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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef COMPONENTS_MUS_WS_FOCUS_CONTROLLER_H_ | 5 #ifndef COMPONENTS_MUS_WS_FOCUS_CONTROLLER_H_ |
| 6 #define COMPONENTS_MUS_WS_FOCUS_CONTROLLER_H_ | 6 #define COMPONENTS_MUS_WS_FOCUS_CONTROLLER_H_ |
| 7 | 7 |
| 8 #include "base/macros.h" | 8 #include "base/macros.h" |
| 9 #include "base/memory/scoped_ptr.h" | 9 #include "base/memory/scoped_ptr.h" |
| 10 #include "base/observer_list.h" | 10 #include "base/observer_list.h" |
| 11 #include "components/mus/ws/server_window_drawn_tracker_observer.h" | 11 #include "components/mus/ws/server_window_drawn_tracker_observer.h" |
| 12 #include "components/mus/ws/server_window_observer.h" | |
| 12 | 13 |
| 13 namespace mus { | 14 namespace mus { |
| 14 | 15 |
| 15 namespace ws { | 16 namespace ws { |
| 16 | 17 |
| 17 class FocusControllerDelegate; | 18 class FocusControllerDelegate; |
| 18 class FocusControllerObserver; | 19 class FocusControllerObserver; |
| 19 class ServerWindow; | 20 class ServerWindow; |
| 20 class ServerWindowDrawnTracker; | 21 class ServerWindowDrawnTracker; |
| 22 struct WindowId; | |
| 21 | 23 |
| 22 // Describes the source of the change. | 24 // Describes the source of the change. |
| 23 enum class FocusControllerChangeSource { | 25 enum class FocusControllerChangeSource { |
| 24 EXPLICIT, | 26 EXPLICIT, |
| 25 DRAWN_STATE_CHANGED, | 27 DRAWN_STATE_CHANGED, |
| 26 }; | 28 }; |
| 27 | 29 |
| 28 // Tracks the focused window. Focus is moved to another window when the drawn | 30 // Tracks the focused window. Focus is moved to another window when the drawn |
| 29 // state of the focused window changes. | 31 // state of the focused window changes. |
| 30 class FocusController : public ServerWindowDrawnTrackerObserver { | 32 class FocusController : public ServerWindowDrawnTrackerObserver, |
| 33 public ServerWindowObserver { | |
| 31 public: | 34 public: |
| 32 FocusController(FocusControllerDelegate* delegate, ServerWindow* root); | 35 FocusController(FocusControllerDelegate* delegate, ServerWindow* root); |
| 33 ~FocusController() override; | 36 ~FocusController() override; |
| 34 | 37 |
| 35 // Sets the focused window. Does nothing if |window| is currently focused. | 38 // Sets the focused window. Does nothing if |window| is currently focused. |
| 36 // This does not notify the delegate. | 39 // This does not notify the delegate. |
| 37 void SetFocusedWindow(ServerWindow* window); | 40 void SetFocusedWindow(ServerWindow* window); |
| 38 ServerWindow* GetFocusedWindow(); | 41 ServerWindow* GetFocusedWindow(); |
| 39 | 42 |
| 40 // Moves activation to the next activatable window. | 43 // Moves activation to the next activatable window. |
| 41 void ActivateNextWindow(); | 44 void ActivateNextWindow(); |
| 42 | 45 |
| 43 void AddObserver(FocusControllerObserver* observer); | 46 void AddObserver(FocusControllerObserver* observer); |
| 44 void RemoveObserver(FocusControllerObserver* observer); | 47 void RemoveObserver(FocusControllerObserver* observer); |
| 45 | 48 |
| 46 private: | 49 private: |
| 47 void SetActiveWindow(ServerWindow* window); | 50 enum class ActivationChangeReason { |
| 51 UNKNONW, | |
| 52 CYCLE, // Activation changed because of ActivateNextWindow(). | |
| 53 FOCUS, // Focus change required a different window to be activated. | |
