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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include <GLES2/gl2.h> | 5 #include <GLES2/gl2.h> |
6 #include <GLES2/gl2ext.h> | 6 #include <GLES2/gl2ext.h> |
7 #include <GLES2/gl2extchromium.h> | 7 #include <GLES2/gl2extchromium.h> |
8 #include <stdint.h> | 8 #include <stdint.h> |
9 | 9 |
10 #include "gpu/command_buffer/service/context_group.h" | 10 #include "gpu/command_buffer/service/context_group.h" |
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170 void main() | 170 void main() |
171 { | 171 { |
172 gl_Position = a_position; | 172 gl_Position = a_position; |
173 } | 173 } |
174 ); | 174 ); |
175 static const char* f_shader_str = SHADER( | 175 static const char* f_shader_str = SHADER( |
176 precision mediump float; | 176 precision mediump float; |
177 uniform vec4 u_color; | 177 uniform vec4 u_color; |
178 void main() | 178 void main() |
179 { | 179 { |
180 gl_FragColor = u_color;; | 180 gl_FragColor = u_color; |
181 } | 181 } |
182 ); | 182 ); |
183 | 183 |
184 // Load the program. | 184 // Load the program. |
185 GLuint program = GLTestHelper::LoadProgram(v_shader_str, f_shader_str); | 185 GLuint program = GLTestHelper::LoadProgram(v_shader_str, f_shader_str); |
186 glUseProgram(program); | 186 glUseProgram(program); |
187 | 187 |
188 // Relink. | 188 // Relink. |
189 glLinkProgram(program); | 189 glLinkProgram(program); |
190 | 190 |
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276 | 276 |
277 glLinkProgram(program); | 277 glLinkProgram(program); |
278 | 278 |
279 GLint linked = 0; | 279 GLint linked = 0; |
280 glGetProgramiv(program, GL_LINK_STATUS, &linked); | 280 glGetProgramiv(program, GL_LINK_STATUS, &linked); |
281 EXPECT_NE(0, linked); | 281 EXPECT_NE(0, linked); |
282 } | 282 } |
283 | 283 |
284 } // namespace gpu | 284 } // namespace gpu |
285 | 285 |
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