| Index: third_party/WebKit/Source/core/dom/shadow/SlotAssignment.cpp
|
| diff --git a/third_party/WebKit/Source/core/dom/shadow/SlotAssignment.cpp b/third_party/WebKit/Source/core/dom/shadow/SlotAssignment.cpp
|
| index 34c9f5abb695912b00259e4c94fa0bc5a4a6effe..9699e4a8a28663b33d4f21690f03f68ae6568e75 100644
|
| --- a/third_party/WebKit/Source/core/dom/shadow/SlotAssignment.cpp
|
| +++ b/third_party/WebKit/Source/core/dom/shadow/SlotAssignment.cpp
|
| @@ -31,13 +31,10 @@
|
| using Name2Slot = HashMap<AtomicString, HTMLSlotElement*>;
|
| Name2Slot name2slot;
|
| HTMLSlotElement* defaultSlot = nullptr;
|
| - Vector<HTMLSlotElement*> slots;
|
|
|
| // TODO(hayato): Cache slots elements so that we do not have to travese the shadow tree. See ShadowRoot::descendantInsertionPoints()
|
| for (HTMLSlotElement& slot : Traversal<HTMLSlotElement>::descendantsOf(shadowRoot)) {
|
| slot.clearDistribution();
|
| -
|
| - slots.append(&slot);
|
|
|
| AtomicString name = slot.fastGetAttribute(HTMLNames::nameAttr);
|
| if (name.isNull() || name.isEmpty()) {
|
| @@ -74,10 +71,6 @@
|
| detachNotAssignedNode(child);
|
| }
|
| }
|
| -
|
| - // Update each slot's distribution in reverse tree order so that a child slot is visited before its parent slot.
|
| - for (auto slot = slots.rbegin(); slot != slots.rend(); ++slot)
|
| - (*slot)->updateDistributedNodesWithFallback();
|
| }
|
|
|
| void SlotAssignment::assign(Node& hostChild, HTMLSlotElement& slot)
|
|
|