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1 /* | 1 /* |
2 * Copyright (C) 2010 Google Inc. All rights reserved. | 2 * Copyright (C) 2010 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | 22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | 23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
29 */ | 29 */ |
30 | 30 |
31 #include "platform/audio/AudioDSPKernelProcessor.h" | 31 #include "platform/audio/AudioDSPKernelProcessor.h" |
32 | |
33 #if ENABLE(WEB_AUDIO) | |
34 #include "platform/audio/AudioDSPKernel.h" | 32 #include "platform/audio/AudioDSPKernel.h" |
35 #include "wtf/MainThread.h" | 33 #include "wtf/MainThread.h" |
36 | 34 |
37 namespace blink { | 35 namespace blink { |
38 | 36 |
39 // setNumberOfChannels() may later be called if the object is not yet in an "ini
tialized" state. | 37 // setNumberOfChannels() may later be called if the object is not yet in an "ini
tialized" state. |
40 AudioDSPKernelProcessor::AudioDSPKernelProcessor(float sampleRate, unsigned numb
erOfChannels) | 38 AudioDSPKernelProcessor::AudioDSPKernelProcessor(float sampleRate, unsigned numb
erOfChannels) |
41 : AudioProcessor(sampleRate, numberOfChannels) | 39 : AudioProcessor(sampleRate, numberOfChannels) |
42 , m_hasJustReset(true) | 40 , m_hasJustReset(true) |
43 { | 41 { |
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144 // It is expected that all the kernels have the same latencyTime. | 142 // It is expected that all the kernels have the same latencyTime. |
145 return !m_kernels.isEmpty() ? m_kernels.first()->latencyTime() : 0; | 143 return !m_kernels.isEmpty() ? m_kernels.first()->latencyTime() : 0; |
146 } | 144 } |
147 // Since we don't want to block the Audio Device thread, we return a large v
alue | 145 // Since we don't want to block the Audio Device thread, we return a large v
alue |
148 // instead of trying to acquire the lock. | 146 // instead of trying to acquire the lock. |
149 return std::numeric_limits<double>::infinity(); | 147 return std::numeric_limits<double>::infinity(); |
150 } | 148 } |
151 | 149 |
152 } // namespace blink | 150 } // namespace blink |
153 | 151 |
154 #endif // ENABLE(WEB_AUDIO) | |
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