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Unified Diff: src/opts/SkXfermode_opts.h

Issue 1565223002: Clean up SkXfermode_opts.h (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: &&&&&& Created 4 years, 11 months ago
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Index: src/opts/SkXfermode_opts.h
diff --git a/src/opts/SkXfermode_opts.h b/src/opts/SkXfermode_opts.h
index 93559ab8eb52d30a45ec183a0c3b6fd77ed86329..16c7daec65210751b8a68b4c1188c90f9ad6264d 100644
--- a/src/opts/SkXfermode_opts.h
+++ b/src/opts/SkXfermode_opts.h
@@ -15,7 +15,9 @@
namespace {
// Most xfermodes can be done most efficiently 4 pixels at a time in 8 or 16-bit fixed point.
-#define XFERMODE(Name) static Sk4px SK_VECTORCALL Name(Sk4px s, Sk4px d)
+#define XFERMODE(Xfermode) \
+ struct Xfermode { Sk4px operator()(const Sk4px&, const Sk4px&) const; }; \
+ inline Sk4px Xfermode::operator()(const Sk4px& s, const Sk4px& d) const
XFERMODE(Clear) { return Sk4px::DupPMColor(0); }
XFERMODE(Src) { return s; }
@@ -23,13 +25,13 @@ XFERMODE(Dst) { return d; }
XFERMODE(SrcIn) { return s.approxMulDiv255(d.alphas() ); }
XFERMODE(SrcOut) { return s.approxMulDiv255(d.alphas().inv()); }
XFERMODE(SrcOver) { return s + d.approxMulDiv255(s.alphas().inv()); }
-XFERMODE(DstIn) { return SrcIn (d,s); }
-XFERMODE(DstOut) { return SrcOut (d,s); }
-XFERMODE(DstOver) { return SrcOver(d,s); }
+XFERMODE(DstIn) { return SrcIn ()(d,s); }
+XFERMODE(DstOut) { return SrcOut ()(d,s); }
+XFERMODE(DstOver) { return SrcOver()(d,s); }
// [ S * Da + (1 - Sa) * D]
XFERMODE(SrcATop) { return (s * d.alphas() + d * s.alphas().inv()).div255(); }
-XFERMODE(DstATop) { return SrcATop(d,s); }
+XFERMODE(DstATop) { return SrcATop()(d,s); }
//[ S * (1 - Da) + (1 - Sa) * D ]
XFERMODE(Xor) { return (s * d.alphas().inv() + d * s.alphas().inv()).div255(); }
// [S + D ]
@@ -79,7 +81,7 @@ XFERMODE(HardLight) {
auto colors = (both + isLite.thenElse(lite, dark)).div255();
return alphas.zeroColors() + colors.zeroAlphas();
}
-XFERMODE(Overlay) { return HardLight(d,s); }
+XFERMODE(Overlay) { return HardLight()(d,s); }
XFERMODE(Darken) {
auto sa = s.alphas(),
@@ -110,7 +112,9 @@ XFERMODE(Lighten) {
#undef XFERMODE
// Some xfermodes use math like divide or sqrt that's best done in floats 1 pixel at a time.
-#define XFERMODE(Name) static Sk4f SK_VECTORCALL Name(Sk4f d, Sk4f s)
+#define XFERMODE(Xfermode) \
+ struct Xfermode { Sk4f operator()(const Sk4f&, const Sk4f&) const; }; \
+ inline Sk4f Xfermode::operator()(const Sk4f& d, const Sk4f& s) const
static inline Sk4f a_rgb(const Sk4f& a, const Sk4f& rgb) {
static_assert(SK_A32_SHIFT == 24, "");
@@ -181,15 +185,15 @@ XFERMODE(SoftLight) {
// A reasonable fallback mode for doing AA is to simply apply the transfermode first,
// then linearly interpolate the AA.
-template <Sk4px (SK_VECTORCALL *Mode)(Sk4px, Sk4px)>
-static Sk4px SK_VECTORCALL xfer_aa(Sk4px s, Sk4px d, Sk4px aa) {
- Sk4px bw = Mode(s, d);
+template <typename Xfermode>
+static Sk4px xfer_aa(const Sk4px& s, const Sk4px& d, const Sk4px& aa) {
+ Sk4px bw = Xfermode()(s, d);
return (bw * aa + d * aa.inv()).div255();
}
// For some transfermodes we specialize AA, either for correctness or performance.
