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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/events/ozone/evdev/keyboard_evdev.h" | 5 #include "ui/events/ozone/evdev/keyboard_evdev.h" |
6 | 6 |
7 #include "base/single_thread_task_runner.h" | 7 #include "base/single_thread_task_runner.h" |
8 #include "base/thread_task_runner_handle.h" | 8 #include "base/thread_task_runner_handle.h" |
9 #include "ui/events/event.h" | 9 #include "ui/events/event.h" |
10 #include "ui/events/event_constants.h" | 10 #include "ui/events/event_constants.h" |
11 #include "ui/events/event_utils.h" | 11 #include "ui/events/event_utils.h" |
12 #include "ui/events/keycodes/dom/dom_code.h" | 12 #include "ui/events/keycodes/dom/dom_code.h" |
13 #include "ui/events/keycodes/dom/keycode_converter.h" | 13 #include "ui/events/keycodes/dom/keycode_converter.h" |
14 #include "ui/events/ozone/evdev/event_modifiers_evdev.h" | 14 #include "ui/events/ozone/evdev/event_modifiers_evdev.h" |
15 #include "ui/events/ozone/evdev/keyboard_util_evdev.h" | 15 #include "ui/events/ozone/evdev/keyboard_util_evdev.h" |
16 #include "ui/events/ozone/layout/keyboard_layout_engine.h" | 16 #include "ui/events/ozone/layout/keyboard_layout_engine.h" |
17 #include "ui/events/ozone/layout/keyboard_layout_engine_manager.h" | 17 #include "ui/events/ozone/layout/keyboard_layout_engine_manager.h" |
18 #include "ui/events/ozone/layout/layout_util.h" | 18 #include "ui/events/ozone/layout/layout_util.h" |
19 | 19 |
20 namespace ui { | 20 namespace ui { |
21 | 21 |
22 namespace { | 22 namespace { |
23 | 23 |
24 const int kRepeatDelayMs = 500; | 24 const int kRepeatDelayMs = 500; |
25 const int kRepeatIntervalMs = 50; | 25 const int kRepeatIntervalMs = 50; |
26 | 26 |
27 int EventFlagToEvdevModifier(int flag) { | 27 int EventFlagToEvdevModifier(int flag) { |
28 switch (flag) { | 28 switch (flag) { |
29 case EF_CAPS_LOCK_DOWN: | |
30 return EVDEV_MODIFIER_CAPS_LOCK; | |
31 case EF_SHIFT_DOWN: | 29 case EF_SHIFT_DOWN: |
32 return EVDEV_MODIFIER_SHIFT; | 30 return EVDEV_MODIFIER_SHIFT; |
33 case EF_CONTROL_DOWN: | 31 case EF_CONTROL_DOWN: |
34 return EVDEV_MODIFIER_CONTROL; | 32 return EVDEV_MODIFIER_CONTROL; |
35 case EF_ALT_DOWN: | 33 case EF_ALT_DOWN: |
36 return EVDEV_MODIFIER_ALT; | 34 return EVDEV_MODIFIER_ALT; |
| 35 case EF_COMMAND_DOWN: |
| 36 return EVDEV_MODIFIER_COMMAND; |
37 case EF_ALTGR_DOWN: | 37 case EF_ALTGR_DOWN: |
38 return EVDEV_MODIFIER_ALTGR; | 38 return EVDEV_MODIFIER_ALTGR; |
39 case EF_MOD3_DOWN: | 39 case EF_MOD3_DOWN: |
40 return EVDEV_MODIFIER_MOD3; | 40 return EVDEV_MODIFIER_MOD3; |
| 41 case EF_CAPS_LOCK_ON: |
| 42 return EVDEV_MODIFIER_CAPS_LOCK; |
41 case EF_LEFT_MOUSE_BUTTON: | 43 case EF_LEFT_MOUSE_BUTTON: |
42 return EVDEV_MODIFIER_LEFT_MOUSE_BUTTON; | 44 return EVDEV_MODIFIER_LEFT_MOUSE_BUTTON; |
43 case EF_MIDDLE_MOUSE_BUTTON: | 45 case EF_MIDDLE_MOUSE_BUTTON: |
44 return EVDEV_MODIFIER_MIDDLE_MOUSE_BUTTON; | 46 return EVDEV_MODIFIER_MIDDLE_MOUSE_BUTTON; |
45 case EF_RIGHT_MOUSE_BUTTON: | 47 case EF_RIGHT_MOUSE_BUTTON: |
46 return EVDEV_MODIFIER_RIGHT_MOUSE_BUTTON; | 48 return EVDEV_MODIFIER_RIGHT_MOUSE_BUTTON; |
47 case EF_BACK_MOUSE_BUTTON: | 49 case EF_BACK_MOUSE_BUTTON: |
48 return EVDEV_MODIFIER_BACK_MOUSE_BUTTON; | 50 return EVDEV_MODIFIER_BACK_MOUSE_BUTTON; |
49 case EF_FORWARD_MOUSE_BUTTON: | 51 case EF_FORWARD_MOUSE_BUTTON: |
50 return EVDEV_MODIFIER_FORWARD_MOUSE_BUTTON; | 52 return EVDEV_MODIFIER_FORWARD_MOUSE_BUTTON; |
51 case EF_COMMAND_DOWN: | |
52 return EVDEV_MODIFIER_COMMAND; | |
53 default: | 53 default: |
54 return EVDEV_MODIFIER_NONE; | 54 return EVDEV_MODIFIER_NONE; |
55 } | 55 } |
56 } | 56 } |
57 | 57 |
58 } // namespace | 58 } // namespace |
59 | 59 |
60 KeyboardEvdev::KeyboardEvdev(EventModifiersEvdev* modifiers, | 60 KeyboardEvdev::KeyboardEvdev(EventModifiersEvdev* modifiers, |
61 KeyboardLayoutEngine* keyboard_layout_engine, | 61 KeyboardLayoutEngine* keyboard_layout_engine, |
62 const EventDispatchCallback& callback) | 62 const EventDispatchCallback& callback) |
