Index: gpu/command_buffer/service/gles2_cmd_decoder.cc |
diff --git a/gpu/command_buffer/service/gles2_cmd_decoder.cc b/gpu/command_buffer/service/gles2_cmd_decoder.cc |
index 6165f0bfc01810488d24d95cdefd13dc05ad1f66..b84e4030d4a33de7dde6b43fd00e0ccb73e54236 100644 |
--- a/gpu/command_buffer/service/gles2_cmd_decoder.cc |
+++ b/gpu/command_buffer/service/gles2_cmd_decoder.cc |
@@ -70,6 +70,7 @@ |
#include "ui/gl/gl_fence.h" |
#include "ui/gl/gl_image.h" |
#include "ui/gl/gl_implementation.h" |
+#include "ui/gl/gl_stream_texture_image.h" |
#include "ui/gl/gl_surface.h" |
#include "ui/gl/gl_version_info.h" |
#include "ui/gl/gpu_timing.h" |
@@ -1597,6 +1598,9 @@ class GLES2DecoderImpl : public GLES2Decoder, public ErrorStateClient { |
void DoUniformMatrix4fv( |
GLint fake_location, GLsizei count, GLboolean transpose, |
const GLfloat* value); |
+ void DoUniformMatrix4fvWithStreamTextureMatrixCHROMIUM(GLint fake_location, |
+ GLboolean transpose, |
+ const GLfloat* value); |
reveman
2016/02/18 20:20:56
nit: s/value/default_value/
liberato (no reviews please)
2016/02/19 18:39:56
Done.
|
void DoUniformMatrix2x3fv( |
GLint fake_location, GLsizei count, GLboolean transpose, |
const GLfloat* value); |
@@ -7441,6 +7445,45 @@ void GLES2DecoderImpl::DoUniformMatrix4fv( |
glUniformMatrix4fv(real_location, count, transpose, value); |
} |
+void GLES2DecoderImpl::DoUniformMatrix4fvWithStreamTextureMatrixCHROMIUM( |
+ GLint fake_location, |
+ GLboolean transpose, |
+ const GLfloat* default_value) { |
+ float gl_matrix[16]; |
+ bool copied_matrix = false; |
reveman
2016/02/18 20:20:56
nit: move the memcpy here and remove this copied_m
liberato (no reviews please)
2016/02/19 18:39:56
Done.
|
+ |
+ // This refers to the bound external texture on the active unit. |
+ TextureUnit& unit = state_.texture_units[state_.active_texture_unit]; |
+ if (TextureRef* texture_ref = unit.bound_texture_external_oes.get()) { |
+ if (gl::GLStreamTextureImage* image = |
+ texture_ref->texture()->GetLevelStreamTextureImage( |
+ GL_TEXTURE_EXTERNAL_OES, 0)) { |
+ image->GetTextureMatrix(gl_matrix); |
+ copied_matrix = true; |
+ // TODO(liberato): verify cl comments about !image. |
reveman
2016/02/18 20:20:56
not sure what this refers to
liberato (no reviews please)
2016/02/19 18:39:55
note to myself. i forgot to remove it.
|
+ } |
+ } |
+ |
+ // If the matrix was unsupported, then supply the default. |
+ // TODO(liberato): remove |default_value| and replace with an identity matrix. |
+ // It is only present as a transitionary step until StreamTexture supplies |
+ // the matrix via GLImage. Once that happens, GLRenderer can quit sending |
+ // in a default. |
+ if (!copied_matrix) |
+ memcpy(gl_matrix, default_value, sizeof(gl_matrix)); |
+ |
+ GLenum type = 0; |
+ GLint real_location = -1; |
+ GLsizei count = 1; |
+ if (!PrepForSetUniformByLocation(fake_location, "glUniformMatrix4fv", |
+ Program::kUniformMatrix4f, &real_location, |
+ &type, &count)) { |
+ return; |
+ } |
+ |
+ glUniformMatrix4fv(real_location, count, transpose, gl_matrix); |
+} |
+ |
void GLES2DecoderImpl::DoUniformMatrix2x3fv( |
GLint fake_location, GLsizei count, GLboolean transpose, |
const GLfloat* value) { |
@@ -13361,14 +13404,23 @@ void GLES2DecoderImpl::DoCopyTextureCHROMIUM( |
// before presenting. |
if (source_target == GL_TEXTURE_EXTERNAL_OES) { |
// TODO(hkuang): get the StreamTexture transform matrix in GPU process |
- // instead of using kIdentityMatrix crbug.com/226218. |
+ // instead of using kIdentityMatrix crbug.com/226218. AVDACodecImage does |
+ // this correctly, but others (e.g., stream_texture_android.cc) don't. |
+ GLfloat transform_matrix[16]; |
+ bool got_matrix = false; |
reveman
2016/02/18 20:20:56
nit: same here. move memcpy here instead of this f
liberato (no reviews please)
2016/02/19 18:39:56
Done.
|
+ if (gl::GLStreamTextureImage* image = |
+ source_texture->GetLevelStreamTextureImage(GL_TEXTURE_EXTERNAL_OES, |
+ 0)) { |
+ image->GetTextureMatrix(transform_matrix); |
+ got_matrix = true; |
+ } |
+ if (!got_matrix) |
+ memcpy(transform_matrix, kIdentityMatrix, sizeof(transform_matrix)); |
copy_texture_CHROMIUM_->DoCopyTextureWithTransform( |
- this, source_target, source_texture->service_id(), |
- dest_target, dest_texture->service_id(), source_width, source_height, |
- unpack_flip_y == GL_TRUE, |
- unpack_premultiply_alpha == GL_TRUE, |
- unpack_unmultiply_alpha == GL_TRUE, |
- kIdentityMatrix); |
+ this, source_target, source_texture->service_id(), dest_target, |
+ dest_texture->service_id(), source_width, source_height, |
+ unpack_flip_y == GL_TRUE, unpack_premultiply_alpha == GL_TRUE, |
+ unpack_unmultiply_alpha == GL_TRUE, transform_matrix); |
} else { |
copy_texture_CHROMIUM_->DoCopyTexture( |
this, source_target, source_texture->service_id(), |