OLD | NEW |
1 /* | 1 /* |
2 * Copyright (C) 2010, Google Inc. All rights reserved. | 2 * Copyright (C) 2010, Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
(...skipping 18 matching lines...) Expand all Loading... |
29 #include "platform/heap/Handle.h" | 29 #include "platform/heap/Handle.h" |
30 #include "wtf/HashSet.h" | 30 #include "wtf/HashSet.h" |
31 #include "wtf/PassRefPtr.h" | 31 #include "wtf/PassRefPtr.h" |
32 #include "wtf/RefPtr.h" | 32 #include "wtf/RefPtr.h" |
33 #include "wtf/ThreadSafeRefCounted.h" | 33 #include "wtf/ThreadSafeRefCounted.h" |
34 #include "wtf/Threading.h" | 34 #include "wtf/Threading.h" |
35 #include "wtf/ThreadingPrimitives.h" | 35 #include "wtf/ThreadingPrimitives.h" |
36 #include "wtf/Vector.h" | 36 #include "wtf/Vector.h" |
37 #include "wtf/build_config.h" | 37 #include "wtf/build_config.h" |
38 | 38 |
39 #if ENABLE(WEB_AUDIO) | |
40 | |
41 namespace blink { | 39 namespace blink { |
42 | 40 |
43 class AbstractAudioContext; | 41 class AbstractAudioContext; |
44 class OfflineAudioContext; | 42 class OfflineAudioContext; |
45 class AudioHandler; | 43 class AudioHandler; |
46 class AudioNodeOutput; | 44 class AudioNodeOutput; |
47 class AudioSummingJunction; | 45 class AudioSummingJunction; |
48 | 46 |
49 // DeferredTaskHandler manages the major part of pre- and post- rendering tasks, | 47 // DeferredTaskHandler manages the major part of pre- and post- rendering tasks, |
50 // and provides a lock mechanism against the audio rendering graph. A | 48 // and provides a lock mechanism against the audio rendering graph. A |
(...skipping 137 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
188 Vector<RefPtr<AudioHandler>> m_renderingOrphanHandlers; | 186 Vector<RefPtr<AudioHandler>> m_renderingOrphanHandlers; |
189 Vector<RefPtr<AudioHandler>> m_deletableOrphanHandlers; | 187 Vector<RefPtr<AudioHandler>> m_deletableOrphanHandlers; |
190 | 188 |
191 // Graph locking. | 189 // Graph locking. |
192 RecursiveMutex m_contextGraphMutex; | 190 RecursiveMutex m_contextGraphMutex; |
193 volatile ThreadIdentifier m_audioThread; | 191 volatile ThreadIdentifier m_audioThread; |
194 }; | 192 }; |
195 | 193 |
196 } // namespace blink | 194 } // namespace blink |
197 | 195 |
198 #endif // ENABLE(WEB_AUDIO) | |
199 | |
200 #endif // DeferredTaskHandler_h | 196 #endif // DeferredTaskHandler_h |
OLD | NEW |