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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_VIEWS_CONTROLS_MENU_MENU_MESSAGE_LOOP_H_ | 5 #ifndef UI_VIEWS_CONTROLS_MENU_MENU_MESSAGE_LOOP_H_ |
| 6 #define UI_VIEWS_CONTROLS_MENU_MENU_MESSAGE_LOOP_H_ | 6 #define UI_VIEWS_CONTROLS_MENU_MENU_MESSAGE_LOOP_H_ |
| 7 | 7 |
| 8 #include "ui/events/event.h" |
| 8 #include "ui/gfx/native_widget_types.h" | 9 #include "ui/gfx/native_widget_types.h" |
| 9 | 10 |
| 10 namespace gfx { | 11 namespace gfx { |
| 11 class Point; | 12 class Point; |
| 12 } | 13 } |
| 13 | 14 |
| 14 namespace ui { | 15 namespace ui { |
| 15 class LocatedEvent; | 16 class LocatedEvent; |
| 16 } | 17 } |
| 17 | 18 |
| 18 namespace views { | 19 namespace views { |
| 19 | 20 |
| 20 class MenuController; | 21 class MenuController; |
| 21 class Widget; | 22 class Widget; |
| 22 | 23 |
| 23 // Interface used by MenuController to run a nested message loop while | 24 // Interface used by MenuController to run a nested message loop while |
| 24 // showing a menu, allowing for platform specific implementations. | 25 // showing a menu, allowing for platform specific implementations. |
| 25 class MenuMessageLoop { | 26 class MenuMessageLoop { |
| 26 public: | 27 public: |
| 27 virtual ~MenuMessageLoop() {} | 28 virtual ~MenuMessageLoop() {} |
| 28 | 29 |
| 29 // Create a platform specific instance. | 30 // Create a platform specific instance. |
| 30 static MenuMessageLoop* Create(); | 31 static MenuMessageLoop* Create(); |
| 31 | 32 |
| 32 // Repost |event| to |window|. | 33 // Repost |event| to |window|. |
| 33 // |screen_loc| is the event's location in screen coordinates. | 34 // |screen_loc| is the event's location in screen coordinates. |
| 34 static void RepostEventToWindow(const ui::LocatedEvent& event, | 35 // The |EventType| template argument indicates the type of the event. |
| 36 // For e.g. MouseEvent, TouchEvent, etc. |
| 37 template<class EventType> |
| 38 static void RepostEventToWindow(const EventType& event, |
| 35 gfx::NativeWindow window, | 39 gfx::NativeWindow window, |
| 36 const gfx::Point& screen_loc); | 40 const gfx::Point& screen_loc); |
| 37 | 41 |
| 38 // Runs the platform specific bits of the message loop. If |nested_menu| is | 42 // Runs the platform specific bits of the message loop. If |nested_menu| is |
| 39 // true we're being asked to run a menu from within a menu (eg a context | 43 // true we're being asked to run a menu from within a menu (eg a context |
| 40 // menu). | 44 // menu). |
| 41 virtual void Run(MenuController*, Widget* owner, bool nested_menu) = 0; | 45 virtual void Run(MenuController*, Widget* owner, bool nested_menu) = 0; |
| 42 | 46 |
| 43 // Quit an earlier call to Run(). | 47 // Quit an earlier call to Run(). |
| 44 virtual void QuitNow() = 0; | 48 virtual void QuitNow() = 0; |
| 45 | 49 |
| 46 // Clear any references to the owner widget that was passed into the previous | 50 // Clear any references to the owner widget that was passed into the previous |
| 47 // call to Run(). | 51 // call to Run(). |
| 48 virtual void ClearOwner() = 0; | 52 virtual void ClearOwner() = 0; |
| 49 }; | 53 }; |
| 50 | 54 |
| 51 } // namespace views | 55 } // namespace views |
| 52 | 56 |
| 53 #endif // UI_VIEWS_CONTROLS_MENU_MENU_MESSAGE_LOOP_H_ | 57 #endif // UI_VIEWS_CONTROLS_MENU_MENU_MESSAGE_LOOP_H_ |
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