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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file is read by build_gles2_cmd_buffer.py to generate commands. | 5 // This file is read by build_gles2_cmd_buffer.py to generate commands. |
6 | 6 |
7 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); | 7 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); |
8 GL_APICALL void GL_APIENTRY glAttachShader (GLidProgram program, GLidSha
der shader); | 8 GL_APICALL void GL_APIENTRY glAttachShader (GLidProgram program, GLidSha
der shader); |
9 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLidProgram program, G
Luint index, const char* name); | 9 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLidProgram program, G
Luint index, const char* name); |
10 GL_APICALL void GL_APIENTRY glBindBuffer (GLenumBufferTarget target, GLi
dBindBuffer buffer); | 10 GL_APICALL void GL_APIENTRY glBindBuffer (GLenumBufferTarget target, GLi
dBindBuffer buffer); |
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274 GL_APICALL void GL_APIENTRY glGetUniformsES3CHROMIUM (GLidProgram progra
m, GLsizeiNotNegative bufsize, GLsizei* size, void* info); | 274 GL_APICALL void GL_APIENTRY glGetUniformsES3CHROMIUM (GLidProgram progra
m, GLsizeiNotNegative bufsize, GLsizei* size, void* info); |
275 GL_APICALL GLuint GL_APIENTRY glCreateImageCHROMIUM (ClientBuffer buffer,
GLsizei width, GLsizei height, GLenum internalformat); | 275 GL_APICALL GLuint GL_APIENTRY glCreateImageCHROMIUM (ClientBuffer buffer,
GLsizei width, GLsizei height, GLenum internalformat); |
276 GL_APICALL void GL_APIENTRY glDestroyImageCHROMIUM (GLuint image_id); | 276 GL_APICALL void GL_APIENTRY glDestroyImageCHROMIUM (GLuint image_id); |
277 GL_APICALL GLuint GL_APIENTRY glCreateGpuMemoryBufferImageCHROMIUM (GLsize
i width, GLsizei height, GLenum internalformat, GLenum usage); | 277 GL_APICALL GLuint GL_APIENTRY glCreateGpuMemoryBufferImageCHROMIUM (GLsize
i width, GLsizei height, GLenum internalformat, GLenum usage); |
278 GL_APICALL void GL_APIENTRY glGetTranslatedShaderSourceANGLE (GLidShader
shader, GLsizeiNotNegative bufsize, GLsizeiOptional* length, char* source); | 278 GL_APICALL void GL_APIENTRY glGetTranslatedShaderSourceANGLE (GLidShader
shader, GLsizeiNotNegative bufsize, GLsizeiOptional* length, char* source); |
279 GL_APICALL void GL_APIENTRY glPostSubBufferCHROMIUM (GLint x, GLint y, G
Lint width, GLint height); | 279 GL_APICALL void GL_APIENTRY glPostSubBufferCHROMIUM (GLint x, GLint y, G
Lint width, GLint height); |
280 GL_APICALL void GL_APIENTRY glTexImageIOSurface2DCHROMIUM (GLenumTexture
BindTarget target, GLsizei width, GLsizei height, GLuint ioSurfaceId, GLuint pla
ne); | 280 GL_APICALL void GL_APIENTRY glTexImageIOSurface2DCHROMIUM (GLenumTexture
BindTarget target, GLsizei width, GLsizei height, GLuint ioSurfaceId, GLuint pla
ne); |
281 GL_APICALL void GL_APIENTRY glCopyTextureCHROMIUM (GLenum source_id, GLe
num dest_id, GLintTextureInternalFormat internalformat, GLenumPixelType dest_typ
e, GLboolean unpack_flip_y, GLboolean unpack_premultiply_alpha, GLboolean unpack
_unmultiply_alpha); | 281 GL_APICALL void GL_APIENTRY glCopyTextureCHROMIUM (GLenum source_id, GLe
num dest_id, GLintTextureInternalFormat internalformat, GLenumPixelType dest_typ
e, GLboolean unpack_flip_y, GLboolean unpack_premultiply_alpha, GLboolean unpack
_unmultiply_alpha); |
282 GL_APICALL void GL_APIENTRY glCopySubTextureCHROMIUM (GLenum source_id,
GLenum dest_id, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, G
Lsizei height, GLboolean unpack_flip_y, GLboolean unpack_premultiply_alpha, GLbo
olean unpack_unmultiply_alpha); | 282 GL_APICALL void GL_APIENTRY glCopySubTextureCHROMIUM (GLenum source_id,
GLenum dest_id, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, G
Lsizei height, GLboolean unpack_flip_y, GLboolean unpack_premultiply_alpha, GLbo
olean unpack_unmultiply_alpha); |
283 GL_APICALL void GL_APIENTRY glCompressedCopyTextureCHROMIUM (GLenum targ
