OLD | NEW |
1 /* | 1 /* |
2 * Copyright (C) 2012 Google Inc. All rights reserved. | 2 * Copyright (C) 2012 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * | 7 * |
8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
(...skipping 13 matching lines...) Expand all Loading... |
24 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 24 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
25 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF | 25 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF |
26 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 26 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
27 */ | 27 */ |
28 | 28 |
29 #ifndef AudioScheduledSourceNode_h | 29 #ifndef AudioScheduledSourceNode_h |
30 #define AudioScheduledSourceNode_h | 30 #define AudioScheduledSourceNode_h |
31 | 31 |
32 #include "modules/webaudio/AudioSourceNode.h" | 32 #include "modules/webaudio/AudioSourceNode.h" |
33 | 33 |
34 #if ENABLE(WEB_AUDIO) | |
35 | |
36 namespace blink { | 34 namespace blink { |
37 | 35 |
38 class AbstractAudioContext; | 36 class AbstractAudioContext; |
39 class AudioBus; | 37 class AudioBus; |
40 | 38 |
41 class AudioScheduledSourceHandler : public AudioHandler { | 39 class AudioScheduledSourceHandler : public AudioHandler { |
42 public: | 40 public: |
43 // These are the possible states an AudioScheduledSourceNode can be in: | 41 // These are the possible states an AudioScheduledSourceNode can be in: |
44 // | 42 // |
45 // UNSCHEDULED_STATE - Initial playback state. Created, but not yet schedule
d. | 43 // UNSCHEDULED_STATE - Initial playback state. Created, but not yet schedule
d. |
(...skipping 86 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
132 EventListener* onended(); | 130 EventListener* onended(); |
133 void setOnended(PassRefPtrWillBeRawPtr<EventListener>); | 131 void setOnended(PassRefPtrWillBeRawPtr<EventListener>); |
134 | 132 |
135 protected: | 133 protected: |
136 explicit AudioScheduledSourceNode(AbstractAudioContext&); | 134 explicit AudioScheduledSourceNode(AbstractAudioContext&); |
137 AudioScheduledSourceHandler& audioScheduledSourceHandler() const; | 135 AudioScheduledSourceHandler& audioScheduledSourceHandler() const; |
138 }; | 136 }; |
139 | 137 |
140 } // namespace blink | 138 } // namespace blink |
141 | 139 |
142 #endif // ENABLE(WEB_AUDIO) | |
143 | |
144 #endif // AudioScheduledSourceNode_h | 140 #endif // AudioScheduledSourceNode_h |
OLD | NEW |