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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CC_OUTPUT_DIRECT_RENDERER_H_ | 5 #ifndef CC_OUTPUT_DIRECT_RENDERER_H_ |
| 6 #define CC_OUTPUT_DIRECT_RENDERER_H_ | 6 #define CC_OUTPUT_DIRECT_RENDERER_H_ |
| 7 | 7 |
| 8 #include "base/basictypes.h" | 8 #include "base/basictypes.h" |
| 9 #include "base/callback.h" | 9 #include "base/callback.h" |
| 10 #include "cc/base/cc_export.h" | 10 #include "cc/base/cc_export.h" |
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| 43 gfx::RectF root_damage_rect; | 43 gfx::RectF root_damage_rect; |
| 44 | 44 |
| 45 gfx::Transform projection_matrix; | 45 gfx::Transform projection_matrix; |
| 46 gfx::Transform window_matrix; | 46 gfx::Transform window_matrix; |
| 47 bool flipped_y; | 47 bool flipped_y; |
| 48 }; | 48 }; |
| 49 | 49 |
| 50 void SetEnlargePassTextureAmountForTesting(gfx::Vector2d amount); | 50 void SetEnlargePassTextureAmountForTesting(gfx::Vector2d amount); |
| 51 | 51 |
| 52 protected: | 52 protected: |
| 53 DirectRenderer(RendererClient* client, ResourceProvider* resource_provider); | 53 DirectRenderer(RendererClient* client, |
| 54 OutputSurface* output_surface, |
| 55 ResourceProvider* resource_provider); |
| 54 | 56 |
| 55 class CachedResource : public ScopedResource { | 57 class CachedResource : public ScopedResource { |
| 56 public: | 58 public: |
| 57 static scoped_ptr<CachedResource> Create( | 59 static scoped_ptr<CachedResource> Create( |
| 58 ResourceProvider* resource_provider) { | 60 ResourceProvider* resource_provider) { |
| 59 return make_scoped_ptr(new CachedResource(resource_provider)); | 61 return make_scoped_ptr(new CachedResource(resource_provider)); |
| 60 } | 62 } |
| 61 virtual ~CachedResource() {} | 63 virtual ~CachedResource() {} |
| 62 | 64 |
| 63 bool is_complete() const { return is_complete_; } | 65 bool is_complete() const { return is_complete_; } |
| 64 void set_is_complete(bool is_complete) { is_complete_ = is_complete; } | 66 void set_is_complete(bool is_complete) { is_complete_ = is_complete; } |
| 65 | 67 |
| 66 protected: | 68 protected: |
| 67 explicit CachedResource(ResourceProvider* resource_provider) | 69 explicit CachedResource(ResourceProvider* resource_provider) |
| 68 : ScopedResource(resource_provider), | 70 : ScopedResource(resource_provider), |
| 69 is_complete_(false) {} | 71 is_complete_(false) {} |
| 70 | 72 |
| 71 private: | 73 private: |
| 72 bool is_complete_; | 74 bool is_complete_; |
| 73 | 75 |
| 74 DISALLOW_COPY_AND_ASSIGN(CachedResource); | 76 DISALLOW_COPY_AND_ASSIGN(CachedResource); |
| 75 }; | 77 }; |
| 76 | 78 |
| 77 static gfx::RectF QuadVertexRect(); | 79 static gfx::RectF QuadVertexRect(); |
| 78 static void QuadRectTransform(gfx::Transform* quad_rect_transform, | 80 static void QuadRectTransform(gfx::Transform* quad_rect_transform, |
| 79 const gfx::Transform& quad_transform, | 81 const gfx::Transform& quad_transform, |
| 80 const gfx::RectF& quad_rect); | 82 const gfx::RectF& quad_rect); |
| 81 static void InitializeMatrices(DrawingFrame* frame, | 83 static void InitializeMatrices(DrawingFrame* frame, |
| 82 gfx::Rect draw_rect, | 84 gfx::Rect draw_rect, |
| 85 gfx::Rect window_rect, |
| 83 bool flip_y); | 86 bool flip_y); |
| 84 static gfx::Rect MoveScissorToWindowSpace(const DrawingFrame* frame, | 87 gfx::Rect MoveScissorToWindowSpace(const DrawingFrame* frame, |
| 85 const gfx::RectF& scissor_rect); | 88 const gfx::RectF& scissor_rect); |
| 86 static gfx::RectF ComputeScissorRectForRenderPass(const DrawingFrame* frame); | 89 static gfx::RectF ComputeScissorRectForRenderPass(const DrawingFrame* frame); |
| 87 void SetScissorStateForQuad(const DrawingFrame* frame, const DrawQuad& quad); | 90 void SetScissorStateForQuad(const DrawingFrame* frame, const DrawQuad& quad); |
