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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "content/renderer/render_process_discardable_memory_provider.h" | |
| 6 | |
| 7 namespace content { | |
| 8 | |
| 9 RenderProcessDiscardableMemoryProvider:: | |
| 10 RenderProcessDiscardableMemoryProvider() | |
| 11 : visible_(false) { | |
| 12 } | |
| 13 | |
| 14 RenderProcessDiscardableMemoryProvider:: | |
| 15 ~RenderProcessDiscardableMemoryProvider() { | |
| 16 AllocationMap::iterator it = allocations_.begin(); | |
| 17 for (; it != allocations_.end(); ++it) | |
| 18 if (it->second.memory != NULL) | |
| 19 free(it->second.memory); | |
| 20 } | |
| 21 | |
| 22 void RenderProcessDiscardableMemoryProvider::RenderProcessVisibilityChanged( | |
| 23 bool visible) { | |
| 24 visible_ = visible; | |
| 25 EnforcePolicy(); | |
| 26 } | |
| 27 | |
| 28 bool RenderProcessDiscardableMemoryProvider::Register( | |
| 29 const base::DiscardableMemory* discardable, size_t size) { | |
| 30 Unregister(discardable); | |
| 31 AllocatedMemory allocation = { NULL, false, size }; | |
| 32 allocation.memory = malloc(size * sizeof(char)); | |
| 33 if (allocation.memory == NULL) | |
| 34 return false; | |
| 35 allocations_[discardable] = allocation; | |
| 36 return true; | |
| 37 } | |
| 38 | |
| 39 void RenderProcessDiscardableMemoryProvider::Unregister( | |
| 40 const base::DiscardableMemory* discardable) { | |
| 41 AllocationMap::iterator it = allocations_.find(discardable); | |
| 42 if (it == allocations_.end()) | |
| 43 return; | |
|
jonathan.backer
2013/05/29 14:02:54
DCHECK(!it->second.locked)?
Ian Vollick
2013/06/06 00:21:47
Done.
| |
| 44 if (it->second.memory != NULL) | |
| 45 free(it->second.memory); | |
| 46 allocations_.erase(it); | |
| 47 } | |
| 48 | |
| 49 base::LockDiscardableMemoryStatus RenderProcessDiscardableMemoryProvider::Lock( | |
| 50 const base::DiscardableMemory* discardable) { | |
| 51 AllocationMap::iterator it = allocations_.find(discardable); | |
| 52 if (it == allocations_.end()) | |
| 53 return base::DISCARDABLE_MEMORY_FAILED; | |
| 54 | |
| 55 it->second.locked = true; | |
| 56 if (it->second.memory != NULL) | |
| 57 return base::DISCARDABLE_MEMORY_SUCCESS; | |
| 58 | |
| 59 it->second.memory = malloc(it->second.size * sizeof(char)); | |
| 60 return base::DISCARDABLE_MEMORY_PURGED; | |
| 61 } | |
| 62 | |
| 63 void RenderProcessDiscardableMemoryProvider::Unlock( | |
| 64 const base::DiscardableMemory* discardable) { | |
| 65 AllocationMap::iterator it = allocations_.find(discardable); | |
| 66 if (it == allocations_.end()) | |
| 67 return; | |
| 68 it->second.locked = false; | |
| 69 } | |
| 70 | |
| 71 void* RenderProcessDiscardableMemoryProvider::Memory( | |
| 72 const base::DiscardableMemory* discardable) const { | |
| 73 AllocationMap::const_iterator it = allocations_.find(discardable); | |
| 74 if (it == allocations_.end()) | |
| 75 return NULL; | |
|
jonathan.backer
2013/05/29 14:02:54
DCHECK(it->second.locked)?
Ian Vollick
2013/06/06 00:21:47
Done.
| |
| 76 return it->second.memory; | |
| 77 } | |
| 78 | |
| 79 bool RenderProcessDiscardableMemoryProvider::PurgeForTestingSupported() const { | |
| 80 return true; | |
| 81 } | |
| 82 | |
| 83 void RenderProcessDiscardableMemoryProvider::PurgeForTesting() { | |
| 84 Purge(); | |
| 85 } | |
| 86 | |
| 87 void RenderProcessDiscardableMemoryProvider::Purge() { | |
| 88 AllocationMap::iterator it = allocations_.begin(); | |
| 89 for (; it != allocations_.end(); ++it) { | |
| 90 if (it->second.memory != NULL && !it->second.locked) { | |
| 91 free(it->second.memory); | |
| 92 it->second.memory = NULL; | |
| 93 } | |
| 94 } | |
| 95 } | |
| 96 | |
| 97 // We could be smarter here and use a MRU scheme and memory limits. Instead, | |
| 98 // we'll just purge everything when the process is no longer visible. | |
| 99 void RenderProcessDiscardableMemoryProvider::EnforcePolicy() { | |
| 100 if (!visible_) | |
| 101 Purge(); | |
| 102 } | |
| 103 | |
| 104 } // namespace content | |
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