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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // This file is auto-generated from | 5 // This file is auto-generated from |
| 6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
| 7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
| 8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
| 9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
| 10 | 10 |
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| 702 GLint x, | 702 GLint x, |
| 703 GLint y, | 703 GLint y, |
| 704 GLsizei width, | 704 GLsizei width, |
| 705 GLsizei height, | 705 GLsizei height, |
| 706 GLboolean unpack_flip_y, | 706 GLboolean unpack_flip_y, |
| 707 GLboolean unpack_premultiply_alpha, | 707 GLboolean unpack_premultiply_alpha, |
| 708 GLboolean unpack_unmultiply_alpha) = 0; | 708 GLboolean unpack_unmultiply_alpha) = 0; |
| 709 virtual void CompressedCopyTextureCHROMIUM(GLenum target, | 709 virtual void CompressedCopyTextureCHROMIUM(GLenum target, |
| 710 GLenum source_id, | 710 GLenum source_id, |
| 711 GLenum dest_id) = 0; | 711 GLenum dest_id) = 0; |
| 712 virtual void CompressedCopySubTextureCHROMIUM(GLenum target, | |
| 713 GLenum source_id, | |
| 714 GLenum dest_id, | |
| 715 GLint xoffset, | |
| 716 GLint yoffset, | |
| 717 GLint x, | |
| 718 GLint y, | |
| 719 GLsizei width, | |
| 720 GLsizei height) = 0; | |
| 721 virtual void DrawArraysInstancedANGLE(GLenum mode, | 712 virtual void DrawArraysInstancedANGLE(GLenum mode, |
| 722 GLint first, | 713 GLint first, |
| 723 GLsizei count, | 714 GLsizei count, |
| 724 GLsizei primcount) = 0; | 715 GLsizei primcount) = 0; |
| 725 virtual void DrawElementsInstancedANGLE(GLenum mode, | 716 virtual void DrawElementsInstancedANGLE(GLenum mode, |
| 726 GLsizei count, | 717 GLsizei count, |
| 727 GLenum type, | 718 GLenum type, |
| 728 const void* indices, | 719 const void* indices, |
| 729 GLsizei primcount) = 0; | 720 GLsizei primcount) = 0; |
| 730 virtual void VertexAttribDivisorANGLE(GLuint index, GLuint divisor) = 0; | 721 virtual void VertexAttribDivisorANGLE(GLuint index, GLuint divisor) = 0; |
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| 891 virtual void ApplyScreenSpaceAntialiasingCHROMIUM() = 0; | 882 virtual void ApplyScreenSpaceAntialiasingCHROMIUM() = 0; |
| 892 virtual void BindFragDataLocationIndexedEXT(GLuint program, | 883 virtual void BindFragDataLocationIndexedEXT(GLuint program, |
| 893 GLuint colorNumber, | 884 GLuint colorNumber, |
| 894 GLuint index, | 885 GLuint index, |
| 895 const char* name) = 0; | 886 const char* name) = 0; |
| 896 virtual void BindFragDataLocationEXT(GLuint program, | 887 virtual void BindFragDataLocationEXT(GLuint program, |
| 897 GLuint colorNumber, | 888 GLuint colorNumber, |
| 898 const char* name) = 0; | 889 const char* name) = 0; |
| 899 virtual GLint GetFragDataIndexEXT(GLuint program, const char* name) = 0; | 890 virtual GLint GetFragDataIndexEXT(GLuint program, const char* name) = 0; |
| 900 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_AUTOGEN_H_ | 891 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_AUTOGEN_H_ |
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