
| 299 if (copy_type == TexImage) { | 242 glCompressedCopyTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1]); |
| 300 glCompressedCopyTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1]); | |
| 301 } else { | |
| 302 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, | |
| 303 kUncompressedPixels); | |
| 304 | |
| 305 glCompressedCopySubTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], | |
| 306 textures_[1], 0, 0, 0, 0, 1, 1); | |
| 307 } | |
| 308 EXPECT_TRUE(GL_INVALID_OPERATION == glGetError()); | 243 EXPECT_TRUE(GL_INVALID_OPERATION == glGetError()); |
| 309 } | 244 } |
| 310 | 245 |
| 311 TEST_P(GLCompressedCopyTextureCHROMIUMTest, InvalidTextureIds) { | 246 TEST_F(GLCompressedCopyTextureCHROMIUMTest, InvalidTextureIds) { |
| 312 if (!GLTestHelper::HasExtension("GL_EXT_texture_compression_dxt1")) { | 247 if (!GLTestHelper::HasExtension("GL_EXT_texture_compression_dxt1")) { |
| 313 LOG(INFO) | 248 LOG(INFO) |
| 314 << "GL_EXT_texture_compression_dxt1 not supported. Skipping test..."; | 249 << "GL_EXT_texture_compression_dxt1 not supported. Skipping test..."; |
| 315 return; | 250 return; |
| 316 } | 251 } |
| 317 | 252 |
| 318 CopyType copy_type = GetParam(); | |
| 319 | |
| 320 glBindTexture(GL_TEXTURE_2D, textures_[0]); | 253 glBindTexture(GL_TEXTURE_2D, textures_[0]); |
| 321 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); | 254 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
| 322 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); | 255 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
| 323 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); | 256 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
| 324 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); | 257 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
| 325 glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, 4, | 258 glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, 4, |
| 326 4, 0, sizeof(kCompressedImageDXT1), | 259 4, 0, sizeof(kCompressedImageDXT1), |
| 327 kCompressedImageDXT1); | 260 kCompressedImageDXT1); |
| 328 EXPECT_TRUE(glGetError() == GL_NO_ERROR); | 261 EXPECT_TRUE(glGetError() == GL_NO_ERROR); |
| 329 | 262 |
| 330 glBindTexture(GL_TEXTURE_2D, textures_[1]); | 263 glBindTexture(GL_TEXTURE_2D, textures_[1]); |
| 331 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); | 264 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
| 332 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); | 265 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
| 333 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); | 266 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
| 334 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); | 267 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
| 335 if (copy_type == TexImage) { | |
| 336 glCompressedCopyTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], 99993); | |
| 337 EXPECT_TRUE(glGetError() == GL_INVALID_VALUE); | |
| 338 | 268 |
| 339 glCompressedCopyTextureCHROMIUM(GL_TEXTURE_2D, 99994, textures_[1]); | 269 glCompressedCopyTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], 99993); |
| 340 EXPECT_TRUE(glGetError() == GL_INVALID_VALUE); | 270 EXPECT_TRUE(glGetError() == GL_INVALID_VALUE); |
| 341 | 271 |
| 342 glCompressedCopyTextureCHROMIUM(GL_TEXTURE_2D, 99995, 99996); | 272 glCompressedCopyTextureCHROMIUM(GL_TEXTURE_2D, 99994, textures_[1]); |
