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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file is auto-generated from | 5 // This file is auto-generated from |
6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
10 | 10 |
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210 #define glUniformBlockBinding GLES2_GET_FUN(UniformBlockBinding) | 210 #define glUniformBlockBinding GLES2_GET_FUN(UniformBlockBinding) |
211 #define glUniformMatrix2fv GLES2_GET_FUN(UniformMatrix2fv) | 211 #define glUniformMatrix2fv GLES2_GET_FUN(UniformMatrix2fv) |
212 #define glUniformMatrix2x3fv GLES2_GET_FUN(UniformMatrix2x3fv) | 212 #define glUniformMatrix2x3fv GLES2_GET_FUN(UniformMatrix2x3fv) |
213 #define glUniformMatrix2x4fv GLES2_GET_FUN(UniformMatrix2x4fv) | 213 #define glUniformMatrix2x4fv GLES2_GET_FUN(UniformMatrix2x4fv) |
214 #define glUniformMatrix3fv GLES2_GET_FUN(UniformMatrix3fv) | 214 #define glUniformMatrix3fv GLES2_GET_FUN(UniformMatrix3fv) |
215 #define glUniformMatrix3x2fv GLES2_GET_FUN(UniformMatrix3x2fv) | 215 #define glUniformMatrix3x2fv GLES2_GET_FUN(UniformMatrix3x2fv) |
216 #define glUniformMatrix3x4fv GLES2_GET_FUN(UniformMatrix3x4fv) | 216 #define glUniformMatrix3x4fv GLES2_GET_FUN(UniformMatrix3x4fv) |
217 #define glUniformMatrix4fv GLES2_GET_FUN(UniformMatrix4fv) | 217 #define glUniformMatrix4fv GLES2_GET_FUN(UniformMatrix4fv) |
218 #define glUniformMatrix4x2fv GLES2_GET_FUN(UniformMatrix4x2fv) | 218 #define glUniformMatrix4x2fv GLES2_GET_FUN(UniformMatrix4x2fv) |
219 #define glUniformMatrix4x3fv GLES2_GET_FUN(UniformMatrix4x3fv) | 219 #define glUniformMatrix4x3fv GLES2_GET_FUN(UniformMatrix4x3fv) |
| 220 #define glUniformMatrix4fvWithCustomMatrixCHROMIUM \ |
| 221 GLES2_GET_FUN(UniformMatrix4fvWithCustomMatrixCHROMIUM) |
220 #define glUseProgram GLES2_GET_FUN(UseProgram) | 222 #define glUseProgram GLES2_GET_FUN(UseProgram) |
221 #define glValidateProgram GLES2_GET_FUN(ValidateProgram) | 223 #define glValidateProgram GLES2_GET_FUN(ValidateProgram) |
222 #define glVertexAttrib1f GLES2_GET_FUN(VertexAttrib1f) | 224 #define glVertexAttrib1f GLES2_GET_FUN(VertexAttrib1f) |
223 #define glVertexAttrib1fv GLES2_GET_FUN(VertexAttrib1fv) | 225 #define glVertexAttrib1fv GLES2_GET_FUN(VertexAttrib1fv) |
224 #define glVertexAttrib2f GLES2_GET_FUN(VertexAttrib2f) | 226 #define glVertexAttrib2f GLES2_GET_FUN(VertexAttrib2f) |
225 #define glVertexAttrib2fv GLES2_GET_FUN(VertexAttrib2fv) | 227 #define glVertexAttrib2fv GLES2_GET_FUN(VertexAttrib2fv) |
226 #define glVertexAttrib3f GLES2_GET_FUN(VertexAttrib3f) | 228 #define glVertexAttrib3f GLES2_GET_FUN(VertexAttrib3f) |
227 #define glVertexAttrib3fv GLES2_GET_FUN(VertexAttrib3fv) | 229 #define glVertexAttrib3fv GLES2_GET_FUN(VertexAttrib3fv) |
228 #define glVertexAttrib4f GLES2_GET_FUN(VertexAttrib4f) | 230 #define glVertexAttrib4f GLES2_GET_FUN(VertexAttrib4f) |
229 #define glVertexAttrib4fv GLES2_GET_FUN(VertexAttrib4fv) | 231 #define glVertexAttrib4fv GLES2_GET_FUN(VertexAttrib4fv) |
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373 #define glGetGraphicsResetStatusKHR GLES2_GET_FUN(GetGraphicsResetStatusKHR) | 375 #define glGetGraphicsResetStatusKHR GLES2_GET_FUN(GetGraphicsResetStatusKHR) |
374 #define glBlendBarrierKHR GLES2_GET_FUN(BlendBarrierKHR) | 376 #define glBlendBarrierKHR GLES2_GET_FUN(BlendBarrierKHR) |
375 #define glApplyScreenSpaceAntialiasingCHROMIUM \ | 377 #define glApplyScreenSpaceAntialiasingCHROMIUM \ |
376 GLES2_GET_FUN(ApplyScreenSpaceAntialiasingCHROMIUM) | 378 GLES2_GET_FUN(ApplyScreenSpaceAntialiasingCHROMIUM) |
377 #define glBindFragDataLocationIndexedEXT \ | 379 #define glBindFragDataLocationIndexedEXT \ |
378 GLES2_GET_FUN(BindFragDataLocationIndexedEXT) | 380 GLES2_GET_FUN(BindFragDataLocationIndexedEXT) |
379 #define glBindFragDataLocationEXT GLES2_GET_FUN(BindFragDataLocationEXT) | 381 #define glBindFragDataLocationEXT GLES2_GET_FUN(BindFragDataLocationEXT) |
380 #define glGetFragDataIndexEXT GLES2_GET_FUN(GetFragDataIndexEXT) | 382 #define glGetFragDataIndexEXT GLES2_GET_FUN(GetFragDataIndexEXT) |
381 | 383 |
382 #endif // GPU_GLES2_GL2CHROMIUM_AUTOGEN_H_ | 384 #endif // GPU_GLES2_GL2CHROMIUM_AUTOGEN_H_ |
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