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87 key_state_.set(key, down); | 87 key_state_.set(key, down); |
88 UpdateKeyRepeat(key, down, suppress_auto_repeat, device_id); | 88 UpdateKeyRepeat(key, down, suppress_auto_repeat, device_id); |
89 DispatchKey(key, down, is_repeat, timestamp, device_id); | 89 DispatchKey(key, down, is_repeat, timestamp, device_id); |
90 } | 90 } |
91 | 91 |
92 void KeyboardEvdev::SetCapsLockEnabled(bool enabled) { | 92 void KeyboardEvdev::SetCapsLockEnabled(bool enabled) { |
93 modifiers_->SetModifierLock(EVDEV_MODIFIER_CAPS_LOCK, enabled); | 93 modifiers_->SetModifierLock(EVDEV_MODIFIER_CAPS_LOCK, enabled); |
94 } | 94 } |
95 | 95 |
96 bool KeyboardEvdev::IsCapsLockEnabled() { | 96 bool KeyboardEvdev::IsCapsLockEnabled() { |
97 return (modifiers_->GetModifierFlags() & EF_CAPS_LOCK_DOWN) != 0; | 97 return (modifiers_->GetModifierFlags() & EF_CAPS_LOCK_ON) != 0; |
98 } | 98 } |
99 | 99 |
100 bool KeyboardEvdev::IsAutoRepeatEnabled() { | 100 bool KeyboardEvdev::IsAutoRepeatEnabled() { |
101 return auto_repeat_enabled_; | 101 return auto_repeat_enabled_; |
102 } | 102 } |
103 | 103 |
104 void KeyboardEvdev::SetAutoRepeatEnabled(bool enabled) { | 104 void KeyboardEvdev::SetAutoRepeatEnabled(bool enabled) { |
105 auto_repeat_enabled_ = enabled; | 105 auto_repeat_enabled_ = enabled; |
106 } | 106 } |
107 | 107 |
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126 void KeyboardEvdev::UpdateModifier(int modifier_flag, bool down) { | 126 void KeyboardEvdev::UpdateModifier(int modifier_flag, bool down) { |
127 if (modifier_flag == EF_NONE) | 127 if (modifier_flag == EF_NONE) |
128 return; | 128 return; |
129 | 129 |
130 int modifier = EventFlagToEvdevModifier(modifier_flag); | 130 int modifier = EventFlagToEvdevModifier(modifier_flag); |
131 if (modifier == EVDEV_MODIFIER_NONE) | 131 if (modifier == EVDEV_MODIFIER_NONE) |
132 return; | 132 return; |
133 | 133 |
134 // TODO post-X11: Revise remapping to not use EF_MOD3_DOWN. | 134 // TODO post-X11: Revise remapping to not use EF_MOD3_DOWN. |
135 // Currently EF_MOD3_DOWN means that the CapsLock key is currently down, | 135 // Currently EF_MOD3_DOWN means that the CapsLock key is currently down, |
136 // and EF_CAPS_LOCK_DOWN means the caps lock state is enabled (and the | 136 // and EF_CAPS_LOCK_ON means the caps lock state is enabled (and the |
137 // key may or may not be down, but usually isn't). There does need to | 137 // key may or may not be down, but usually isn't). There does need to |
138 // to be two different flags, since the physical CapsLock key is subject | 138 // to be two different flags, since the physical CapsLock key is subject |
139 // to remapping, but the caps lock state (which can be triggered in a | 139 // to remapping, but the caps lock state (which can be triggered in a |
140 // variety of ways) is not. | 140 // variety of ways) is not. |
141 if (modifier == EVDEV_MODIFIER_CAPS_LOCK) | 141 if (modifier == EVDEV_MODIFIER_CAPS_LOCK) |
142 modifiers_->UpdateModifier(EVDEV_MODIFIER_MOD3, down); | 142 modifiers_->UpdateModifier(EVDEV_MODIFIER_MOD3, down); |
143 else | 143 else |
144 modifiers_->UpdateModifier(modifier, down); | 144 modifiers_->UpdateModifier(modifier, down); |
145 } | 145 } |
146 | 146 |
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239 UpdateModifier(flag, down); | 239 UpdateModifier(flag, down); |
240 } | 240 } |
241 | 241 |
242 KeyEvent event(down ? ET_KEY_PRESSED : ET_KEY_RELEASED, key_code, dom_code, | 242 KeyEvent event(down ? ET_KEY_PRESSED : ET_KEY_RELEASED, key_code, dom_code, |
243 modifiers_->GetModifierFlags(), dom_key, timestamp); | 243 modifiers_->GetModifierFlags(), dom_key, timestamp); |
244 event.set_source_device_id(device_id); | 244 event.set_source_device_id(device_id); |
245 callback_.Run(&event); | 245 callback_.Run(&event); |
246 } | 246 } |
247 | 247 |
248 } // namespace ui | 248 } // namespace ui |
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