| 343 EXPECT_TRUE(glGetError() == GL_INVALID_VALUE); | 273 EXPECT_TRUE(glGetError() == GL_INVALID_VALUE); |
| 344 | 274 |
| 345 glCompressedCopyTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1]); | 275 glCompressedCopyTextureCHROMIUM(GL_TEXTURE_2D, 99995, 99996); |
| 346 EXPECT_TRUE(glGetError() == GL_NO_ERROR); | 276 EXPECT_TRUE(glGetError() == GL_INVALID_VALUE); |
| 347 } else { | |
| 348 glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, 4, | |
| 349 4, 0, sizeof(kInvalidCompressedImage), | |
| 350 kInvalidCompressedImage); | |
| 351 | 277 |
| 352 glCompressedCopySubTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], 99993, 0, 0, | 278 glCompressedCopyTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1]); |
| 353 0, 0, 4, 4); | 279 EXPECT_TRUE(glGetError() == GL_NO_ERROR); |
| 354 EXPECT_TRUE(glGetError() == GL_INVALID_VALUE); | |
| 355 | |
| 356 glCompressedCopySubTextureCHROMIUM(GL_TEXTURE_2D, 99994, textures_[1], 0, 0, | |
| 357 0, 0, 4, 4); | |
| 358 EXPECT_TRUE(glGetError() == GL_INVALID_VALUE); | |
| 359 | |
| 360 glCompressedCopySubTextureCHROMIUM(GL_TEXTURE_2D, 99995, 99996, 0, 0, 0, 0, | |
| 361 4, 4); | |
| 362 EXPECT_TRUE(glGetError() == GL_INVALID_VALUE); | |
| 363 | |
| 364 glCompressedCopySubTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], | |
| 365 textures_[1], 0, 0, 0, 0, 4, 4); | |
| 366 EXPECT_TRUE(glGetError() == GL_NO_ERROR); | |
| 367 } | |
| 368 } | 280 } |
| 369 | 281 |
| 370 // Validate that some basic GL state is not touched upon execution of | 282 // Validate that some basic GL state is not touched upon execution of |
| 371 // the extension. | 283 // the extension. |
| 372 TEST_P(GLCompressedCopyTextureCHROMIUMTest, BasicStatePreservation) { | 284 TEST_F(GLCompressedCopyTextureCHROMIUMTest, BasicStatePreservation) { |
| 373 if (!GLTestHelper::HasExtension("GL_EXT_texture_compression_dxt1")) { | 285 if (!GLTestHelper::HasExtension("GL_EXT_texture_compression_dxt1")) { |
| 374 LOG(INFO) << | 286 LOG(INFO) << |
| 375 "GL_EXT_texture_compression_dxt1 not supported. Skipping test..."; | 287 "GL_EXT_texture_compression_dxt1 not supported. Skipping test..."; |
| 376 return; | 288 return; |
| 377 } | 289 } |
| 378 | 290 |
| 379 CopyType copy_type = GetParam(); | |
| 380 | |
| 381 glBindTexture(GL_TEXTURE_2D, textures_[0]); | 291 glBindTexture(GL_TEXTURE_2D, textures_[0]); |
| 382 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); | 292 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
| 383 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); | 293 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
| 384 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); | 294 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
| 385 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); | 295 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
| 386 glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, | 296 glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, |
| 387 4, 4, 0, | 297 4, 4, 0, |
| 388 sizeof(kCompressedImageDXT1), kCompressedImageDXT1); | 298 sizeof(kCompressedImageDXT1), kCompressedImageDXT1); |
| 389 EXPECT_TRUE(glGetError() == GL_NO_ERROR); | 299 EXPECT_TRUE(glGetError() == GL_NO_ERROR); |
| 390 | 300 |
| 391 glBindTexture(GL_TEXTURE_2D, textures_[1]); | 301 glBindTexture(GL_TEXTURE_2D, textures_[1]); |
