DescriptionGLSurfaceOzone: move the IsUDL() check after ScheduleOverlayPlanes()
The IsUDL() call always returns false if no overlay planes are queued.
BUG=569075
TEST=Verified that IsUniversalDisplayLinkDevice() returns true for UDL
Committed: https://crrev.com/66cf41e2641eadf9954c6c108eae235880e3a245
Cr-Commit-Position: refs/heads/master@{#368155}
Patch Set 1 #
Messages
Total messages: 9 (3 generated)
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