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| 1 // Copyright (c) 2008 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2008 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "base/waitable_event.h" | 5 #include "base/waitable_event.h" |
| 6 #include "chrome/common/render_messages.h" | 6 #include "chrome/common/render_messages.h" |
| 7 #include "chrome/renderer/mock_render_process.h" | 7 #include "chrome/renderer/mock_render_process.h" |
| 8 #include "chrome/renderer/render_thread.h" | 8 #include "chrome/renderer/render_thread.h" |
| 9 #include "ipc/ipc_sync_channel.h" | 9 #include "ipc/ipc_sync_channel.h" |
| 10 #include "testing/gtest/include/gtest/gtest.h" | 10 #include "testing/gtest/include/gtest/gtest.h" |
| 11 | 11 |
| 12 namespace { | 12 namespace { |
| 13 | 13 |
| 14 const char kThreadName[] = "render_thread_unittest"; | 14 const char kThreadName[] = "render_thread_unittest"; |
| 15 | 15 |
| 16 class RenderThreadTest : public testing::Test { | 16 class RenderThreadTest : public testing::Test { |
| 17 public: | 17 public: |
| 18 virtual void SetUp() { | 18 virtual void SetUp() { |
| 19 // Need a MODE_SERVER to make MODE_CLIENTs (like a RenderThread) happy. | 19 // Need a MODE_SERVER to make MODE_CLIENTs (like a RenderThread) happy. |
| 20 channel_ = new IPC::Channel(kThreadName, IPC::Channel::MODE_SERVER, NULL); | 20 channel_ = new IPC::Channel(kThreadName, IPC::Channel::MODE_SERVER, NULL); |
| 21 mock_process_.reset(new MockProcess(new RenderThread(kThreadName))); | 21 mock_process_.reset(new MockProcess()); |
| 22 mock_process_->set_main_thread(new RenderThread(kThreadName)); |
| 22 } | 23 } |
| 23 | 24 |
| 24 virtual void TearDown() { | 25 virtual void TearDown() { |
| 25 message_loop_.RunAllPending(); | 26 message_loop_.RunAllPending(); |
| 26 mock_process_.reset(); | 27 mock_process_.reset(); |
| 27 // Need to fully destruct IPC::SyncChannel before the message loop goes | 28 // Need to fully destruct IPC::SyncChannel before the message loop goes |
| 28 // away. | 29 // away. |
| 29 message_loop_.RunAllPending(); | 30 message_loop_.RunAllPending(); |
| 30 // Delete the server channel after the RenderThread so that | 31 // Delete the server channel after the RenderThread so that |
| 31 // IPC::SyncChannel's OnChannelError doesn't fire on the context and attempt | 32 // IPC::SyncChannel's OnChannelError doesn't fire on the context and attempt |
| 32 // to use the listener thread which is now gone. | 33 // to use the listener thread which is now gone. |
| 33 delete channel_; | 34 delete channel_; |
| 34 } | 35 } |
| 35 | 36 |
| 36 protected: | 37 protected: |
| 37 MessageLoopForIO message_loop_; | 38 MessageLoop message_loop_; |
| 38 scoped_ptr<MockProcess> mock_process_; | 39 scoped_ptr<MockProcess> mock_process_; |
| 39 IPC::Channel *channel_; | 40 IPC::Channel *channel_; |
| 40 }; | 41 }; |
| 41 | 42 |
| 42 TEST_F(RenderThreadTest, TestGlobal) { | 43 TEST_F(RenderThreadTest, TestGlobal) { |
| 43 // Can't reach the RenderThread object on other threads, since it's not | 44 ASSERT_TRUE(RenderThread::current()); |
| 44 // thread-safe! | |
| 45 ASSERT_FALSE(RenderThread::current()); | |
| 46 } | 45 } |
| 47 | 46 |
| 48 TEST_F(RenderThreadTest, TestVisitedMsg) { | 47 TEST_F(RenderThreadTest, TestVisitedMsg) { |
| 49 #if defined(OS_WIN) | 48 #if defined(OS_WIN) |
| 50 IPC::Message* msg = new ViewMsg_VisitedLink_NewTable(NULL); | 49 IPC::Message* msg = new ViewMsg_VisitedLink_NewTable(NULL); |
| 51 #elif defined(OS_POSIX) | 50 #elif defined(OS_POSIX) |
| 52 IPC::Message* msg = new ViewMsg_VisitedLink_NewTable( | 51 IPC::Message* msg = new ViewMsg_VisitedLink_NewTable( |
| 53 base::SharedMemoryHandle(0, false)); | 52 base::SharedMemoryHandle(0, false)); |
| 54 #endif | 53 #endif |
| 55 ASSERT_TRUE(msg); | 54 ASSERT_TRUE(msg); |
| 56 // Message goes nowhere, but this confirms Init() has happened. | 55 // Message goes nowhere, but this confirms Init() has happened. |
| 57 // Unusually (?), RenderThread() Start()s itself in it's constructor. | 56 // Unusually (?), RenderThread() Start()s itself in it's constructor. |
| 58 mock_process_->child_thread()->Send(msg); | 57 mock_process_->main_thread()->Send(msg); |
| 59 | 58 |
| 60 // No need to delete msg; per Message::Send() documentation, "The | 59 // No need to delete msg; per Message::Send() documentation, "The |
| 61 // implementor takes ownership of the given Message regardless of | 60 // implementor takes ownership of the given Message regardless of |
| 62 // whether or not this method succeeds." | 61 // whether or not this method succeeds." |
| 63 } | 62 } |
| 64 | 63 |
| 65 } // namespace | 64 } // namespace |
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