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Side by Side Diff: ui/views/controls/menu/menu_message_loop.h

Issue 1565013002: Don't send touch events to windows like menus when the touch occurs outside the menu bounds. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Fix build redness Created 4 years, 11 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_VIEWS_CONTROLS_MENU_MENU_MESSAGE_LOOP_H_ 5 #ifndef UI_VIEWS_CONTROLS_MENU_MENU_MESSAGE_LOOP_H_
6 #define UI_VIEWS_CONTROLS_MENU_MENU_MESSAGE_LOOP_H_ 6 #define UI_VIEWS_CONTROLS_MENU_MENU_MESSAGE_LOOP_H_
7 7
8 #include "ui/events/event.h"
8 #include "ui/gfx/native_widget_types.h" 9 #include "ui/gfx/native_widget_types.h"
9 10
10 namespace gfx { 11 namespace gfx {
11 class Point; 12 class Point;
12 } 13 }
13 14
14 namespace ui { 15 namespace ui {
15 class LocatedEvent; 16 class LocatedEvent;
16 } 17 }
17 18
18 namespace views { 19 namespace views {
19 20
20 class MenuController; 21 class MenuController;
21 class Widget; 22 class Widget;
22 23
23 // Interface used by MenuController to run a nested message loop while 24 // Interface used by MenuController to run a nested message loop while
24 // showing a menu, allowing for platform specific implementations. 25 // showing a menu, allowing for platform specific implementations.
25 class MenuMessageLoop { 26 class MenuMessageLoop {
26 public: 27 public:
27 virtual ~MenuMessageLoop() {} 28 virtual ~MenuMessageLoop() {}
28 29
29 // Create a platform specific instance. 30 // Create a platform specific instance.
30 static MenuMessageLoop* Create(); 31 static MenuMessageLoop* Create();
31 32
32 // Repost |event| to |window|. 33 // Repost |event| to |window|.
33 // |screen_loc| is the event's location in screen coordinates. 34 // |screen_loc| is the event's location in screen coordinates.
34 static void RepostEventToWindow(const ui::LocatedEvent& event, 35 // The |EventType| template argument indicates the type of the event.
36 // For e.g. MouseEvent, TouchEvent, etc.
37 template<class EventType>
38 static void RepostEventToWindow(const EventType& event,
35 gfx::NativeWindow window, 39 gfx::NativeWindow window,
36 const gfx::Point& screen_loc); 40 const gfx::Point& screen_loc);
37 41
38 // Runs the platform specific bits of the message loop. If |nested_menu| is 42 // Runs the platform specific bits of the message loop. If |nested_menu| is
39 // true we're being asked to run a menu from within a menu (eg a context 43 // true we're being asked to run a menu from within a menu (eg a context
40 // menu). 44 // menu).
41 virtual void Run(MenuController*, Widget* owner, bool nested_menu) = 0; 45 virtual void Run(MenuController*, Widget* owner, bool nested_menu) = 0;
42 46
43 // Quit an earlier call to Run(). 47 // Quit an earlier call to Run().
44 virtual void QuitNow() = 0; 48 virtual void QuitNow() = 0;
45 49
46 // Clear any references to the owner widget that was passed into the previous 50 // Clear any references to the owner widget that was passed into the previous
47 // call to Run(). 51 // call to Run().
48 virtual void ClearOwner() = 0; 52 virtual void ClearOwner() = 0;
49 }; 53 };
50 54
51 } // namespace views 55 } // namespace views
52 56
53 #endif // UI_VIEWS_CONTROLS_MENU_MENU_MESSAGE_LOOP_H_ 57 #endif // UI_VIEWS_CONTROLS_MENU_MENU_MESSAGE_LOOP_H_
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