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| 1 /* | 1 /* |
| 2 * Copyright (C) 2010 Google Inc. All rights reserved. | 2 * Copyright (C) 2010 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * | 7 * |
| 8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
| (...skipping 22 matching lines...) Expand all Loading... |
| 33 #include "platform/audio/DirectConvolver.h" | 33 #include "platform/audio/DirectConvolver.h" |
| 34 #include "platform/audio/FFTConvolver.h" | 34 #include "platform/audio/FFTConvolver.h" |
| 35 #include "platform/audio/ReverbAccumulationBuffer.h" | 35 #include "platform/audio/ReverbAccumulationBuffer.h" |
| 36 #include "platform/audio/ReverbConvolverStage.h" | 36 #include "platform/audio/ReverbConvolverStage.h" |
| 37 #include "platform/audio/ReverbInputBuffer.h" | 37 #include "platform/audio/ReverbInputBuffer.h" |
| 38 #include "wtf/Allocator.h" | 38 #include "wtf/Allocator.h" |
| 39 #include "wtf/OwnPtr.h" | 39 #include "wtf/OwnPtr.h" |
| 40 #include "wtf/RefCounted.h" | 40 #include "wtf/RefCounted.h" |
| 41 #include "wtf/Vector.h" | 41 #include "wtf/Vector.h" |
| 42 | 42 |
| 43 #if ENABLE(WEB_AUDIO) | |
| 44 | |
| 45 namespace blink { | 43 namespace blink { |
| 46 | 44 |
| 47 class AudioChannel; | 45 class AudioChannel; |
| 48 class WebThread; | 46 class WebThread; |
| 49 | 47 |
| 50 class PLATFORM_EXPORT ReverbConvolver { | 48 class PLATFORM_EXPORT ReverbConvolver { |
| 51 USING_FAST_MALLOC(ReverbConvolver); | 49 USING_FAST_MALLOC(ReverbConvolver); |
| 52 WTF_MAKE_NONCOPYABLE(ReverbConvolver); | 50 WTF_MAKE_NONCOPYABLE(ReverbConvolver); |
| 53 public: | 51 public: |
| 54 // maxFFTSize can be adjusted (from say 2048 to 32768) depending on how much
precision is necessary. | 52 // maxFFTSize can be adjusted (from say 2048 to 32768) depending on how much
precision is necessary. |
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| 82 | 80 |
| 83 // But don't exceed this size in the real-time thread (if we're doing backgr
ound processing). | 81 // But don't exceed this size in the real-time thread (if we're doing backgr
ound processing). |
| 84 size_t m_maxRealtimeFFTSize; | 82 size_t m_maxRealtimeFFTSize; |
| 85 | 83 |
| 86 // Background thread and synchronization | 84 // Background thread and synchronization |
| 87 OwnPtr<WebThread> m_backgroundThread; | 85 OwnPtr<WebThread> m_backgroundThread; |
| 88 }; | 86 }; |
| 89 | 87 |
| 90 } // namespace blink | 88 } // namespace blink |
| 91 | 89 |
| 92 #endif // ENABLE(WEB_AUDIO) | |
| 93 | |
| 94 #endif // ReverbConvolver_h | 90 #endif // ReverbConvolver_h |
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