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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file is auto-generated from | 5 // This file is auto-generated from |
6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
10 | 10 |
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519 GLboolean transpose, | 519 GLboolean transpose, |
520 const GLfloat* value) override; | 520 const GLfloat* value) override; |
521 void UniformMatrix4x2fv(GLint location, | 521 void UniformMatrix4x2fv(GLint location, |
522 GLsizei count, | 522 GLsizei count, |
523 GLboolean transpose, | 523 GLboolean transpose, |
524 const GLfloat* value) override; | 524 const GLfloat* value) override; |
525 void UniformMatrix4x3fv(GLint location, | 525 void UniformMatrix4x3fv(GLint location, |
526 GLsizei count, | 526 GLsizei count, |
527 GLboolean transpose, | 527 GLboolean transpose, |
528 const GLfloat* value) override; | 528 const GLfloat* value) override; |
| 529 void UniformMatrix4fvWithCustomMatrixCHROMIUM( |
| 530 GLint location, |
| 531 GLenum custom_matrix, |
| 532 GLboolean transpose, |
| 533 const GLfloat* default_value) override; |
529 void UseProgram(GLuint program) override; | 534 void UseProgram(GLuint program) override; |
530 void ValidateProgram(GLuint program) override; | 535 void ValidateProgram(GLuint program) override; |
531 void VertexAttrib1f(GLuint indx, GLfloat x) override; | 536 void VertexAttrib1f(GLuint indx, GLfloat x) override; |
532 void VertexAttrib1fv(GLuint indx, const GLfloat* values) override; | 537 void VertexAttrib1fv(GLuint indx, const GLfloat* values) override; |
533 void VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y) override; | 538 void VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y) override; |
534 void VertexAttrib2fv(GLuint indx, const GLfloat* values) override; | 539 void VertexAttrib2fv(GLuint indx, const GLfloat* values) override; |
535 void VertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z) override; | 540 void VertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z) override; |
536 void VertexAttrib3fv(GLuint indx, const GLfloat* values) override; | 541 void VertexAttrib3fv(GLuint indx, const GLfloat* values) override; |
537 void VertexAttrib4f(GLuint indx, | 542 void VertexAttrib4f(GLuint indx, |
538 GLfloat x, | 543 GLfloat x, |
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887 GLuint colorNumber, | 892 GLuint colorNumber, |
888 const char* name) override; | 893 const char* name) override; |
889 GLint GetFragDataIndexEXT(GLuint program, const char* name) override; | 894 GLint GetFragDataIndexEXT(GLuint program, const char* name) override; |
890 | 895 |
891 private: | 896 private: |
892 MojoGLES2Context context_; | 897 MojoGLES2Context context_; |
893 }; | 898 }; |
894 | 899 |
895 } // namespace mojo | 900 } // namespace mojo |
896 #endif // MOJO_GPU_MOJO_GLES2_IMPL_AUTOGEN_H_ | 901 #endif // MOJO_GPU_MOJO_GLES2_IMPL_AUTOGEN_H_ |
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