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| 1 /* | 1 /* |
| 2 * Copyright (C) 2010 Google Inc. All rights reserved. | 2 * Copyright (C) 2010 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * | 7 * |
| 8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
| (...skipping 10 matching lines...) Expand all Loading... |
| 21 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 21 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
| 22 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 22 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
| 23 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 23 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
| 24 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 24 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 25 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF | 25 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF |
| 26 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 26 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 27 */ | 27 */ |
| 28 | 28 |
| 29 #include "platform/audio/ReverbInputBuffer.h" | 29 #include "platform/audio/ReverbInputBuffer.h" |
| 30 | 30 |
| 31 #if ENABLE(WEB_AUDIO) | |
| 32 | |
| 33 namespace blink { | 31 namespace blink { |
| 34 | 32 |
| 35 ReverbInputBuffer::ReverbInputBuffer(size_t length) | 33 ReverbInputBuffer::ReverbInputBuffer(size_t length) |
| 36 : m_buffer(length) | 34 : m_buffer(length) |
| 37 , m_writeIndex(0) | 35 , m_writeIndex(0) |
| 38 { | 36 { |
| 39 } | 37 } |
| 40 | 38 |
| 41 void ReverbInputBuffer::write(const float* sourceP, size_t numberOfFrames) | 39 void ReverbInputBuffer::write(const float* sourceP, size_t numberOfFrames) |
| 42 { | 40 { |
| (...skipping 34 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 77 } | 75 } |
| 78 | 76 |
| 79 void ReverbInputBuffer::reset() | 77 void ReverbInputBuffer::reset() |
| 80 { | 78 { |
| 81 m_buffer.zero(); | 79 m_buffer.zero(); |
| 82 m_writeIndex = 0; | 80 m_writeIndex = 0; |
| 83 } | 81 } |
| 84 | 82 |
| 85 } // namespace blink | 83 } // namespace blink |
| 86 | 84 |
| 87 #endif // ENABLE(WEB_AUDIO) | |
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