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Side by Side Diff: cc/output/output_surface.cc

Issue 15647021: Factor out cc::OutputSurface::InitializeAndSetContext3D (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: minor clean up Created 7 years, 6 months ago
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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/output/output_surface.h" 5 #include "cc/output/output_surface.h"
6 6
7 #include <set> 7 #include <set>
8 #include <string> 8 #include <string>
9 #include <vector> 9 #include <vector>
10 10
(...skipping 12 matching lines...) Expand all
23 using std::vector; 23 using std::vector;
24 24
25 namespace cc { 25 namespace cc {
26 26
27 class OutputSurfaceCallbacks 27 class OutputSurfaceCallbacks
28 : public WebKit::WebGraphicsContext3D:: 28 : public WebKit::WebGraphicsContext3D::
29 WebGraphicsSwapBuffersCompleteCallbackCHROMIUM, 29 WebGraphicsSwapBuffersCompleteCallbackCHROMIUM,
30 public WebKit::WebGraphicsContext3D::WebGraphicsContextLostCallback { 30 public WebKit::WebGraphicsContext3D::WebGraphicsContextLostCallback {
31 public: 31 public:
32 explicit OutputSurfaceCallbacks(OutputSurfaceClient* client) 32 explicit OutputSurfaceCallbacks(OutputSurfaceClient* client)
33 : client_(client) {} 33 : client_(client) {
34 DCHECK(client_);
35 }
34 36
35 // WK:WGC3D::WGSwapBuffersCompleteCallbackCHROMIUM implementation. 37 // WK:WGC3D::WGSwapBuffersCompleteCallbackCHROMIUM implementation.
36 virtual void onSwapBuffersComplete() { client_->OnSwapBuffersComplete(); } 38 virtual void onSwapBuffersComplete() { client_->OnSwapBuffersComplete(); }
37 39
38 // WK:WGC3D::WGContextLostCallback implementation. 40 // WK:WGC3D::WGContextLostCallback implementation.
39 virtual void onContextLost() { client_->DidLoseOutputSurface(); } 41 virtual void onContextLost() { client_->DidLoseOutputSurface(); }
40 42
41 private: 43 private:
42 OutputSurfaceClient* client_; 44 OutputSurfaceClient* client_;
43 }; 45 };
(...skipping 24 matching lines...) Expand all
68 OutputSurface::~OutputSurface() { 70 OutputSurface::~OutputSurface() {
69 } 71 }
70 72
71 bool OutputSurface::ForcedDrawToSoftwareDevice() const { 73 bool OutputSurface::ForcedDrawToSoftwareDevice() const {
72 return false; 74 return false;
73 } 75 }
74 76
75 bool OutputSurface::BindToClient( 77 bool OutputSurface::BindToClient(
76 cc::OutputSurfaceClient* client) { 78 cc::OutputSurfaceClient* client) {
77 DCHECK(client); 79 DCHECK(client);
78 if (context3d_ && !context3d_->makeContextCurrent()) 80 client_ = client;
81 bool success = true;
82
83 if (context3d_)
84 success = InitializeAndSetContext3D(context3d_.Pass());
85
86 if (!success)
danakj 2013/06/05 18:50:22 if (success) client_ = client; and drop the above
boliu 2013/06/05 19:06:31 Won't work because client_ is used in InitializeAn
danakj 2013/06/05 19:10:12 Ah okay, I see. Well we have a test for exactly th
87 client_ = NULL;
88
89 return success;
90 }
91
92 bool OutputSurface::InitializeAndSetContext3D(
93 scoped_ptr<WebKit::WebGraphicsContext3D> context3d) {
94 DCHECK(context3d);
95 DCHECK(client_);
96
97 if (!context3d->makeContextCurrent())
79 return false; 98 return false;
80 client_ = client; 99
81 if (!context3d_) 100 string extensions_string = UTF16ToASCII(context3d->getString(GL_EXTENSIONS));
82 return true;
83 string extensions_string = UTF16ToASCII(context3d_->getString(GL_EXTENSIONS));
84 vector<string> extensions_list; 101 vector<string> extensions_list;
85 base::SplitString(extensions_string, ' ', &extensions_list); 102 base::SplitString(extensions_string, ' ', &extensions_list);
86 set<string> extensions(extensions_list.begin(), extensions_list.end()); 103 set<string> extensions(extensions_list.begin(), extensions_list.end());
87
88 has_gl_discard_backbuffer_ = 104 has_gl_discard_backbuffer_ =
89 extensions.count("GL_CHROMIUM_discard_backbuffer") > 0; 105 extensions.count("GL_CHROMIUM_discard_backbuffer") > 0;
90 106
107 context3d_ = context3d.Pass();
91 callbacks_.reset(new OutputSurfaceCallbacks(client_)); 108 callbacks_.reset(new OutputSurfaceCallbacks(client_));
92 context3d_->setSwapBuffersCompleteCallbackCHROMIUM(callbacks_.get()); 109 context3d_->setSwapBuffersCompleteCallbackCHROMIUM(callbacks_.get());
93 context3d_->setContextLostCallback(callbacks_.get()); 110 context3d_->setContextLostCallback(callbacks_.get());
94 111
95 return true; 112 return true;
96 } 113 }
97 114
98 void OutputSurface::SendFrameToParentCompositor(CompositorFrame* frame) { 115 void OutputSurface::SendFrameToParentCompositor(CompositorFrame* frame) {
99 NOTIMPLEMENTED(); 116 NOTIMPLEMENTED();
100 } 117 }
(...skipping 28 matching lines...) Expand all
129 } 146 }
130 147
131 void OutputSurface::PostSubBuffer(gfx::Rect rect, 148 void OutputSurface::PostSubBuffer(gfx::Rect rect,
132 const ui::LatencyInfo& latency_info) { 149 const ui::LatencyInfo& latency_info) {
133 DCHECK(context3d_); 150 DCHECK(context3d_);
134 context3d_->postSubBufferCHROMIUM( 151 context3d_->postSubBufferCHROMIUM(
135 rect.x(), rect.y(), rect.width(), rect.height()); 152 rect.x(), rect.y(), rect.width(), rect.height());
136 } 153 }
137 154
138 } // namespace cc 155 } // namespace cc
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