| 392 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); | 302 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
| 393 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); | 303 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
| 394 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); | 304 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
| 395 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); | 305 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
| 396 | 306 |
| 397 if (copy_type == TexSubImage) { | |
| 398 glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, | |
| 399 4, 4, 0, | |
| 400 sizeof(kInvalidCompressedImage), | |
| 401 kInvalidCompressedImage); | |
| 402 } | |
| 403 | |
| 404 GLboolean reference_settings[2] = { GL_TRUE, GL_FALSE }; | 307 GLboolean reference_settings[2] = { GL_TRUE, GL_FALSE }; |
| 405 for (int x = 0; x < 2; ++x) { | 308 for (int x = 0; x < 2; ++x) { |
| 406 GLboolean setting = reference_settings[x]; | 309 GLboolean setting = reference_settings[x]; |
| 407 glEnableDisable(GL_DEPTH_TEST, setting); | 310 glEnableDisable(GL_DEPTH_TEST, setting); |
| 408 glEnableDisable(GL_SCISSOR_TEST, setting); | 311 glEnableDisable(GL_SCISSOR_TEST, setting); |
| 409 glEnableDisable(GL_STENCIL_TEST, setting); | 312 glEnableDisable(GL_STENCIL_TEST, setting); |
| 410 glEnableDisable(GL_CULL_FACE, setting); | 313 glEnableDisable(GL_CULL_FACE, setting); |
| 411 glEnableDisable(GL_BLEND, setting); | 314 glEnableDisable(GL_BLEND, setting); |
| 412 glColorMask(setting, setting, setting, setting); | 315 glColorMask(setting, setting, setting, setting); |
| 413 glDepthMask(setting); | 316 glDepthMask(setting); |
| 414 | 317 |
| 415 glActiveTexture(GL_TEXTURE1 + x); | 318 glActiveTexture(GL_TEXTURE1 + x); |
| 416 | 319 glCompressedCopyTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1]); |
| 417 if (copy_type == TexImage) { | |
| 418 glCompressedCopyTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], | |
| 419 textures_[1]); | |
| 420 } else { | |
| 421 glCompressedCopySubTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], | |
| 422 textures_[1], 0, 0, 0, 0, 4, 4); | |
| 423 } | |
| 424 EXPECT_TRUE(glGetError() == GL_NO_ERROR); | 320 EXPECT_TRUE(glGetError() == GL_NO_ERROR); |
| 425 | 321 |
| 426 EXPECT_EQ(setting, glIsEnabled(GL_DEPTH_TEST)); | 322 EXPECT_EQ(setting, glIsEnabled(GL_DEPTH_TEST)); |
| 427 EXPECT_EQ(setting, glIsEnabled(GL_SCISSOR_TEST)); | 323 EXPECT_EQ(setting, glIsEnabled(GL_SCISSOR_TEST)); |
| 428 EXPECT_EQ(setting, glIsEnabled(GL_STENCIL_TEST)); | 324 EXPECT_EQ(setting, glIsEnabled(GL_STENCIL_TEST)); |
| 429 EXPECT_EQ(setting, glIsEnabled(GL_CULL_FACE)); | 325 EXPECT_EQ(setting, glIsEnabled(GL_CULL_FACE)); |
| 430 EXPECT_EQ(setting, glIsEnabled(GL_BLEND)); | 326 EXPECT_EQ(setting, glIsEnabled(GL_BLEND)); |
| 431 | 327 |
| 432 GLboolean bool_array[4] = { GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE }; | 328 GLboolean bool_array[4] = { GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE }; |
| 433 glGetBooleanv(GL_DEPTH_WRITEMASK, bool_array); | 329 glGetBooleanv(GL_DEPTH_WRITEMASK, bool_array); |
| 434 EXPECT_EQ(setting, bool_array[0]); | 330 EXPECT_EQ(setting, bool_array[0]); |
| 435 | 331 |
| 436 bool_array[0] = GL_FALSE; | 332 bool_array[0] = GL_FALSE; |
