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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef GPU_COMMAND_BUFFER_CLIENT_GPU_CONTROL_H_ | 5 #ifndef GPU_COMMAND_BUFFER_CLIENT_GPU_CONTROL_H_ |
6 #define GPU_COMMAND_BUFFER_CLIENT_GPU_CONTROL_H_ | 6 #define GPU_COMMAND_BUFFER_CLIENT_GPU_CONTROL_H_ |
7 | 7 |
8 #include <stddef.h> | 8 #include <stddef.h> |
9 #include <stdint.h> | 9 #include <stdint.h> |
10 | 10 |
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79 // Sets a lock this will be held on every callback from the GPU | 79 // Sets a lock this will be held on every callback from the GPU |
80 // implementation. This lock must be set and must be held on every call into | 80 // implementation. This lock must be set and must be held on every call into |
81 // the GPU implementation if it is to be used from multiple threads. This | 81 // the GPU implementation if it is to be used from multiple threads. This |
82 // may not be supported with all implementations. | 82 // may not be supported with all implementations. |
83 virtual void SetLock(base::Lock*) = 0; | 83 virtual void SetLock(base::Lock*) = 0; |
84 | 84 |
85 // Returns true if the channel to the Gpu is lost. When true, all contexts | 85 // Returns true if the channel to the Gpu is lost. When true, all contexts |
86 // should be considered as lost. | 86 // should be considered as lost. |
87 virtual bool IsGpuChannelLost() = 0; | 87 virtual bool IsGpuChannelLost() = 0; |
88 | 88 |
89 // This command forces the server to the synchronized with the client by | |
90 // sending a synchronous IPC. Once this function returns, it is guaranteed | |
91 // that the server will have received any asynchronous commands previously | |
92 // sent by this command buffer. Note just that it is received does not | |
93 // necessarily mean that it has been processed. This is only relevant for | |
94 // out of process servers and will be treated as a NOP for in process | |
95 // command buffers. | |
96 virtual void SynchronizeCommandBuffer() = 0; | |
piman
2016/01/05 00:28:38
Sorry for the bikeshed, but I would prefer a more
David Yen
2016/01/05 00:47:51
Done.
| |
97 | |
89 // The namespace and command buffer ID forms a unique pair for all existing | 98 // The namespace and command buffer ID forms a unique pair for all existing |
90 // GpuControl (on client) and matches for the corresponding command buffer | 99 // GpuControl (on client) and matches for the corresponding command buffer |
91 // (on server) in a single server process. The extra command buffer data can | 100 // (on server) in a single server process. The extra command buffer data can |
92 // be used for extra identification purposes. One usage is to store some | 101 // be used for extra identification purposes. One usage is to store some |
93 // extra field to identify unverified sync tokens for the implementation of | 102 // extra field to identify unverified sync tokens for the implementation of |
94 // the CanWaitUnverifiedSyncToken() function. | 103 // the CanWaitUnverifiedSyncToken() function. |
95 virtual CommandBufferNamespace GetNamespaceID() const = 0; | 104 virtual CommandBufferNamespace GetNamespaceID() const = 0; |
96 virtual uint64_t GetCommandBufferID() const = 0; | 105 virtual uint64_t GetCommandBufferID() const = 0; |
97 virtual int32_t GetExtraCommandBufferData() const = 0; | 106 virtual int32_t GetExtraCommandBufferData() const = 0; |
98 | 107 |
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118 // be enqueued first so does not need to be flushed. | 127 // be enqueued first so does not need to be flushed. |
119 virtual bool CanWaitUnverifiedSyncToken(const SyncToken* sync_token) = 0; | 128 virtual bool CanWaitUnverifiedSyncToken(const SyncToken* sync_token) = 0; |
120 | 129 |
121 private: | 130 private: |
122 DISALLOW_COPY_AND_ASSIGN(GpuControl); | 131 DISALLOW_COPY_AND_ASSIGN(GpuControl); |
123 }; | 132 }; |
124 | 133 |
125 } // namespace gpu | 134 } // namespace gpu |
126 | 135 |
127 #endif // GPU_COMMAND_BUFFER_CLIENT_GPU_CONTROL_H_ | 136 #endif // GPU_COMMAND_BUFFER_CLIENT_GPU_CONTROL_H_ |
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