-#define XFERMODE_AA(Name) \
- template <> Sk4px SK_VECTORCALL xfer_aa<Name>(Sk4px s, Sk4px d, Sk4px aa)
+#define XFERMODE_AA(Xfermode) \
+ template <> Sk4px xfer_aa<Xfermode>(const Sk4px& s, const Sk4px& d, const Sk4px& aa)
// Plus' clamp needs to happen after AA. skia:3852
XFERMODE_AA(Plus) { // [ clamp( (1-AA)D + (AA)(S+D) ) == clamp(D + AA*S) ]
@@ -198,95 +202,103 @@ XFERMODE_AA(Plus) { // [ clamp( (1-AA)D + (AA)(S+D) ) == clamp(D + AA*S) ]
#undef XFERMODE_AA
+template <typename Xfermode>
class Sk4pxXfermode : public SkProcCoeffXfermode {
public:
- typedef Sk4px (SK_VECTORCALL *Proc4)(Sk4px, Sk4px);
- typedef Sk4px (SK_VECTORCALL *AAProc4)(Sk4px, Sk4px, Sk4px);
-
- Sk4pxXfermode(const ProcCoeff& rec, SkXfermode::Mode mode, Proc4 proc4, AAProc4 aaproc4)
- : INHERITED(rec, mode)
- , fProc4(proc4)
- , fAAProc4(aaproc4) {}
+ Sk4pxXfermode(const ProcCoeff& rec, SkXfermode::Mode mode)
+ : INHERITED(rec, mode) {}
void xfer32(SkPMColor dst[], const SkPMColor src[], int n, const SkAlpha aa[]) const override {
if (nullptr == aa) {
Sk4px::MapDstSrc(n, dst, src, [&](const Sk4px& dst4, const Sk4px& src4) {
- return fProc4(src4, dst4);
+ return Xfermode()(src4, dst4);
});
} else {
Sk4px::MapDstSrcAlpha(n, dst, src, aa,
[&](const Sk4px& dst4, const Sk4px& src4, const Sk4px& alpha) {
- return fAAProc4(src4, dst4, alpha);
- });
+ return xfer_aa<Xfermode>(src4, dst4, alpha);
+ });
}
}
void xfer16(uint16_t dst[], const SkPMColor src[], int n, const SkAlpha aa[]) const override {
- if (nullptr == aa) {
- Sk4px::MapDstSrc(n, dst, src, [&](const Sk4px& dst4, const Sk4px& src4) {
- return fProc4(src4, dst4);
- });
- } else {
- Sk4px::MapDstSrcAlpha(n, dst, src, aa,
- [&](const Sk4px& dst4, const Sk4px& src4, const Sk4px& alpha) {
- return fAAProc4(src4, dst4, alpha);
- });
+ SkPMColor dst32[4];
+ while (n >= 4) {
+ dst32[0] = SkPixel16ToPixel32(dst[0]);
+ dst32[1] = SkPixel16ToPixel32(dst[1]);
+ dst32[2] = SkPixel16ToPixel32(dst[2]);
+ dst32[3] = SkPixel16ToPixel32(dst[3]);
+
+ this->xfer32(dst32, src, 4, aa);
+
+ dst[0] = SkPixel32ToPixel16(dst32[0]);
+ dst[1] = SkPixel32ToPixel16(dst32[1]);
+ dst[2] = SkPixel32ToPixel16(dst32[2]);
+ dst[3] = SkPixel32ToPixel16(dst32[3]);
+
+ dst += 4;
+ src += 4;
+ aa += aa ? 4 : 0;
+ n -= 4;
+ }
+ while (n) {
+ SkPMColor dst32 = SkPixel16ToPixel32(*dst);
+ this->xfer32(&dst32, src, 1, aa);
+ *dst = SkPixel32ToPixel16(dst32);
+
+ dst += 1;
+ src += 1;
+ aa += aa ? 1 : 0;
+ n -= 1;
}
}
private:
- Proc4 fProc4;
- AAProc4 fAAProc4;
typedef SkProcCoeffXfermode INHERITED;
};
+template <typename Xfermode>
class Sk4fXfermode : public SkProcCoeffXfermode {
public:
- typedef Sk4f (SK_VECTORCALL *ProcF)(Sk4f, Sk4f);