et, GLenum source_id, GLenum dest_id); | 283 GL_APICALL void GL_APIENTRY glCompressedCopyTextureCHROMIUM (GLenum targ
et, GLenum source_id, GLenum dest_id); |
284 GL_APICALL void GL_APIENTRY glCompressedCopySubTextureCHROMIUM (GLenum t
arget, GLenum source_id, GLenum dest_id, GLint xoffset, GLint yoffset, GLint x,
GLint y, GLsizei width, GLsizei height); | |
285 GL_APICALL void GL_APIENTRY glDrawArraysInstancedANGLE (GLenumDrawMode m
ode, GLint first, GLsizei count, GLsizei primcount); | 284 GL_APICALL void GL_APIENTRY glDrawArraysInstancedANGLE (GLenumDrawMode m
ode, GLint first, GLsizei count, GLsizei primcount); |
286 GL_APICALL void GL_APIENTRY glDrawElementsInstancedANGLE (GLenumDrawMode
mode, GLsizei count, GLenumIndexType type, const void* indices, GLsizei primcou
nt); | 285 GL_APICALL void GL_APIENTRY glDrawElementsInstancedANGLE (GLenumDrawMode
mode, GLsizei count, GLenumIndexType type, const void* indices, GLsizei primcou
nt); |
287 GL_APICALL void GL_APIENTRY glVertexAttribDivisorANGLE (GLuint index, GL
uint divisor); | 286 GL_APICALL void GL_APIENTRY glVertexAttribDivisorANGLE (GLuint index, GL
uint divisor); |
288 GL_APICALL void GL_APIENTRY glGenMailboxCHROMIUM (GLbyte* mailbox); | 287 GL_APICALL void GL_APIENTRY glGenMailboxCHROMIUM (GLbyte* mailbox); |
289 GL_APICALL void GL_APIENTRY glProduceTextureCHROMIUM (GLenumTextureBindT
arget target, const GLbyte* mailbox); | 288 GL_APICALL void GL_APIENTRY glProduceTextureCHROMIUM (GLenumTextureBindT
arget target, const GLbyte* mailbox); |
290 GL_APICALL void GL_APIENTRY glProduceTextureDirectCHROMIUM (GLidBindText
ure texture, GLenumTextureBindTarget target, const GLbyte* mailbox); | 289 GL_APICALL void GL_APIENTRY glProduceTextureDirectCHROMIUM (GLidBindText
ure texture, GLenumTextureBindTarget target, const GLbyte* mailbox); |
291 GL_APICALL void GL_APIENTRY glConsumeTextureCHROMIUM (GLenumTextureBindT
arget target, const GLbyte* mailbox); | 290 GL_APICALL void GL_APIENTRY glConsumeTextureCHROMIUM (GLenumTextureBindT
arget target, const GLbyte* mailbox); |
292 GL_APICALL GLuint GL_APIENTRY glCreateAndConsumeTextureCHROMIUM (GLenumTex
tureBindTarget target, const GLbyte* mailbox); | 291 GL_APICALL GLuint GL_APIENTRY glCreateAndConsumeTextureCHROMIUM (GLenumTex
tureBindTarget target, const GLbyte* mailbox); |
293 GL_APICALL void GL_APIENTRY glBindUniformLocationCHROMIUM (GLidProgram p
rogram, GLint location, const char* name); | 292 GL_APICALL void GL_APIENTRY glBindUniformLocationCHROMIUM (GLidProgram p
rogram, GLint location, const char* name); |
294 GL_APICALL void GL_APIENTRY glGenValuebuffersCHROMIUM (GLsizeiNotNegativ
e n, GLuint* buffers); | 293 GL_APICALL void GL_APIENTRY glGenValuebuffersCHROMIUM (GLsizeiNotNegativ
e n, GLuint* buffers); |
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355 GL_APICALL void GL_APIENTRY glBlendBarrierKHR (void); | 354 GL_APICALL void GL_APIENTRY glBlendBarrierKHR (void); |
356 | 355 |
357 // Extension GL_CHROMIUM_screen_space_antialiasing | 356 // Extension GL_CHROMIUM_screen_space_antialiasing |
358 GL_APICALL void GL_APIENTRY glApplyScreenSpaceAntialiasingCHROMIUM (void); | 357 GL_APICALL void GL_APIENTRY glApplyScreenSpaceAntialiasingCHROMIUM (void); |
359 | 358 |
360 // Extension EXT_blend_func_extended | 359 // Extension EXT_blend_func_extended |
361 GL_APICALL void GL_APIENTRY glBindFragDataLocationIndexedEXT (GLidProgra
m program, GLuint colorNumber, GLuint index, const char* name); | 360 GL_APICALL void GL_APIENTRY glBindFragDataLocationIndexedEXT (GLidProgra
m program, GLuint colorNumber, GLuint index, const char* name); |
362 GL_APICALL void GL_APIENTRY glBindFragDataLocationEXT (GLidProgram progr
am, GLuint colorNumber, const char* name); | 361 GL_APICALL void GL_APIENTRY glBindFragDataLocationEXT (GLidProgram progr
am, GLuint colorNumber, const char* name); |
363 GL_APICALL GLint GL_APIENTRY glGetFragDataIndexEXT (GLidProgram program,
const char* name); | 362 GL_APICALL GLint GL_APIENTRY glGetFragDataIndexEXT (GLidProgram program,
const char* name); |
364 | 363 |
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