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| 1 | 1 |
| 2 /* | 2 /* |
| 3 * Copyright 2013 Google Inc. | 3 * Copyright 2013 Google Inc. |
| 4 * | 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 7 */ | 7 */ |
| 8 #ifndef SkGLContext_DEFINED | 8 #ifndef SkGLContext_DEFINED |
| 9 #define SkGLContext_DEFINED | 9 #define SkGLContext_DEFINED |
| 10 | 10 |
| 11 #include "GrGLInterface.h" | 11 #include "GrGLInterface.h" |
| 12 #include "../private/SkGpuFenceSync.h" | 12 #include "../private/SkGpuFenceSync.h" |
| 13 | 13 |
| 14 /** | 14 /** |
| 15 * Create an offscreen opengl context with an RGBA8 / 8bit stencil FBO. | 15 * Create an offscreen opengl context with an RGBA8 / 8bit stencil FBO. |
| 16 * Provides a GrGLInterface struct of function pointers for the context. | 16 * Provides a GrGLInterface struct of function pointers for the context. |
| 17 * This class is intended for Skia's testing needs and not for general | 17 * This class is intended for Skia's testing needs and not for general |
| 18 * use. | 18 * use. |
| 19 */ | 19 */ |
| 20 class SK_API SkGLContext : public SkNoncopyable { | 20 class SK_API SkGLContext : public SkRefCnt { |
| 21 public: | 21 public: |
| 22 virtual ~SkGLContext(); | 22 ~SkGLContext() override; |
| 23 | 23 |
| 24 bool isValid() const { return NULL != gl(); } | 24 bool isValid() const { return NULL != gl(); } |
| 25 | 25 |
| 26 const GrGLInterface* gl() const { return fGL.get(); } | 26 const GrGLInterface* gl() const { return fGL.get(); } |
| 27 | 27 |
| 28 bool fenceSyncSupport() const { return SkToBool(fFenceSync); } | 28 bool fenceSyncSupport() const { return SkToBool(fFenceSync); } |
| 29 | 29 |
| 30 bool getMaxGpuFrameLag(int* maxFrameLag) const { | 30 bool getMaxGpuFrameLag(int* maxFrameLag) const { |
| 31 if (!fFenceSync) { | 31 if (!fFenceSync) { |
| 32 return false; | 32 return false; |
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| 99 | 99 |
| 100 SkAutoTDelete<SkGpuFenceSync> fFenceSync; | 100 SkAutoTDelete<SkGpuFenceSync> fFenceSync; |
| 101 SkPlatformGpuFence fFrameFences[kMaxFrameLag - 1]; | 101 SkPlatformGpuFence fFrameFences[kMaxFrameLag - 1]; |
| 102 int fCurrentFenceIdx; | 102 int fCurrentFenceIdx; |
| 103 | 103 |
| 104 /** Subclass provides the gl interface object if construction was | 104 /** Subclass provides the gl interface object if construction was |
| 105 * successful. */ | 105 * successful. */ |
| 106 SkAutoTUnref<const GrGLInterface> fGL; | 106 SkAutoTUnref<const GrGLInterface> fGL; |
| 107 | 107 |
| 108 friend class GLFenceSync; // For onPlatformGetProcAddress. | 108 friend class GLFenceSync; // For onPlatformGetProcAddress. |
| 109 |
| 110 typedef SkRefCnt INHERITED; |
| 109 }; | 111 }; |
| 110 | 112 |
| 111 /** Creates platform-dependent GL context object | 113 /** Creates platform-dependent GL context object |
| 112 * Returns a valid gl context object or NULL if such can not be created. | 114 * Returns a valid gl context object or NULL if such can not be created. |
| 113 * Note: If Skia embedder needs a custom GL context that sets up the GL | 115 * Note: If Skia embedder needs a custom GL context that sets up the GL |
| 114 * interface, this function should be implemented by the embedder. | 116 * interface, this function should be implemented by the embedder. |
| 115 * Otherwise, the default implementation for the platform should be compiled in | 117 * Otherwise, the default implementation for the platform should be compiled in |
| 116 * the library. | 118 * the library. |
| 117 */ | 119 */ |
| 118 SK_API SkGLContext* SkCreatePlatformGLContext(GrGLStandard forcedGpuAPI); | 120 SK_API SkGLContext* SkCreatePlatformGLContext(GrGLStandard forcedGpuAPI); |
| 119 | 121 |
| 120 /** | 122 /** |
| 121 * Helper macros for using the GL context through the GrGLInterface. Example: | 123 * Helper macros for using the GL context through the GrGLInterface. Example: |
| 122 * SK_GL(glCtx, GenTextures(1, &texID)); | 124 * SK_GL(glCtx, GenTextures(1, &texID)); |
| 123 */ | 125 */ |
| 124 #define SK_GL(ctx, X) (ctx).gl()->fFunctions.f ## X; \ | 126 #define SK_GL(ctx, X) (ctx).gl()->fFunctions.f ## X; \ |
| 125 SkASSERT(0 == (ctx).gl()->fFunctions.fGetError()) | 127 SkASSERT(0 == (ctx).gl()->fFunctions.fGetError()) |
| 126 #define SK_GL_RET(ctx, RET, X) (RET) = (ctx).gl()->fFunctions.f ## X; \ | 128 #define SK_GL_RET(ctx, RET, X) (RET) = (ctx).gl()->fFunctions.f ## X; \ |
| 127 SkASSERT(0 == (ctx).gl()->fFunctions.fGetError()) | 129 SkASSERT(0 == (ctx).gl()->fFunctions.fGetError()) |
| 128 #define SK_GL_NOERRCHECK(ctx, X) (ctx).gl()->fFunctions.f ## X | 130 #define SK_GL_NOERRCHECK(ctx, X) (ctx).gl()->fFunctions.f ## X |
| 129 #define SK_GL_RET_NOERRCHECK(ctx, RET, X) (RET) = (ctx).gl()->fFunctions.f ## X | 131 #define SK_GL_RET_NOERRCHECK(ctx, RET, X) (RET) = (ctx).gl()->fFunctions.f ## X |
| 130 | 132 |
| 131 #endif | 133 #endif |
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