| 437 glGetBooleanv(GL_COLOR_WRITEMASK, bool_array); | 333 glGetBooleanv(GL_COLOR_WRITEMASK, bool_array); |
| 438 EXPECT_EQ(setting, bool_array[0]); | 334 EXPECT_EQ(setting, bool_array[0]); |
| 439 EXPECT_EQ(setting, bool_array[1]); | 335 EXPECT_EQ(setting, bool_array[1]); |
| 440 EXPECT_EQ(setting, bool_array[2]); | 336 EXPECT_EQ(setting, bool_array[2]); |
| 441 EXPECT_EQ(setting, bool_array[3]); | 337 EXPECT_EQ(setting, bool_array[3]); |
| 442 | 338 |
| 443 GLint active_texture = 0; | 339 GLint active_texture = 0; |
| 444 glGetIntegerv(GL_ACTIVE_TEXTURE, &active_texture); | 340 glGetIntegerv(GL_ACTIVE_TEXTURE, &active_texture); |
| 445 EXPECT_EQ(GL_TEXTURE1 + x, active_texture); | 341 EXPECT_EQ(GL_TEXTURE1 + x, active_texture); |
| 446 } | 342 } |
| 447 | 343 |
| 448 EXPECT_TRUE(GL_NO_ERROR == glGetError()); | 344 EXPECT_TRUE(GL_NO_ERROR == glGetError()); |
| 449 }; | 345 }; |
| 450 | 346 |
| 451 // Verify that invocation of the extension does not modify the bound | 347 // Verify that invocation of the extension does not modify the bound |
| 452 // texture state. | 348 // texture state. |
| 453 TEST_P(GLCompressedCopyTextureCHROMIUMTest, TextureStatePreserved) { | 349 TEST_F(GLCompressedCopyTextureCHROMIUMTest, TextureStatePreserved) { |
| 454 if (!GLTestHelper::HasExtension("GL_EXT_texture_compression_dxt1")) { | 350 if (!GLTestHelper::HasExtension("GL_EXT_texture_compression_dxt1")) { |
| 455 LOG(INFO) << | 351 LOG(INFO) << |
| 456 "GL_EXT_texture_compression_dxt1 not supported. Skipping test..."; | 352 "GL_EXT_texture_compression_dxt1 not supported. Skipping test..."; |
| 457 return; | 353 return; |
| 458 } | 354 } |
| 459 | 355 |
| 460 CopyType copy_type = GetParam(); | |
| 461 | |
| 462 glBindTexture(GL_TEXTURE_2D, textures_[0]); | 356 glBindTexture(GL_TEXTURE_2D, textures_[0]); |
| 463 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); | 357 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
| 464 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); | 358 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
| 465 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); | 359 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
| 466 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); | 360 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
| 467 glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, | 361 glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, |
| 468 4, 4, 0, | 362 4, 4, 0, |
| 469 sizeof(kCompressedImageDXT1), kCompressedImageDXT1); | 363 sizeof(kCompressedImageDXT1), kCompressedImageDXT1); |
| 470 EXPECT_TRUE(glGetError() == GL_NO_ERROR); | 364 EXPECT_TRUE(glGetError() == GL_NO_ERROR); |
| 471 | 365 |
| 472 glBindTexture(GL_TEXTURE_2D, textures_[1]); | 366 glBindTexture(GL_TEXTURE_2D, textures_[1]); |
| 473 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); | 367 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
| 474 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); | 368 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
| 475 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); | 369 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
| 476 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); | 370 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
| 477 | 371 |
| 478 if (copy_type == TexSubImage) { | |
| 479 glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, | |
