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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "platform/audio/StereoPanner.h" | 5 #include "platform/audio/StereoPanner.h" |
6 | |
7 #if ENABLE(WEB_AUDIO) | |
8 #include "platform/audio/AudioBus.h" | 6 #include "platform/audio/AudioBus.h" |
9 #include "platform/audio/AudioUtilities.h" | 7 #include "platform/audio/AudioUtilities.h" |
10 #include "wtf/MathExtras.h" | 8 #include "wtf/MathExtras.h" |
11 #include <algorithm> | 9 #include <algorithm> |
12 | 10 |
13 // Use a 50ms smoothing / de-zippering time-constant. | 11 // Use a 50ms smoothing / de-zippering time-constant. |
14 const float SmoothingTimeConstant = 0.050f; | 12 const float SmoothingTimeConstant = 0.050f; |
15 | 13 |
16 namespace blink { | 14 namespace blink { |
17 | 15 |
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164 // left channel only. | 162 // left channel only. |
165 *destinationL++ = static_cast<float>(inputL * gainL); | 163 *destinationL++ = static_cast<float>(inputL * gainL); |
166 *destinationR++ = static_cast<float>(inputR + inputL * gainR); | 164 *destinationR++ = static_cast<float>(inputR + inputL * gainR); |
167 } | 165 } |
168 } | 166 } |
169 } | 167 } |
170 } | 168 } |
171 | 169 |
172 } // namespace blink | 170 } // namespace blink |
173 | 171 |
174 #endif // ENABLE(WEB_AUDIO) | |
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