| 54 DRAWN_STATE_CHANGED, // Active window was hidden or destroyed. | |
| 55 }; | |
| 56 void SetActiveWindow(ServerWindow* window, ActivationChangeReason reason); | |
| 48 | 57 |
| 49 // Returns whether |window| can be focused or activated. | 58 // Returns whether |window| can be focused or activated. |
| 50 bool CanBeFocused(ServerWindow* window) const; | 59 bool CanBeFocused(ServerWindow* window) const; |
| 51 bool CanBeActivated(ServerWindow* window) const; | 60 bool CanBeActivated(ServerWindow* window) const; |
| 52 | 61 |
| 53 // Returns the closest activatable ancestor of |window|. Returns nullptr if | 62 // Returns the closest activatable ancestor of |window|. Returns nullptr if |
| 54 // there is no such ancestor. | 63 // there is no such ancestor. |
| 55 ServerWindow* GetActivatableAncestorOf(ServerWindow* window) const; | 64 ServerWindow* GetActivatableAncestorOf(ServerWindow* window) const; |
| 56 | 65 |
| 57 // Implementation of SetFocusedWindow(). | 66 // Implementation of SetFocusedWindow(). |
| 58 void SetFocusedWindowImpl(FocusControllerChangeSource change_source, | 67 void SetFocusedWindowImpl(FocusControllerChangeSource change_source, |
| 59 ServerWindow* window); | 68 ServerWindow* window); |
| 60 | 69 |
| 70 void ClearCycleWindows(); | |
| 71 | |
| 61 // ServerWindowDrawnTrackerObserver: | 72 // ServerWindowDrawnTrackerObserver: |
| 62 void OnDrawnStateWillChange(ServerWindow* ancestor, | 73 void OnDrawnStateWillChange(ServerWindow* ancestor, |
| 63 ServerWindow* window, | 74 ServerWindow* window, |
| 64 bool is_drawn) override; | 75 bool is_drawn) override; |
| 65 void OnDrawnStateChanged(ServerWindow* ancestor, | 76 void OnDrawnStateChanged(ServerWindow* ancestor, |
| 66 ServerWindow* window, | 77 ServerWindow* window, |
| 67 bool is_drawn) override; | 78 bool is_drawn) override; |
| 68 | 79 |
| 80 // ServerWindowObserver: | |
| 81 void OnWillDestroyWindow(ServerWindow* window) override; | |
| 82 | |
| 69 FocusControllerDelegate* delegate_; | 83 FocusControllerDelegate* delegate_; |
| 70 | 84 |
| 71 ServerWindow* root_; | 85 ServerWindow* root_; |
| 72 ServerWindow* focused_window_; | 86 ServerWindow* focused_window_; |
| 73 ServerWindow* active_window_; | 87 ServerWindow* active_window_; |
| 88 // Tracks what caused |active_window_| to be activated. | |
| 89 ActivationChangeReason activation_reason_; | |
| 90 | |
| 91 std::vector<ServerWindow*> cycle_windows_; | |
|
sky
2016/01/06 21:02:39
It's not obvious what this is, or how it changes b
sadrul
2016/01/08 20:40:26
Done.
| |
| 74 | 92 |
| 75 base::ObserverList<FocusControllerObserver> observers_; | 93 base::ObserverList<FocusControllerObserver> observers_; |
| 76 | 94 |
| 77 // Keeps track of the visibility of the focused and active window. | 95 // Keeps track of the visibility of the focused and active window. |
| 78 scoped_ptr<ServerWindowDrawnTracker> drawn_tracker_; | 96 scoped_ptr<ServerWindowDrawnTracker> drawn_tracker_; |
| 79 | 97 |
| 80 DISALLOW_COPY_AND_ASSIGN(FocusController); | 98 DISALLOW_COPY_AND_ASSIGN(FocusController); |
| 81 }; | 99 }; |
| 82 | 100 |
| 83 } // namespace ws | 101 } // namespace ws |
| 84 | 102 |
| 85 } // namespace mus | 103 } // namespace mus |
| 86 | 104 |
| 87 #endif // COMPONENTS_MUS_WS_FOCUS_CONTROLLER_H_ | 105 #endif // COMPONENTS_MUS_WS_FOCUS_CONTROLLER_H_ |
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