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Side by Side Diff: gpu/command_buffer/client/gles2_c_lib_autogen.h

Issue 1559203003: Add GLStreamTextureImage (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: s/GL_EXPORT/GPU_EXPORT for windows Created 4 years, 9 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This file is auto-generated from 5 // This file is auto-generated from
6 // gpu/command_buffer/build_gles2_cmd_buffer.py 6 // gpu/command_buffer/build_gles2_cmd_buffer.py
7 // It's formatted by clang-format using chromium coding style: 7 // It's formatted by clang-format using chromium coding style:
8 // clang-format -i -style=chromium filename 8 // clang-format -i -style=chromium filename
9 // DO NOT EDIT! 9 // DO NOT EDIT!
10 10
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1705 index, name); 1705 index, name);
1706 } 1706 }
1707 void GL_APIENTRY GLES2BindFragDataLocationEXT(GLuint program, 1707 void GL_APIENTRY GLES2BindFragDataLocationEXT(GLuint program,
1708 GLuint colorNumber, 1708 GLuint colorNumber,
1709 const char* name) { 1709 const char* name) {
1710 gles2::GetGLContext()->BindFragDataLocationEXT(program, colorNumber, name); 1710 gles2::GetGLContext()->BindFragDataLocationEXT(program, colorNumber, name);
1711 } 1711 }
1712 GLint GL_APIENTRY GLES2GetFragDataIndexEXT(GLuint program, const char* name) { 1712 GLint GL_APIENTRY GLES2GetFragDataIndexEXT(GLuint program, const char* name) {
1713 return gles2::GetGLContext()->GetFragDataIndexEXT(program, name); 1713 return gles2::GetGLContext()->GetFragDataIndexEXT(program, name);
1714 } 1714 }
1715 void GL_APIENTRY
1716 GLES2UniformMatrix4fvStreamTextureMatrixCHROMIUM(GLint location,
1717 GLboolean transpose,
1718 const GLfloat* default_value) {
1719 gles2::GetGLContext()->UniformMatrix4fvStreamTextureMatrixCHROMIUM(
1720 location, transpose, default_value);
1721 }
1715 1722
1716 namespace gles2 { 1723 namespace gles2 {
1717 1724
1718 extern const NameToFunc g_gles2_function_table[] = { 1725 extern const NameToFunc g_gles2_function_table[] = {
1719 { 1726 {
1720 "glActiveTexture", 1727 "glActiveTexture",
1721 reinterpret_cast<GLES2FunctionPointer>(glActiveTexture), 1728 reinterpret_cast<GLES2FunctionPointer>(glActiveTexture),
1722 }, 1729 },
1723 { 1730 {
1724 "glAttachShader", 1731 "glAttachShader",
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3006 }, 3013 },
3007 { 3014 {
3008 "glBindFragDataLocationEXT", 3015 "glBindFragDataLocationEXT",
3009 reinterpret_cast<GLES2FunctionPointer>(glBindFragDataLocationEXT), 3016 reinterpret_cast<GLES2FunctionPointer>(glBindFragDataLocationEXT),
3010 }, 3017 },
3011 { 3018 {
3012 "glGetFragDataIndexEXT", 3019 "glGetFragDataIndexEXT",
3013 reinterpret_cast<GLES2FunctionPointer>(glGetFragDataIndexEXT), 3020 reinterpret_cast<GLES2FunctionPointer>(glGetFragDataIndexEXT),
3014 }, 3021 },
3015 { 3022 {
3023 "glUniformMatrix4fvStreamTextureMatrixCHROMIUM",
3024 reinterpret_cast<GLES2FunctionPointer>(
3025 glUniformMatrix4fvStreamTextureMatrixCHROMIUM),
3026 },
3027 {
3016 NULL, NULL, 3028 NULL, NULL,
3017 }, 3029 },
3018 }; 3030 };
3019 3031
3020 } // namespace gles2 3032 } // namespace gles2
3021 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_C_LIB_AUTOGEN_H_ 3033 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_C_LIB_AUTOGEN_H_
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