| 480 4, 4, 0, | |
| 481 sizeof(kInvalidCompressedImage), | |
| 482 kInvalidCompressedImage); | |
| 483 } | |
| 484 | |
| 485 GLuint texture_ids[2]; | 372 GLuint texture_ids[2]; |
| 486 glGenTextures(2, texture_ids); | 373 glGenTextures(2, texture_ids); |
| 487 | 374 |
| 488 glActiveTexture(GL_TEXTURE0); | 375 glActiveTexture(GL_TEXTURE0); |
| 489 glBindTexture(GL_TEXTURE_2D, texture_ids[0]); | 376 glBindTexture(GL_TEXTURE_2D, texture_ids[0]); |
| 490 | 377 |
| 491 glActiveTexture(GL_TEXTURE1); | 378 glActiveTexture(GL_TEXTURE1); |
| 492 glBindTexture(GL_TEXTURE_2D, texture_ids[1]); | 379 glBindTexture(GL_TEXTURE_2D, texture_ids[1]); |
| 493 | 380 |
| 494 if (copy_type == TexImage) { | 381 glCompressedCopyTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1]); |
| 495 glCompressedCopyTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1]); | |
| 496 } else { | |
| 497 glCompressedCopySubTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], | |
| 498 textures_[1], 0, 0, 0, 0, 4, 4); | |
| 499 } | |
| 500 EXPECT_TRUE(GL_NO_ERROR == glGetError()); | 382 EXPECT_TRUE(GL_NO_ERROR == glGetError()); |
| 501 | 383 |
| 502 GLint active_texture = 0; | 384 GLint active_texture = 0; |
| 503 glGetIntegerv(GL_ACTIVE_TEXTURE, &active_texture); | 385 glGetIntegerv(GL_ACTIVE_TEXTURE, &active_texture); |
| 504 EXPECT_EQ(GL_TEXTURE1, active_texture); | 386 EXPECT_EQ(GL_TEXTURE1, active_texture); |
| 505 | 387 |
| 506 GLint bound_texture = 0; | 388 GLint bound_texture = 0; |
| 507 glGetIntegerv(GL_TEXTURE_BINDING_2D, &bound_texture); | 389 glGetIntegerv(GL_TEXTURE_BINDING_2D, &bound_texture); |
| 508 EXPECT_EQ(texture_ids[1], static_cast<GLuint>(bound_texture)); | 390 EXPECT_EQ(texture_ids[1], static_cast<GLuint>(bound_texture)); |
| 509 glBindTexture(GL_TEXTURE_2D, 0); | 391 glBindTexture(GL_TEXTURE_2D, 0); |
| 510 | 392 |
| 511 bound_texture = 0; | 393 bound_texture = 0; |
| 512 glActiveTexture(GL_TEXTURE0); | 394 glActiveTexture(GL_TEXTURE0); |
| 513 glGetIntegerv(GL_TEXTURE_BINDING_2D, &bound_texture); | 395 glGetIntegerv(GL_TEXTURE_BINDING_2D, &bound_texture); |
| 514 EXPECT_EQ(texture_ids[0], static_cast<GLuint>(bound_texture)); | 396 EXPECT_EQ(texture_ids[0], static_cast<GLuint>(bound_texture)); |
| 515 glBindTexture(GL_TEXTURE_2D, 0); | 397 glBindTexture(GL_TEXTURE_2D, 0); |
| 516 | 398 |
| 517 glDeleteTextures(2, texture_ids); | 399 glDeleteTextures(2, texture_ids); |
| 518 | 400 |
| 519 EXPECT_TRUE(GL_NO_ERROR == glGetError()); | 401 EXPECT_TRUE(GL_NO_ERROR == glGetError()); |
| 520 } | 402 } |
| 521 | 403 |
| 522 TEST_F(GLCompressedCopyTextureCHROMIUMTest, CopySubTextureDimension) { | |
| 523 if (!GLTestHelper::HasExtension("GL_EXT_texture_compression_dxt1")) { | |
| 524 LOG(INFO) << | |
| 525 "GL_EXT_texture_compression_dxt1 not supported. Skipping test..."; | |
| 526 return; | |
| 527 } | |
| 528 | |
| 529 glBindTexture(GL_TEXTURE_2D, textures_[0]); | |
| 530 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); | |
| 531 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); | |
| 532 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); | |
| 533 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); | |
| 534 glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, | |
| 535 8, 8, 0, | |
| 536 sizeof(kCompressedImageDXT1RGB), | |
| 537 kCompressedImageDXT1RGB); | |
