| Index: content/common/gpu/media/android_deferred_rendering_backing_strategy.h
|
| diff --git a/content/common/gpu/media/android_deferred_rendering_backing_strategy.h b/content/common/gpu/media/android_deferred_rendering_backing_strategy.h
|
| index 4b8bd6d19e2845fd16e23b346b9aa63d992024fe..1cbbf95a7c5ae40e2be880141d07d53c5d0c47e6 100644
|
| --- a/content/common/gpu/media/android_deferred_rendering_backing_strategy.h
|
| +++ b/content/common/gpu/media/android_deferred_rendering_backing_strategy.h
|
| @@ -13,6 +13,7 @@
|
|
|
| namespace gl {
|
| class GLImage;
|
| +class GLStreamTextureImage;
|
| }
|
|
|
| namespace gpu {
|
| @@ -65,7 +66,7 @@ class CONTENT_EXPORT AndroidDeferredRenderingBackingStrategy
|
| // Return the AVDACodecImage for a given PictureBuffer's texture.
|
| AVDACodecImage* GetImageForPicture(const media::PictureBuffer&);
|
| void SetImageForPicture(const media::PictureBuffer& picture_buffer,
|
| - const scoped_refptr<gl::GLImage>& image);
|
| + const scoped_refptr<gl::GLStreamTextureImage>& image);
|
|
|
| scoped_refptr<AVDASharedState> shared_state_;
|
|
|
|
|