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1 // Copyright 2010 The Chromium Authors. All rights reserved. | 1 // Copyright 2010 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_OUTPUT_GL_RENDERER_H_ | 5 #ifndef CC_OUTPUT_GL_RENDERER_H_ |
6 #define CC_OUTPUT_GL_RENDERER_H_ | 6 #define CC_OUTPUT_GL_RENDERER_H_ |
7 | 7 |
8 #include "base/cancelable_callback.h" | 8 #include "base/cancelable_callback.h" |
9 #include "cc/base/cc_export.h" | 9 #include "cc/base/cc_export.h" |
10 #include "cc/base/scoped_ptr_vector.h" | 10 #include "cc/base/scoped_ptr_vector.h" |
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98 void GetFramebufferPixelsAsync(gfx::Rect rect, | 98 void GetFramebufferPixelsAsync(gfx::Rect rect, |
99 bool flipped_y, | 99 bool flipped_y, |
100 CopyRenderPassCallback callback); | 100 CopyRenderPassCallback callback); |
101 bool GetFramebufferTexture(ScopedResource* resource, gfx::Rect device_rect); | 101 bool GetFramebufferTexture(ScopedResource* resource, gfx::Rect device_rect); |
102 void ReleaseRenderPassTextures(); | 102 void ReleaseRenderPassTextures(); |
103 | 103 |
104 virtual void BindFramebufferToOutputSurface(DrawingFrame* frame) OVERRIDE; | 104 virtual void BindFramebufferToOutputSurface(DrawingFrame* frame) OVERRIDE; |
105 virtual bool BindFramebufferToTexture(DrawingFrame* frame, | 105 virtual bool BindFramebufferToTexture(DrawingFrame* frame, |
106 const ScopedResource* resource, | 106 const ScopedResource* resource, |
107 gfx::Rect framebuffer_rect) OVERRIDE; | 107 gfx::Rect framebuffer_rect) OVERRIDE; |
108 virtual void SetDrawViewportSize(gfx::Size viewport_size) OVERRIDE; | 108 virtual void SetDrawViewport(gfx::Rect viewport) OVERRIDE; |
109 virtual void SetScissorTestRect(gfx::Rect scissor_rect) OVERRIDE; | 109 virtual void SetScissorTestRect(gfx::Rect scissor_rect) OVERRIDE; |
110 virtual void ClearFramebuffer(DrawingFrame* frame) OVERRIDE; | 110 virtual void ClearFramebuffer(DrawingFrame* frame) OVERRIDE; |
111 virtual void DoDrawQuad(DrawingFrame* frame, const class DrawQuad*) OVERRIDE; | 111 virtual void DoDrawQuad(DrawingFrame* frame, const class DrawQuad*) OVERRIDE; |
112 virtual void BeginDrawingFrame(DrawingFrame* frame) OVERRIDE; | 112 virtual void BeginDrawingFrame(DrawingFrame* frame) OVERRIDE; |
113 virtual void FinishDrawingFrame(DrawingFrame* frame) OVERRIDE; | 113 virtual void FinishDrawingFrame(DrawingFrame* frame) OVERRIDE; |
114 virtual bool FlippedFramebuffer() const OVERRIDE; | 114 virtual bool FlippedFramebuffer() const OVERRIDE; |
115 virtual void EnsureScissorTestEnabled() OVERRIDE; | 115 virtual void EnsureScissorTestEnabled() OVERRIDE; |
116 virtual void EnsureScissorTestDisabled() OVERRIDE; | 116 virtual void EnsureScissorTestDisabled() OVERRIDE; |
117 virtual void CopyCurrentRenderPassToBitmap( | 117 virtual void CopyCurrentRenderPassToBitmap( |
118 DrawingFrame* frame, | 118 DrawingFrame* frame, |
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440 #if DEBUG_GL_CALLS && !defined(NDEBUG) | 440 #if DEBUG_GL_CALLS && !defined(NDEBUG) |
441 #define GLC(context, x) \ | 441 #define GLC(context, x) \ |
442 (x, GLRenderer::DebugGLCall(&* context, #x, __FILE__, __LINE__)) | 442 (x, GLRenderer::DebugGLCall(&* context, #x, __FILE__, __LINE__)) |
443 #else | 443 #else |
444 #define GLC(context, x) (x) | 444 #define GLC(context, x) (x) |
445 #endif | 445 #endif |
446 | 446 |
447 } // namespace cc | 447 } // namespace cc |
448 | 448 |
449 #endif // CC_OUTPUT_GL_RENDERER_H_ | 449 #endif // CC_OUTPUT_GL_RENDERER_H_ |
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