| 538 EXPECT_TRUE(glGetError() == GL_NO_ERROR); | |
| 539 | |
| 540 glBindTexture(GL_TEXTURE_2D, textures_[1]); | |
| 541 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); | |
| 542 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); | |
| 543 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); | |
| 544 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); | |
| 545 glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, | |
| 546 8, 8, 0, | |
| 547 sizeof(kInvalidCompressedImageLarge), | |
| 548 kInvalidCompressedImageLarge); | |
| 549 | |
| 550 glCompressedCopySubTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], | |
| 551 textures_[1], 4, 4, 0, 0, 4, 4); | |
| 552 EXPECT_TRUE(GL_NO_ERROR == glGetError()); | |
| 553 | |
| 554 // Reset the destination texture as it might have been converted to RGBA. | |
| 555 glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, | |
| 556 8, 8, 0, | |
| 557 sizeof(kInvalidCompressedImageLarge), | |
| 558 kInvalidCompressedImageLarge); | |
| 559 | |
| 560 // xoffset < 0 | |
| 561 glCompressedCopySubTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], | |
| 562 -4, 4, 0, 0, 4, 4); | |
| 563 EXPECT_TRUE(glGetError() == GL_INVALID_VALUE); | |
| 564 | |
| 565 // x < 0 | |
| 566 glCompressedCopySubTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], | |
| 567 4, 4, -4, 0, 4, 4); | |
| 568 EXPECT_TRUE(glGetError() == GL_INVALID_VALUE); | |
| 569 | |
| 570 // xoffset + width > dest_width | |
| 571 glCompressedCopySubTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], | |
| 572 8, 8, 0, 0, 4, 4); | |
| 573 EXPECT_TRUE(glGetError() == GL_INVALID_VALUE); | |
| 574 | |
| 575 // x + width > source_width | |
| 576 glCompressedCopySubTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], | |
| 577 0, 0, 8, 8, 4, 4); | |
| 578 EXPECT_TRUE(glGetError() == GL_INVALID_VALUE); | |
| 579 | |
| 580 // xoffset not within block-boundary | |
| 581 glCompressedCopySubTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], | |
| 582 3, 0, 0, 0, 4, 4); | |
| 583 EXPECT_TRUE(glGetError() == GL_INVALID_OPERATION); | |
| 584 | |
| 585 // x not within block-boundary | |
| 586 glCompressedCopySubTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], | |
| 587 0, 0, 3, 0, 4, 4); | |
| 588 EXPECT_TRUE(glGetError() == GL_INVALID_OPERATION); | |
| 589 } | |
| 590 | |
| 591 TEST_F(GLCompressedCopyTextureCHROMIUMTest, CopySubTextureOffset) { | |
| 592 if (!GLTestHelper::HasExtension("GL_EXT_texture_compression_dxt1")) { | |
| 593 LOG(INFO) << | |
| 594 "GL_EXT_texture_compression_dxt1 not supported. Skipping test..."; | |
| 595 return; | |
| 596 } | |
| 597 | |
| 598 glBindTexture(GL_TEXTURE_2D, textures_[0]); | |
| 599 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); | |
| 600 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); | |
| 601 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); | |
| 602 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); | |
| 603 glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, | |
| 604 8, 8, 0, | |
| 605 sizeof(kCompressedImageDXT1RGB), | |
| 606 kCompressedImageDXT1RGB); | |
| 607 EXPECT_TRUE(glGetError() == GL_NO_ERROR); | |
| 608 | |
| 609 glBindTexture(GL_TEXTURE_2D, textures_[1]); | |
| 610 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); | |
| 611 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); | |
