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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file is auto-generated from | 5 // This file is auto-generated from |
6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
10 | 10 |
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501 GLboolean transpose, | 501 GLboolean transpose, |
502 const GLfloat* value) override; | 502 const GLfloat* value) override; |
503 void UniformMatrix4x2fv(GLint location, | 503 void UniformMatrix4x2fv(GLint location, |
504 GLsizei count, | 504 GLsizei count, |
505 GLboolean transpose, | 505 GLboolean transpose, |
506 const GLfloat* value) override; | 506 const GLfloat* value) override; |
507 void UniformMatrix4x3fv(GLint location, | 507 void UniformMatrix4x3fv(GLint location, |
508 GLsizei count, | 508 GLsizei count, |
509 GLboolean transpose, | 509 GLboolean transpose, |
510 const GLfloat* value) override; | 510 const GLfloat* value) override; |
| 511 void UniformMatrix4fvWithCustomMatrixCHROMIUM( |
| 512 GLint location, |
| 513 GLenum custom_matrix, |
| 514 GLboolean transpose, |
| 515 const GLfloat* default_value) override; |
511 void UseProgram(GLuint program) override; | 516 void UseProgram(GLuint program) override; |
512 void ValidateProgram(GLuint program) override; | 517 void ValidateProgram(GLuint program) override; |
513 void VertexAttrib1f(GLuint indx, GLfloat x) override; | 518 void VertexAttrib1f(GLuint indx, GLfloat x) override; |
514 void VertexAttrib1fv(GLuint indx, const GLfloat* values) override; | 519 void VertexAttrib1fv(GLuint indx, const GLfloat* values) override; |
515 void VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y) override; | 520 void VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y) override; |
516 void VertexAttrib2fv(GLuint indx, const GLfloat* values) override; | 521 void VertexAttrib2fv(GLuint indx, const GLfloat* values) override; |
517 void VertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z) override; | 522 void VertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z) override; |
518 void VertexAttrib3fv(GLuint indx, const GLfloat* values) override; | 523 void VertexAttrib3fv(GLuint indx, const GLfloat* values) override; |
519 void VertexAttrib4f(GLuint indx, | 524 void VertexAttrib4f(GLuint indx, |
520 GLfloat x, | 525 GLfloat x, |
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852 void ApplyScreenSpaceAntialiasingCHROMIUM() override; | 857 void ApplyScreenSpaceAntialiasingCHROMIUM() override; |
853 void BindFragDataLocationIndexedEXT(GLuint program, | 858 void BindFragDataLocationIndexedEXT(GLuint program, |
854 GLuint colorNumber, | 859 GLuint colorNumber, |
855 GLuint index, | 860 GLuint index, |
856 const char* name) override; | 861 const char* name) override; |
857 void BindFragDataLocationEXT(GLuint program, | 862 void BindFragDataLocationEXT(GLuint program, |
858 GLuint colorNumber, | 863 GLuint colorNumber, |
859 const char* name) override; | 864 const char* name) override; |
860 GLint GetFragDataIndexEXT(GLuint program, const char* name) override; | 865 GLint GetFragDataIndexEXT(GLuint program, const char* name) override; |
861 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_TRACE_IMPLEMENTATION_AUTOGEN_H_ | 866 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_TRACE_IMPLEMENTATION_AUTOGEN_H_ |
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