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1 /* | 1 /* |
2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkUtils.h" | 8 #include "SkUtils.h" |
9 | 9 |
10 namespace { // See Sk4px.h | 10 namespace { // See Sk4px.h |
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99 } | 99 } |
100 | 100 |
101 inline Sk4px Sk4px::zeroColors() const { | 101 inline Sk4px Sk4px::zeroColors() const { |
102 static_assert(SK_A32_SHIFT == 24, "This method assumes little-endian."); | 102 static_assert(SK_A32_SHIFT == 24, "This method assumes little-endian."); |
103 return Sk16b(0,0,0, this->kth< 3>(), | 103 return Sk16b(0,0,0, this->kth< 3>(), |
104 0,0,0, this->kth< 7>(), | 104 0,0,0, this->kth< 7>(), |
105 0,0,0, this->kth<11>(), | 105 0,0,0, this->kth<11>(), |
106 0,0,0, this->kth<15>()); | 106 0,0,0, this->kth<15>()); |
107 } | 107 } |
108 | 108 |
109 inline Sk4px Sk4px::Load4(const SkPMColor16 src[4]) { | |
110 SkPMColor src32[4]; | |
111 for (int i = 0; i < 4; i++) { src32[i] = SkPixel16ToPixel32(src[i]); } | |
112 return Load4(src32); | |
113 } | |
114 inline Sk4px Sk4px::Load2(const SkPMColor16 src[2]) { | |
115 SkPMColor src32[2]; | |
116 for (int i = 0; i < 2; i++) { src32[i] = SkPixel16ToPixel32(src[i]); } | |
117 return Load2(src32); | |
118 } | |
119 inline Sk4px Sk4px::Load1(const SkPMColor16 src[1]) { | |
120 SkPMColor src32 = SkPixel16ToPixel32(src[0]); | |
121 return Load1(&src32); | |
122 } | |
123 | |
124 inline void Sk4px::store4(SkPMColor16 dst[4]) const { | |
125 SkPMColor dst32[4]; | |
126 this->store4(dst32); | |
127 for (int i = 0; i < 4; i++) { dst[i] = SkPixel32ToPixel16(dst32[i]); } | |
128 } | |
129 inline void Sk4px::store2(SkPMColor16 dst[2]) const { | |
130 SkPMColor dst32[2]; | |
131 this->store2(dst32); | |
132 for (int i = 0; i < 2; i++) { dst[i] = SkPixel32ToPixel16(dst32[i]); } | |
133 } | |
134 inline void Sk4px::store1(SkPMColor16 dst[1]) const { | |
135 SkPMColor dst32; | |
136 this->store1(&dst32); | |
137 dst[0] = SkPixel32ToPixel16(dst32); | |
138 } | |
139 | |
140 } // namespace | 109 } // namespace |
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