| 612 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); | |
| 613 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); | |
| 614 glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, | |
| 615 8, 8, 0, | |
| 616 sizeof(kInvalidCompressedImageLarge), | |
| 617 kInvalidCompressedImageLarge); | |
| 618 | |
| 619 // Load shader program. | |
| 620 GLuint program = LoadProgram(); | |
| 621 ASSERT_NE(program, 0u); | |
| 622 GLint position_loc = glGetAttribLocation(program, "a_position"); | |
| 623 GLint texture_loc = glGetUniformLocation(program, "u_texture"); | |
| 624 ASSERT_NE(position_loc, -1); | |
| 625 ASSERT_NE(texture_loc, -1); | |
| 626 glUseProgram(program); | |
| 627 | |
| 628 // Load geometry. | |
| 629 GLuint vbo = GLTestHelper::SetupUnitQuad(position_loc); | |
| 630 ASSERT_NE(vbo, 0u); | |
| 631 | |
| 632 // Load texture. | |
| 633 glActiveTexture(GL_TEXTURE0); | |
| 634 glBindTexture(GL_TEXTURE_2D, textures_[1]); | |
| 635 glUniform1i(texture_loc, 0); | |
| 636 | |
| 637 const uint8_t kBlack[1 * 4] = {0u, 0u, 0u, 255u}; | |
| 638 const uint8_t kRed[1 * 4] = {255u, 0u, 0u, 255u}; | |
| 639 const uint8_t kGreen[1 * 4] = {0u, 255u, 0u, 255u}; | |
| 640 const uint8_t kBlue[1 * 4] = {0u, 0u, 255u, 255u}; | |
| 641 | |
| 642 // Copy each block one by one in a clockwise fashion. Note that we reset the | |
| 643 // destination texture after each copy operation. That's because on some | |
| 644 // platforms we might fallback into replacing the compressed destination | |
| 645 // texture with an uncompressed one. | |
| 646 | |
| 647 // Move blue block up. | |
| 648 glCompressedCopySubTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], | |
| 649 textures_[1], 0, 0, 0, 4, 4, 4); | |
| 650 EXPECT_TRUE(glGetError() == GL_NO_ERROR); | |
| 651 | |
| 652 glDrawArrays(GL_TRIANGLES, 0, 6); | |
| 653 glFlush(); | |
| 654 GLTestHelper::CheckPixels(0, 0, 2, 2, 0, kBlue); | |
| 655 | |
| 656 glBindTexture(GL_TEXTURE_2D, textures_[1]); | |
| 657 glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, | |
| 658 8, 8, 0, | |
| 659 sizeof(kInvalidCompressedImageLarge), | |
| 660 kInvalidCompressedImageLarge); | |
| 661 | |
| 662 // Move red block right. | |
| 663 glCompressedCopySubTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], | |
| 664 textures_[1], 4, 0, 0, 0, 4, 4); | |
| 665 EXPECT_TRUE(glGetError() == GL_NO_ERROR); | |
| 666 | |
| 667 glDrawArrays(GL_TRIANGLES, 0, 6); | |
| 668 glFlush(); | |
| 669 GLTestHelper::CheckPixels(2, 0, 2, 2, 0, kRed); | |
| 670 | |
| 671 glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, | |
| 672 8, 8, 0, | |
| 673 sizeof(kInvalidCompressedImageLarge), | |
| 674 kInvalidCompressedImageLarge); | |
| 675 | |
| 676 // Move green block down. | |
| 677 glCompressedCopySubTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], | |
| 678 textures_[1], 4, 4, 4, 0, 4, 4); | |
| 679 EXPECT_TRUE(glGetError() == GL_NO_ERROR); | |
| 680 | |
| 681 glDrawArrays(GL_TRIANGLES, 0, 6); | |
| 682 glFlush(); | |
| 683 GLTestHelper::CheckPixels(2, 2, 2, 2, 0, kGreen); | |
| 684 | |
| 685 glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, | |
| 686 8, 8, 0, | |
| 687 sizeof(kInvalidCompressedImageLarge), | |
| 688 kInvalidCompressedImageLarge); | |
| 689 | |
| 690 // Move black block left. | |
| 691 glCompressedCopySubTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], | |