| 88 void SetScissorStateForQuadWithRenderPassScissor( | 91 void SetScissorStateForQuadWithRenderPassScissor( |
| 89 const DrawingFrame* frame, | 92 const DrawingFrame* frame, |
| 90 const DrawQuad& quad, | 93 const DrawQuad& quad, |
| 91 const gfx::RectF& render_pass_scissor, | 94 const gfx::RectF& render_pass_scissor, |
| 92 bool* should_skip_quad); | 95 bool* should_skip_quad); |
| 93 | 96 |
| 94 static gfx::Size RenderPassTextureSize(const RenderPass* render_pass); | 97 static gfx::Size RenderPassTextureSize(const RenderPass* render_pass); |
| 95 static GLenum RenderPassTextureFormat(const RenderPass* render_pass); | 98 static GLenum RenderPassTextureFormat(const RenderPass* render_pass); |
| 96 | 99 |
| 97 void DrawRenderPass(DrawingFrame* frame, const RenderPass* render_pass); | 100 void DrawRenderPass(DrawingFrame* frame, const RenderPass* render_pass); |
| 98 bool UseRenderPass(DrawingFrame* frame, const RenderPass* render_pass); | 101 bool UseRenderPass(DrawingFrame* frame, const RenderPass* render_pass); |
| 99 | 102 |
| 100 virtual void BindFramebufferToOutputSurface(DrawingFrame* frame) = 0; | 103 virtual void BindFramebufferToOutputSurface(DrawingFrame* frame) = 0; |
| 101 virtual bool BindFramebufferToTexture(DrawingFrame* frame, | 104 virtual bool BindFramebufferToTexture(DrawingFrame* frame, |
| 102 const ScopedResource* resource, | 105 const ScopedResource* resource, |
| 103 gfx::Rect framebuffer_rect) = 0; | 106 gfx::Rect target_rect) = 0; |
| 104 virtual void SetDrawViewportSize(gfx::Size viewport_size) = 0; | 107 virtual void SetDrawViewport(gfx::Rect viewport) = 0; |
| 105 virtual void SetScissorTestRect(gfx::Rect scissor_rect) = 0; | 108 virtual void SetScissorTestRect(gfx::Rect scissor_rect) = 0; |
| 106 virtual void ClearFramebuffer(DrawingFrame* frame) = 0; | 109 virtual void ClearFramebuffer(DrawingFrame* frame) = 0; |
| 107 virtual void DoDrawQuad(DrawingFrame* frame, const DrawQuad* quad) = 0; | 110 virtual void DoDrawQuad(DrawingFrame* frame, const DrawQuad* quad) = 0; |
| 108 virtual void BeginDrawingFrame(DrawingFrame* frame) = 0; | 111 virtual void BeginDrawingFrame(DrawingFrame* frame) = 0; |
| 109 virtual void FinishDrawingFrame(DrawingFrame* frame) = 0; | 112 virtual void FinishDrawingFrame(DrawingFrame* frame) = 0; |
| 110 virtual void FinishDrawingQuadList(); | 113 virtual void FinishDrawingQuadList(); |
| 111 virtual bool FlippedFramebuffer() const = 0; | 114 virtual bool FlippedFramebuffer() const = 0; |
| 112 virtual void EnsureScissorTestEnabled() = 0; | 115 virtual void EnsureScissorTestEnabled() = 0; |
| 113 virtual void EnsureScissorTestDisabled() = 0; | 116 virtual void EnsureScissorTestDisabled() = 0; |
| 114 | 117 |
| 115 virtual void CopyCurrentRenderPassToBitmap( | 118 virtual void CopyCurrentRenderPassToBitmap( |
| 116 DrawingFrame* frame, | 119 DrawingFrame* frame, |
| 117 scoped_ptr<CopyOutputRequest> request) = 0; | 120 scoped_ptr<CopyOutputRequest> request) = 0; |
| 118 | 121 |
| 119 ScopedPtrHashMap<RenderPass::Id, CachedResource> render_pass_textures_; | 122 ScopedPtrHashMap<RenderPass::Id, CachedResource> render_pass_textures_; |
| 123 OutputSurface* output_surface_; |
| 120 ResourceProvider* resource_provider_; | 124 ResourceProvider* resource_provider_; |
| 121 | 125 |
| 122 private: | 126 private: |
| 123 gfx::Vector2d enlarge_pass_texture_amount_; | 127 gfx::Vector2d enlarge_pass_texture_amount_; |
| 124 | 128 |
| 125 DISALLOW_COPY_AND_ASSIGN(DirectRenderer); | 129 DISALLOW_COPY_AND_ASSIGN(DirectRenderer); |
| 126 }; | 130 }; |
| 127 | 131 |
| 128 } // namespace cc | 132 } // namespace cc |
| 129 | 133 |
| 130 #endif // CC_OUTPUT_DIRECT_RENDERER_H_ | 134 #endif // CC_OUTPUT_DIRECT_RENDERER_H_ |
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