Index: Source/modules/webaudio/WaveShaperDSPKernel.cpp |
diff --git a/Source/modules/webaudio/WaveShaperDSPKernel.cpp b/Source/modules/webaudio/WaveShaperDSPKernel.cpp |
index 85cdd6a6e608900a18c80102a77a23d00956a298..5544a91acbbcbdcac3469a3d8721a3e0eb1cf1d2 100644 |
--- a/Source/modules/webaudio/WaveShaperDSPKernel.cpp |
+++ b/Source/modules/webaudio/WaveShaperDSPKernel.cpp |
@@ -31,12 +31,53 @@ |
#include "modules/webaudio/WaveShaperProcessor.h" |
#include <algorithm> |
+const unsigned RenderingQuantum = 128; |
+ |
using namespace std; |
namespace WebCore { |
+WaveShaperDSPKernel::WaveShaperDSPKernel(WaveShaperProcessor* processor) |
+ : AudioDSPKernel(processor) |
+{ |
+ if (processor->oversample() != WaveShaperProcessor::OverSampleNone) |
+ lazyInitializeOversampling(); |
+} |
+ |
+void WaveShaperDSPKernel::lazyInitializeOversampling() |
+{ |
+ ASSERT(isMainThread()); |
+ |
+ if (!m_tempBuffer) { |
+ m_tempBuffer = adoptPtr(new AudioFloatArray(RenderingQuantum * 2)); |
+ m_tempBuffer2 = adoptPtr(new AudioFloatArray(RenderingQuantum * 4)); |
+ m_upSampler = adoptPtr(new UpSampler(RenderingQuantum)); |
+ m_downSampler = adoptPtr(new DownSampler(RenderingQuantum * 2)); |
+ m_upSampler2 = adoptPtr(new UpSampler(RenderingQuantum * 2)); |
+ m_downSampler2 = adoptPtr(new DownSampler(RenderingQuantum * 4)); |
+ } |
+} |
+ |
void WaveShaperDSPKernel::process(const float* source, float* destination, size_t framesToProcess) |
{ |
+ switch (waveShaperProcessor()->oversample()) { |
+ case WaveShaperProcessor::OverSampleNone: |
+ processCurve(source, destination, framesToProcess); |
+ break; |
+ case WaveShaperProcessor::OverSample2x: |
+ processCurve2x(source, destination, framesToProcess); |
+ break; |
+ case WaveShaperProcessor::OverSample4x: |
+ processCurve4x(source, destination, framesToProcess); |
+ break; |
+ |
+ default: |
+ ASSERT_NOT_REACHED(); |
+ } |
+} |
+ |
+void WaveShaperDSPKernel::processCurve(const float* source, float* destination, size_t framesToProcess) |
+{ |
ASSERT(source && destination && waveShaperProcessor()); |
Float32Array* curve = waveShaperProcessor()->curve(); |
@@ -60,17 +101,106 @@ void WaveShaperDSPKernel::process(const float* source, float* destination, size_ |
for (unsigned i = 0; i < framesToProcess; ++i) { |
const float input = source[i]; |
- // Calculate an index based on input -1 -> +1 with 0 being at the center of the curve data. |
- int index = (curveLength * (input + 1)) / 2; |
+ // Calculate a virtual index based on input -1 -> +1 with 0 being at the center of the curve data. |
+ // Then linearly interpolate between the two points in the curve. |
+ double virtualIndex = 0.5 * (input + 1) * curveLength; |
+ int index1 = static_cast<int>(virtualIndex); |
+ int index2 = index1 + 1; |
+ double interpolationFactor = virtualIndex - index1; |
// Clip index to the input range of the curve. |
// This takes care of input outside of nominal range -1 -> +1 |
- index = max(index, 0); |
- index = min(index, curveLength - 1); |
- destination[i] = curveData[index]; |
+ index1 = max(index1, 0); |
+ index1 = min(index1, curveLength - 1); |
+ index2 = max(index2, 0); |
+ index2 = min(index2, curveLength - 1); |
+ |
+ double value1 = curveData[index1]; |
+ double value2 = curveData[index2]; |
+ |
+ double output = (1.0 - interpolationFactor) * value1 + interpolationFactor * value2; |
+ destination[i] = output; |
} |
} |
+void WaveShaperDSPKernel::processCurve2x(const float* source, float* destination, size_t framesToProcess) |
+{ |
+ bool isSafe = framesToProcess == RenderingQuantum; |
+ ASSERT(isSafe); |
+ if (!isSafe) |
+ return; |
+ |
+ float* tempP = m_tempBuffer->data(); |
+ |
+ m_upSampler->process(source, tempP, framesToProcess); |
+ |
+ // Process at 2x up-sampled rate. |
+ processCurve(tempP, tempP, framesToProcess * 2); |
+ |
+ m_downSampler->process(tempP, destination, framesToProcess * 2); |
+} |
+ |
+void WaveShaperDSPKernel::processCurve4x(const float* source, float* destination, size_t framesToProcess) |
+{ |
+ bool isSafe = framesToProcess == RenderingQuantum; |
+ ASSERT(isSafe); |
+ if (!isSafe) |
+ return; |
+ |
+ float* tempP = m_tempBuffer->data(); |
+ float* tempP2 = m_tempBuffer2->data(); |
+ |
+ m_upSampler->process(source, tempP, framesToProcess); |
+ m_upSampler2->process(tempP, tempP2, framesToProcess * 2); |
+ |
+ // Process at 4x up-sampled rate. |
+ processCurve(tempP2, tempP2, framesToProcess * 4); |
+ |
+ m_downSampler2->process(tempP2, tempP, framesToProcess * 4); |
+ m_downSampler->process(tempP, destination, framesToProcess * 2); |
+} |
+ |
+void WaveShaperDSPKernel::reset() |
+{ |
+ if (m_upSampler) { |
+ m_upSampler->reset(); |
+ m_downSampler->reset(); |
+ m_upSampler2->reset(); |
+ m_downSampler2->reset(); |
+ } |
+} |
+ |
+double WaveShaperDSPKernel::latencyTime() const |
+{ |
+ size_t latencyFrames = 0; |
+ WaveShaperDSPKernel* kernel = const_cast<WaveShaperDSPKernel*>(this); |
+ |
+ switch (kernel->waveShaperProcessor()->oversample()) { |
+ case WaveShaperProcessor::OverSampleNone: |
+ break; |
+ case WaveShaperProcessor::OverSample2x: |
+ latencyFrames += m_upSampler->latencyFrames(); |
+ latencyFrames += m_downSampler->latencyFrames(); |
+ break; |
+ case WaveShaperProcessor::OverSample4x: |
+ { |
+ // Account for first stage upsampling. |
+ latencyFrames += m_upSampler->latencyFrames(); |
+ latencyFrames += m_downSampler->latencyFrames(); |
+ |
+ // Account for second stage upsampling. |
+ // and divide by 2 to get back down to the regular sample-rate. |
+ size_t latencyFrames2 = (m_upSampler2->latencyFrames() + m_downSampler2->latencyFrames()) / 2; |
+ latencyFrames += latencyFrames2; |
+ break; |
+ } |
+ default: |
+ ASSERT_NOT_REACHED(); |
+ } |
+ |
+ return static_cast<double>(latencyFrames) / sampleRate(); |
+} |
+ |
} // namespace WebCore |
#endif // ENABLE(WEB_AUDIO) |