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1 /* | 1 /* |
2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "gm.h" | 8 #include "gm.h" |
9 #include "SkBlurMask.h" | 9 #include "SkBlurMask.h" |
10 #include "SkBlurMaskFilter.h" | 10 #include "SkBlurMaskFilter.h" |
11 #include "SkCanvas.h" | 11 #include "SkCanvas.h" |
12 #include "SkColorFilter.h" | 12 #include "SkColorFilter.h" |
13 #include "SkLayerDrawLooper.h" | 13 #include "SkLayerDrawLooper.h" |
14 #include "SkPaint.h" | 14 #include "SkPaint.h" |
15 #include "SkPath.h" | 15 #include "SkPath.h" |
16 #include "SkPoint.h" | 16 #include "SkPoint.h" |
17 #include "SkRect.h" | 17 #include "SkRect.h" |
18 #include "SkRRect.h" | 18 #include "SkRRect.h" |
19 #include "SkString.h" | 19 #include "SkString.h" |
20 #include "SkXfermode.h" | 20 #include "SkXfermode.h" |
21 | 21 |
22 // This GM mimics a blurred RR seen in the wild. | 22 // This GM mimics a blurred RR seen in the wild. |
23 class BlurRoundRectGM : public skiagm::GM { | 23 class BlurRoundRectGM : public skiagm::GM { |
24 public: | 24 public: |
25 BlurRoundRectGM(int width, int height, int radius) | |
26 : fName("blurroundrect") | |
27 { | |
28 SkRect r = SkRect::MakeWH(SkIntToScalar(width), SkIntToScalar(height)); | |
29 fRRect.setRectXY(r, SkIntToScalar(radius), SkIntToScalar(radius)); | |
30 fName.appendf("-WH-%ix%i-corner-%i", width, height, radius); | |
31 } | |
32 | |
33 BlurRoundRectGM(int width, int height) | 25 BlurRoundRectGM(int width, int height) |
34 : fName("blurroundrect") { | 26 : fName("blurroundrect"), fWidth(width), fHeight(height) { |
35 fName.appendf("-WH-%ix%i-unevenCorners", width, height); | 27 fName.appendf("-WH-%ix%i-unevenCorners", width, height); |
36 SkVector radii[4]; | |
37 radii[0].set(SkIntToScalar(30), SkIntToScalar(30)); | |
38 radii[1].set(SkIntToScalar(10), SkIntToScalar(10)); | |
39 radii[2].set(SkIntToScalar(30), SkIntToScalar(30)); | |
40 radii[3].set(SkIntToScalar(10), SkIntToScalar(10)); | |
41 SkRect r = SkRect::MakeWH(SkIntToScalar(width), SkIntToScalar(height)); | |
42 fRRect.setRectRadii(r, radii); | |
43 } | 28 } |
44 | 29 |
45 SkString onShortName() override { | 30 SkString onShortName() override { |
46 return fName; | 31 return fName; |
47 } | 32 } |
48 | 33 |
49 SkISize onISize() override { | 34 SkISize onISize() override { |
50 return SkISize::Make(SkScalarCeilToInt(fRRect.rect().width()), | 35 return SkISize::Make(fWidth, fHeight); |
51 SkScalarCeilToInt(fRRect.rect().height())); | 36 } |
| 37 |
| 38 void onOnceBeforeDraw() override { |
| 39 SkVector radii[4]; |
| 40 radii[0].set(SkIntToScalar(30), SkIntToScalar(30)); |
| 41 radii[1].set(SkIntToScalar(10), SkIntToScalar(10)); |
| 42 radii[2].set(SkIntToScalar(30), SkIntToScalar(30)); |
| 43 radii[3].set(SkIntToScalar(10), SkIntToScalar(10)); |
| 44 SkRect r = SkRect::MakeWH(SkIntToScalar(fWidth), SkIntToScalar(fHeight))
; |
| 45 fRRect.setRectRadii(r, radii); |
52 } | 46 } |
53 | 47 |
54 void onDraw(SkCanvas* canvas) override { | 48 void onDraw(SkCanvas* canvas) override { |
55 SkLayerDrawLooper::Builder looperBuilder; | 49 SkLayerDrawLooper::Builder looperBuilder; |
56 { | 50 { |
57 SkLayerDrawLooper::LayerInfo info; | 51 SkLayerDrawLooper::LayerInfo info; |
58 info.fPaintBits = SkLayerDrawLooper::kMaskFilter_Bit | 52 info.fPaintBits = SkLayerDrawLooper::kMaskFilter_Bit |
59 | SkLayerDrawLooper::kColorFilter_Bit; | 53 | SkLayerDrawLooper::kColorFilter_Bit; |
60 info.fColorMode = SkXfermode::kSrc_Mode; | 54 info.fColorMode = SkXfermode::kSrc_Mode; |
61 info.fOffset = SkPoint::Make(SkIntToScalar(-1), SkIntToScalar(0)); | 55 info.fOffset = SkPoint::Make(SkIntToScalar(-1), SkIntToScalar(0)); |
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82 paint.setLooper(looperBuilder.detachLooper())->unref(); | 76 paint.setLooper(looperBuilder.detachLooper())->unref(); |
83 paint.setColor(SK_ColorCYAN); | 77 paint.setColor(SK_ColorCYAN); |
84 paint.setAntiAlias(true); | 78 paint.setAntiAlias(true); |
85 | 79 |
86 canvas->drawRRect(fRRect, paint); | 80 canvas->drawRRect(fRRect, paint); |
87 } | 81 } |
88 | 82 |
89 private: | 83 private: |
90 SkString fName; | 84 SkString fName; |
91 SkRRect fRRect; | 85 SkRRect fRRect; |
| 86 int fWidth, fHeight; |
92 | 87 |
93 typedef skiagm::GM INHERITED; | 88 typedef skiagm::GM INHERITED; |
94 }; | 89 }; |
95 | 90 |
96 #include "SkGradientShader.h" | 91 #include "SkGradientShader.h" |
97 /* | 92 /* |
98 * Spits out a dummy gradient to test blur with shader on paint | 93 * Spits out a dummy gradient to test blur with shader on paint |
99 */ | 94 */ |
100 static SkShader* MakeRadial() { | 95 static SkShader* MakeRadial() { |
101 SkPoint pts[2] = { | 96 SkPoint pts[2] = { |
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181 // TODO(scroggo): Disabled in an attempt to rememdy | 176 // TODO(scroggo): Disabled in an attempt to rememdy |
182 // https://code.google.com/p/skia/issues/detail?id=1801 ('Win7 Test bots all fai
ling GenerateGMs: | 177 // https://code.google.com/p/skia/issues/detail?id=1801 ('Win7 Test bots all fai
ling GenerateGMs: |
183 // ran wrong number of tests') | 178 // ran wrong number of tests') |
184 //DEF_GM(return new BlurRoundRectGM(600, 5514, 6);) | 179 //DEF_GM(return new BlurRoundRectGM(600, 5514, 6);) |
185 | 180 |
186 // Rounded rect with two opposite corners with large radii, the other two | 181 // Rounded rect with two opposite corners with large radii, the other two |
187 // small. | 182 // small. |
188 DEF_GM(return new BlurRoundRectGM(100, 100);) | 183 DEF_GM(return new BlurRoundRectGM(100, 100);) |
189 | 184 |
190 DEF_GM(return new SimpleBlurRoundRectGM();) | 185 DEF_GM(return new SimpleBlurRoundRectGM();) |
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