- Sk4fXfermode(const ProcCoeff& rec, SkXfermode::Mode mode, ProcF procf)
- : INHERITED(rec, mode)
- , fProcF(procf) {}
+ Sk4fXfermode(const ProcCoeff& rec, SkXfermode::Mode mode)
+ : INHERITED(rec, mode) {}
void xfer32(SkPMColor dst[], const SkPMColor src[], int n, const SkAlpha aa[]) const override {
for (int i = 0; i < n; i++) {
- dst[i] = aa ? this->xfer32(dst[i], src[i], aa[i])
- : this->xfer32(dst[i], src[i]);
+ dst[i] = Xfer32_1(dst[i], src[i], aa ? aa+i : nullptr);
}
}
void xfer16(uint16_t dst[], const SkPMColor src[], int n, const SkAlpha aa[]) const override {
for (int i = 0; i < n; i++) {
SkPMColor dst32 = SkPixel16ToPixel32(dst[i]);
- dst32 = aa ? this->xfer32(dst32, src[i], aa[i])
- : this->xfer32(dst32, src[i]);
+ dst32 = Xfer32_1(dst32, src[i], aa ? aa+i : nullptr);
dst[i] = SkPixel32ToPixel16(dst32);
}
}
private:
+ static SkPMColor Xfer32_1(SkPMColor dst, const SkPMColor src, const SkAlpha* aa) {
+ Sk4f d = Load(dst),
+ s = Load(src),
+ b = Xfermode()(d, s);
+ if (aa) {
+ Sk4f a = Sk4f(*aa) * Sk4f(1.0f/255);
+ b = b*a + d*(Sk4f(1)-a);
+ }
+ return Round(b);
+ }
+
static Sk4f Load(SkPMColor c) {
return SkNx_cast<float>(Sk4b::Load((uint8_t*)&c)) * Sk4f(1.0f/255);
}
+
static SkPMColor Round(const Sk4f& f) {
SkPMColor c;
SkNx_cast<uint8_t>(f * Sk4f(255) + Sk4f(0.5f)).store((uint8_t*)&c);
return c;
}
- inline SkPMColor xfer32(SkPMColor dst, SkPMColor src) const {
- return Round(fProcF(Load(dst), Load(src)));
- }
-
- inline SkPMColor xfer32(SkPMColor dst, SkPMColor src, SkAlpha aa) const {
- Sk4f s(Load(src)),
- d(Load(dst)),
- b(fProcF(d,s));
- // We do aa in full float precision before going back down to bytes, because we can!
- Sk4f a = Sk4f(aa) * Sk4f(1.0f/255);
- b = b*a + d*(Sk4f(1)-a);
- return Round(b);
- }
- ProcF fProcF;
typedef SkProcCoeffXfermode INHERITED;
};
@@ -296,8 +308,8 @@ namespace SK_OPTS_NS {
static SkXfermode* create_xfermode(const ProcCoeff& rec, SkXfermode::Mode mode) {
switch (mode) {
-#define CASE(Mode) \
- case SkXfermode::k##Mode##_Mode: return new Sk4pxXfermode(rec, mode, &Mode, &xfer_aa<Mode>)
+#define CASE(Xfermode) \
+ case SkXfermode::k##Xfermode##_Mode: return new Sk4pxXfermode<Xfermode>(rec, mode)
CASE(Clear);
CASE(Src);
CASE(Dst);
@@ -322,8 +334,8 @@ static SkXfermode* create_xfermode(const ProcCoeff& rec, SkXfermode::Mode mode)
CASE(Lighten);
#undef CASE
-#define CASE(Mode) \
- case SkXfermode::k##Mode##_Mode: return new Sk4fXfermode(rec, mode, &Mode)
+#define CASE(Xfermode) \
+ case SkXfermode::k##Xfermode##_Mode: return new Sk4fXfermode<Xfermode>(rec, mode)
CASE(ColorDodge);
CASE(ColorBurn);
CASE(SoftLight);
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