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Side by Side Diff: content/renderer/input/input_handler_manager.cc

Issue 1560553002: Framelet Prototype 2016 Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Rebased + Applied Brett's Windows + Fixed security issue Created 4 years, 11 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/renderer/input/input_handler_manager.h" 5 #include "content/renderer/input/input_handler_manager.h"
6 6
7 #include <utility> 7 #include <utility>
8 8
9 #include "base/bind.h" 9 #include "base/bind.h"
10 #include "base/location.h" 10 #include "base/location.h"
11 #include "base/single_thread_task_runner.h" 11 #include "base/single_thread_task_runner.h"
12 #include "base/thread_task_runner_handle.h" 12 #include "base/thread_task_runner_handle.h"
13 #include "base/trace_event/trace_event.h" 13 #include "base/trace_event/trace_event.h"
14 #include "cc/input/input_handler.h" 14 #include "cc/input/input_handler.h"
15 #include "components/scheduler/renderer/renderer_scheduler.h" 15 #include "components/scheduler/renderer/renderer_scheduler.h"
16 #include "content/common/input/web_input_event_traits.h" 16 #include "content/public/common/input/web_input_event_traits.h"
17 #include "content/renderer/input/input_event_filter.h" 17 #include "content/renderer/input/input_event_filter.h"
18 #include "content/renderer/input/input_handler_manager_client.h" 18 #include "content/renderer/input/input_handler_manager_client.h"
19 #include "content/renderer/input/input_handler_wrapper.h" 19 #include "content/renderer/input/input_handler_wrapper.h"
20 #include "ui/events/blink/input_handler_proxy.h" 20 #include "ui/events/blink/input_handler_proxy.h"
21 21
22 using blink::WebInputEvent; 22 using blink::WebInputEvent;
23 using ui::InputHandlerProxy; 23 using ui::InputHandlerProxy;
24 using scheduler::RendererScheduler; 24 using scheduler::RendererScheduler;
25 25
26 namespace content { 26 namespace content {
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186 186
187 void InputHandlerManager::DidStopFlinging(int routing_id) { 187 void InputHandlerManager::DidStopFlinging(int routing_id) {
188 client_->DidStopFlinging(routing_id); 188 client_->DidStopFlinging(routing_id);
189 } 189 }
190 190
191 void InputHandlerManager::DidAnimateForInput() { 191 void InputHandlerManager::DidAnimateForInput() {
192 renderer_scheduler_->DidAnimateForInputOnCompositorThread(); 192 renderer_scheduler_->DidAnimateForInputOnCompositorThread();
193 } 193 }
194 194
195 } // namespace content 195 } // namespace content
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