Index: cc/output/direct_renderer.h |
diff --git a/cc/output/direct_renderer.h b/cc/output/direct_renderer.h |
index 7c37551f299ba20dc00359c8788660672df2c9f7..e2bf7c74f4ab54805f84a6dd873cd6c0f3886c67 100644 |
--- a/cc/output/direct_renderer.h |
+++ b/cc/output/direct_renderer.h |
@@ -79,10 +79,11 @@ class CC_EXPORT DirectRenderer : public Renderer { |
const gfx::Transform& quad_transform, |
const gfx::RectF& quad_rect); |
static void InitializeMatrices(DrawingFrame* frame, |
+ gfx::Vector2d offset, |
gfx::Rect draw_rect, |
bool flip_y); |
- static gfx::Rect MoveScissorToWindowSpace(const DrawingFrame* frame, |
- const gfx::RectF& scissor_rect); |
+ gfx::Rect MoveScissorToWindowSpace(const DrawingFrame* frame, |
+ const gfx::RectF& scissor_rect); |
static gfx::RectF ComputeScissorRectForRenderPass(const DrawingFrame* frame); |
void SetScissorStateForQuad(const DrawingFrame* frame, const DrawQuad& quad); |
void SetScissorStateForQuadWithRenderPassScissor( |
@@ -101,7 +102,7 @@ class CC_EXPORT DirectRenderer : public Renderer { |
virtual bool BindFramebufferToTexture(DrawingFrame* frame, |
const ScopedResource* resource, |
gfx::Rect framebuffer_rect) = 0; |
- virtual void SetDrawViewportSize(gfx::Size viewport_size) = 0; |
+ virtual void SetDrawViewport(gfx::Rect viewport) = 0; |
virtual void SetScissorTestRect(gfx::Rect scissor_rect) = 0; |
virtual void ClearFramebuffer(DrawingFrame* frame) = 0; |
virtual void DoDrawQuad(DrawingFrame* frame, const DrawQuad* quad) = 0; |