| 692 textures_[1], 0, 4, 4, 4, 4, 4); | |
| 693 EXPECT_TRUE(glGetError() == GL_NO_ERROR); | |
| 694 | |
| 695 glDrawArrays(GL_TRIANGLES, 0, 6); | |
| 696 glFlush(); | |
| 697 GLTestHelper::CheckPixels(0, 2, 2, 2, 0, kBlack); | |
| 698 | |
| 699 EXPECT_TRUE(GL_NO_ERROR == glGetError()); | |
| 700 } | |
| 701 | |
| 702 TEST_F(GLCompressedCopyTextureCHROMIUMTest, CopySubTexturePreservation) { | |
| 703 if (!GLTestHelper::HasExtension("GL_EXT_texture_compression_dxt1")) { | |
| 704 LOG(INFO) << | |
| 705 "GL_EXT_texture_compression_dxt1 not supported. Skipping test..."; | |
| 706 return; | |
| 707 } | |
| 708 | |
| 709 glBindTexture(GL_TEXTURE_2D, textures_[0]); | |
| 710 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); | |
| 711 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); | |
| 712 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); | |
| 713 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); | |
| 714 glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, | |
| 715 4, 4, 0, | |
| 716 sizeof(kCompressedImageDXT1), | |
| 717 kCompressedImageDXT1); | |
| 718 EXPECT_TRUE(glGetError() == GL_NO_ERROR); | |
| 719 | |
| 720 glBindTexture(GL_TEXTURE_2D, textures_[1]); | |
| 721 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); | |
| 722 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); | |
| 723 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); | |
| 724 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); | |
| 725 glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, | |
| 726 8, 8, 0, | |
| 727 sizeof(kCompressedImageDXT1RGB), | |
| 728 kCompressedImageDXT1RGB); | |
| 729 | |
| 730 // Copy entire first texture into the second, replacing the green block: | |
| 731 // [R][R] | |
| 732 // [B][b] | |
| 733 glCompressedCopySubTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], | |
| 734 textures_[1], 4, 0, 0, 0, 4, 4); | |
| 735 EXPECT_TRUE(glGetError() == GL_NO_ERROR); | |
| 736 | |
| 737 // Load shader program. | |
| 738 GLuint program = LoadProgram(); | |
| 739 ASSERT_NE(program, 0u); | |
| 740 GLint position_loc = glGetAttribLocation(program, "a_position"); | |
| 741 GLint texture_loc = glGetUniformLocation(program, "u_texture"); | |
| 742 ASSERT_NE(position_loc, -1); | |
| 743 ASSERT_NE(texture_loc, -1); | |
| 744 glUseProgram(program); | |
| 745 | |
| 746 // Load geometry. | |
| 747 GLuint vbo = GLTestHelper::SetupUnitQuad(position_loc); | |
| 748 ASSERT_NE(vbo, 0u); | |
| 749 | |
| 750 // Load texture. | |
| 751 glActiveTexture(GL_TEXTURE0); | |
| 752 glBindTexture(GL_TEXTURE_2D, textures_[1]); | |
| 753 glUniform1i(texture_loc, 0); | |
| 754 | |
| 755 // Draw. | |
| 756 glDrawArrays(GL_TRIANGLES, 0, 6); | |
| 757 glFlush(); | |
| 758 | |
| 759 const uint8_t kBlack[1 * 4] = {0u, 0u, 0u, 255u}; | |
| 760 const uint8_t kRed[1 * 4] = {255u, 0u, 0u, 255u}; | |
| 761 const uint8_t kBlue[1 * 4] = {0u, 0u, 255u, 255u}; | |
| 762 | |
| 763 // Note that while destination texture is 8 x 8 pixels the viewport is only | |
| 764 // 4 x 4. | |
| 765 GLTestHelper::CheckPixels(0, 0, 4, 2, 0, kRed); | |
| 766 GLTestHelper::CheckPixels(0, 2, 2, 2, 0, kBlue); | |
| 767 GLTestHelper::CheckPixels(2, 2, 2, 2, 0, kBlack); | |
| 768 EXPECT_TRUE(GL_NO_ERROR == glGetError()); | |
| 769 } | |
| 770 | |
| 771 } // namespace gpu | 404 } // namespace gpu |
| OLD | NEW |