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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef COMPONENTS_MUS_WS_FOCUS_CONTROLLER_H_ | 5 #ifndef COMPONENTS_MUS_WS_FOCUS_CONTROLLER_H_ |
6 #define COMPONENTS_MUS_WS_FOCUS_CONTROLLER_H_ | 6 #define COMPONENTS_MUS_WS_FOCUS_CONTROLLER_H_ |
7 | 7 |
8 #include "base/macros.h" | 8 #include "base/macros.h" |
9 #include "base/memory/scoped_ptr.h" | 9 #include "base/memory/scoped_ptr.h" |
10 #include "base/observer_list.h" | 10 #include "base/observer_list.h" |
11 #include "components/mus/ws/server_window_drawn_tracker_observer.h" | 11 #include "components/mus/ws/server_window_drawn_tracker_observer.h" |
12 #include "components/mus/ws/server_window_observer.h" | |
12 | 13 |
13 namespace mus { | 14 namespace mus { |
14 | 15 |
15 namespace ws { | 16 namespace ws { |
16 | 17 |
17 class FocusControllerDelegate; | 18 class FocusControllerDelegate; |
18 class FocusControllerObserver; | 19 class FocusControllerObserver; |
19 class ServerWindow; | 20 class ServerWindow; |
20 class ServerWindowDrawnTracker; | 21 class ServerWindowDrawnTracker; |
22 struct WindowId; | |
21 | 23 |
22 // Describes the source of the change. | 24 // Describes the source of the change. |
23 enum class FocusControllerChangeSource { | 25 enum class FocusControllerChangeSource { |
24 EXPLICIT, | 26 EXPLICIT, |
25 DRAWN_STATE_CHANGED, | 27 DRAWN_STATE_CHANGED, |
26 }; | 28 }; |
27 | 29 |
28 // Tracks the focused window. Focus is moved to another window when the drawn | 30 // Tracks the focused window. Focus is moved to another window when the drawn |
29 // state of the focused window changes. | 31 // state of the focused window changes. |
30 class FocusController : public ServerWindowDrawnTrackerObserver { | 32 class FocusController : public ServerWindowDrawnTrackerObserver, |
33 public ServerWindowObserver { | |
31 public: | 34 public: |
32 FocusController(FocusControllerDelegate* delegate, ServerWindow* root); | 35 FocusController(FocusControllerDelegate* delegate, ServerWindow* root); |
33 ~FocusController() override; | 36 ~FocusController() override; |
34 | 37 |
35 // Sets the focused window. Does nothing if |window| is currently focused. | 38 // Sets the focused window. Does nothing if |window| is currently focused. |
36 // This does not notify the delegate. | 39 // This does not notify the delegate. |
37 void SetFocusedWindow(ServerWindow* window); | 40 void SetFocusedWindow(ServerWindow* window); |
38 ServerWindow* GetFocusedWindow(); | 41 ServerWindow* GetFocusedWindow(); |
39 | 42 |
40 // Moves activation to the next activatable window. | 43 // Moves activation to the next activatable window. |
41 void ActivateNextWindow(); | 44 void ActivateNextWindow(); |
42 | 45 |
43 void AddObserver(FocusControllerObserver* observer); | 46 void AddObserver(FocusControllerObserver* observer); |
44 void RemoveObserver(FocusControllerObserver* observer); | 47 void RemoveObserver(FocusControllerObserver* observer); |
45 | 48 |
46 private: | 49 private: |
47 void SetActiveWindow(ServerWindow* window); | 50 enum class ActivationChangeReason { |
51 UNKNONW, | |
52 CYCLE, // Activation changed because of ActivateNextWindow(). | |
53 FOCUS, // Focus change required a different window to be activated. | |
54 DRAWN_STATE_CHANGED, // Active window was hidden or destroyed. | |
55 }; | |
56 void SetActiveWindow(ServerWindow* window, ActivationChangeReason reason); | |
48 | 57 |
49 // Returns whether |window| can be focused or activated. | 58 // Returns whether |window| can be focused or activated. |
50 bool CanBeFocused(ServerWindow* window) const; | 59 bool CanBeFocused(ServerWindow* window) const; |
51 bool CanBeActivated(ServerWindow* window) const; | 60 bool CanBeActivated(ServerWindow* window) const; |
52 | 61 |
53 // Returns the closest activatable ancestor of |window|. Returns nullptr if | 62 // Returns the closest activatable ancestor of |window|. Returns nullptr if |
54 // there is no such ancestor. | 63 // there is no such ancestor. |
55 ServerWindow* GetActivatableAncestorOf(ServerWindow* window) const; | 64 ServerWindow* GetActivatableAncestorOf(ServerWindow* window) const; |
56 | 65 |
57 // Implementation of SetFocusedWindow(). | 66 // Implementation of SetFocusedWindow(). |
58 void SetFocusedWindowImpl(FocusControllerChangeSource change_source, | 67 void SetFocusedWindowImpl(FocusControllerChangeSource change_source, |
59 ServerWindow* window); | 68 ServerWindow* window); |
60 | 69 |
70 void ClearCycleWindows(); | |
71 | |
61 // ServerWindowDrawnTrackerObserver: | 72 // ServerWindowDrawnTrackerObserver: |
62 void OnDrawnStateWillChange(ServerWindow* ancestor, | 73 void OnDrawnStateWillChange(ServerWindow* ancestor, |
63 ServerWindow* window, | 74 ServerWindow* window, |
64 bool is_drawn) override; | 75 bool is_drawn) override; |
65 void OnDrawnStateChanged(ServerWindow* ancestor, | 76 void OnDrawnStateChanged(ServerWindow* ancestor, |
66 ServerWindow* window, | 77 ServerWindow* window, |
67 bool is_drawn) override; | 78 bool is_drawn) override; |
68 | 79 |
80 // ServerWindowObserver: | |
81 void OnWillDestroyWindow(ServerWindow* window) override; | |
82 | |
69 FocusControllerDelegate* delegate_; | 83 FocusControllerDelegate* delegate_; |
70 | 84 |
71 ServerWindow* root_; | 85 ServerWindow* root_; |
72 ServerWindow* focused_window_; | 86 ServerWindow* focused_window_; |
73 ServerWindow* active_window_; | 87 ServerWindow* active_window_; |
88 // Tracks what caused |active_window_| to be activated. | |
89 ActivationChangeReason activation_reason_; | |
90 | |
91 std::vector<ServerWindow*> cycle_windows_; | |
sky
2016/01/06 21:02:39
It's not obvious what this is, or how it changes b
sadrul
2016/01/08 20:40:26
Done.
| |
74 | 92 |
75 base::ObserverList<FocusControllerObserver> observers_; | 93 base::ObserverList<FocusControllerObserver> observers_; |
76 | 94 |
77 // Keeps track of the visibility of the focused and active window. | 95 // Keeps track of the visibility of the focused and active window. |
78 scoped_ptr<ServerWindowDrawnTracker> drawn_tracker_; | 96 scoped_ptr<ServerWindowDrawnTracker> drawn_tracker_; |
79 | 97 |
80 DISALLOW_COPY_AND_ASSIGN(FocusController); | 98 DISALLOW_COPY_AND_ASSIGN(FocusController); |
81 }; | 99 }; |
82 | 100 |
83 } // namespace ws | 101 } // namespace ws |
84 | 102 |
85 } // namespace mus | 103 } // namespace mus |
86 | 104 |
87 #endif // COMPONENTS_MUS_WS_FOCUS_CONTROLLER_H_ | 105 #endif // COMPONENTS_MUS_WS_FOCUS_CONTROLLER_H_ |
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