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Side by Side Diff: LayoutTests/webaudio/resources/waveshaper-testing.js

Issue 15619003: Add support for WaveShaperNode.oversample (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: thread-safety Created 7 years, 7 months ago
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1 var context;
2 var lengthInSeconds = 2;
3
4 // Skip this many frames before comparing against reference to allow
5 // a steady-state to be reached in the up-sampling filters.
6 var filterStabilizeSkipFrames = 2048;
7
8 var numberOfCurveFrames = 65536;
9 var waveShapingCurve;
10
11 var waveshaper;
12
13 // FIXME: test at more frequencies.
14 // When using the up-sampling filters (2x, 4x) any significant aliasing componen ts
15 // should be at very high frequencies near Nyquist. These tests could be improv ed
16 // to allow for a higher acceptable amount of aliasing near Nyquist, but then
17 // become more stringent for lower frequencies.
18
19 // These test parameters are set in runWaveShaperOversamplingTest().
20 var sampleRate;
21 var nyquist;
22 var oversample;
23 var fundamentalFrequency;
24 var acceptableAliasingThresholdDecibels;
25
26 var kScale = 0.25;
27
28 // Chebyshev Polynomials.
29 // Given an input sinusoid, returns an output sinusoid of the given frequency mu ltiple.
30 function T0(x) { return 1; }
31 function T1(x) { return x; }
32 function T2(x) { return 2*x*x - 1; }
33 function T3(x) { return 4*x*x*x - 3*x; }
34 function T4(x) { return 8*x*x*x*x - 8*x*x + 1; }
35
36 function generateWaveShapingCurve() {
37 var n = 65536;
38 var n2 = n / 2;
39 var curve = new Float32Array(n);
40
41 // The shaping curve uses Chebyshev Polynomial such that an input sinusoid
42 // at frequency f will generate an output of four sinusoids of frequencies:
43 // f, 2*f, 3*f, 4*f
44 // each of which is scaled.
45 for (var i = 0; i < n; ++i) {
46 var x = (i - n2) / n2;
47 var y = kScale * (T1(x) + T2(x) + T3(x) + T4(x));
48 curve[i] = y;
49 }
50
51 return curve;
52 }
53
54 function checkShapedCurve(event) {
55 var buffer = event.renderedBuffer;
56
57 var outputData = buffer.getChannelData(0);
58 var n = buffer.length;
59
60 // The WaveShaperNode will have a processing latency if oversampling is used ,
61 // so we should account for it.
62
63 // FIXME: .latency should be exposed as an attribute of the node
64 // var waveShaperLatencyFrames = waveshaper.latency * sampleRate;
65 // But for now we'll use the hard-coded values corresponding to the actual l atencies:
66 var waveShaperLatencyFrames = 0;
67 if (oversample == "2x")
68 waveShaperLatencyFrames = 128;
69 else if (oversample == "4x")
70 waveShaperLatencyFrames = 192;
71
72 var waveShaperLatencyFrames = waveshaper.latency * sampleRate;
73
74 var worstDeltaInDecibels = -1000;
75
76 for (var i = waveShaperLatencyFrames; i < n; ++i) {
77 var actual = outputData[i];
78
79 // Account for the expected processing latency.
80 var j = i - waveShaperLatencyFrames;
81
82 // Compute reference sinusoids.
83 var phaseInc = 2 * Math.PI * fundamentalFrequency / sampleRate;
84
85 // Generate an idealized reference based on the four generated frequenci es truncated
86 // to the Nyquist rate. Ideally, we'd like the waveshaper's oversamplin g to perfectly
87 // remove all frequencies above Nyquist to avoid aliasing. In reality t he oversampling filters are not
88 // quite perfect, so there will be a (hopefully small) amount of aliasin g. We should
89 // be close to the ideal.
90 var reference = 0;
91
92 // Sum in fundamental frequency.
93 if (fundamentalFrequency < nyquist)
94 reference += Math.sin(phaseInc * j);
95
96 // Note that the phase of each of the expected generated harmonics is di fferent.
97 if (fundamentalFrequency * 2 < nyquist)
98 reference += -Math.cos(phaseInc * j * 2);
99 if (fundamentalFrequency * 3 < nyquist)
100 reference += -Math.sin(phaseInc * j * 3);
101 if (fundamentalFrequency * 4 < nyquist)
102 reference += Math.cos(phaseInc * j * 4);
103
104 // Scale the reference the same as the waveshaping curve itself.
105 reference *= kScale;
106
107 var delta = Math.abs(actual - reference);
108 var deltaInDecibels = delta > 0 ? 20 * Math.log(delta)/Math.log(10) : -2 00;
109
110 if (j >= filterStabilizeSkipFrames) {
111 if (deltaInDecibels > worstDeltaInDecibels) {
112 worstDeltaInDecibels = deltaInDecibels;
113 }
114 }
115 }
116
117 // console.log("worstDeltaInDecibels: " + worstDeltaInDecibels);
118
119 var success = worstDeltaInDecibels < acceptableAliasingThresholdDecibels;
120
121 if (success) {
122 testPassed(oversample + " WaveShaperNode oversampling within acceptable tolerance.");
123 } else {
124 testFailed(oversample + " WaveShaperNode oversampling not within accepta ble tolerance.");
125 }
126
127 finishJSTest();
128 }
129
130 function createImpulseBuffer(context, sampleFrameLength) {
131 var audioBuffer = context.createBuffer(1, sampleFrameLength, context.sampleR ate);
132 var n = audioBuffer.length;
133 var dataL = audioBuffer.getChannelData(0);
134
135 for (var k = 0; k < n; ++k)
136 dataL[k] = 0;
137
138 dataL[0] = 1;
139
140 return audioBuffer;
141 }
142
143 function runWaveShaperOversamplingTest(testParams) {
144 sampleRate = testParams.sampleRate;
145 nyquist = 0.5 * sampleRate;
146 oversample = testParams.oversample;
147 fundamentalFrequency = testParams.fundamentalFrequency;
148 acceptableAliasingThresholdDecibels = testParams.acceptableAliasingThreshold Decibels;
149
150 if (window.testRunner) {
151 testRunner.dumpAsText();
152 testRunner.waitUntilDone();
153 }
154
155 window.jsTestIsAsync = true;
156
157 // Create offline audio context.
158 var numberOfRenderFrames = sampleRate * lengthInSeconds;
159 context = new webkitOfflineAudioContext(1, numberOfRenderFrames, sampleRate) ;
160
161 // source -> waveshaper -> destination
162 var source = context.createBufferSource();
163 source.buffer = createToneBuffer(context, fundamentalFrequency, lengthInSeco nds, 1);
164
165 // Apply a non-linear distortion curve.
166 waveshaper = context.createWaveShaper();
167 waveshaper.curve = generateWaveShapingCurve();
168 waveshaper.oversample = oversample;
169
170 source.connect(waveshaper);
171 waveshaper.connect(context.destination);
172
173 source.start(0);
174
175 context.oncomplete = checkShapedCurve;
176 context.startRendering();
177 }
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