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1 /* | 1 /* |
2 * Copyright (C) 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009 Apple Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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32 typedef long GLsizei; | 32 typedef long GLsizei; |
33 typedef long long GLintptr; | 33 typedef long long GLintptr; |
34 typedef long long GLsizeiptr; | 34 typedef long long GLsizeiptr; |
35 typedef octet GLubyte; /* 'octet' should be an unsigned 8 bit ty
pe. */ | 35 typedef octet GLubyte; /* 'octet' should be an unsigned 8 bit ty
pe. */ |
36 typedef unsigned short GLushort; | 36 typedef unsigned short GLushort; |
37 typedef unsigned long GLuint; | 37 typedef unsigned long GLuint; |
38 typedef /*unrestricted*/ float GLfloat; | 38 typedef /*unrestricted*/ float GLfloat; |
39 typedef /*unrestricted*/ float GLclampf; | 39 typedef /*unrestricted*/ float GLclampf; |
40 | 40 |
41 [ | 41 [ |
42 Conditional=WEBGL, | |
43 DoNotCheckConstants | 42 DoNotCheckConstants |
44 ] interface WebGLRenderingContext : CanvasRenderingContext { | 43 ] interface WebGLRenderingContext : CanvasRenderingContext { |
45 | 44 |
46 /* ClearBufferMask */ | 45 /* ClearBufferMask */ |
47 const GLenum DEPTH_BUFFER_BIT = 0x00000100; | 46 const GLenum DEPTH_BUFFER_BIT = 0x00000100; |
48 const GLenum STENCIL_BUFFER_BIT = 0x00000400; | 47 const GLenum STENCIL_BUFFER_BIT = 0x00000400; |
49 const GLenum COLOR_BUFFER_BIT = 0x00004000; | 48 const GLenum COLOR_BUFFER_BIT = 0x00004000; |
50 | 49 |
51 /* BeginMode */ | 50 /* BeginMode */ |
52 const GLenum POINTS = 0x0000; | 51 const GLenum POINTS = 0x0000; |
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654 [StrictTypeChecking, Custom] void vertexAttrib2fv(GLuint indx, Float32Array
values); | 653 [StrictTypeChecking, Custom] void vertexAttrib2fv(GLuint indx, Float32Array
values); |
655 [StrictTypeChecking] void vertexAttrib3f(GLuint indx, GLfloat x, GLf
loat y, GLfloat z); | 654 [StrictTypeChecking] void vertexAttrib3f(GLuint indx, GLfloat x, GLf
loat y, GLfloat z); |
656 [StrictTypeChecking, Custom] void vertexAttrib3fv(GLuint indx, Float32Array
values); | 655 [StrictTypeChecking, Custom] void vertexAttrib3fv(GLuint indx, Float32Array
values); |
657 [StrictTypeChecking] void vertexAttrib4f(GLuint indx, GLfloat x, GLf
loat y, GLfloat z, GLfloat w); | 656 [StrictTypeChecking] void vertexAttrib4f(GLuint indx, GLfloat x, GLf
loat y, GLfloat z, GLfloat w); |
658 [StrictTypeChecking, Custom] void vertexAttrib4fv(GLuint indx, Float32Array
values); | 657 [StrictTypeChecking, Custom] void vertexAttrib4fv(GLuint indx, Float32Array
values); |
659 [StrictTypeChecking, RaisesException] void vertexAttribPointer(GLuin
t indx, GLint size, GLenum type, GLboolean normalized, | 658 [StrictTypeChecking, RaisesException] void vertexAttribPointer(GLuin
t indx, GLint size, GLenum type, GLboolean normalized, |
660 GLsizei stride, GLintp
tr offset); | 659 GLsizei stride, GLintp
tr offset); |
661 | 660 |
662 [StrictTypeChecking] void viewport(GLint x, GLint y, GLsizei width,
GLsizei height); | 661 [StrictTypeChecking] void viewport(GLint x, GLint y, GLsizei width,
GLsizei height); |
663 }; | 662 }; |
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