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Side by Side Diff: gpu/command_buffer/client/gles2_c_lib_autogen.h

Issue 1559203003: Add GLStreamTextureImage (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: added enum, removed count parameter. Created 4 years, 10 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This file is auto-generated from 5 // This file is auto-generated from
6 // gpu/command_buffer/build_gles2_cmd_buffer.py 6 // gpu/command_buffer/build_gles2_cmd_buffer.py
7 // It's formatted by clang-format using chromium coding style: 7 // It's formatted by clang-format using chromium coding style:
8 // clang-format -i -style=chromium filename 8 // clang-format -i -style=chromium filename
9 // DO NOT EDIT! 9 // DO NOT EDIT!
10 10
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1002 GLboolean transpose, 1002 GLboolean transpose,
1003 const GLfloat* value) { 1003 const GLfloat* value) {
1004 gles2::GetGLContext()->UniformMatrix4x2fv(location, count, transpose, value); 1004 gles2::GetGLContext()->UniformMatrix4x2fv(location, count, transpose, value);
1005 } 1005 }
1006 void GL_APIENTRY GLES2UniformMatrix4x3fv(GLint location, 1006 void GL_APIENTRY GLES2UniformMatrix4x3fv(GLint location,
1007 GLsizei count, 1007 GLsizei count,
1008 GLboolean transpose, 1008 GLboolean transpose,
1009 const GLfloat* value) { 1009 const GLfloat* value) {
1010 gles2::GetGLContext()->UniformMatrix4x3fv(location, count, transpose, value); 1010 gles2::GetGLContext()->UniformMatrix4x3fv(location, count, transpose, value);
1011 } 1011 }
1012 void GL_APIENTRY
1013 GLES2UniformMatrix4fvWithCustomMatrixCHROMIUM(GLint location,
1014 GLenum custom_matrix,
1015 GLboolean transpose,
1016 const GLfloat* default_value) {
1017 gles2::GetGLContext()->UniformMatrix4fvWithCustomMatrixCHROMIUM(
1018 location, custom_matrix, transpose, default_value);
1019 }
1012 void GL_APIENTRY GLES2UseProgram(GLuint program) { 1020 void GL_APIENTRY GLES2UseProgram(GLuint program) {
1013 gles2::GetGLContext()->UseProgram(program); 1021 gles2::GetGLContext()->UseProgram(program);
1014 } 1022 }
1015 void GL_APIENTRY GLES2ValidateProgram(GLuint program) { 1023 void GL_APIENTRY GLES2ValidateProgram(GLuint program) {
1016 gles2::GetGLContext()->ValidateProgram(program); 1024 gles2::GetGLContext()->ValidateProgram(program);
1017 } 1025 }
1018 void GL_APIENTRY GLES2VertexAttrib1f(GLuint indx, GLfloat x) { 1026 void GL_APIENTRY GLES2VertexAttrib1f(GLuint indx, GLfloat x) {
1019 gles2::GetGLContext()->VertexAttrib1f(indx, x); 1027 gles2::GetGLContext()->VertexAttrib1f(indx, x);
1020 } 1028 }
1021 void GL_APIENTRY GLES2VertexAttrib1fv(GLuint indx, const GLfloat* values) { 1029 void GL_APIENTRY GLES2VertexAttrib1fv(GLuint indx, const GLfloat* values) {
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2445 }, 2453 },
2446 { 2454 {
2447 "glUniformMatrix4x2fv", 2455 "glUniformMatrix4x2fv",
2448 reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix4x2fv), 2456 reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix4x2fv),
2449 }, 2457 },
2450 { 2458 {
2451 "glUniformMatrix4x3fv", 2459 "glUniformMatrix4x3fv",
2452 reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix4x3fv), 2460 reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix4x3fv),
2453 }, 2461 },
2454 { 2462 {
2463 "glUniformMatrix4fvWithCustomMatrixCHROMIUM",
2464 reinterpret_cast<GLES2FunctionPointer>(
2465 glUniformMatrix4fvWithCustomMatrixCHROMIUM),
2466 },
2467 {
2455 "glUseProgram", reinterpret_cast<GLES2FunctionPointer>(glUseProgram), 2468 "glUseProgram", reinterpret_cast<GLES2FunctionPointer>(glUseProgram),
2456 }, 2469 },
2457 { 2470 {
2458 "glValidateProgram", 2471 "glValidateProgram",
2459 reinterpret_cast<GLES2FunctionPointer>(glValidateProgram), 2472 reinterpret_cast<GLES2FunctionPointer>(glValidateProgram),
2460 }, 2473 },
2461 { 2474 {
2462 "glVertexAttrib1f", 2475 "glVertexAttrib1f",
2463 reinterpret_cast<GLES2FunctionPointer>(glVertexAttrib1f), 2476 reinterpret_cast<GLES2FunctionPointer>(glVertexAttrib1f),
2464 }, 2477 },
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3006 "glGetFragDataIndexEXT", 3019 "glGetFragDataIndexEXT",
3007 reinterpret_cast<GLES2FunctionPointer>(glGetFragDataIndexEXT), 3020 reinterpret_cast<GLES2FunctionPointer>(glGetFragDataIndexEXT),
3008 }, 3021 },
3009 { 3022 {
3010 NULL, NULL, 3023 NULL, NULL,
3011 }, 3024 },
3012 }; 3025 };
3013 3026
3014 } // namespace gles2 3027 } // namespace gles2
3015 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_C_LIB_AUTOGEN_H_ 3028 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_C_LIB_AUTOGEN_H_
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