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| 1 // Copyright (c) 2011, the Dart project authors. Please see the AUTHORS file | 1 // Copyright (c) 2011, the Dart project authors. Please see the AUTHORS file |
| 2 // for details. All rights reserved. Use of this source code is governed by a | 2 // for details. All rights reserved. Use of this source code is governed by a |
| 3 // BSD-style license that can be found in the LICENSE file. | 3 // BSD-style license that can be found in the LICENSE file. |
| 4 | 4 |
| 5 #include <ctype.h> // isspace. | 5 #include <ctype.h> // isspace. |
| 6 | 6 |
| 7 #include "vm/bootstrap_natives.h" | 7 #include "vm/bootstrap_natives.h" |
| 8 | 8 |
| 9 #include "vm/bigint_operations.h" | 9 #include "vm/bigint_operations.h" |
| 10 #include "vm/exceptions.h" | 10 #include "vm/exceptions.h" |
| (...skipping 93 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 104 const uint64_t state_hi = array.GetUint32(array.ElementSizeInBytes()); | 104 const uint64_t state_hi = array.GetUint32(array.ElementSizeInBytes()); |
| 105 const uint64_t A = 0xffffda61; | 105 const uint64_t A = 0xffffda61; |
| 106 uint64_t state = (A * state_lo) + state_hi; | 106 uint64_t state = (A * state_lo) + state_hi; |
| 107 array.SetUint32(0, static_cast<uint32_t>(state)); | 107 array.SetUint32(0, static_cast<uint32_t>(state)); |
| 108 array.SetUint32(array.ElementSizeInBytes(), | 108 array.SetUint32(array.ElementSizeInBytes(), |
| 109 static_cast<uint32_t>(state >> 32)); | 109 static_cast<uint32_t>(state >> 32)); |
| 110 return Object::null(); | 110 return Object::null(); |
| 111 } | 111 } |
| 112 | 112 |
| 113 | 113 |
| 114 uint64_t mix64(uint64_t n) { | |
| 115 // Thomas Wang 64-bit mix. | |
| 116 // http://www.concentric.net/~Ttwang/tech/inthash.htm | |
| 117 // via. http://web.archive.org/web/20071223173210/http://www.concentric.net/~T twang/tech/inthash.htm | |
| 118 n = (~n) + (n << 21); // n = (n << 21) - n - 1; | |
|
floitsch
2014/02/06 15:39:48
Shouldn't these bit-optimizations be done by the c
Ivan Posva
2014/02/07 00:15:20
In my experience it does not hurt to do it by hand
Lasse Reichstein Nielsen
2014/02/07 08:38:54
The multiplication is simpler than the shifts, so
| |
| 119 n = n ^ (n >> 24); | |
| 120 n = (n + (n << 3)) + (n << 8); // n * 265 | |
|
floitsch
2014/02/06 15:39:48
This can definitely be done by the compiler.
Ivan Posva
2014/02/07 00:15:20
ditto
Lasse Reichstein Nielsen
2014/02/07 08:38:54
I'll trust the original author's comment here and
| |
| 121 n = n ^ (n >> 14); | |
| 122 n = (n + (n << 2)) + (n << 4); // n * 21 | |
| 123 n = n ^ (n >> 28); | |
| 124 n = n + (n << 31); | |
| 125 return n; | |
| 126 } | |
| 127 | |
| 128 | |
| 114 // Implements: | 129 // Implements: |
| 130 // uint64_t hash = 0; | |
| 115 // do { | 131 // do { |
| 116 // seed = (seed + 0x5A17) & _Random._MASK_64; | 132 // hash = hash * 1037 ^ mix64((uint64_t)seed); |
| 117 // } while (seed == 0); | 133 // seed >>= 64; |
| 118 // _state[kSTATE_LO] = seed & _MASK_32; | 134 // } while (seed != 0 && seed != -1); // Limits if seed positive or negative. |
| 119 // _state[kSTATE_HI] = seed >> 32; | 135 // if (hash == 0) { |
| 136 // hash = 0x5A17; | |
| 137 // } | |
| 138 // _state[kSTATE_LO] = hash & _MASK_32; | |
