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Side by Side Diff: gpu/command_buffer/client/gles2_interface_autogen.h

Issue 1559203003: Add GLStreamTextureImage (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: added enum, removed count parameter. Created 4 years, 10 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This file is auto-generated from 5 // This file is auto-generated from
6 // gpu/command_buffer/build_gles2_cmd_buffer.py 6 // gpu/command_buffer/build_gles2_cmd_buffer.py
7 // It's formatted by clang-format using chromium coding style: 7 // It's formatted by clang-format using chromium coding style:
8 // clang-format -i -style=chromium filename 8 // clang-format -i -style=chromium filename
9 // DO NOT EDIT! 9 // DO NOT EDIT!
10 10
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514 GLboolean transpose, 514 GLboolean transpose,
515 const GLfloat* value) = 0; 515 const GLfloat* value) = 0;
516 virtual void UniformMatrix4x2fv(GLint location, 516 virtual void UniformMatrix4x2fv(GLint location,
517 GLsizei count, 517 GLsizei count,
518 GLboolean transpose, 518 GLboolean transpose,
519 const GLfloat* value) = 0; 519 const GLfloat* value) = 0;
520 virtual void UniformMatrix4x3fv(GLint location, 520 virtual void UniformMatrix4x3fv(GLint location,
521 GLsizei count, 521 GLsizei count,
522 GLboolean transpose, 522 GLboolean transpose,
523 const GLfloat* value) = 0; 523 const GLfloat* value) = 0;
524 virtual void UniformMatrix4fvWithCustomMatrixCHROMIUM(
525 GLint location,
526 GLenum custom_matrix,
527 GLboolean transpose,
528 const GLfloat* default_value) = 0;
524 virtual void UseProgram(GLuint program) = 0; 529 virtual void UseProgram(GLuint program) = 0;
525 virtual void ValidateProgram(GLuint program) = 0; 530 virtual void ValidateProgram(GLuint program) = 0;
526 virtual void VertexAttrib1f(GLuint indx, GLfloat x) = 0; 531 virtual void VertexAttrib1f(GLuint indx, GLfloat x) = 0;
527 virtual void VertexAttrib1fv(GLuint indx, const GLfloat* values) = 0; 532 virtual void VertexAttrib1fv(GLuint indx, const GLfloat* values) = 0;
528 virtual void VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y) = 0; 533 virtual void VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y) = 0;
529 virtual void VertexAttrib2fv(GLuint indx, const GLfloat* values) = 0; 534 virtual void VertexAttrib2fv(GLuint indx, const GLfloat* values) = 0;
530 virtual void VertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z) = 0; 535 virtual void VertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z) = 0;
531 virtual void VertexAttrib3fv(GLuint indx, const GLfloat* values) = 0; 536 virtual void VertexAttrib3fv(GLuint indx, const GLfloat* values) = 0;
532 virtual void VertexAttrib4f(GLuint indx, 537 virtual void VertexAttrib4f(GLuint indx,
533 GLfloat x, 538 GLfloat x,
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879 virtual void ApplyScreenSpaceAntialiasingCHROMIUM() = 0; 884 virtual void ApplyScreenSpaceAntialiasingCHROMIUM() = 0;
880 virtual void BindFragDataLocationIndexedEXT(GLuint program, 885 virtual void BindFragDataLocationIndexedEXT(GLuint program,
881 GLuint colorNumber, 886 GLuint colorNumber,
882 GLuint index, 887 GLuint index,
883 const char* name) = 0; 888 const char* name) = 0;
884 virtual void BindFragDataLocationEXT(GLuint program, 889 virtual void BindFragDataLocationEXT(GLuint program,
885 GLuint colorNumber, 890 GLuint colorNumber,
886 const char* name) = 0; 891 const char* name) = 0;
887 virtual GLint GetFragDataIndexEXT(GLuint program, const char* name) = 0; 892 virtual GLint GetFragDataIndexEXT(GLuint program, const char* name) = 0;
888 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_AUTOGEN_H_ 893 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_AUTOGEN_H_
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