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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file is auto-generated from | 5 // This file is auto-generated from |
6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
10 | 10 |
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693 void UniformMatrix4x2fv(GLint location, | 693 void UniformMatrix4x2fv(GLint location, |
694 GLsizei count, | 694 GLsizei count, |
695 GLboolean transpose, | 695 GLboolean transpose, |
696 const GLfloat* value) override; | 696 const GLfloat* value) override; |
697 | 697 |
698 void UniformMatrix4x3fv(GLint location, | 698 void UniformMatrix4x3fv(GLint location, |
699 GLsizei count, | 699 GLsizei count, |
700 GLboolean transpose, | 700 GLboolean transpose, |
701 const GLfloat* value) override; | 701 const GLfloat* value) override; |
702 | 702 |
| 703 void UniformMatrix4fvWithCustomMatrixCHROMIUM( |
| 704 GLint location, |
| 705 GLsizei count, |
| 706 GLint custom_matrix_id, |
| 707 GLboolean transpose, |
| 708 const GLfloat* default_value) override; |
| 709 |
703 void UseProgram(GLuint program) override; | 710 void UseProgram(GLuint program) override; |
704 | 711 |
705 void ValidateProgram(GLuint program) override; | 712 void ValidateProgram(GLuint program) override; |
706 | 713 |
707 void VertexAttrib1f(GLuint indx, GLfloat x) override; | 714 void VertexAttrib1f(GLuint indx, GLfloat x) override; |
708 | 715 |
709 void VertexAttrib1fv(GLuint indx, const GLfloat* values) override; | 716 void VertexAttrib1fv(GLuint indx, const GLfloat* values) override; |
710 | 717 |
711 void VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y) override; | 718 void VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y) override; |
712 | 719 |
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1179 GLuint index, | 1186 GLuint index, |
1180 const char* name) override; | 1187 const char* name) override; |
1181 | 1188 |
1182 void BindFragDataLocationEXT(GLuint program, | 1189 void BindFragDataLocationEXT(GLuint program, |
1183 GLuint colorNumber, | 1190 GLuint colorNumber, |
1184 const char* name) override; | 1191 const char* name) override; |
1185 | 1192 |
1186 GLint GetFragDataIndexEXT(GLuint program, const char* name) override; | 1193 GLint GetFragDataIndexEXT(GLuint program, const char* name) override; |
1187 | 1194 |
1188 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_AUTOGEN_H_ | 1195 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_AUTOGEN_H_ |
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