| 139 // _state[kSTATE_HI] = hash >> 32; | |
| 120 DEFINE_NATIVE_ENTRY(Random_setupSeed, 2) { | 140 DEFINE_NATIVE_ENTRY(Random_setupSeed, 2) { |
| 121 GET_NON_NULL_NATIVE_ARGUMENT(Instance, receiver, arguments->NativeArgAt(0)); | 141 GET_NON_NULL_NATIVE_ARGUMENT(Instance, receiver, arguments->NativeArgAt(0)); |
| 122 GET_NON_NULL_NATIVE_ARGUMENT(Integer, seed_int, arguments->NativeArgAt(1)); | 142 GET_NON_NULL_NATIVE_ARGUMENT(Integer, seed_int, arguments->NativeArgAt(1)); |
| 123 const TypedData& array = TypedData::Handle(GetRandomStateArray(receiver)); | 143 const TypedData& array = TypedData::Handle(GetRandomStateArray(receiver)); |
| 124 ASSERT(!seed_int.IsNull()); | 144 ASSERT(!seed_int.IsNull()); |
| 125 ASSERT(!array.IsNull()); | 145 ASSERT(!array.IsNull()); |
| 126 int64_t seed = 0; | 146 uint64_t seed = 0; |
| 127 if (seed_int.IsBigint()) { | 147 if (seed_int.IsBigint()) { |
| 128 const Bigint& mask64 = Bigint::Handle( | 148 const Bigint& mask64 = Bigint::Handle( |
| 129 BigintOperations::NewFromUint64(0xffffffffffffffffLL)); | 149 BigintOperations::NewFromUint64(0xffffffffffffffffLL)); |
| 130 Bigint& big_seed = Bigint::Handle(); | 150 Bigint& big_seed = Bigint::Handle(); |
| 131 big_seed ^= seed_int.raw(); | 151 big_seed ^= seed_int.raw(); |
| 152 uint64_t negate_mask = 0; | |
| 153 if (big_seed.IsNegative()) { | |
| 154 // Negate bits to make seed positive. | |
| 155 // Negate bits again (by xor with negatE_mask) when extracted below, | |
|
Ivan Posva
2014/02/07 00:15:20
negatE_mask -> negate_mask
Lasse Reichstein Nielsen
2014/02/07 08:38:54
Good catch
| |
| 156 // to get original bits. | |
| 157 negate_mask = 0xffffffffffffffffLL; | |
| 158 big_seed ^= BigintOperations::BitNot(big_seed); | |
| 159 } | |
| 132 Bigint& low64 = Bigint::Handle(); | 160 Bigint& low64 = Bigint::Handle(); |
| 133 while (!big_seed.IsZero()) { | 161 do { |
| 134 low64 = BigintOperations::BitAnd(big_seed, mask64); | 162 low64 = BigintOperations::BitAnd(big_seed, mask64); |
| 135 ASSERT(BigintOperations::FitsIntoUint64(low64)); | 163 ASSERT(BigintOperations::FitsIntoUint64(low64)); |
| 136 seed ^= BigintOperations::ToUint64(low64); | 164 uint64_t chunk = BigintOperations::ToUint64(low64) ^ negate_mask; |
| 165 seed = (seed * 1037) ^ mix64(chunk); | |
| 137 big_seed = BigintOperations::ShiftRight(big_seed, 64); | 166 big_seed = BigintOperations::ShiftRight(big_seed, 64); |
| 138 } | 167 } while (!big_seed.IsZero()); |
| 139 } else { | 168 } else { |
| 140 seed = seed_int.AsInt64Value(); | 169 seed = mix64(static_cast<uint64_t>(seed_int.AsInt64Value())); |
| 141 } | 170 } |
| 142 | 171 |
| 143 do { | 172 if (seed == 0) { |
| 144 seed = seed + 0x5A17; | 173 seed = 0x5a17; |
| 145 } while (seed == 0); | 174 } |
| 146 array.SetUint32(0, static_cast<uint32_t>(seed)); | 175 array.SetUint32(0, static_cast<uint32_t>(seed)); |
| 147 array.SetUint32(array.ElementSizeInBytes(), | 176 array.SetUint32(array.ElementSizeInBytes(), |
| 148 static_cast<uint32_t>(seed >> 32)); | 177 static_cast<uint32_t>(seed >> 32)); |
| 149 return Object::null(); | 178 return Object::null(); |
| 150 } | 179 } |
| 151 | 180 |
| 152 } // namespace dart | 181 } // namespace dart |
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